[PATCH evdev] Add third button emulation.
Benjamin Tissoires
tissoire at cena.fr
Tue Feb 1 04:48:45 PST 2011
Hi Peter,
I detected 2 problems (I backported it on 2.6.0, so I hope it's not
related to my backport):
- In case of an absolute device, the patch does not seems to work:
Evdev3BEmuFilterEvent is called during the EV_KEY event and
Evdev3BEmuProcessAbsMotion during the EV_SYNC event. This means that on
the touch, the driver first calls Evdev3BEmuFilterEvent before updating
pEvdev->emulate3B.startpos. Thus, the original coord of the touch is the
last registered coord and not the new one.
(I hope I'm clear enough)
- I have a freeze while unplugging a device (but I'm not able to know if
it's related to the backport or not).
Maybe I'm totally wrong (because the valuator stuff changed some logic),
in case I apologize for using your time. ;)
Cheers,
Benjamin
On 02/01/2011 10:08 AM, Benjamin Tissoires wrote:
> On 01/31/2011 10:52 PM, Peter Hutterer wrote:
>> On Mon, Jan 31, 2011 at 11:48:08AM +0100, Benjamin Tissoires wrote:
>>> Thanks, that seems to be a good feature for touchscreen devices!
>>> I've got one problem: on which tree does this patch applies? (I've
>>> tried against the branch master of xf86-input-evdev):
>>>
>>> error: patch failed: src/evdev.c:453
>>> error: src/evdev.c: patch does not apply
>>> error: patch failed: src/evdev.h:214
>>> error: src/evdev.h: patch does not apply
>>> Patch failed at 0001 Add third button emulation.
>>
>> sorry, I had a couple of patches in my local tree (mainly Chase' masked
>> valuator patches which likely cause this conflict). just pushed it to
>> people.freedesktop.org/~whot/xf86-input-evdev.git (master branch) but
>> note
>> that it requires ABI 12.2 and the pull request for this is still on the
>> list.
>
> Thanks,
>
> BTW, it's a shame we can't use this feature with current ABI. I'll try
> to backport it (it shouldn't be much complicated: removing the masked
> valuator stuff).
>
> Cheers,
> Benjamin
>
>>
>> Cheers,
>> Peter
>>
>>> On 01/31/2011 02:29 AM, Peter Hutterer wrote:
>>>> New properties:
>>>> "Evdev Third Button Emulation" → switch on/off
>>>> "Evdev Third Button Emulation Timeout" → timeout until event is
>>>> delivered
>>>> "Evdev Third Button Emulation Button" → phys button to be emulated
>>>> "Evdev Third Button Emulation Threshold" → move threshold before
>>>> emulation
>>>> is cancelled
>>>>
>>>> Signed-off-by: Peter Hutterer<peter.hutterer at who-t.net>
>>>> ---
>>>> I'll probably regret not writing this in a generic driver lib one
>>>> day but
>>>> given how long this feature has been requested for, it'll never
>>>> materialize
>>>> otherwise.
>>>>
>>>> include/evdev-properties.h | 9 +
>>>> man/evdev.man | 25 +++
>>>> src/Makefile.am | 1 +
>>>> src/emuThird.c | 384 ++++++++++++++++++++++++++++++++++++++++++++
>>>> src/evdev.c | 16 ++
>>>> src/evdev.h | 23 +++
>>>> 6 files changed, 458 insertions(+), 0 deletions(-)
>>>> create mode 100644 src/emuThird.c
>>>>
>>>> diff --git a/include/evdev-properties.h b/include/evdev-properties.h
>>>> index 7df2876..16f2af7 100644
>>>> --- a/include/evdev-properties.h
>>>> +++ b/include/evdev-properties.h
>>>> @@ -66,4 +66,13 @@
>>>> /* BOOL */
>>>> #define EVDEV_PROP_SWAP_AXES "Evdev Axes Swap"
>>>>
>>>> +/* BOOL */
>>>> +#define EVDEV_PROP_THIRDBUTTON "Evdev Third Button Emulation"
>>>> +/* CARD32 */
>>>> +#define EVDEV_PROP_THIRDBUTTON_TIMEOUT "Evdev Third Button
>>>> Emulation Timeout"
>>>> +/* CARD8 */
>>>> +#define EVDEV_PROP_THIRDBUTTON_BUTTON "Evdev Third Button Emulation
>>>> Button"
>>>> +/* CARD32 */
>>>> +#define EVDEV_PROP_THIRDBUTTON_THRESHOLD "Evdev Third Button
>>>> Emulation Threshold"
>>>> +
>>>> #endif
>>>> diff --git a/man/evdev.man b/man/evdev.man
>>>> index adb3f8d..931e1a1 100644
>>>> --- a/man/evdev.man
>>>> +++ b/man/evdev.man
>>>> @@ -133,6 +133,31 @@ must be pressed before wheel emulation is
>>>> started. If the
>>>> is released before this timeout, the original button press/release
>>>> event
>>>> is sent. Default: 200. Property: "Evdev Wheel Emulation Timeout".
