xf86-video-intel: Changes to 'refs/tags/2.18.0'
Chris Wilson
ickle at kemper.freedesktop.org
Fri Feb 24 03:27:59 PST 2012
Tag '2.18.0' created by Chris Wilson <chris at chris-wilson.co.uk> at 2012-02-24 11:27 -0800
Intel 2.18.0 release
Changes since 2.17.0:
Chris Wilson (678):
Revert "Disable adding normal RTF modes for an eDP"
glamor: Include glamor cflags and libs for atypical builds
sna/gen7: minor tidy of redundant defines
sna/gen7: Correct shifts for surface state
sna/gen7: Apply recent SNB tuning as applicable
sna: Avoid the NULL damage deref
sna: Micro-optimise sna_push_pixels_solid_blt()
sna/gen4: Use the special composite rect emission for fill_one()
sna: Correct end-point adjustment for stippling PolySegment
uxa: Make the glamor/uxa transition more verbose
sna/gen4,gen5: Fix typo and only emit a flush if the video source is dirty
sna/gen5: Use the BLT rather than flush when copying
sna: Always call retire following a mmap
sna: Tweak cancellation of deferred flush
sna/gen5: Remove the unused SIP
src/sna/gen5: Replace the precompiled shaders
sna: Use Y-tiling for source pixmaps
sna: Downgrade Y-tiling if we must use the BLT
sna/video: Check for Xv presence in the server before initialising
sna/gen2: Wire up NO_COMPOSITE for debugging
sna/gen5: Use the same prefer_blt_fill() switch for fill-one
sna/gen5+: Prefer using the BLT when either src or dst is untiled
sna: Avoid the double application of drawable offsets for tiled spans
sna: Round up stride to alignment for TLB miss checking
sna: Disabling tiling if the bo would be smaller than a page
sna: Discard the gpu-bo is the entire pixmap is written to by the CPU.
sna: Only check for all-damaged CPU bo if we may discard the GPU bo
sna/gen6+: Only use BLT if the untiled bo will cause per-pixel TLB misses
sna: Use 64-bit mov (when available) for bitmap glyphs
sna: Eliminate empty glyphs during format conversion
sna: Don't try to guess when the kernel believes a buffer to be flushed
sna: Tidy kgem_choose_tiling()
sna: Pass the pixmap to sna_replace()
sna: Use the correct pitch when creating an untiled active buffer
sna: Always reduce tiling for thin pixmaps
sna/gen6: Set the batch mode prior to checking limits and flushing
sna: Fix assertion around flushing of mmap(PROT_READ)
sna/render: Fix check for "migrate whole pixmap"
sna/gen5: Handle cpu-bo for render targets
sna: Align pwrite to transfer whole cachelines
sna: Move the preservation of the io handle into the common destroy path
sna: Reuse the full size of an old handle for io
uxa: Reset size limits based on AGP size
uxa: Fix runtime linking of previous commit
uxa: Ensure that we can fallback with all of (src, mask, dst) as GTT mappings
sna: Pass the current value of the batch offset to the kernel relocator
sna: Remove one redundant retire
sna: use tight pitches for a8
uxa: Unmap the buffer after swrast
sna: Prefer to use our pixmap upload paths
sna: Beware flushing partial buffers before they are written
sna/gen2: Avoid readbacks for unsupported sources
sna/gen3: Reduce readbacks on dst for unsupported sources
sna/gen4: Reduce dst readbacks for unsupported sources
sna/gen5: Reduce dst readbacks for unsupported sources
sna/gen6: Reduce dst readbacks for unsupported sources
sna/gen7: Reduce dst readbacks for unsupported sources
sna/trapezoids: Fix detection of rectilinearity after projection
uxa/video: Use the common bo allocations and upload
uxa: Fix clip processing for uxa_fill_spans()
sna: Discard bo for idle private pixmaps
sna: Use the coarse monotonic clock to coalesce wakeup events
sna: s/MONOTONICE/MONOTONIC/
sna: Fallback to ordinary monotonic clock if coarse is not supported
sna: Use a single definition for the inactive cache timeout
sna/trapezoids: First try the scan converter for fallbacks
sna/trapezoids: Try to render traps onto a8 destinations in place
sna/gen[23]: Fixup render targets with pitches below hw minimum
sna: Remove assertions that external bo are not busy
sna: Only use the 64-byte pitch alignment for scanout
sna: Transfer the whole bo for a replacement XCopyArea
sna/dri: Prefer using the BLT for DRICopyRegion on pre-SNB
sna: Be more pessimistic with CPU sources
sna: Remember to assign a new unique id for the replaced bo
sna/gen5: Remove a redundant format check
sna: Implement a VMA cache
uxa/video: Correct the offset of the binding table in the surface buffer
sna: Only transfer unpinned buffers
sna: Only transfer the bo if the src/dst are of matching size
sna/gen3: Ensure that depth read/writes are disabled before first use
sna: Update computation of untiled pitch to cater for CREATE_SCANOUT
sna: Restrict pitch alignment on 945gm to 64 bytes
sna: Add some more debug messages for VMA caching
sna: Enable hooking up of valgrind during debugging
sna/composite: Make the check for a no-op earlier and clearer
sna/gen3: Move the video dst_bo to make the conditional clearer
sna/gen6: Tidy the usage of the max pipeline size
sna/gen6: Only use CPU bo for a render target if untiled
sna: Remove bo transference for whole XCopyArea
sna: We need to remap the gpu_only mmap prior to every use
sna: Fix a typo, end statements with semi-colons
sna: Defer allocation of memory for larger pixmap until first use
sna: Experiment with creating the CPU pixmap using an LLC BO
sna: Use the CPU bo as a render source if compatible and no GPU bo
sna: Enable memcpy uploads to SHM pixmaps
sna/gen2: Check for unhandled pitches in the render pipeline
sna: Force a suitable minimum stride for 3D temporaries
sna/gen2: Tidy checking against too large pixmaps for the 3D pipeline
sna: Double-check that the submitted buffers were not purged
