[PATCH xserver xi2.1] Only check non-finished touches when finding indirect touch sprites

Chase Douglas chase.douglas at canonical.com
Mon Jan 24 08:52:31 PST 2011


Should be squashed into big xi2.1 patch.

Signed-off-by: Chase Douglas <chase.douglas at canonical.com>
---
 Xi/exevents.c |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/Xi/exevents.c b/Xi/exevents.c
index fbe5912..96689e4 100644
--- a/Xi/exevents.c
+++ b/Xi/exevents.c
@@ -991,7 +991,8 @@ EnsureTouchSprite(DeviceIntPtr sourcedev, TouchPointInfoPtr ti,
         /* Find and reuse an existing touch's sprite if possible, else use the
          * device's sprite. */
         for (i = 0; i < t->num_touches; i++)
-            if (t->touches[i].sprite.spriteTraceGood > 0)
+            if (!t->touches[i].pending_finish &&
+                t->touches[i].sprite.spriteTraceGood > 0)
                 break;
         if (i < t->num_touches)
             srcsprite = &t->touches[i].sprite;
-- 
1.7.2.3



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