[PATCH 02/15] Give FingerState enums explicit values
Daniel Stone
daniel at fooishbar.org
Thu Jun 9 12:57:23 PDT 2011
Since we depend so heavily on ordering and numbering, just give all the
enum explicit number values.
Signed-off-by: Daniel Stone <daniel at fooishbar.org>
---
src/synaptics.c | 2 +-
src/synapticsstr.h | 8 ++++----
2 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/src/synaptics.c b/src/synaptics.c
index cf91b9f..68129fe 100644
--- a/src/synaptics.c
+++ b/src/synaptics.c
@@ -2544,7 +2544,7 @@ HandleState(InputInfoPtr pInfo, struct SynapticsHwState *hw)
}
/* Post events */
- if (finger > FS_UNTOUCHED) {
+ if (finger >= FS_TOUCHED) {
if (priv->absolute_events && inside_active_area) {
xf86PostMotionEvent(pInfo->dev, 1, 0, 2, hw->x, hw->y);
} else if (dx || dy) {
diff --git a/src/synapticsstr.h b/src/synapticsstr.h
index b2fecbe..c69ba09 100644
--- a/src/synapticsstr.h
+++ b/src/synapticsstr.h
@@ -51,10 +51,10 @@ typedef struct _SynapticsMoveHist
int millis;
} SynapticsMoveHistRec;
-enum FingerState { /* Note! The order matters. Compared with < operator. */
- FS_UNTOUCHED,
- FS_TOUCHED,
- FS_PRESSED
+enum FingerState { /* Note! The order matters. Compared with < operator. */
+ FS_UNTOUCHED = 0, /* this is 0 so it's the initialized value. */
+ FS_TOUCHED = 1,
+ FS_PRESSED = 2,
};
enum MovingState {
--
1.7.5.3
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