>>>> .TP 7
>>>> +.BI "Option \*qEmulateThirdButton\*q \*q" boolean \*q
>>>> +Enable third button emulation. Third button emulation emits a right
>>>> button
>>>> +event (by default) by pressing and holding the first button. The first
>>>> +button must be held down for the configured timeout and must not
>>>> move more
>>>> +than the configured threshold for the emulation to activate.
>>>> Otherwise, the
>>>> +first button event is posted as normal. Default: off. Property: "Evdev
>>>> +Third Button Emulation".
>>>> +.TP 7
>>>> +.BI "Option \*qEmulateThirdButtonTimeout\*q \*q" integer \*q
>>>> +Specifies the timeout in milliseconds between the initial button
>>>> press and
>>>> +the generation of the emulated button event.
>>>> +Default: 1000. Property: "Evdev Third Button Emulation Timeout".
>>>> +.TP 7
>>>> +.BI "Option \*qEmulateThirdButtonButton\*q \*q" integer \*q
>>>> +Specifies the physical button number to be emitted if third button
>>>> emulation
>>>> +is triggered.
>>>> +Default: 3. Property: "Evdev Third Button Button".
>>>> +.TP 7
>>>> +.BI "Option \*qEmulateThirdButtonMoveThreshold\*q \*q" integer \*q
>>>> +Specifies the maximum move fuzz in device coordinates for third button
>>>> +emulation. If the device moves by more than this threshold before
>>>> the third
>>>> +button emulation is triggered, the emulation is cancelled and a
>>>> first button
>>>> +event is generated as normal.
>>>> +Default: 20. Property: "Evdev Third Button Emulation Threshold".
>>>> +.TP 7
>>>> .BI "Option \*qGrabDevice\*q \*q" boolean \*q
>>>> Force a grab on the event device. Doing so will ensure that no other
>>>> driver
>>>> can initialise the same device and it will also stop the device from
>>>> sending
>>>> diff --git a/src/Makefile.am b/src/Makefile.am
>>>> index a5c89ac..d1efe53 100644
>>>> --- a/src/Makefile.am
>>>> +++ b/src/Makefile.am
>>>> @@ -35,6 +35,7 @@ AM_CPPFLAGS =-I$(top_srcdir)/include
>>>> @DRIVER_NAME at _drv_la_SOURCES = @DRIVER_NAME at .c \
>>>> @DRIVER_NAME at .h \
>>>> emuMB.c \
>>>> + emuThird.c \
>>>> emuWheel.c \
>>>> draglock.c
>>>>
>>>> diff --git a/src/emuThird.c b/src/emuThird.c
>>>> new file mode 100644
>>>> index 0000000..ee430d1
>>>> --- /dev/null
>>>> +++ b/src/emuThird.c
>>>> @@ -0,0 +1,384 @@
>>>> +/*
>>>> + * Copyright © 2011 Red Hat, Inc.