sna: Set the refcnt on the replacement bo
configure: Link the extra valgrind debugging to --enable-debug
uxa: Wakeup 3s after the last rendering to reap the bo-cache
uxa: Cap the maximum number of VMA cached
sna: Fix a debugging assert
sna: Debug fixup for non-LLC systems
sna: Allow the debugger to map bo from the batch during kgem_submit()
sna: Mark upload buffers as unaccessible upon submission
sna: Protect against deferred malloc failures for pixel data
uxa/glamor: Silence a compiler warning for some unused code
sna/damage: Guard against malloc failures
sna/blt: Add a missing allocation check upon the source CPU pixmap
sna: Use a static request and synchronous rendering in case of malloc failure
sna: Use the provided bo for blitting rather than assume priv->gpu_bo
sna: Close any handles after bo allocation failures
sna: Skip glyphs if we fail to allocate pixel data for them
sna: Check allocation of pixman_image_t
sna: Add some DBG() around Y-to-X fallbacks
sna: Fix DBG crash whilst pruning inactive GPU buffers
uxa/glamor: Always notify glamor that the glyph has been unrealized
uxa/glamor: Allocate a fbPixmap with storage for fallbacks
sna: silence warning for unused 'priv'
sna: More missing move-to-cpu allocation checks
sna: cap the number of times we attempt to resubmit the batch upon EBUSY
uxa: Move the region creation beyond the call into glamor
sna/gen3: Check for upload failure of video bo
sna: Clean up caches stored upon the batch bo
uxa: Explicitly check for libdrm_intel in configure
src/gen4+: Add support for depth 15 render copies/fills
sna/gen4+: disable the blend unit for PictOpSrc
sna: Clean up compiler warnings for shadowed variables
sna: Suppress an overwritten XY_SRC_COPY
sna: Wrap I915_GEM_GET_PARAM with valgrind markup
sna/gen3: Initialise missing value of need ca pass for fill_boxeS()
sna: Discard GPU damage first before choosing where to fill_boxes()
sna/gen3: Enforce a minimum width of 2 elements for the render target
sna: Map the upload buffer using an LLC bo
sna: Search through the inactive VMA cache for potential upload bo
sna: Upload to large pixmaps inplace
sna: Simplify write domain tracking
sna: Tune the default pixmap upload paths
sna: Upload images in place from CopyArea
sna/gen5+: First try a blt composite if the source/dest are too large
sna/gen5: If we need to flush the composite op, check to see if we can blit
sna/gen2+: If we use the BLT to prepare the target, try using BLT for op
sna/gen3: Tidy checks against hardcoded maximum 3D pipeline size
sna/gen[23]: Try BLT if the source/target do no fit in the 3D pipeline
sna/gen[67]: check for context switch after preparing source
sna: Explicitly handle errors from madv
sna/gen5: Tidy checking against hardcoded maximum 3D size
Silence uxa-only compilation
sna: Only upload to the source GPU bo if we need tiling to avoid TLB misses
sna: Hint likely usage of CPU bo
sna: Retire if the inactive vma list is empty
sna: Only retire for the VMA search if there are cached VMA
sna: Purge all evicted bo
sna: Use a safe iterator whilst searching for inactive linear bo
sna: When freeing vma, first see if the kernel evicted any
sna: clear the request list when reusing a flushing bo
sna: the active cache is not marked as purgeable, so skip checking it
sna: Distinguish between GTT and CPU maps when searching for VMA
sna: Continue searching the linear lists for CPU mappings
sna/gen[23]: We need to check the batch before doing an inline flush
sna: Restore CPU shadow after a GTT memory
sna: Reset the GTT mapping flag when freeing the shadow pointers
configure: Bump the required pixman version
sna: Tune the inplace cross-over point to be half-cache size
sna: Remove the forced inplace upload
sna: Create a GPU bo for accelerated core drawing
sna: Tweak the rendering priorities
sna: Discard all damage when replacing pixmap contents
sna: Drop the is-mapped flag after operating via the GPU
sna: Avoid the GPU readback with READ==0 move_to_cpu
sna: Always pass the damage to sna_drawable_use_gpu_bo()
sna: Don't mark mapping as synchronous by default
sna: Don't immediately check for region intersection after subtract
sna: Fixup the refcnt to avoid an assert
sna: Tidy up some recent valgrind complaints with reuse of scratch pixmaps
sna: Explicitly handle depth==1 scratch pixmaps
sna: Implement extended fallback handling for src == dst copies
sna: Do not use Y-tiling for composite back pixmaps
sna/render: If the pixmap already has a GPU bo, use it for the source
sna: Improve a debug message
sna: Only upload tiny pixmaps on the second use
sna: Treat all exported bo as potentially active
sna: Always readback untiled bo in place
sna: Intiialise pixmap size before use
sna: Drop suggested tiling parameter when creating bo
sna: Avoid fallbacks for convolutions by rendering the convolved texture
sna/gen2+: Prefer to use the CPU if we have a source alphamap and CPU pictures
sna: flatten source alphamaps
sna: Setup the pixmap correctly in order to attach our private
sna: Reduce damage after complete solid fills
sna: Mark fresh GPU only bo as being all damaged
sna: discard damage-all even for width|height==0 operations
sna: Bump the inactivity timeout
sna: Cancel the immediate batch submit once handled in the block handler
sna: Age active wholly damaged GPU buffers more slowly
sna/gen2+: Reuse source channel for mask where possible
sna: Free the additional bindings on proxies
sna: Trim the unused pages from the batch between the last command and surface
sna: Silence unsigned comparison against 0
sna: Don't align pwrite to cachelines for doing discontiguous copies
