[PATCH] Xi: don't copy a DeviceEvent into an InternalEvent
Peter Hutterer
peter.hutterer at who-t.net
Tue Apr 29 18:26:35 PDT 2014
==26141== Invalid read of size 8
==26141== at 0x58FAEA: DeliverEmulatedMotionEvent (exevents.c:1484)
An InternalEvent is bigger than a DeviceEvent, thus copying one to the other
reads past the allocated boundary. Shouldn't have any real effect since we
shouldn't access anything past the DeviceEvent boundary if the event type is
correct.
Signed-off-by: Peter Hutterer <peter.hutterer at who-t.net>
---
Xi/exevents.c | 16 ++++++++--------
1 file changed, 8 insertions(+), 8 deletions(-)
diff --git a/Xi/exevents.c b/Xi/exevents.c
index 9c207eb..02530bd 100644
--- a/Xi/exevents.c
+++ b/Xi/exevents.c
@@ -1469,7 +1469,7 @@ static void
DeliverEmulatedMotionEvent(DeviceIntPtr dev, TouchPointInfoPtr ti,
InternalEvent *ev)
{
- InternalEvent motion;
+ DeviceEvent motion;
if (ti->num_listeners) {
ClientPtr client;
@@ -1481,11 +1481,11 @@ DeliverEmulatedMotionEvent(DeviceIntPtr dev, TouchPointInfoPtr ti,
ti->listeners[0].type != LISTENER_POINTER_GRAB)
return;
- motion = *ev;
- motion.any.type = ET_TouchUpdate;
- motion.device_event.detail.button = 0;
+ motion = ev->device_event;
+ motion.type = ET_TouchUpdate;
+ motion.detail.button = 0;
- if (!RetrieveTouchDeliveryData(dev, ti, &motion,
+ if (!RetrieveTouchDeliveryData(dev, ti, (InternalEvent*)&motion,
&ti->listeners[0], &client, &win, &grab,
&mask))
return;
@@ -1500,18 +1500,18 @@ DeliverEmulatedMotionEvent(DeviceIntPtr dev, TouchPointInfoPtr ti,
}
}
- DeliverTouchEmulatedEvent(dev, ti, &motion, &ti->listeners[0], client,
+ DeliverTouchEmulatedEvent(dev, ti, (InternalEvent*)&motion, &ti->listeners[0], client,
win, grab, mask);
}
else {
InternalEvent button;
int converted;
- converted = TouchConvertToPointerEvent(ev, &motion, &button);
+ converted = TouchConvertToPointerEvent(ev, (InternalEvent*)&motion, &button);
BUG_WARN(converted == 0);
if (converted)
- ProcessOtherEvent(&motion, dev);
+ ProcessOtherEvent((InternalEvent*)&motion, dev);
}
}
--
1.9.0
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