[PATCH xextproto 0/4] XSync Fence Objects

James Jones jajones at nvidia.com
Mon Aug 9 11:09:35 PDT 2010

Adds support for binary sync objects.  Objects are set to
"triggered" using X commands that are executed relative to
X rendering commands.  Clients can wait for fence sync
objcts to reach the triggered state using XSync APIs or
using interop functionality in other APIs.  This allows
for efficient cross-API synchronization with X rendering

James Jones (4):
  Initial Fence Sync support
  Add XSyncQueryFence()
  Add protocol for XSyncAwaitFence()
  Add a Drawable argument to XSyncCreateFence()

 syncconst.h |    6 ++-
 syncproto.h |   96 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 2 files changed, 100 insertions(+), 2 deletions(-)

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