[PATCH] Add a command line argument for disabling indirect GLX.
eric at anholt.net
Thu Apr 24 17:25:15 PDT 2014
James Cloos <cloos at jhcloos.com> writes:
> Does preventing indirect glx prevent glx over x over tcp?
> (Not a criticism of the patch; I don't remember whether direct is
> possible w/o shared mem.)
Yes. But if you wanted either performance functionality, you'd be
rendering locally using direct rendering (with or without an X server
involved), then doing glReadPixels() and and shipping pixels over the
wire to the server.
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