[PATCH evdev 2/3] Add proximity support.
Benjamin Tissoires
tissoire at cena.fr
Mon Oct 11 03:58:06 PDT 2010
Hi Peter,
see my comments:
Le 11/10/2010 01:33, Peter Hutterer a écrit :
> When one of the tools comes into proximity, queue up a proximity event and
> send it accordingly.
>
> Signed-off-by: Peter Hutterer<peter.hutterer at who-t.net>
> ---
> src/evdev.c | 62 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++-
> src/evdev.h | 4 ++-
> 2 files changed, 64 insertions(+), 2 deletions(-)
>
> diff --git a/src/evdev.c b/src/evdev.c
> index 9e1fb10..634c174 100644
> --- a/src/evdev.c
> +++ b/src/evdev.c
> @@ -322,7 +322,18 @@ EvdevQueueButtonEvent(InputInfoPtr pInfo, int button, int value)
> pQueue->key = button;
> pQueue->val = value;
> }
> +}
>
> +void
> +EvdevQueueProximityEvent(InputInfoPtr pInfo, int value)
> +{
> + EventQueuePtr pQueue;
> + if ((pQueue = EvdevNextInQueue(pInfo)))
> + {
> + pQueue->type = EV_QUEUE_PROXIMITY;
> + pQueue->key = 0;
> + pQueue->val = value;
> + }
> }
>
> /**
> @@ -459,6 +470,16 @@ EvdevProcessValuators(InputInfoPtr pInfo, int v[MAX_VALUATORS], int *num_v,
> }
> }
>
> +static void
> +EvdevProcessProximityEvent(InputInfoPtr pInfo, struct input_event *ev)
> +{
> + EvdevPtr pEvdev = pInfo->private;
> +
> + pEvdev->prox = 1;
> +
> + EvdevQueueProximityEvent(pInfo, ev->value);
> +}
> +
> /**
> * Take a button input event and process it accordingly.
> */
> @@ -583,6 +604,7 @@ EvdevProcessKeyEvent(InputInfoPtr pInfo, struct input_event *ev)
> return;
>
> switch (ev->code) {
> + /* keep this list in sync with InitProximityClassDeviceStruct */
> case BTN_TOOL_PEN:
> case BTN_TOOL_RUBBER:
> case BTN_TOOL_BRUSH:
> @@ -591,7 +613,7 @@ EvdevProcessKeyEvent(InputInfoPtr pInfo, struct input_event *ev)
> case BTN_TOOL_FINGER:
> case BTN_TOOL_MOUSE:
> case BTN_TOOL_LENS:
> - pEvdev->proximity = value ? ev->code : 0;
> + EvdevProcessProximityEvent(pInfo, ev);
You removed the pEvdev->proximity assignment, and you did not add it in
EvdevProcessProximityEvent. Is it normal? Otherwise, pEvdev->proximity
will still be 1 in the rest of the code (and the life of the device),
and so the related tests do not need to exist.
> break;
>
> case BTN_TOUCH:
> @@ -645,6 +667,27 @@ EvdevPostAbsoluteMotionEvents(InputInfoPtr pInfo, int num_v, int first_v,
> }
> }
>
> +static void
> +EvdevPostProximityEvents(InputInfoPtr pInfo, int which, int num_v, int first_v,
> + int v[MAX_VALUATORS])
> +{
> + int i;
> + EvdevPtr pEvdev = pInfo->private;
> +
> + for (i = 0; pEvdev->prox&& i< pEvdev->num_queue; i++) {
> + switch (pEvdev->queue[i].type) {
> + case EV_QUEUE_KEY:
> + case EV_QUEUE_BTN:
> + break;
> + case EV_QUEUE_PROXIMITY:
> + if (pEvdev->queue[i].val == which)
You call EvdevPostProximityEvents with only TRUE and FALSE. However,
.val can have BTN_TOOL_PEN..BTN_TOOL_LENS isn't it? These value will not
ever be send...
Cheers,
Benjamin
> + xf86PostProximityEventP(pInfo->dev, which, first_v, num_v,
> + v + first_v);
> + break;
> + }
> + }
> +}
> +
> /**
> * Post the queued key/button events.
