xf86-video-intel: uxa/uxa-render.c

Chris Wilson ickle at kemper.freedesktop.org
Thu Feb 3 01:43:46 PST 2011


 uxa/uxa-render.c |    1 +
 1 file changed, 1 insertion(+)

New commits:
commit da990536eca09c6de74627541cd56ecfad925eda
Author: Chris Wilson <chris at chris-wilson.co.uk>
Date:   Thu Feb 3 09:41:48 2011 +0000

    uxa: Undo damage translation before appending
    
    The region is used to paint onto the backing pixmap (and thus
    translated) prior to being passed to the damage layer (wrt to the
    drawable). So the local translation needs to be undone first.
    
    Identified by Christopher James Halse Rogers.
    
    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=33650
    Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>

diff --git a/uxa/uxa-render.c b/uxa/uxa-render.c
index cf8b8ea..02bfa03 100644
--- a/uxa/uxa-render.c
+++ b/uxa/uxa-render.c
@@ -1090,6 +1090,7 @@ try_solid:
 	/* XXX xserver-1.8: CompositeRects is not tracked by Damage, so we must
 	 * manually append the damaged regions ourselves.
 	 */
+	pixman_region_translate(&region, -dst_x, -dst_y);
 	DamageRegionAppend(dst->pDrawable, &region);
 
 	pixman_region_fini(&region);


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