[PATCH xextproto (rev4) 0/5] XSync Fence Objects

James Jones jajones at nvidia.com
Thu Dec 2 09:15:30 PST 2010

Changes since the last version:
-Rebased at fd8a26edefc53b370c554a60c75ff32fc60b99c8
-Added version bump so other packages can check for fence support

Adds support for binary sync objects.  Objects are set to
"triggered" using X commands that are executed relative to
X rendering commands.  Clients can wait for fence sync
objcts to reach the triggered state using XSync APIs or
using interop functionality in other APIs.  This allows
for efficient cross-API synchronization with X rendering

James Jones (5):
  Document changes in XSync version 3.1
  Initial Fence Sync support
  Add XSyncQueryFence()
  Add protocol for XSyncAwaitFence()
  Bump version to

 configure.ac   |    2 +-
 specs/sync.xml |  229 +++++++++++++++++++++++++++++++++++++++++++++++++++++--
 syncconst.h    |    6 +-
 syncproto.h    |   96 +++++++++++++++++++++++
 4 files changed, 321 insertions(+), 12 deletions(-)

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