sna: Pass usage-hint to move-to-gpu
sna/glyphs: Create GPU bo for large enough destination surfaces with glyphs
sna: Discard any GPU damage when overwriting with trapezoids
sna: Avoid forced creation of GPU bo for tiny operations and dirty pixmaps
sna: Search the inactive VMA cache first for a linear mapping
sna: Tune region upload inplace threshold
sna: Remove the independent tracking of elts from boxes
sna: Cheaply reduce damage when subtracting and removing the entire damage
sna: reset the pixmap on the initial clear after being swapped out
sna: Clear the CPU damage for other overwriting rectangular blits as well
sna: Promote an unattached pixmap to the GPU for inplace copies
sna: Create a GPU for a streaming write
sna: Check that the copy dst is attached before replacing damage
sna/damage: Fix the is-contained test
sna: We can always compare the box to be subtracted against the dirty extents
sna: Fix damage reduction by adding new boxes to the tail of the box list
sna: Encourage large operations to be migrated to the GPU
sna: use indirect uploads if the bo was last known to be unmappable
sna: Use shadow if the GPU is busy or not immediately mappable
sna: Jump straight to the fallback copy routines if the dst is not attached
sna: Inline the common portion of sna_get_pixel_from_rgba()
sna: Only call move-to-gpu on scanout flush if we have cpu damage to move
sna: Tweak damage not to reduce if it will not affect the outcome of reducing to all
sna: Move the is-mappable check into the callers of region_inplace()
sna: Increase the minimum alignment constraint for g33
sna: Mark the glyph cache as being unpageable
sna: Don't force the creation of a GPU bo if it will be untiled
sna: Rearrange damage for tail-call optimisations
sna: Don't discard empty glyphs, just skip them
sna: Skip zero-sized glyphs
sna: Add some more debugging to find the source of a read-boxes error
uxa: Remove concept of global FB ownership made obsolete by GEM and KMS
sna: Perform clip mask compositing inplace
sna: Refactor common code for testing gpu busyness of a pixmap
sna: Do not create glyph caches if the gpu is wedged
sna: Fix debug message for read-boxes
sna/dri: Update set_bo() for change of bo ownership transfer during page-flip
uxa: Depend upon DRI2 not DRI
sna: Be paranoid and check for errors from mmapping the bo
sna: Reset the source counter upon dirtying the shadow pixmap
sna: Only update the damage region as necesary for contains-box
sna: Allow uploading inplace to a freshly created GPU bo
sna: Tune disarming of the scanout flush timer
sna: Fix DBG for no intersection with damage
sna: Remove redundant use-gpu-bo clause
sna: Defer the initial source upload if the GPU bo will be untiled
sna: compare tiling against minimum width for relevancy
sna: Tweak throttling to be run before going idle
sna: Make sure the shadow pixmap is suitable for scanout
sna: Implement tiled uploads for small stipples larger than patterns
sna: Update pixmap->devKind for GTT mappings
sna: Implement inplace trapezoidal addition (for clipmasks)
uxa: the video destination should be in the render write domain
uxa/video: Clear all state structures before uploading
Revert "sna: Increase the minimum alignment constraint for g33"
sna: Move some checks against programming errors to asserts
sna: Eliminate one union pass when reducing damage-add
sna: Delete some redundant code
sna: Tune blt routine
sna: Keep a freelist of buffers
sna: Prefer not to force the creation of gpu bo for pixmap uploads
sna/gen3: Check for a non-NULL bo before incrementing its ref in reuse_source()
sna/damage: Mark the box as packed so that the embedded_box is aligned correctly
sna: Use a cheaper no-reduction damage check for simply discarding further damage
sna: Avoid unnecessary call overhead for read-only move-to-cpu
sna/trapezoids: Pass the sna pointer to the callees
sna/gen3: Prefer to use the blitter for solid fills
sna: Delete the last buffer if destroyed without being used on the GPU
sna: Force tiling on medium pitches if not reduced for other reasons
sna: Always search for an exact active match first from the bo-cache
sna: Inline checks for over-sized buffers during pixmap creation
sna: Discard mask and source for PictOpClear
sna/gen3: Remove incorrect premultiplication of solid component-alpha mask
sna: Fix typo during partial list deletion
sna: Guard against NULL damage deref
sna: Limit batch to a single page on 865g
sna: Carefully free the freed_pixmap upon exit
sna: The batch is counted in dwords, not bytes!
sna: Force creation of ordinary pixmaps when wedged.
sna: Only allow mappable pixmaps to be mapped
sna: Prevent creation of bo purely for GTT mapping when wedged
sna: Always prefer to use cacheable operations after the GPU is wedged
sna: Align tiled stipple uploads with the stipple pixmap correctly
sna: Expand small stipples into 8x8 patterns
sna: Only request page size allocations for the replacement buffer
sna: Mark tiny CPU pixmaps as completely dirty
sna/damage: Fix reduction to copy the boxes correctly
sna: Fix assertion as we may want to create active bo with cpu mappings
sna: Use the created cpu-bo for upload and download
sna: Don't perform a deferred attachment for vmapping if not supported
sna: Immediately upload oversized glyphs
sna: Deferred attachment to a pixmap needs to mark the pixmap as entirely dirty
sna: Check the composite-rectangles will be on the GPU before forcibly attaching
sna: Try doing a cheap is-contained check before reducing damage
sna: Attach to the pixmap for source counting when deferring uploads
sna: Throttle, throttle, throttle.
