pointer acceleration property rename and docs

Simon Thum simon.thum at gmx.de
Thu Jan 7 04:31:16 PST 2010


Hi,

here's some hopefully final embellishments.

Fernando, thanks for reviewing. If you wish a more formal attribution,
please send your reviewed-by tag.

Peter, one small and hopefully uncontroversial update, feel free to
squash it in. For your changes:

Signed-off-by: Simon Thum <simon.thum at gmx.de>

Cheers,

Simon


Fernando Carrijo wrote:
> Hi Simon,
> 
> Here's a couple of typos to be corrected before they go upstream.
> 
> On Wed, 06 Jan 2010 20:27:34 +0100, Simon Thum <simon.thum at gmx.de> wrote:
>> From 920c13502f8184c18a0e7e6f362f0b5a75463267 Mon Sep 17 00:00:00 2001
>> From: Simon Thum <simon.thum at gmx.de>
>> Date: Wed, 6 Jan 2010 19:43:59 +0100
>> Subject: [PATCH 3/5] xfree86: document pointer acceleration in xorg.conf.man
>>
>> ---
>>  hw/xfree86/doc/man/xorg.conf.man.pre |   44 ++++++++++++++++++++++++++++++++++
>>  1 files changed, 44 insertions(+), 0 deletions(-)
>>
>> diff --git a/hw/xfree86/doc/man/xorg.conf.man.pre b/hw/xfree86/doc/man/xorg.conf.man.pre
>> index 9420dfe..1b88ecb 100644
>> --- a/hw/xfree86/doc/man/xorg.conf.man.pre
>> +++ b/hw/xfree86/doc/man/xorg.conf.man.pre
>> @@ -915,6 +915,50 @@ may be reattached or set floating at runtime.
>>  .TP 7
>>  .BI "Option \*qSendDragEvents\*q  \*q" boolean \*q
>>  Send core events while dragging. Enabled by default.
>> +.PP
>> +For pointing devices, the following options control how the pointer
>> +is accelerated or decelerated with respect to physical device motion. Most of
>> +these can be adjusted at runtime, see the xinput(1) man page for details. Only
>> +the most important acceleration options are discussed here.
>> +.TP 7
>> +.BI "Option \*qAccelerationProfile\*q  \*q" integer \*q
>> +Select the profile, which determines actual acceleration as a function of
>> +device velocity and acceleration controls (acceleartion and threshold, dubbed
>                                               ^^^^^^^^^^^^
> 
>> +pointer feedback). This is mainly a matter of personal preference.
>> +.PP
>> +.RS 6
>> +.nf
>> +.B  " 0      classic (mostly compatible)"
>> +.B  "-1      none (only constant deceleration is applied)"
>> +.B  " 1      device-dependent"
>> +.B  " 2      polynomial (polynomial function)"
>> +.B  " 3      smooth linear (hockey)"
>> +.B  " 4      simple (normal wehn slow, then accelerated)"
>                                ^^^^
> 
>> +.B  " 5      power (power function)"
>> +.B  " 6      linear (more speed, more acceleration)"
>> +.B  " 7      limited (like linear, but maxes out at threshold)"
> 
> Cheers,
> Fernando Carrijo.
> 

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