EXA: Fix crash with fill using 1x1 tile of depth < 8 (bug #24703).
Michel Dänzer
michel at daenzer.net
Wed Dec 22 02:04:10 PST 2010
From: Michel Dänzer <daenzer at vmware.com>
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=24703 .
Signed-off-by: Michel Dänzer <daenzer at vmware.com>
---
exa/exa_accel.c | 2 ++
exa/exa_unaccel.c | 2 ++
2 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/exa/exa_accel.c b/exa/exa_accel.c
index 6c677c7..b4c0f83 100644
--- a/exa/exa_accel.c
+++ b/exa/exa_accel.c
@@ -1057,6 +1057,8 @@ exaFillRegionSolid (DrawablePtr pDrawable, RegionPtr pRegion, Pixel pixel,
*(CARD16*)pExaPixmap->sys_ptr = pixel;
break;
case 8:
+ case 4:
+ case 1:
*(CARD8*)pExaPixmap->sys_ptr = pixel;
}
diff --git a/exa/exa_unaccel.c b/exa/exa_unaccel.c
index a078cc1..d3c405f 100644
--- a/exa/exa_unaccel.c
+++ b/exa/exa_unaccel.c
@@ -748,6 +748,8 @@ exaGetPixmapFirstPixel (PixmapPtr pPixmap)
return pixel;
}
case 8:
+ case 4:
+ case 1:
{
CARD8 pixel;
--
1.7.2.3
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