[PATCH 2/6] randr: Add sprite position transforms

Keith Packard keithp at keithp.com
Sun Dec 5 21:22:08 PST 2010


On Mon, 6 Dec 2010 05:31:42 +0100, Cyril Brulebois <kibi at debian.org> wrote:
> Keith Packard <keithp at keithp.com> (05/12/2010):
> > This implements sprite position transformations. Sprite image
> > transforms are passed all the way to the DDX layer, but the images are
> > not yet manipulated before being passed to the drivers.
> 
> From that patch, your series doesn't build here:
> |   CC     rrsprite.lo
> | rrsprite.c: In function ‘ProcRRSetCrtcSpriteTransform’:
> | rrsprite.c:51: error: ‘xRRSetCrtcSpriteTransformReq’ undeclared (first use in this function)
> | rrsprite.c:51: error: (Each undeclared identifier is reported only once
> | rrsprite.c:51: error: for each function it appears in.)
> | rrsprite.c:51: error: ‘stuff’ undeclared (first use in this function)
> | rrsprite.c:51: error: expected expression before ‘)’ token
> | rrsprite.c:52: warning: ISO C90 forbids mixed declarations and code

You'll need the updated protocol randr protocol headers. Looks like I
didn't add a check to the X server configure.ac file.

-- 
keith.packard at intel.com
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