[PATCH] Reduce overheads while servicing XRender requests
Jonathan Morton
jonathan.morton at movial.com
Mon Jun 8 07:01:17 PDT 2009
Hi,
Attached are two small patches which eliminate some tight malloc/free
cycles while servicing common XRender requests. This goes in
conjunction with overhead-reduction and fastpath patches already
submitted to Pixman.
Since even good malloc implementations have significant overhead, this
improves throughput for small requests in particular. We've seen about
20% on ARMv7-A hardware, over and above the improvement from running an
optimised Pixman library.
Note that the simple object-pools implemented here are not thread-safe.
As I understand it, thread-safety is not a requirement for X.org.
Please do correct me if necessary.
A further, rather heavier patch is necessary to eliminate all
malloc/free cycles from RenderGlyphs calls, which results in
considerable further improvements in glyph-request throughput. I'll
post that when I'm happier with it, since it involves major surgery to
miGlyphs().
--
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From: Jonathan Morton
jonathan.morton at movial.com
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