[PATCH 1/1] glxstubs: Don't mix availability types on non-ELF
Jeremy Huddleston Sequoia
jeremyhu at apple.com
Fri Nov 29 11:36:56 PST 2013
Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu at apple.com>
---
glx/glxstubs.c | 8 +++++++-
1 file changed, 7 insertions(+), 1 deletion(-)
diff --git a/glx/glxstubs.c b/glx/glxstubs.c
index 69bc004..509f65c 100644
--- a/glx/glxstubs.c
+++ b/glx/glxstubs.c
@@ -33,8 +33,14 @@
#include <inttypes.h>
#include "glxserver.h"
+#ifdef __ELF__
+#define _THUNK_AVAILABILITY _X_HIDDEN
+#else
+#define _THUNK_AVAILABILITY
+#endif
+
#define thunk(name, type, call_args, ...) \
- _X_HIDDEN void name(__VA_ARGS__) { \
+ _THUNK_AVAILABILITY void name(__VA_ARGS__) { \
static type proc; \
if (!proc) proc = __glGetProcAddress(#name); \
proc call_args; \
--
1.8.4.3
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