xserver: Branch 'master'
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gitlab-mirror at kemper.freedesktop.org
Mon Feb 17 19:13:55 UTC 2025
doc/Xserver-spec.xml | 11 ++++-------
1 file changed, 4 insertions(+), 7 deletions(-)
New commits:
commit f209ac20143e37140e6954fb33d84e4503def0e6
Author: Enrico Weigelt, metux IT consult <info at metux.net>
Date: Wed Feb 12 18:32:37 2025 +0100
doc: drop removed PaintWindowBackground() and PaintWindowBorder()
These have been removed 1.5 decades ago.
Signed-off-by: Enrico Weigelt, metux IT consult <info at metux.net>
Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1785>
diff --git a/doc/Xserver-spec.xml b/doc/Xserver-spec.xml
index 20c6cff85..476be4322 100644
--- a/doc/Xserver-spec.xml
+++ b/doc/Xserver-spec.xml
@@ -3285,9 +3285,8 @@ need to be done when these happen, such as allocating or deallocating
structures that are only needed for visible windows. RealizeWindow
does NOT draw the window border, background or contents;
UnrealizeWindow does NOT erase the window or generate exposure events
-for underlying windows; this is taken care of by DIX. DIX does,
-however, call PaintWindowBackground() and PaintWindowBorder() to
-perform some of these.</para>
+for underlying windows; this is taken care of by DIX.
+</para>
<para>
<blockquote><programlisting>
@@ -3391,7 +3390,7 @@ and all of its child windows.</para>
If generateExposures is false, the client is trying to simply erase part
of the window to the background fill style.
ClearToBackground should write the background color or tile to the
-rectangle in question (probably using PaintWindowBackground).
+rectangle in question.
If w or h is zero, it clears all the way to the right or lower edge of the window.</para>
<para>
The sample server implementation is in Xserver/mi/miwindow.c.</para>
@@ -4052,7 +4051,7 @@ returned instead). Furthermore, the invalid bits of the source are
not copied to the destination and (when the destination is a window)
are filled with the background tile. The sample routine
miHandleExposures generates the appropriate return value and fills the
-invalid area using pScreen->PaintWindowBackground.</para>
+invalid area.</para>
<para>
For instance, imagine a window that is partially obscured by other
windows in front of it. As text is scrolled on your window, the pixels
@@ -4994,8 +4993,6 @@ mi and fb implementations.</para>
<row><entry><function>ModifyPixmapHeader</function></entry><entry><literal>mi</literal></entry><entry><para>Screen</para></entry></row>
<row><entry><function>NextAvailableClient</function></entry><entry><literal>dix</literal></entry><entry><para></para></entry></row>
<row><entry><function>OsInit</function></entry><entry><literal>os</literal></entry><entry><para></para></entry></row>
-<row><entry><function>PaintWindowBackground</function></entry><entry><literal>mi</literal></entry><entry><para>Window</para></entry></row>
-<row><entry><function>PaintWindowBorder</function></entry><entry><literal>mi</literal></entry><entry><para>Window</para></entry></row>
<row><entry><function>PointerNonInterestBox</function></entry><entry><literal>hd</literal></entry><entry><para>Screen</para></entry></row>
<row><entry><function>PointInRegion</function></entry><entry><literal>mi</literal></entry><entry><para>Screen</para></entry></row>
<row><entry><function>PolyArc</function></entry><entry><literal>mi</literal></entry><entry><para>GC op</para></entry></row>
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