[PULL] RANDR support for XWin DDX
Keith Packard
keithp at keithp.com
Thu Jan 20 21:14:28 PST 2011
On Wed, 19 Jan 2011 14:17:07 +0000, Jon TURNEY <jon.turney at dronecode.org.uk> wrote:
> Jon TURNEY (16):
> Cygwin/X: Enable building of nativegdi and primaryfb engines to avoid
> further rusting
> Cygwin/X: Refactor framebuffer allocation/release in drawing engines
> Cygwin/X: Rather than storing calculated physical display sizes,
> calculate them when needed
> Cygwin/X: Remove an attempt at detecting if WM_DISPLAYCHANGE affects the
> X screen
> Cygwin/X: Move QueryMonitor() out of windprocarg.c
> Cygwin/X: Add -resize command line option
> Cygwin/X: Implement framebuffer resizing in RANDR extension
> Cygwin/X: Make WM_SIZE use RandR resizing when -resize=randr
> Cygwin/X: Generate RANDR change on WM_DISPLAYCHANGE for rootless modes
> Cygwin/X: Don't turn off -multiplemonitors when all monitors don't have
> the same pixel format when using shadow GDI engine
> Cygwin/X: Fix a typo in command line argument validation code
> Cygwin/X: Remove WIN_DIB_MAXIMUM_SIZE check
> Cygwin/X: Use winUpdateFBPointer() in winshaddd.c rather than
> duplicating it inline
> Cygwin/X: Deal with RANDR depth changes correctly in ShadowGDI drawing
> engine
> Cygwin/X: Simplify and consolidate reporting of the bpp value we are
> going to use
> Cygwin/X: DirectDraw engines shouldn't try to blit if the surface wasn't
> allocated
Merged.
bbdf81a..24ce650 master -> master
--
keith.packard at intel.com
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