sna/trapezoids: Try creating the trapezoids mask inplace if not using spans
sna: Avoid switching rings for uploading data
sna: Avoid operating inplace if we have pending CPU damage
sna: Mark the upload as having acquired the GTT mapping
sna: Enable using the render pipeline for uploads to Y-tiled pixmaps
sna: Check for usable pixmap before deference its private
sna: Add more debugging to use-gpu-bo
sna: Make sure that we do not attach to SHM pixmaps in ignorance
sna: Only mark the pixmap as GTT mapped if the private owns the pixels
sna: Check that the GTT is no longer mapped before ensuring the shadow pointer
sna: Quickly handle the common case of using a GPU source pixmap
sna: Quickly handle the common case of using a CPU source pixmap
sna/gen6: Enable reuse of source Picture
sna: Only force a batch continuation if the scanout is written to
sna/gen6: Only force BLT if the src and dst overlaps for self-copy
sna: Rearrange use-cpu-bo to avoid reducing GPU damage
sna: The condition for automatically using the GPU source is no CPU damage
sna: Only need to remove the pixmap from the dirty CPU list when clearing damage
sna/trapezoids: Use a slightly faster miTrapezoidBounds()
sna: Pass the real destination pixmap to sna_write_boxes()
sna: fast path move-to-cpu of an all-damaged CPU bo
sna/trapezoids: Add debug markers for move-to-cpu
sna/gen6: Tidy emission of CC state (blending)
sna/gen6: Reuse current no-blending setup for PictOpClear
sna: Only force a pipeline flush for a change of destination, not sources
sna: Optimise sna_poly_segment() for the frequent no-op case
sna: always skip active search when requested for find an inactive bo
sna: Support performing alpha-fixup on the source
sna: Also mark a bo created by force-to-gpu as being all-damaged
sna/blt: Amalgamate many PolyFillRect of single boxes
sna: Pad upload buffers to ensure there are an even number of rows
sna: Prevent reuse of scanlines after the buffer is destroyed
sna: Missing chunks from last commit
sna: Do not move-to-gpu for sna_copy_boxes if we have a cpu bo
sna: Trim usage of vmapping
sna: Do not upload an untiled GPU bo if we already have a CPU bo
sna/trapezoids: Don't risk stalling for inplace SRC trapezoids
sna/gen[67]: Hook into the clear operation for glyph masks
sna: Bubble sort the partial buffer list back into order after trimming padding
sna: Tune cache size for cpu bo cache
sna: Add ricer stripes to memcpy_xor
Removed deprecated xf86PciInfo.h includes
sna/io: Combine small uploads into single writes
sna: mark the cpu bo used for the upload buffer as in CPU domain
sna/gen2: Add poor-man's linear gradient support
sna/blt: Rearrange to reduce a out-of-bounds copy to a clear
sna/gen2: Eliminate some switching between logic op and blend
sna/gen2: Try to avoid creating a bo for solid colours
sna: Rearrange buffer allocation to prefer llc bo over vmaps
sna: Allow for xRGB uploads to replace their target bo
sna: Replace the free-inactive-gpu-bo with the generic code
sna: Destroy the counter damage after a reduction-to-all
sna: Shrink upoads buffers
sna/gen[23]: Tile render fill to oversized bo
sna: Disable the inline xRGB to ARGB upload conversion
sna: Add reminder about possible future tiling optimisations
sna: Release the stale GTT mapping after recreating the bo with new tiling
sna: Make the check for a single fill-rectangle clearer before modifying damage
sna: Shrink the partial upload buffers before compacting the batch
sna: A partial read buffer is allowed to be in the GPU domain
sna: Align the small upload buffers to 2 texels, and the pitch to dwords
sna: Check needs-flush status immediately upon destroy
sna: Amalgamate small replacements into upload buffers
sna/gen6: Add a vertex program for a simple (affine, no rotation) spans
sna: Add assertions to track requests
sna: Mark the bo as no longer in the GPU domain after clearing needs_flush
sna: Explicitly retire the bo following a serialisation point
sna/gen6: Special case spans with no transform
sna: Use a minimum alignment of 64
sna: Mark upload pixmaps as being wholly GPU damaged
sna: Choose a stride for the indirect replacement
sna: Store damage-all in the low bit of the damage pointer
sna: Don't drop expired partial bo immediately, wait until dispatch
sna: Prevent shrinking a partial buffer stolen for a read
sna: Disable the min alignment workaround
sna: Don't call RegionIntersect for the trivial PutImage
sna/video: Fix for changes in damage api
sna: Replace the open-coded bubble sort of the partial list
sna: Align the partial buffer contents to cachelines
sna: Prevent 60Hz wakeups if the client stops in mid-render
sna: Improve a DBG message
sna: Only shrink a partial buffer if it is no longer used.