> */
> @@ -672,6 +715,8 @@ static void EvdevPostQueuedEvents(InputInfoPtr pInfo, int num_v, int first_v,
> xf86PostButtonEvent(pInfo->dev, 0, pEvdev->queue[i].key,
> pEvdev->queue[i].val, 0, 0);
> break;
> + case EV_QUEUE_PROXIMITY:
> + break;
> }
> }
> }
> @@ -689,15 +734,19 @@ EvdevProcessSyncEvent(InputInfoPtr pInfo, struct input_event *ev)
>
> EvdevProcessValuators(pInfo, v,&num_v,&first_v);
>
> + EvdevPostProximityEvents(pInfo, TRUE, num_v, first_v, v);
> EvdevPostRelativeMotionEvents(pInfo, num_v, first_v, v);
> EvdevPostAbsoluteMotionEvents(pInfo, num_v, first_v, v);
> EvdevPostQueuedEvents(pInfo, num_v, first_v, v);
> + EvdevPostProximityEvents(pInfo, FALSE, num_v, first_v, v);
>
> memset(pEvdev->delta, 0, sizeof(pEvdev->delta));
> memset(pEvdev->queue, 0, sizeof(pEvdev->queue));
> pEvdev->num_queue = 0;
> pEvdev->abs = 0;
> pEvdev->rel = 0;
> + pEvdev->prox = 0;
> +
> }
>
> /**
> @@ -1226,6 +1275,17 @@ EvdevAddAbsClass(DeviceIntPtr device)
>
> free(atoms);
>
> + /* keep this list in sync with EvdevProcessKeyEvent */
> + if (TestBit(BTN_TOOL_PEN, pEvdev->key_bitmask) ||
> + TestBit(BTN_TOOL_RUBBER, pEvdev->key_bitmask) ||
> + TestBit(BTN_TOOL_BRUSH, pEvdev->key_bitmask) ||
> + TestBit(BTN_TOOL_PENCIL, pEvdev->key_bitmask) ||
> + TestBit(BTN_TOOL_AIRBRUSH, pEvdev->key_bitmask) ||
> + TestBit(BTN_TOOL_FINGER, pEvdev->key_bitmask) ||
> + TestBit(BTN_TOOL_MOUSE, pEvdev->key_bitmask) ||
> + TestBit(BTN_TOOL_LENS, pEvdev->key_bitmask))
> + InitProximityClassDeviceStruct(device);
> +
> if (!InitPtrFeedbackClassDeviceStruct(device, EvdevPtrCtrlProc))
> return !Success;
>
> diff --git a/src/evdev.h b/src/evdev.h
> index b382670..08f3c13 100644
> --- a/src/evdev.h
> +++ b/src/evdev.h
> @@ -109,6 +109,7 @@ typedef struct {
> enum {
> EV_QUEUE_KEY, /* xf86PostKeyboardEvent() */
> EV_QUEUE_BTN, /* xf86PostButtonEvent() */
> + EV_QUEUE_PROXIMITY, /* xf86PostProximityEvent() */
> } type;
> int key; /* May be either a key code or button number. */
> int val; /* State of the key/button; pressed or released. */
> @@ -131,7 +132,7 @@ typedef struct {
> BOOL invert_y;
>
> int delta[REL_CNT];
> - unsigned int abs, rel;
> + unsigned int abs, rel, prox;
>
> /* XKB stuff has to be per-device rather than per-driver */
> #if GET_ABI_MAJOR(ABI_XINPUT_VERSION)< 5
> @@ -198,6 +199,7 @@ typedef struct {
> /* Event posting functions */
> void EvdevQueueKbdEvent(InputInfoPtr pInfo, struct input_event *ev, int value);
> void EvdevQueueButtonEvent(InputInfoPtr pInfo, int button, int value);
> +void EvdevQueueProximityEvent(InputInfoPtr pInfo, int value);
> void EvdevPostButtonEvent(InputInfoPtr pInfo, int button, int value);
> void EvdevQueueButtonClicks(InputInfoPtr pInfo, int button, int count);
> void EvdevPostRelativeMotionEvents(InputInfoPtr pInfo, int num_v, int first_v,
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