[PATCH] dix: work around scaling issues during WarpPointer (#53037)

Keith Packard keithp at keithp.com
Wed Aug 15 13:31:38 PDT 2012

Peter Hutterer <peter.hutterer at who-t.net> writes:

> Feel free to calculate what the difference in coordinate systems must be to
> favour one of the other :)

Yeah, so when possible, smashing back to known screen coords definitely
seems like the right option :-)

keith.packard at intel.com
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