[PATCH 08/11] glx: Initialize remaining context fields

Ian Romanick idr at freedesktop.org
Fri Apr 13 18:11:50 PDT 2012


From: Ian Romanick <ian.d.romanick at intel.com>

There is no reason to assume the screen's context allocated
initialized these fields, so don't.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Jesse Barnes <jbarnes at virtuousgeek.org>
---
 glx/glxcmds.c |    7 +++++++
 1 files changed, 7 insertions(+), 0 deletions(-)

diff --git a/glx/glxcmds.c b/glx/glxcmds.c
index 81e1b7c..3d26317 100644
--- a/glx/glxcmds.c
+++ b/glx/glxcmds.c
@@ -301,7 +301,14 @@ DoCreateContext(__GLXclientState * cl, GLXContextID gcId,
     glxc->idExists = GL_TRUE;
     glxc->isCurrent = GL_FALSE;
     glxc->isDirect = isDirect;
+    glxc->hasUnflushedCommands = GL_FALSE;
     glxc->renderMode = GL_RENDER;
+    glxc->feedbackBuf = NULL;
+    glxc->feedbackBufSize = 0;
+    glxc->selectBuf = NULL;
+    glxc->selectBufSize = 0;
+    glxc->drawPriv = NULL;
+    glxc->readPriv = NULL;
 
     /* Register this context as a resource.
      */
-- 
1.7.6.5



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