[PATCH] dix/glx/composite: consolidate visual resize in one place.
Aaron Plattner
aplattner at nvidia.com
Tue Oct 6 13:22:18 PDT 2009
On Tue, Sep 29, 2009 at 04:19:06PM -0700, Julien Cristau wrote:
> On Wed, Sep 30, 2009 at 09:06:42 +1000, Peter Hutterer wrote:
> > On Tue, Sep 29, 2009 at 11:49:09AM +1000, Dave Airlie wrote:
> > > diff --git a/include/colormap.h b/include/colormap.h
> > > index a3467c9..eb0f670 100644
> > > --- a/include/colormap.h
> > > +++ b/include/colormap.h
> > > @@ -179,4 +179,9 @@ extern _X_EXPORT int IsMapInstalled(
> > > Colormap /*map*/,
> > > WindowPtr /*pWin*/);
> > >
> > > +extern _X_EXPORT Bool ResizeVisualArray(
> > > + ScreenPtr /* pScreen */,
> > > + int /* new_vis_count */,
> > > + DepthPtr /* depth */);
> > > +
> >
> > _X_EXPORT?
> > Will drivers be using this?
> >
> libglx.so will, I think?
We'll want to use it too.
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