[PATCH v6 inputproto 1/1] Multitouch updates for pointer emulation

Keith Packard keithp at keithp.com
Tue Feb 8 10:12:19 PST 2011


On Tue, 8 Feb 2011 10:53:19 +0000, Daniel Stone <daniel at fooishbar.org> wrote:
> This
> means that one touch event may be simultaneously sending touch events
> through to touch clients, and enqueuing emulated pointer events as the
> device is frozen for a grab.  Fun times.

Does this mean the WM cannot consume the 'click to raise' event and that
the client will always see a touch event at that time? So we essentially
have two completely independent devices, one pointer and one touch that
happen to get events from the same underlying hardware?

-- 
keith.packard at intel.com
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