[PATCH 1/3] randr: Fix crash for NULL swap dispatch procs
Robert Morell
rmorell at nvidia.com
Fri Apr 18 18:29:42 PDT 2014
The previous code was checking the wrong table for function pointers.
Signed-off-by: Robert Morell <rmorell at nvidia.com>
---
randr/randr.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/randr/randr.c b/randr/randr.c
index 3c97714d8e1d..6e3f14b4e704 100644
--- a/randr/randr.c
+++ b/randr/randr.c
@@ -679,7 +679,7 @@ static int
SProcRRDispatch(ClientPtr client)
{
REQUEST(xReq);
- if (stuff->data >= RRNumberRequests || !ProcRandrVector[stuff->data])
+ if (stuff->data >= RRNumberRequests || !SProcRandrVector[stuff->data])
return BadRequest;
return (*SProcRandrVector[stuff->data]) (client);
}
--
1.8.3.2
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