[PATCH xserver 07/17] Input: Make RootWindow() take a sprite instead of device
Daniel Stone
daniel at fooishbar.org
Tue Dec 28 09:57:58 PST 2010
GetCurrentRootWindow already works for the device case, although not as
an lvalue.
Signed-off-by: Daniel Stone <daniel at fooishbar.org>
---
dix/events.c | 26 ++++++++++++++------------
1 files changed, 14 insertions(+), 12 deletions(-)
diff --git a/dix/events.c b/dix/events.c
index f280f9d..c24d772 100644
--- a/dix/events.c
+++ b/dix/events.c
@@ -256,7 +256,7 @@ EventSyncInfoRec syncEvents;
/**
* The root window the given device is currently on.
*/
-#define RootWindow(dev) dev->spriteInfo->sprite->spriteTrace[0]
+#define RootWindow(sprite) sprite->spriteTrace[0]
static xEvent* swapEvent = NULL;
static int swapEventLen = 0;
@@ -879,7 +879,7 @@ CheckVirtualMotion(
#ifdef PANORAMIX
if (noPanoramiXExtension) /* No typo. Only set the root win if disabled */
#endif
- RootWindow(pDev) = pSprite->hot.pScreen->root;
+ RootWindow(pDev->spriteInfo->sprite) = pSprite->hot.pScreen->root;
}
static void
@@ -1012,7 +1012,7 @@ PostNewCursor(DeviceIntPtr pDev)
WindowPtr
GetCurrentRootWindow(DeviceIntPtr dev)
{
- return RootWindow(dev);
+ return RootWindow(dev->spriteInfo->sprite);
}
/**
@@ -1511,7 +1511,7 @@ DeactivatePointerGrab(DeviceIntPtr mouse)
DoEnterLeaveEvents(mouse, mouse->id, grab->window,
mouse->spriteInfo->sprite->win, NotifyUngrab);
if (grab->confineTo)
- ConfineCursorToWindow(mouse, RootWindow(mouse), FALSE, FALSE);
+ ConfineCursorToWindow(mouse, GetCurrentRootWindow(mouse), FALSE, FALSE);
PostNewCursor(mouse);
if (grab->cursor)
FreeCursor(grab->cursor, (Cursor)0);
@@ -2247,7 +2247,7 @@ FixUpEventFromWindow(
event->evtype == XI_PropertyEvent)
return;
- event->root = RootWindow(pDev)->drawable.id;
+ event->root = GetCurrentRootWindow(pDev)->drawable.id;
event->event = pWin->drawable.id;
if (pSprite->hot.pScreen == pWin->drawable.pScreen)
{
@@ -2268,7 +2268,7 @@ FixUpEventFromWindow(
} else
{
- XE_KBPTR.root = RootWindow(pDev)->drawable.id;
+ XE_KBPTR.root = GetCurrentRootWindow(pDev)->drawable.id;
XE_KBPTR.event = pWin->drawable.id;
if (pSprite->hot.pScreen == pWin->drawable.pScreen)
{
@@ -2564,7 +2564,7 @@ XYToWindow(DeviceIntPtr pDev, int x, int y)
pSprite = pDev->spriteInfo->sprite;
pSprite->spriteTraceGood = 1; /* root window still there */
- pWin = RootWindow(pDev)->firstChild;
+ pWin = GetCurrentRootWindow(pDev)->firstChild;
while (pWin)
{
if ((pWin->mapped) &&
@@ -2737,7 +2737,8 @@ CheckMotion(DeviceEvent *ev, DeviceIntPtr pDev)
if (pSprite->hot.pScreen != pSprite->hotPhys.pScreen)
{
pSprite->hot.pScreen = pSprite->hotPhys.pScreen;
- RootWindow(pDev) = pSprite->hot.pScreen->root;
+ RootWindow(pDev->spriteInfo->sprite) =
+ pSprite->hot.pScreen->root;
}
}
@@ -2942,7 +2943,7 @@ InitializeSprite(DeviceIntPtr pDev, WindowPtr pWin)
FatalError("Failed to allocate spriteTrace");
pSprite->spriteTraceSize = 32;
- RootWindow(pDev) = pWin;
+ RootWindow(pDev->spriteInfo->sprite) = pWin;
pSprite->spriteTraceGood = 1;
pSprite->pEnqueueScreen = pScreen;
@@ -4554,7 +4555,8 @@ ProcGrabPointer(ClientPtr client)
if (grab)
{
if (grab->confineTo && !confineTo)
- ConfineCursorToWindow(device, RootWindow(device), FALSE, FALSE);
+ ConfineCursorToWindow(device, GetCurrentRootWindow(device), FALSE,
+ FALSE);
oldCursor = grab->cursor;
}
@@ -4883,7 +4885,7 @@ ProcQueryPointer(ClientPtr client)
rep.mask = mouse->button ? (mouse->button->state) : 0;
rep.mask |= XkbStateFieldFromRec(&keyboard->key->xkbInfo->state);
rep.length = 0;
- rep.root = (RootWindow(mouse))->drawable.id;
+ rep.root = (GetCurrentRootWindow(mouse))->drawable.id;
rep.rootX = pSprite->hot.x;
rep.rootY = pSprite->hot.y;
rep.child = None;
@@ -5042,7 +5044,7 @@ ProcSendEvent(ClientPtr client)
/* If the input focus is PointerRootWin, send the event to where
the pointer is if possible, then perhaps propogate up to root. */
if (inputFocus == PointerRootWin)
- inputFocus = RootWindow(dev);
+ inputFocus = GetCurrentRootWindow(dev);
if (IsParent(inputFocus, pSprite->win))
{
--
1.7.2.3
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