[PATCH xf86-video-wsfb 2/4] Fix allocation size of th shadow framebuffer.Use byes, not bits.
Matthieu Herrb
matthieu.herrb at laas.fr
Sun Aug 29 05:55:05 PDT 2010
Since the shadowfb is only used for bitsPerPixel >= 8, bitsPerPixel/8
is always the correct amount of bytes.
Acked-by: Miod Vallat <miod at online.fr>
Signed-off-by: Matthieu Herrb <matthieu.herrb at laas.fr>
---
src/wsfb_driver.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/wsfb_driver.c b/src/wsfb_driver.c
index c4e48a7..bd8b38d 100644
--- a/src/wsfb_driver.c
+++ b/src/wsfb_driver.c
@@ -804,7 +804,7 @@ WsfbScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
if (fPtr->shadowFB) {
fPtr->shadow = xcalloc(1, pScrn->virtualX * pScrn->virtualY *
- pScrn->bitsPerPixel);
+ pScrn->bitsPerPixel/8);
if (!fPtr->shadow) {
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
--
1.7.0.5
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