>>>> + *
>>>> + * Permission to use, copy, modify, distribute, and sell this software
>>>> + * and its documentation for any purpose is hereby granted without
>>>> + * fee, provided that the above copyright notice appear in all copies
>>>> + * and that both that copyright notice and this permission notice
>>>> + * appear in supporting documentation, and that the name of the
>>>> authors
>>>> + * not be used in advertising or publicity pertaining to
>>>> distribution of the
>>>> + * software without specific, written prior permission. The authors
>>>> make no
>>>> + * representations about the suitability of this software for any
>>>> + * purpose. It is provided "as is" without express or implied
>>>> + * warranty.
>>>> + *
>>>> + * THE AUTHORS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
>>>> + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
>>>> + * NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
>>>> + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
>>>> + * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
>>>> + * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
>>>> + * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
>>>> + *
>>>> + */
>>>> +
>>>> +/* Right mouse button emulation code.
>>>> + * Emulates a right button event if the first button is held down
>>>> for a
>>>> + * timeout. If the device moves more than a certain amount before the
>>>> + * timeout is over, the emulation is cancelled and a normal button
>>>> event is
>>>> + * generated.
>>>> + */
>>>> +
>>>> +#ifdef HAVE_CONFIG_H
>>>> +#include "config.h"
>>>> +#endif
>>>> +
>>>> +#include "evdev.h"
>>>> +
>>>> +#include<X11/Xatom.h>
>>>> +#include<xf86.h>
>>>> +#include<xf86Xinput.h>
>>>> +#include<exevents.h>
>>>> +
>>>> +#include<evdev-properties.h>
>>>> +
>>>> +/* Threshold (in device coordinates) for devices to cancel
>>>> emulation */
>>>> +#define DEFAULT_MOVE_THRESHOLD 20
>>>> +
>>>> +static Atom prop_3bemu; /* Right button emulation on/off property */
>>>> +static Atom prop_3btimeout; /* Right button timeout property */
>>>> +static Atom prop_3bbutton; /* Right button target physical button */
>>>> +static Atom prop_3bthreshold; /* Right button move cancellation
>>>> threshold */
>>>> +
>>>> +/* State machine for 3rd button emulation */
>>>> +enum EmulationState {
>>>> + EM3B_OFF, /* no event */
>>>> + EM3B_PENDING, /* timer pending */
>>>> + EM3B_EMULATING /* in emulation */
>>>> +};
>>>> +
>>>> +
>>>> +/**
>>>> + * Timer function. Post a button down event to the server.
>>>> + *
>>>> + * @param arg The InputInfoPtr for this device.
>>>> + */
>>>> +CARD32
>>>> +Evdev3BEmuTimer(OsTimerPtr timer, CARD32 time, pointer arg)
>>>> +{
>>>> + InputInfoPtr pInfo = arg;
>>>> + EvdevPtr pEvdev = pInfo->private;
>>>> + int sigstate;
>>>> +
>>>> + sigstate = xf86BlockSIGIO ();
>>>> + pEvdev->emulate3B.state = EM3B_EMULATING;
>>>> + EvdevPostButtonEvent(pInfo, pEvdev->emulate3B.button, 1);
>>>> + xf86UnblockSIGIO (sigstate);
>>>> + return 0;
>>>> +}
>>>> +
>>>> +
>>>> +/**
>>>> + * Cancel all emulation, reset the timer and reset deltas.
>>>> + */
>>>> +static void
>>>> +Evdev3BCancel(InputInfoPtr pInfo)
>>>> +{
>>>> + EvdevPtr pEvdev = pInfo->private;
>>>> +
>>>> + if (pEvdev->emulate3B.state != EM3B_OFF)
>>>> + {
>>>> + TimerCancel(pEvdev->emulate3B.timer);
>>>> + pEvdev->emulate3B.state = EM3B_OFF;
>>>> + memset(pEvdev->emulate3B.delta, 0, sizeof(pEvdev->emulate3B.delta));
>>>> + }
>>>> +}
>>>> +
>>>> +/**
>>>> + * Emulate a third button on button press. Note that emulation only
>>>> triggers
>>>> + * on button 1.
>>>> + *
>>>> + * Return TRUE if event was swallowed by middle mouse button
>>>> emulation,
>>>> + * FALSE otherwise.
