[PATCH 1/2] Only scale direct device touch coordinates
Chase Douglas
chase.douglas at canonical.com
Wed Jan 18 18:04:13 PST 2012
Indirect touch devices provide valuator values in pure device
coordinates. They also don't need to be fixed up for screen crossings.
Signed-off-by: Chase Douglas <chase.douglas at canonical.com>
---
dix/getevents.c | 7 ++++++-
1 files changed, 6 insertions(+), 1 deletions(-)
diff --git a/dix/getevents.c b/dix/getevents.c
index d0014e6..2946b16 100644
--- a/dix/getevents.c
+++ b/dix/getevents.c
@@ -1867,7 +1867,12 @@ GetTouchEvents(InternalEvent *events, DeviceIntPtr dev, uint32_t ddx_touchid,
if (need_rawevent)
set_raw_valuators(raw, &mask, raw->valuators.data);
- scr = scale_to_desktop(dev, &mask, &devx, &devy, &screenx, &screeny);
+ /* Indirect device touch coordinates are not used for cursor positioning.
+ * They are merely informational, and are provided in device coordinates.
+ * The device sprite is used for positioning instead, and it is already
+ * scaled. */
+ if (t->mode == XIDirectTouch)
+ scr = scale_to_desktop(dev, &mask, &devx, &devy, &screenx, &screeny);
if (emulate_pointer)
scr = positionSprite(dev, Absolute, &mask,
&devx, &devy, &screenx, &screeny);
--
1.7.8.3
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