EXA: Fix crash with fill using 1x1 tile of depth < 8 (bug #24703).

Michel Dänzer michel at daenzer.net
Wed Dec 22 02:04:10 PST 2010


From: Michel Dänzer <daenzer at vmware.com>

Fixes http://bugs.freedesktop.org/show_bug.cgi?id=24703 .

Signed-off-by: Michel Dänzer <daenzer at vmware.com>
---
 exa/exa_accel.c   |    2 ++
 exa/exa_unaccel.c |    2 ++
 2 files changed, 4 insertions(+), 0 deletions(-)

diff --git a/exa/exa_accel.c b/exa/exa_accel.c
index 6c677c7..b4c0f83 100644
--- a/exa/exa_accel.c
+++ b/exa/exa_accel.c
@@ -1057,6 +1057,8 @@ exaFillRegionSolid (DrawablePtr	pDrawable, RegionPtr pRegion, Pixel pixel,
 		*(CARD16*)pExaPixmap->sys_ptr = pixel;
 		break;
 	    case 8:
+	    case 4:
+	    case 1:
 		*(CARD8*)pExaPixmap->sys_ptr = pixel;
 	    }
 
diff --git a/exa/exa_unaccel.c b/exa/exa_unaccel.c
index a078cc1..d3c405f 100644
--- a/exa/exa_unaccel.c
+++ b/exa/exa_unaccel.c
@@ -748,6 +748,8 @@ exaGetPixmapFirstPixel (PixmapPtr pPixmap)
 	    return pixel;
 	}
     case 8:
+    case 4:
+    case 1:
 	{
 	    CARD8 pixel;
 
-- 
1.7.2.3



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