>>>> + */
>>>> +BOOL
>>>> +Evdev3BEmuFilterEvent(InputInfoPtr pInfo, int button, BOOL press)
>>>> +{
>>>> + EvdevPtr pEvdev = pInfo->private;
>>>> + int ret = FALSE;
>>>> +
>>>> + if (!pEvdev->emulate3B.enabled)
>>>> + goto out;
>>>> +
>>>> + if (press)
>>>> + pEvdev->emulate3B.buttonstate |= button;
>>>> + else
>>>> + pEvdev->emulate3B.buttonstate&= ~button;
>>>> +
>>>> + /* Any other button pressed? Cancel timer */
>>>> + if (button != 1)
>>>> + {
>>>> + switch (pEvdev->emulate3B.state)
>>>> + {
>>>> + case EM3B_PENDING:
>>>> + Evdev3BCancel(pInfo);
>>>> + EvdevQueueButtonEvent(pInfo, 1, 1);
>>>> + break;
>>>> + case EM3B_EMULATING:
>>>> + /* We're emulating and now the user pressed a different
>>>> + * button. Just release the emulating one, tell the user to
>>>> + * not do that and get on with life */
>>>> + Evdev3BCancel(pInfo);
>>>> + EvdevQueueButtonEvent(pInfo, pEvdev->emulate3B.button, 0);
>>>> + break;
>>>> + default:
>>>> + break;
>>>> + }
>>>> + goto out;
>>>> + }
>>>> +
>>>> + /* Don't emulate if any other button is down */
>>>> + if ((pEvdev->emulate3B.buttonstate& ~0x1) != 0)
>>>> + goto out;
>>>> +
>>>> + /* Release event → cancel, send press and release now. */
>>>> + if (!press)
>>>> + {
>>>> + switch(pEvdev->emulate3B.state)
>>>> + {
>>>> + case EM3B_PENDING:
>>>> + Evdev3BCancel(pInfo);
>>>> + EvdevQueueButtonEvent(pInfo, 1, 1);
>>>> + break;
>>>> + case EM3B_EMULATING:
>>>> + Evdev3BCancel(pInfo);
>>>> + EvdevQueueButtonEvent(pInfo, pEvdev->emulate3B.button, 0);
>>>> + ret = TRUE;
>>>> + break;
>>>> + default:
>>>> + break;
>>>> + }
>>>> +
>>>> + goto out;
>>>> + }
>>>> +
>>>> + if (press&& pEvdev->emulate3B.state == EM3B_OFF)
>>>> + {
>>>> + pEvdev->emulate3B.state = EM3B_PENDING;
>>>> + pEvdev->emulate3B.timer = TimerSet(pEvdev->emulate3B.timer,
>>>> + 0, pEvdev->emulate3B.timeout,
>>>> + Evdev3BEmuTimer, pInfo);
>>>> + ret = TRUE;
>>>> + goto out;
>>>> + }
>>>> +
>>>> +out:
>>>> + return ret;
>>>> +}
>>>> +
>>>> +/**
>>>> + * Handle absolute x/y motion. If the motion is above the
>>>> threshold, cancel
>>>> + * emulation.