sna: Re-enable min-alignment workaround on pre-SNB hw
sna: Update for removal of backwards compatible miWideDash
sna: Dump batch contents for debugging before modification
sna: Use the GPU bo if it is all damaged
sna: Pass a hint that we may like to perform the fallback in place
sna/damage: Fix union of extents with dirty damage but no region
sna: Reorder composite-done to destroy mask bo before source bo
sna/dri: Hook up a compile option to switch colour buffers to Y-tiling
sna: Correct iteration counter for stippled blits
sna: Decouple from CPU dirty list after removing all CPU damage
sna: Decouple dirty pixmaps from list if we fail to upload them
Include <xorgVersion.h> to repair build
sna: Relinquish the GTT mmap on inactive buffers if moved out of the aperture
sna: Experiment with GTT mmapped upload buffers
sna: Use top_srcdir to detect .git rather than top_builddir
sna: Be more lenient in not forcing to the GPU if the sources have CPU damage
sna/trapezoids: Quieten the debugging of the gory details of the rasteriser
sna: Hint whether we prefer to use the GPU for a pixmap
sna: Remove the short-circuiting of all-damage in move_to_cpu
sna: Reverse the chronological sort order of inactive vma entries
sna: Upload continuation vertices into mmapped buffers
sna: Pass render operation to flush and avoid the implicit flush-on-batch-end
sna/gen5: Disable render glyphs_to_dst
sna/glyphs: Cache the glyph image on the fallback path as well
sna: Ensure that the batch mode is always declared before emitting dwords
sna: Be more lenient wrt switching rings if the kernel supports semaphores
sna/gen6: Tidy markup for when using the BLT is truly preferrable
sna/gen6: Allow greater use of BLT
sna/gen[23]: Check for room in the batch before emitting pipeline flushes
sna: Do not assume that the mappable aperture size is a power of two
sna: Discard read buffers after use
sna: Fix read back of partial mmapped buffers
sna/gen2: Check reused source for validity
sna/gen3: Check reused source for validity
sna/gen4: Check reused source for validity
sna/gen5: Check reused source for validity
sna/gen6: Check reused source for validity
sna/gen7: Check reused source for validity
sna: Prefer read-boxes inplace again
sna: Various DBG typos
sna: Restore the kgem_create_map() symbol
sna: Defer ring switching until after a period of idleness
sna: Be a little more lenient wrt damage migration if we have CPU bo
sna: Fast path move-area-to-cpu when the pixmap is already on the cpu
sna: Use indirect uploads rather than teardown existing CPU maps
sna: Tidy search through active bo cache
sna/video: Increase the level of paranoia
sna: Don't track an unmatching tiled bo when searching the linear cache
sna: Use the prefer-GPU hint for forcing allocation for core drawing
sna: Optimise call to composite with single box
sna/gen6: Force a batch submission after allocation failure during composite
sna: On LLC systems quietly replace all linear mmappings using the CPU
sna/gen[23]: Remark the destination bo as dirty after flushing
sna/gen6: Restore the non-pipelined op after every WM binding table update
sna/gen[4567]: x1r5g5b5 is only a render target, not sampler
sna/gen[45]: clear the state tracker before setting the formats
sna: Correct assertion for a partial read buffer
sna: correct adjust of a stolen 2d read buffer
sna: Cap pwrite buffer alignment to 64k
sna: Add a render ring detiling read path
sna: Add DBG breadcrumbs to gradient initialisation
sna: Add some DBG breadcrumbs to put_image upload paths
sna: Mark the freshly allocated CPU bo as in the CPU domain
sna: Mark GPU as all-damaged discarding the CPU bo to prevent stalls
sna: Track whether damage is a complete representation of the dirt
sna: Restore orginal shadow pointer before uploading CPU damage
sna: Fix increment of damage boxes after updating for rectangles
intel: Trivially remove a piece of XAA dependency for shadow
sna: Restore use of shadow pixmaps by default without RENDER support
sna: Prevent switching rings with render disabled
sna: Add valgrind markup for tracking CPU mmaps
sna: Fix some tracking of to-be-flushed dri pixmaps
sna/gen6: Don't assume that a batch mode implies a non-empty batch
sna: Remove defunct debugging option
sna: Update bo->tiling during search_linear_cache
sna: Debug uploads
sna: Almagamate writes based on the total number of bytes written
sna/gen3: Set the batch mode for emitting video state
sna: Check number of boxes to migrate during move-to-cpu
sna: Make sure we create a mappable GPU bo when streaming writes
sna/damage: Fast path singular regions
sna: Fine grained fallback debugging for core drawing routines
sna: Clip damage area with source extents for fallback
sna: Demote MOVE_READ if the GC operation covers the clip
sna/damage: Always mark the damage as dirty when recording new boxes
sna: filter out degenerate segments whilst drawing unclipped PolySegment
sna: Micro-optimise line extents for zero line width
sna: Only use the blitter to emit spans if we cannot stream the updates
sna: Also check for the inplace hint when migrating the whole pixmap
sna: Only use the blitter to emit wide spans if we cannot stream the updates
sna: Tweak move-to-cpu to ignore inplace hint if its already on the CPU
sna: BLT use dword pitch only for tiled surfaces
sna/gen7: Forward port recent changes from gen6
sna: Move the flush to the backends
sna/gen6: Force a CS stall for changing samplers
sna/gen6: Reduce the sampler stall if already stalling for drawrect
sna/gen6: Do not enable blending on video sources
sna/gen6: Cleanup non-pipelined w/a
sna/gen3: Set bo to NULL for render_fill_one
sna: Copy the glyphs metrics before checking for an empty glyph
sna: Cleanup PolyText and ImageText fallback debugging
sna/gen3: Add DBG markup for tracking target state
sna: Give kgem_create_buffer_2d a unique id
sna: Check the blt composite op is within the source bounds
sna: Use full usage flags for moving the dst pixmap for a copy
sna: Pass inplace hint for sna_copy_boxes fallback
sna: Avoid a common readback after clearing
sna: Add some more DBG along the downsampling source extraction path
