[PATCH:libxrandr 4/9 v2] Xrandr.man: Try to make some sense.

Cyril Brulebois kibi at debian.org
Thu Mar 31 18:24:45 PDT 2011

Reviewed-by: Peter Hutterer <peter.hutterer at who-t.net>
Reviewed-by: Alan Coopersmith <alan.coopersmith at oracle.com>
Reviewed-by: Magnus Kessler <Magnus.Kessler at gmx.net>
Signed-off-by: Cyril Brulebois <kibi at debian.org>
 man/Xrandr.man |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

v2: Apply suggestion from Magnus, which is far better than the original.

Posting the new patch for completeness, will request a merge soon.

diff --git a/man/Xrandr.man b/man/Xrandr.man
index 0124181..f2692ac 100644
--- a/man/Xrandr.man
+++ b/man/Xrandr.man
@@ -224,8 +224,8 @@ Randr, the coordinate system is rotated in a counter-clockwise
 direction relative to the normal orientation.  Reflection is along the
 window system coordinate system, not the physical screen X and Y axis,
 so that rotation and reflection do not interact.  The other way to
-consider reflection is to is specified in the "normal" orientation,
-before rotation, if you find the other way confusing.
+consider reflection is to treat it as specified in the "normal"
+orientation, before rotation.
 .B XRRScreenChangeNotify

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