>>>> + */
>>>> +void
>>>> +Evdev3BEmuProcessAbsMotion(InputInfoPtr pInfo, ValuatorMask *vals)
>>>> +{
>>>> + EvdevPtr pEvdev = (EvdevPtr)pInfo->private;
>>>> + int cancel = FALSE;
>>>> +
>>>> + if (pEvdev->emulate3B.state != EM3B_PENDING)
>>>> + {
>>>> + if (valuator_mask_isset(vals, 0))
>>>> + pEvdev->emulate3B.startpos[0] = valuator_mask_get(vals, 0);
>>>> + if (valuator_mask_isset(vals, 1))
>>>> + pEvdev->emulate3B.startpos[1] = valuator_mask_get(vals, 1);
>>>> + return;
>>>> + }
>>>> +
>>>> + if (!cancel&& valuator_mask_isset(vals, 0))
>>>> + {
>>>> + int dx = valuator_mask_get(vals, 0) - pEvdev->emulate3B.startpos[0];
>>>> + if (abs(dx)> pEvdev->emulate3B.threshold)
>>>> + cancel = TRUE;
>>>> + }
>>>> +
>>>> + if (!cancel&& valuator_mask_isset(vals, 1))
>>>> + {
>>>> + int dy = valuator_mask_get(vals, 1) - pEvdev->emulate3B.startpos[1];
>>>> + if (abs(dy)> pEvdev->emulate3B.threshold)
>>>> + cancel = TRUE;
>>>> + }
>>>> +
>>>> + if (cancel)
>>>> + {
>>>> + Evdev3BCancel(pInfo);
>>>> + EvdevPostButtonEvent(pInfo, 1, 1);
>>>> + }
>>>> +}
>>>> +
>>>> +/**
>>>> + * Handle relative x/y motion. If the motion is above the
>>>> threshold, cancel
>>>> + * emulation.
>>>> + */
>>>> +void
>>>> +Evdev3BEmuProcessRelMotion(InputInfoPtr pInfo, int dx, int dy)
>>>> +{
>>>> + EvdevPtr pEvdev = (EvdevPtr)pInfo->private;
>>>> +
>>>> + if (pEvdev->emulate3B.state != EM3B_PENDING)
>>>> +
>>>> + return;
>>>> +
>>>> + pEvdev->emulate3B.delta[0] += dx;
>>>> + pEvdev->emulate3B.delta[1] += dy;
>>>> +
>>>> + if (abs(pEvdev->emulate3B.delta[0])> pEvdev->emulate3B.threshold ||
>>>> + abs(pEvdev->emulate3B.delta[1])> pEvdev->emulate3B.threshold)
>>>> + {
>>>> + Evdev3BCancel(pInfo);
>>>> + EvdevPostButtonEvent(pInfo, 1, 1);
>>>> + }
>>>> +}
>>>> +
>>>> +void
>>>> +Evdev3BEmuPreInit(InputInfoPtr pInfo)
>>>> +{
>>>> + EvdevPtr pEvdev = (EvdevPtr)pInfo->private;
>>>> +
>>>> + pEvdev->emulate3B.enabled = xf86SetBoolOption(pInfo->options,
>>>> + "EmulateThirdButton",
>>>> + FALSE);
>>>> + pEvdev->emulate3B.timeout = xf86SetIntOption(pInfo->options,
>>>> + "EmulateThirdButtonTimeout",
>>>> + 1000);
>>>> + pEvdev->emulate3B.button = xf86SetBoolOption(pInfo->options,
>>>> + "EmulateThirdButtonButton",
>>>> + 3);
>>>> + /* FIXME: this should be auto-configured based on axis ranges */
>>>> + pEvdev->emulate3B.threshold = xf86SetBoolOption(pInfo->options,
>>>> + "EmulateThirdButtonMoveThreshold",
>>>> + DEFAULT_MOVE_THRESHOLD);
>>>> + /* allocate now so we don't allocate in the signal handler */
>>>> + pEvdev->emulate3B.timer = TimerSet(NULL, 0, 0, NULL, NULL);
>>>> +}
>>>> +
>>>> +void
>>>> +Evdev3BEmuOn(InputInfoPtr pInfo)
>>>> +{
>>>> + /* This function just exists for symmetry in evdev.c */
>>>> +}
>>>> +
>>>> +void
>>>> +Evdev3BEmuFinalize(InputInfoPtr pInfo)
>>>> +{