sna: Incude prefer-gpu hint in decision to upload CPU textures
sna: Correct image buffer size when uploading a downsampled image
sna: Correct the offsets for performing partial downsampling on the GPU
sna/gen6: stall before blending dirty pixels from the render cache
sna: Remove assertion that all flushing list members are in the GPU domain
sna: Assert that the subtract operation does reduce an all-damaged
sna: Only subtract the fillrect from the CPU damage if it covers the drawable
sna: Apply composite offset to copy-clear GPU path
sna: Align the origin of downsampling subregion to an even pixel
sna: Mark GPU bo as busy when drawing to an all-damaged pixmap for core
sna: Wrap gc->ops->FillPolygon
sna: Switch to using spans based on use_wide_spans()
sna: Use a streamlined sna_fill_spans for when we know we want to use the gpu
sna: Wrap gc->ops->PolyFillArc
sna: Pass the reduce clip region to sna_fill_spans__cpu
sna: Override sna_fill_spans for PolyArc
sna: Specialise PolyPoint for callback from miZeroPolyArc
sna: Prefer to always use span generation for PolyArc
sna: Override sna_fill_spans for PolyLine
sna: Provide a fast path for miZeroLine for PolyLine
sna: Override sna_fill_spans for PolySegment
sna: Provide a fast path for miZeroLine for PolySegment
sna: Guard against being passed n==0 to FillSpans
sna: Reduce GC to solid if possible along general spans path
sna: Prefer mi span filling functions to call through to the GPU
sna: Refactor tests for a solid gc to use the new function
sna: Abort search for a linear bo if we encounter a purged buffer
sna: Split the active bo cache into per-tiling caches
sna: Track a proxy's dirty status upon itself rather than the target
sna: Use the reduced ROP from the fbGC to accurately determine readback
sna: Revise use of the inplace hint to favour small cacheable operations
sna: A deferred attachment will never have a CPU bo
sna: Silence the compiler with a few DBG format warnings
sna: Do not discard CPU damage for a partial copy
sna: Trim the clipped Segment to the right length
sna: Add more assertions for copy errors
sna: handle negative modulus for tiled blits
sna: Use RepeatPad to avoid sampling the border color when downsampling
sna/gen3: Apply damage to video pixmap
sna: Reduce the assertion that we would have hinted to operate inplace
sna: Mutate a temporary copy of the GC->ops so we don't alter new GCs
sna: Install CPU handler for PolyLine for miPolySegment callback
sna: Add more damage-is-contained asserts
sna: Handle malloc failures when downsampling
sna: Don't attempt to create pixmaps for dpeths smaller than 8
sna: Enable clipping for mi FillSpans gpu callback
sna: Set up GC for general FillArc to FillSpans callback
sna: mark the pixmap as no longer clear after rendering video
sna: Only reset devPrivate.ptr if owned by the CPU bo when freeing
sna: Reduce number of reads required to inspect timers
sna: Clear GPU damage first when moving a clear pixmap to the CPU
sna: Clip GetImage to drawable so that damage migration is within bounds
sna: Print source and destination regions for CopyArea fallback for DBG
sna: Set the source clip for CopyArea fallback correctly
sna: Apply source clipping to sna_copy_plane()
sna: Only shrink partial buffers that are being written to
sna: Handle self-copies for CopyPlane
sna: Run the miHandleExposures for no-op CopyPlane
sna: Silence compiler warning for a potential uninitialised return on error
sna: Round up buffer allocations when downsampling
sna: GetImage is allowed to read a window's border
sna: Map freshly created, unbound bo through the CPU
sna/gen2+: Do not force use of GPU if the target is simply cleared
sna: Correct offset for moving drawable regions to the CPU
sna: Apply the same migration flags for the dst alphamap as for the dst pixmap
sna: Experiment with creating large objects as CPU bo
sna: Use the cpu bo where possible as the source for texture extraction
sna: Tweak aperture thresholds for batch flushing
sna: Apply any previous transformation when downsampling
sna: Search the buckets above the desired size in the bo cache
sna/gen3: Use cpu bo if already in use
sna: Add FORCE_FALLBACK debugging hook for PutImage
sna: Prevent mapping through the GTT for large bo
sna: Allow gen4+ to use larger GPU bo
sna/gen2+: Include being unattached in the list of source fallbacks
sna: Avoid fbBlt for the easy GetImage cases
sna: Remove extraneous clipping from GetImage
sna/video: Simplify the gen2/915gm check
sna/video: Add some more DBG breadcrumbs to the textured PutImage
sna/glyphs: Check that we attached to the cache pixmaps upon creation
sna: Ensure that we have a source bo for tiled fills
sna: Consolidate routines to choice destination bo
sna/video: Add some DBG messages to track the error paths
sna: Mark diagonal lines as partial write
sna: Experiment with a partial source
sna: Use a proxy rather than a temporary bo for too-tall but thin targets
sna/video: Ensure the video pixmap is on the GPU
sna: Limit inplace upload buffers to maximum mappable size
sna: Guard against the upload buffer growing past the maximum bo size
sna: Allow ridiculously large bo, up to half the total GATT
sna: Determine whether to use a partial proxy based on the pitch
sna: Ignore map status and pick the first inactive bo for reuse
sna: Always create a GPU bo for copying from an existent source GPU bo
sna: Handle GPU creation failure when uploading subtexture
sna: Fix the "trivial" fix to improve error handling
sna: Limit the tile size for uploading into large pixmaps
sna: Add a tiled fallback for large BLT copies
sna: Detect batch overflow and fallback rather an risk an ENOSPC
sna: Base prefer-gpu hint on default tiling choice
sna: Allow creation of proxies to proxies
sna: Decrease tiling step size in case we need to enlarge the box later
sna: Allow the creation of render targets larger than the maximum bo cache
sna: Update the partial buffer allocation size when reusing an old mapping
sna: Track large objects and limit prefer-gpu hint to small objects
sna: Discard the cleared GPU buffer upon PutImage to the CPU buffer
