[PATCH] exa/mixed: Partially restore deferred pixmap handling for frontbuffer.
Maarten Maathuis
madman2003 at gmail.com
Thu Feb 10 11:15:22 PST 2011
- It turns out that part of the problem was actually on the driver side.
- The performance loss is not worth the small visual improvement.
- This should ensure low latency at low throughput.
- Performance loss seems about 5% instead of the previous 33%.
- It's not needed to set deferred_mixed_pixmap to NULL, because
exaDoMigration_mixed will handle that.
Signed-off-by: Maarten Maathuis <madman2003 at gmail.com>
---
exa/exa.c | 6 +++++-
exa/exa_migration_mixed.c | 24 +++++++++++++++---------
exa/exa_priv.h | 1 +
3 files changed, 21 insertions(+), 10 deletions(-)
diff --git a/exa/exa.c b/exa/exa.c
index a4e294a..35b657e 100644
--- a/exa/exa.c
+++ b/exa/exa.c
@@ -721,8 +721,12 @@ ExaBlockHandler(int screenNum, pointer blockData, pointer pTimeout,
ExaScreenPriv(pScreen);
/* Move any deferred results from a software fallback to the driver pixmap */
- if (pExaScr->deferred_mixed_pixmap)
+ if (pExaScr->deferred_mixed_pixmap) {
+ if (pExaScr->deferred_mixed_pixmap == pScreen->GetScreenPixmap(pScreen))
+ pExaScr->last_time_front_mixed_pixmap = GetTimeInMillis();
+
exaMoveInPixmap_mixed(pExaScr->deferred_mixed_pixmap);
+ }
unwrap(pExaScr, pScreen, BlockHandler);
(*pScreen->BlockHandler) (screenNum, blockData, pTimeout, pReadmask);
diff --git a/exa/exa_migration_mixed.c b/exa/exa_migration_mixed.c
index 4f49905..f2cfa5d 100644
--- a/exa/exa_migration_mixed.c
+++ b/exa/exa_migration_mixed.c
@@ -150,18 +150,24 @@ exaDamageReport_mixed(DamagePtr pDamage, RegionPtr pRegion, void *closure)
if (!pExaPixmap->use_gpu_copy && exaPixmapHasGpuCopy(pPixmap)) {
ExaScreenPriv(pPixmap->drawable.pScreen);
- /* Front buffer: Don't wait for the block handler to copy back the data.
- * This avoids annoying latency if you encounter a lot of software rendering.
+ /* Front buffer: Don't wait for the block handler to copy back the data, unless
+ * it has been moved back in the last 50 ms. This avoids high latency when
+ * the xserver is busy, while maintaining a decent troughput.
*/
- if (pPixmap == pScreen->GetScreenPixmap(pScreen))
+ if (pPixmap == pScreen->GetScreenPixmap(pScreen)) {
+ CARD32 now = GetTimeInMillis();
+ if ((now - pExaScr->last_time_front_mixed_pixmap) > 50) {
+ pExaScr->last_time_front_mixed_pixmap = now;
exaMoveInPixmap_mixed(pPixmap);
- else {
- if (pExaScr->deferred_mixed_pixmap &&
- pExaScr->deferred_mixed_pixmap != pPixmap)
- exaMoveInPixmap_mixed(pExaScr->deferred_mixed_pixmap);
-
- pExaScr->deferred_mixed_pixmap = pPixmap;
+ return;
+ }
}
+
+ if (pExaScr->deferred_mixed_pixmap &&
+ pExaScr->deferred_mixed_pixmap != pPixmap)
+ exaMoveInPixmap_mixed(pExaScr->deferred_mixed_pixmap);
+
+ pExaScr->deferred_mixed_pixmap = pPixmap;
}
}
diff --git a/exa/exa_priv.h b/exa/exa_priv.h
index e5d90d4..cb58a02 100644
--- a/exa/exa_priv.h
+++ b/exa/exa_priv.h
@@ -185,6 +185,7 @@ typedef struct {
CARD32 lastDefragment;
CARD32 nextDefragment;
PixmapPtr deferred_mixed_pixmap;
+ CARD32 last_time_front_mixed_pixmap;
/* Reference counting for accessed pixmaps */
struct {
--
1.7.4
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