>>>> + EvdevPtr pEvdev = pInfo->private;
>>>> +
>>>> + TimerFree(pEvdev->emulate3B.timer);
>>>> +}
>>>> +
>>>> +static int
>>>> +Evdev3BEmuSetProperty(DeviceIntPtr dev, Atom atom,
>>>> XIPropertyValuePtr val,
>>>> + BOOL checkonly)
>>>> +{
>>>> + InputInfoPtr pInfo = dev->public.devicePrivate;
>>>> + EvdevPtr pEvdev = pInfo->private;
>>>> +
>>>> + if (atom == prop_3bemu)
>>>> + {
>>>> + if (val->format != 8 || val->size != 1 || val->type != XA_INTEGER)
>>>> + return BadMatch;
>>>> +
>>>> + if (!checkonly)
>>>> + pEvdev->emulate3B.enabled = *((BOOL*)val->data);
>>>> +
>>>> + } else if (atom == prop_3btimeout)
>>>> + {
>>>> + if (val->format != 32 || val->size != 1 || val->type != XA_INTEGER)
>>>> + return BadMatch;
>>>> +
>>>> + if (!checkonly)
>>>> + pEvdev->emulate3B.timeout = *((CARD32*)val->data);
>>>> +
>>>> + } else if (atom == prop_3bbutton)
>>>> + {
>>>> + if (val->format != 8 || val->size != 1 || val->type != XA_INTEGER)
>>>> + return BadMatch;
>>>> +
>>>> + if (!checkonly)
>>>> + pEvdev->emulate3B.button = *((CARD8*)val->data);
>>>> + } else if (atom == prop_3bthreshold)
>>>> + {
>>>> + if (val->format != 32 || val->size != 1 || val->type != XA_INTEGER)
>>>> + return BadMatch;
>>>> +
>>>> + if (!checkonly)
>>>> + pEvdev->emulate3B.threshold = *((CARD32*)val->data);
>>>> + }
>>>> +
>>>> +
>>>> + return Success;
>>>> +}
>>>> +
>>>> +/**
>>>> + * Initialise properties for third button emulation
>>>> + */
>>>> +void
>>>> +Evdev3BEmuInitProperty(DeviceIntPtr dev)
>>>> +{
>>>> + InputInfoPtr pInfo = dev->public.devicePrivate;
>>>> + EvdevPtr pEvdev = pInfo->private;
>>>> + int rc;
>>>> +
>>>> + if (!dev->button) /* don't init prop for keyboards */
>>>> + return;
>>>> +
>>>> + /* third button emulation on/off */
>>>> + prop_3bemu = MakeAtom(EVDEV_PROP_THIRDBUTTON,
>>>> strlen(EVDEV_PROP_THIRDBUTTON), TRUE);
>>>> + rc = XIChangeDeviceProperty(dev, prop_3bemu, XA_INTEGER, 8,
>>>> + PropModeReplace, 1,
>>>> +&pEvdev->emulate3B.enabled,
>>>> + FALSE);
>>>> + if (rc != Success)
>>>> + return;
>>>> +
>>>> + XISetDevicePropertyDeletable(dev, prop_3bemu, FALSE);
>>>> +
>>>> + /* third button emulation timeout */
>>>> + prop_3btimeout = MakeAtom(EVDEV_PROP_THIRDBUTTON_TIMEOUT,
>>>> + strlen(EVDEV_PROP_THIRDBUTTON_TIMEOUT),
>>>> + TRUE);
>>>> + rc = XIChangeDeviceProperty(dev, prop_3btimeout, XA_INTEGER, 32,
>>>> PropModeReplace, 1,
>>>> +&pEvdev->emulate3B.timeout, FALSE);
>>>> +
>>>> + if (rc != Success)
>>>> + return;
>>>> +
>>>> + XISetDevicePropertyDeletable(dev, prop_3btimeout, FALSE);
>>>> +
>>>> + /* third button emulation button to be triggered */
>>>> + prop_3bbutton = MakeAtom(EVDEV_PROP_THIRDBUTTON_BUTTON,
>>>> + strlen(EVDEV_PROP_THIRDBUTTON_BUTTON),
>>>> + TRUE);
>>>> + rc = XIChangeDeviceProperty(dev, prop_3bbutton, XA_INTEGER, 8,