sna: Check that the intermediate IO buffer can also be used for blitting
sna: Trim tile sizes to fit into bo cache
sna/dri: We need to reduce tiling on older gen if we cannot fence
sna: Avoid converting requested Y to X tiling for large pitches on gen4+
sna: Split the tiling limits between upload and copying
sna/gen5: Always prefer to emit solid fills using the BLT
sna/gen6: Prefer to do fills using the BLT
sna: PolyGlyph supports all of fill/tile/stipple rules
sna: Fill extents for ImageGlyphs
sna: Add debugging code to verify damage extents of fallback paths
sna: Search again for a just-large-enough mapping for inplace uploads
sna/gen6: Ring switching outweighs the benefits for cairo-traces
sna: Add a couple of sanity checks that the CPU drawable is on the CPU
sna: Apply redirection for the render copy into large pixmaps
sna: Reduce the downsample tile size to accommodate alignment
sna: Check if the damage reduces to all before performing the migration
sna/gen6: Reduce PictOpClear to PictOpSrc (with blending disabled)
sna: Always pass the clear colour for PictOpClear
sna: Discard the redundant clear of the unbounded area if already clear
sna: Disable use of xvmc for SNB+
sna: If we have a CPU bo, do not assert we have shadow pixels
sna/gen2+: Exclude solids from being classed as requiring an upload
sna: Use the clipped end-point for recomputing segment length after clipping
sna: Search all active buckets for a temporary allocation
sna: Use the proper sna_picture_is_solid() test
sna: Handle tile alignment for untiled large bo more carefully
sna: Set the damage for render->copy_boxes to NULL before use
sna: Mark up the temporary allocations
sna/tiling: Request Y-tiles if we know we cannot BLT to either the src or dst
sna: Apply offsets correctly for partial src/dst in large copy boxes
sna/gen[4-7]: Fix erroneous scale factor for partial large bo render copies
sna: Relax must-be-blittable rules for gen4+
sna: Check that we successfully retired an active linear buffer
sna: Limit max CPU bo size to prevent aperture thrashing on upload
sna/gen2+: Force upload rather than perform source transformations on the CPU
sna: Fix retire after readback
sna/gen7: Mention the depth-stall required before changing VS state
sna/gen6: Suppress the CS stall for the first command in the batch
sna/gen6: Prefer the render ring for copies
Include a local copy of list.h
Add a missing macro for old xorg/list.h
Be paranoid about the definition of container_of
sna/dri: Don't attempt to change tiling if it is a no-op
sna/dri: Mark bo as reusable after completion of a flip-event
sna: Upconvert fallback trapezoids to a8
sna/trapezoids: Presume that Precise mono rasterisation adheres to the spec
sna: Correct tile sizes for Y-tiling on i915g
sna/dri: Ensure the domain tracking is reset when releasing bo used for swaps
sna: When reversing line-drawing direction, use the clipped endpoint
sna: Trim clipped lines to end within bounds
sna: Move sync'ing of CPU bo after allocation to first write
sna: gen4+ suffer no penalty for changing tiling
sna: Restore the shadow pixels when reducing CPU damage to all
sna: Split up/down edge walking in order to handle endpoint clipping
sna: Fix use of RegionInit() for singular regions
sna/dri: Update for AsyncSwap interface changes
uxa: Remove DPRINTF stubs
uxa: Silence compiler warning for const arguments
sna: Short-circuit repeated calls to force-to-gpu
sna/dri: Improve error handling of failing to create a DRI2 pixmap
sna/dri: Ensure that we reattach to the DRI2 front buffer after modeswitch
sna: Skip the CPU synchronization when marking a pixmap as inactive
sna: Mark the pixmap as active for the force-to-gpu short-circuit
uxa: Prevent laggy applications by throttling after rendering
sna/dri: Queue a flush on the back DRI2 when enqueing a flip
sna: Clear the scanout flag after releasing the scanout pixmap
sna/gen3+: Only flush the vertices after checking for end-of-batch
sna/gen3+: Re-emit composite state after flushing CA vertices
sna/gen5: Remove CA glyph workaround
sna: Ensure we restore the shadow pixels before uploading CPU data
sna/trapezoids: Only the inplace PictOpIn is unbounded
sna: Clear the flush flag on release of scanout/dri
sna/gen3+: Flush the vertices during vertex-finish
sna/blt: Avoid clobbering the composite state if we fail to setup the BLT
sna/gen4: Fix vertex flushing across batch flushing
sna: Use a CPU mapping if the bo is already in the CPU domain
sna/gen3+: Force a batch flush when run out of CA vbo
sna/gen3: Refactor get_rectangles() to emit composite state and retry
sna/gen6: Refactor get_rectangles() to re-emit state after a flush
sna/gen5 Refactor get_rectangles() to re-emit state after a flush
sna/gen7 Refactor get_rectangles() to re-emit state after a flush
sna/gen4 Refactor get_rectangles() to re-emit state after a flush
sna/gen3: Silence the compiler complaining with DBG enabled
uxa: Add a option to disable the bo cache
configure, NEWS: Bump version to 2.18.0 for release
Eugeni Dodonov (1):
sna: check for LLC support
Gaetan Nadon (1):
Revert "Update autotools configuration"
Simon Que (1):
xf86-video-intel: change order of DPMS operations
Stefan Dirsch (1):
Make driver backwards compatible for server 1.6.x.
Zhigang Gong (16):
uxa/glamor: Introduce additional access modes to wrap glamor acceleration
glamor: Initial commit to introduce glamor acceleration.
uxa/glamor: Turn on glamor for fill spans and rects
uxa/glamor: Enable the rest of the glamor rendering routines
uxa/glamor: Fallback to new glamor pixmap if failed to create textured pixmap.
uxa/glamor: Remove dead code.
uxa/glamor: Remove extraneous flush
uxa/glamor: Let glamor do the GC validation
uxa/glamor: Route some missing drawing function to glamor
uxa/glamor: Create glamor pixmap by default.
uxa/glamor/dri: Fix a typo bug when fixup glamor pixmap.
uxa/glamor: Refine CloseScreen and InitScreen process.
uxa/glamor: Use a macro to specify module name.
uxa/dri: Refine the pageflip processing.
uxa/glamor/dri: Enable the pageflip support on glamor.
uxa/glamor/dri: Should fixup the drawable pixmap.
