[PATCH 02/16] glamor: Compute supported GLSL version and save in screen private
Eric Anholt
eric at anholt.net
Wed Apr 2 12:04:45 PDT 2014
Keith Packard <keithp at keithp.com> writes:
> This currently computes the GLSL version in a fairly naïve fashion,
> and leaves that in the screen private for other users. This will let
> us update the version computation in one place later on.
>
> Signed-off-by: Keith Packard <keithp at keithp.com>
> ---
> glamor/glamor.c | 9 +++++++++
> glamor/glamor_priv.h | 1 +
> glamor/glamor_program.c | 17 ++++-------------
> 3 files changed, 14 insertions(+), 13 deletions(-)
>
> diff --git a/glamor/glamor.c b/glamor/glamor.c
> index a7d981c..d7192c1 100644
> --- a/glamor/glamor.c
> +++ b/glamor/glamor.c
> @@ -353,6 +353,15 @@ glamor_init(ScreenPtr screen, unsigned int flags)
>
> gl_version = epoxy_gl_version();
>
> + /* Would be nice to have a cleaner test for GLSL 1.30 support,
> + * but for now this should suffice
> + */
> + if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP && gl_version >= 30)
> + glamor_priv->glsl_version = 130;
> + else
> + glamor_priv->glsl_version = 120;
> +
> +
> /* We'd like to require GL_ARB_map_buffer_range or
> * GL_OES_map_buffer_range, since it offers more information to
> * the driver than plain old glMapBuffer() or glBufferSubData().
> diff --git a/glamor/glamor_priv.h b/glamor/glamor_priv.h
> index 4c305ab..36f9b71 100644
> --- a/glamor/glamor_priv.h
> +++ b/glamor/glamor_priv.h
> @@ -205,6 +205,7 @@ typedef struct glamor_screen_private {
> Bool yInverted;
> unsigned int tick;
> enum glamor_gl_flavor gl_flavor;
> + int glsl_version;
> int has_pack_invert;
> int has_fbo_blit;
> int has_map_buffer_range;
> diff --git a/glamor/glamor_program.c b/glamor/glamor_program.c
> index e2e1434..cdd95ea 100644
> --- a/glamor/glamor_program.c
> +++ b/glamor/glamor_program.c
> @@ -45,9 +45,8 @@ use_tile(PixmapPtr pixmap, GCPtr gc, glamor_program *prog, void *arg)
>
> static const glamor_facet glamor_fill_tile = {
> .name = "tile",
> - .version = 130,
> - .vs_exec = " fill_pos = fill_offset + primitive.xy + pos;\n",
> - .fs_exec = " gl_FragColor = texelFetch(sampler, ivec2(mod(fill_pos,fill_size)), 0);\n",
> + .vs_exec = " fill_pos = (fill_offset + primitive.xy + pos) / fill_size;\n",
> + .fs_exec = " gl_FragColor = texture2D(sampler, fill_pos);\n",
> .locations = glamor_program_location_fill,
> .use = use_tile,
> };
Looks like there was some squashing failure here. I've dropped this
hunk in applying the patch.
> @@ -240,16 +239,8 @@ glamor_build_program(ScreenPtr screen,
> flags |= fill->flags;
> version = MAX(version, fill->version);
>
> - if (version >= 130) {
> -
> - /* Would be nice to have a cleaner test for GLSL 1.30 support,
> - * but for now this should suffice
> - */
> - if (glamor_priv->gl_flavor != GLAMOR_GL_DESKTOP ||
> - epoxy_gl_version() < 30) {
> - goto fail;
> - }
> - }
> + if (version > glamor_priv->glsl_version)
> + goto fail;
>
> vs_vars = vs_location_vars(locations);
> fs_vars = fs_location_vars(locations);
> --
> 1.9.0
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 818 bytes
Desc: not available
URL: <http://lists.x.org/archives/xorg-devel/attachments/20140402/7143eb10/attachment.sig>
More information about the xorg-devel
mailing list