[PATCH] glx/dri2: initialise api to avoid indirect rendering failing randomly

Dave Airlie airlied at gmail.com
Sun Dec 16 21:40:17 PST 2012


From: Dave Airlie <airlied at redhat.com>

Running glxinfo under indirect rendering would randomly fail against the
intel driver, as it would create a context with no attribs, and then the
api value would be passed to the driver uninitialised.

Signed-off-by: Dave Airlie <airlied at redhat.com>
---
 glx/glxdri2.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/glx/glxdri2.c b/glx/glxdri2.c
index bce1bfa..b26e501 100644
--- a/glx/glxdri2.c
+++ b/glx/glxdri2.c
@@ -514,7 +514,7 @@ create_driver_context(__GLXDRIcontext * context,
         unsigned minor_ver;
         uint32_t flags;
         int reset;
-        int api;
+        int api = __DRI_API_OPENGL;
 
         if (num_attribs != 0) {
             if (!dri2_convert_glx_attribs(screen, num_attribs, attribs,
-- 
1.8.0.1



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