Does Xorg'x XRender implementation support "better-than-bilinear" interpolation?
linuxhippy at gmail.com
Wed Sep 12 01:54:39 PDT 2012
> None of Intel UXA, Radeon EXA or Nouveau EXA accelerate convolutions.
Thanks for the clarification.
It means I won't have to worry implementing something right now.
> Though my opinion would be that it would be better to add anisotropic
> filtering to Render as a standard filter with a software fallback
> instead of as an NVIDIA specific one.
Anisotropic filtering provided by RENDER would be great :)
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