---
Makefile.am | 1
NEWS | 26
autogen.sh | 14
configure.ac | 45
m4/.gitignore | 5
src/Makefile.am | 18
src/common.h | 17
src/i965_video.c | 596 +-
src/intel.h | 101
src/intel_display.c | 32
src/intel_dri.c | 213
src/intel_driver.c | 64
src/intel_driver.h | 3
src/intel_glamor.c | 231
src/intel_glamor.h | 67
src/intel_list.h | 392 +
src/intel_memory.c | 86
src/intel_module.c | 34
src/intel_shadow.c | 24
src/intel_uxa.c | 164
src/intel_video.c | 2
src/legacy/i810/i810.h | 1
src/legacy/i810/i810_dga.c | 1
src/legacy/i810/i810_dri.c | 1
src/legacy/i810/i810_hwmc.c | 1
src/legacy/i810/i810_video.c | 1
src/render_program/Makefile.am | 78
src/render_program/exa_sf.g5a | 99
src/render_program/exa_sf.g5b | 7
src/render_program/exa_sf_mask.g5a | 99
src/render_program/exa_sf_mask.g5b | 7
src/render_program/exa_wm_ca.g5a | 38
src/render_program/exa_wm_ca.g5b | 4
src/render_program/exa_wm_ca_srcalpha.g5a | 37
src/render_program/exa_wm_ca_srcalpha.g5b | 4
src/render_program/exa_wm_mask_affine.g5a | 31
src/render_program/exa_wm_mask_affine.g5b | 4
src/render_program/exa_wm_mask_projective.g5a | 53
src/render_program/exa_wm_mask_projective.g5b | 16
src/render_program/exa_wm_mask_sample_a.g5a | 49
src/render_program/exa_wm_mask_sample_a.g5b | 3
src/render_program/exa_wm_mask_sample_argb.g5a | 49
src/render_program/exa_wm_mask_sample_argb.g5b | 3
src/render_program/exa_wm_noca.g5a | 38
src/render_program/exa_wm_noca.g5b | 4
src/render_program/exa_wm_src_affine.g5a | 31
src/render_program/exa_wm_src_affine.g5b | 4
src/render_program/exa_wm_src_projective.g5a | 49
src/render_program/exa_wm_src_projective.g5b | 16
src/render_program/exa_wm_src_sample_a.g5a | 48
src/render_program/exa_wm_src_sample_a.g5b | 3
src/render_program/exa_wm_src_sample_argb.g5a | 46
src/render_program/exa_wm_src_sample_argb.g5b | 2
src/render_program/exa_wm_src_sample_planar.g5a | 32
src/render_program/exa_wm_src_sample_planar.g5b | 5
src/render_program/exa_wm_write.g5a | 55
src/render_program/exa_wm_write.g5b | 6
src/render_program/exa_wm_xy.g5a | 52
src/render_program/exa_wm_xy.g5b | 4
src/render_program/exa_wm_yuv_rgb.g5a | 98
src/render_program/exa_wm_yuv_rgb.g5b | 12
src/sna/Makefile.am | 20
src/sna/blt.c | 302 +
src/sna/compiler.h | 8
src/sna/gen2_render.c | 955 ++-
src/sna/gen3_render.c | 1090 ++--
src/sna/gen4_render.c | 835 ++-
src/sna/gen5_render.c | 1102 ++--
src/sna/gen6_render.c | 1492 ++++-
src/sna/gen6_render.h | 19
src/sna/gen7_render.c | 1598 +++++-
src/sna/gen7_render.h | 280 -
src/sna/kgem.c | 2916 ++++++++---
src/sna/kgem.h | 232
src/sna/kgem_debug_gen3.c | 8
src/sna/kgem_debug_gen4.c | 27
src/sna/kgem_debug_gen5.c | 27
src/sna/kgem_debug_gen6.c | 50
src/sna/kgem_debug_gen7.c | 36
src/sna/sna.h | 217
src/sna/sna_accel.c | 6114 ++++++++++++++++++------
src/sna/sna_blt.c | 855 ++-
src/sna/sna_composite.c | 167
src/sna/sna_damage.c | 1008 ++-
src/sna/sna_damage.h | 178
src/sna/sna_display.c | 46
src/sna/sna_dri.c | 173
src/sna/sna_driver.c | 5
src/sna/sna_glyphs.c | 119
src/sna/sna_gradient.c | 20
src/sna/sna_io.c | 971 +++
src/sna/sna_reg.h | 1
src/sna/sna_render.c | 1189 +++-
src/sna/sna_render.h | 85
src/sna/sna_render_inline.h | 72
src/sna/sna_tiling.c | 399 +
src/sna/sna_trapezoids.c | 1036 +++-
src/sna/sna_video.c | 10
src/sna/sna_video_hwmc.c | 5
src/sna/sna_video_textured.c | 50
test/.gitignore | 1
test/Makefile.am | 1
test/render-copy-alphaless.c | 285 +
uxa/Makefile.am | 6
uxa/uxa-accel.c | 321 +
uxa/uxa-glamor.h | 65
uxa/uxa-glyphs.c | 23
uxa/uxa-priv.h | 15
uxa/uxa-render.c | 234
uxa/uxa-unaccel.c | 58
uxa/uxa.c | 53
uxa/uxa.h | 21
112 files changed, 21412 insertions(+), 6614 deletions(-)
---
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