>>>> PropModeReplace, 1,
>>>> +&pEvdev->emulate3B.button, FALSE);
>>>> +
>>>> + if (rc != Success)
>>>> + return;
>>>> +
>>>> + XISetDevicePropertyDeletable(dev, prop_3bbutton, FALSE);
>>>> +
>>>> + /* third button emulation movement threshold */
>>>> + prop_3bthreshold = MakeAtom(EVDEV_PROP_THIRDBUTTON_THRESHOLD,
>>>> + strlen(EVDEV_PROP_THIRDBUTTON_THRESHOLD),
>>>> + TRUE);
>>>> + rc = XIChangeDeviceProperty(dev, prop_3bthreshold, XA_INTEGER, 32,
>>>> PropModeReplace, 1,
>>>> +&pEvdev->emulate3B.threshold, FALSE);
>>>> +
>>>> + if (rc != Success)
>>>> + return;
>>>> +
>>>> + XISetDevicePropertyDeletable(dev, prop_3bthreshold, FALSE);
>>>> +
>>>> + XIRegisterPropertyHandler(dev, Evdev3BEmuSetProperty, NULL, NULL);
>>>> +}
>>>> +
>>>> diff --git a/src/evdev.c b/src/evdev.c
>>>> index c6c61b1..6b1886d 100644
>>>> --- a/src/evdev.c
>>>> +++ b/src/evdev.c
>>>> @@ -396,6 +396,11 @@ EvdevProcessValuators(InputInfoPtr pInfo)
>>>> if (pEvdev->invert_y)
>>>> pEvdev->delta[REL_Y] *= -1;
>>>>
>>>> +
>>>> + Evdev3BEmuProcessRelMotion(pInfo,
>>>> + pEvdev->delta[REL_X],
>>>> + pEvdev->delta[REL_Y]);
>>>> +
>>>> for (i = 0; i< REL_CNT; i++)
>>>> {
>>>> int map = pEvdev->axis_map[i];
>>>> @@ -453,6 +458,7 @@ EvdevProcessValuators(InputInfoPtr pInfo)
>>>>
>>>> valuator_mask_set(pEvdev->vals, i, val);
>>>> }
>>>> + Evdev3BEmuProcessAbsMotion(pInfo, pEvdev->vals);
>>>> }
>>>> }
>>>>
>>>> @@ -553,6 +559,9 @@ EvdevProcessButtonEvent(InputInfoPtr pInfo,
>>>> struct input_event *ev)
>>>> if (EvdevMBEmuFilterEvent(pInfo, button, value))
>>>> return;
>>>>
>>>> + if (Evdev3BEmuFilterEvent(pInfo, button, value))
>>>> + return;
>>>> +
>>>> if (button)
>>>> EvdevQueueButtonEvent(pInfo, button, value);
>>>> else
>>>> @@ -844,6 +853,7 @@ EvdevReadInput(InputInfoPtr pInfo)
>>>> if (errno == ENODEV) /* May happen after resume */
>>>> {
>>>> EvdevMBEmuFinalize(pInfo);
>>>> + Evdev3BEmuFinalize(pInfo);
>>>> xf86RemoveEnabledDevice(pInfo);
>>>> close(pInfo->fd);
>>>> pInfo->fd = -1;
>>>> @@ -1342,6 +1352,7 @@ EvdevInit(DeviceIntPtr device)
>>>> EvdevInitProperty(device);
>>>> XIRegisterPropertyHandler(device, EvdevSetProperty, NULL, NULL);
>>>> EvdevMBEmuInitProperty(device);
>>>> + Evdev3BEmuInitProperty(device);
>>>> EvdevWheelEmuInitProperty(device);
>>>> EvdevDragLockInitProperty(device);
>>>>
>>>> @@ -1370,6 +1381,7 @@ EvdevOn(DeviceIntPtr device)
>>>> xf86FlushInput(pInfo->fd);
>>>> xf86AddEnabledDevice(pInfo);
>>>> EvdevMBEmuOn(pInfo);
>>>> + Evdev3BEmuOn(pInfo);
>>>> pEvdev->flags |= EVDEV_INITIALIZED;
>>>> device->public.on = TRUE;
>>>>
>>>> @@ -1396,7 +1408,10 @@ EvdevProc(DeviceIntPtr device, int what)
>>>>
>>>> case DEVICE_OFF:
>>>> if (pEvdev->flags& EVDEV_INITIALIZED)
>>>> + {
>>>> EvdevMBEmuFinalize(pInfo);
>>>> + Evdev3BEmuFinalize(pInfo);
>>>> + }
