[PATCH] include: export GetProximityEvents and QueueProximityEvents

Jeremy Huddleston jeremyhu at apple.com
Tue May 10 17:45:02 PDT 2011


Reviewed-by: Jeremy Huddleston <jeremyhu at apple.com>

On May 10, 2011, at 17:38, Peter Hutterer wrote:

> This is mainly needed for consistency with GetPointerEvents and friend.
> No-one seems to actually need this function from outside the usual DDXs.
> 
> Signed-off-by: Peter Hutterer <peter.hutterer at who-t.net>
> ---
> This obviously goes on top of the Queue***Events series in this thread.
> 
> include/input.h |    4 ++--
> 1 files changed, 2 insertions(+), 2 deletions(-)
> 
> diff --git a/include/input.h b/include/input.h
> index c1783f7..81c9dfb 100644
> --- a/include/input.h
> +++ b/include/input.h
> @@ -469,13 +469,13 @@ extern _X_EXPORT void QueueKeyboardEvents(
>     int key_code,
>     const ValuatorMask *mask);
> 
> -extern int GetProximityEvents(
> +extern _X_EXPORT int GetProximityEvents(
>     InternalEvent *events,
>     DeviceIntPtr pDev,
>     int type,
>     const ValuatorMask *mask);
> 
> -extern void QueueProximityEvents(
> +extern _X_EXPORT void QueueProximityEvents(
>     DeviceIntPtr pDev,
>     int type,
>     const ValuatorMask *mask);
> -- 
> 1.7.4.4
> 



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