[PATCH v2 08/12] mi: Register sprite damage handler only when required

Daniel Stone daniel at fooishbar.org
Thu Dec 30 18:19:17 PST 2010

On Thu, Dec 30, 2010 at 07:19:39PM +0200, Pauli wrote:
> From: Pauli Nieminen <ext-pauli.nieminen at nokia.com>
> There is no need to have damage handler registered when there isn't any
> pointer in the screen. This avoids some overhead from damage handling
> which takes tens of microseconds on arm.
> Signed-off-by: Pauli Nieminen <ext-pauli.nieminen at nokia.com>

Reviewed-by: Daniel Stone <daniel at fooishbar.org>
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