>>>> if (pInfo->fd != -1)
>>>> {
>>>> EvdevGrabDevice(pInfo, 0, 1);
>>>> @@ -1874,6 +1889,7 @@ EvdevPreInit(InputDriverPtr drv, InputInfoPtr
>>>> pInfo, int flags)
>>>> if (pEvdev->flags& EVDEV_BUTTON_EVENTS)
>>>> {
>>>> EvdevMBEmuPreInit(pInfo);
>>>> + Evdev3BEmuPreInit(pInfo);
>>>> EvdevWheelEmuPreInit(pInfo);
>>>> EvdevDragLockPreInit(pInfo);
>>>> }
>>>> diff --git a/src/evdev.h b/src/evdev.h
>>>> index e68f7f2..37a50f3 100644
>>>> --- a/src/evdev.h
>>>> +++ b/src/evdev.h
>>>> @@ -136,6 +136,18 @@ typedef struct {
>>>> Time expires; /* time of expiry */
>>>> Time timeout;
>>>> } emulateMB;
>>>> + /* Third mouse button emulation */
>>>> + struct {
>>>> + BOOL enabled;
>>>> + BOOL state; /* current state */
>>>> + Time timeout; /* timeout until third button press */
>>>> + int buttonstate; /* phys. button state */
>>>> + int button; /* phys button to emit */
>>>> + int threshold; /* move threshold in dev coords */
>>>> + OsTimerPtr timer;
>>>> + int delta[2]; /* delta x/y, accumulating */
>>>> + int startpos[2]; /* starting pos for abs devices */
>>>> + } emulate3B;
>>>> struct {
>>>> int meta; /* meta key to lock any button */
>>>> BOOL meta_state; /* meta_button state */
>>>> @@ -204,6 +216,16 @@ void EvdevMBEmuPreInit(InputInfoPtr);
>>>> void EvdevMBEmuOn(InputInfoPtr);
>>>> void EvdevMBEmuFinalize(InputInfoPtr);
>>>>
>>>> +/* Third button emulation */
>>>> +CARD32 Evdev3BEmuTimer(OsTimerPtr timer, CARD32 time, pointer arg);
>>>> +BOOL Evdev3BEmuFilterEvent(InputInfoPtr, int, BOOL);
>>>> +void Evdev3BEmuPreInit(InputInfoPtr pInfo);
>>>> +void Evdev3BEmuPreInit(InputInfoPtr);
>>>> +void Evdev3BEmuOn(InputInfoPtr);
>>>> +void Evdev3BEmuFinalize(InputInfoPtr);
>>>> +void Evdev3BEmuProcessRelMotion(InputInfoPtr pInfo, int dx, int dy);
>>>> +void Evdev3BEmuProcessAbsMotion(InputInfoPtr pInfo, ValuatorMask
>>>> *vals);
>>>> +
>>>> /* Mouse Wheel emulation */
>>>> void EvdevWheelEmuPreInit(InputInfoPtr pInfo);
>>>> BOOL EvdevWheelEmuFilterButton(InputInfoPtr pInfo, unsigned int
>>>> button, int value);
>>>> @@ -214,6 +236,7 @@ void EvdevDragLockPreInit(InputInfoPtr pInfo);
>>>> BOOL EvdevDragLockFilterEvent(InputInfoPtr pInfo, unsigned int
>>>> button, int value);
>>>>
>>>> void EvdevMBEmuInitProperty(DeviceIntPtr);
>>>> +void Evdev3BEmuInitProperty(DeviceIntPtr);
>>>> void EvdevWheelEmuInitProperty(DeviceIntPtr);
>>>> void EvdevDragLockInitProperty(DeviceIntPtr);
>>>> #endif
>>>
>> _______________________________________________
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>> Archives: http://lists.x.org/archives/xorg-devel
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>
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> Archives: http://lists.x.org/archives/xorg-devel
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