[PATCH 14/19] glx: Remove support for NV_vertex_program and NV_fragment_program
Adam Jackson
ajax at redhat.com
Wed Aug 21 14:25:19 PDT 2013
Mesa doesn't implement these anymore, never really did outside of swrast
anyway.
Signed-off-by: Adam Jackson <ajax at redhat.com>
---
glx/glxscreens.c | 4 ----
1 file changed, 4 deletions(-)
diff --git a/glx/glxscreens.c b/glx/glxscreens.c
index 6a07af9..78769f4 100644
--- a/glx/glxscreens.c
+++ b/glx/glxscreens.c
@@ -128,7 +128,6 @@ static const char GLServerExtensions[] =
"GL_NV_blend_square "
"GL_NV_depth_clamp "
"GL_NV_fog_distance "
- "GL_NV_fragment_program "
"GL_NV_fragment_program_option "
"GL_NV_fragment_program2 "
"GL_NV_light_max_exponent "
@@ -139,9 +138,6 @@ static const char GLServerExtensions[] =
"GL_NV_texture_env_combine4 "
"GL_NV_texture_expand_normal "
"GL_NV_texture_rectangle "
- "GL_NV_vertex_program "
- "GL_NV_vertex_program1_1 "
- "GL_NV_vertex_program2 "
"GL_NV_vertex_program2_option "
"GL_NV_vertex_program3 "
"GL_OES_compressed_paletted_texture "
--
1.8.3.1
More information about the xorg-devel
mailing list