xserver: Branch 'xorg-server-1.5-apple'

Jeremy Huddleston jeremyhu at kemper.freedesktop.org
Sun Jul 26 02:35:35 PDT 2009


 hw/xquartz/GL/indirect.c      |  229 +-------------------------
 hw/xquartz/GL/visualConfigs.c |  364 +++++++++++++++++++++++-------------------
 hw/xquartz/GL/visualConfigs.h |    2 
 hw/xquartz/darwin.c           |   25 +-
 4 files changed, 222 insertions(+), 398 deletions(-)

New commits:
commit cf9675c41aa7b8d54b6b6b8e08e1690509bba990
Author: Jeremy Huddleston <jeremyhu at freedesktop.org>
Date:   Sun Jul 26 02:32:17 2009 -0700

    XQuartz: Overhaul setting up visuals
    
    The main change is cleanup of the visualConfigs and setting up alpha correctly there to match the visuals being added earlier (so the default visual has a corresponding GLX visual)
    (cherry picked from commit 7351db5c8746be30a4047469ee9b50bc19e62a89)

diff --git a/hw/xquartz/GL/indirect.c b/hw/xquartz/GL/indirect.c
index 10a5b2c..de8b946 100644
--- a/hw/xquartz/GL/indirect.c
+++ b/hw/xquartz/GL/indirect.c
@@ -61,7 +61,8 @@
 #include "x-hash.h"
 #include "x-list.h"
 
-#include "capabilities.h"
+//#include "capabilities.h"
+#include "visualConfigs.h"
 
 typedef unsigned long long GLuint64EXT;
 typedef long long GLint64EXT;
@@ -101,13 +102,6 @@ __GLXprovider __glXDRISWRastProvider = {
     NULL
 };
 
-__GLXprovider *
-GlxGetDRISWRastProvider (void)
-{
-    GLAQUA_DEBUG_MSG("GlxGetDRISWRastProvider\n");
-    return &__glXDRISWRastProvider;
-}
-
 typedef struct __GLXAquaScreen   __GLXAquaScreen;
 typedef struct __GLXAquaContext  __GLXAquaContext;
 typedef struct __GLXAquaDrawable __GLXAquaDrawable;
@@ -493,206 +487,6 @@ static void __glXAquaScreenDestroy(__GLXscreen *screen) {
     xfree(screen);
 }
 
-static __GLXconfig *CreateConfigs(int *numConfigsPtr, int screenNumber) {
-    __GLXconfig *c, *result;
-    struct glCapabilities cap;
-    struct glCapabilitiesConfig *conf = NULL;
-    int numConfigs = 0;
-    int i;
-
-    if(getGlCapabilities(&cap))
-	FatalError("error from getGlCapabilities() in %s\n", __func__);
-
-    assert(NULL != cap.configurations);
-
-    for(conf = cap.configurations; conf; conf = conf->next) {
-        if(conf->total_color_buffers <= 0)
-            continue;
-
-        numConfigs += (conf->stereo ? 2 : 1) 
-            * (conf->aux_buffers ? 2 : 1) 
-            * conf->buffers
-            * ((conf->total_stencil_bit_depths > 0) ? 
-	       conf->total_stencil_bit_depths : 1)
-            * conf->total_color_buffers
-            * ((conf->total_accum_buffers > 0) ? conf->total_accum_buffers : 1)
-            * conf->total_depth_buffer_depths
-            * (conf->multisample_buffers + 1);
-    }
-
-    *numConfigsPtr = numConfigs;
-    
-    c = xalloc(sizeof(*c) * numConfigs);
-    
-    if(NULL == c)
-	return NULL;
-
-    
-
-    result = c;
-    
-    memset(result, 0, sizeof(*c) * numConfigs);
-
-    i = 0;
-
-    for(conf = cap.configurations; conf; conf = conf->next) {
-	int stereo, aux, buffers, stencil, color, accum, depth, msample;
-	
-	for(stereo = 0; stereo < (conf->stereo ? 2 : 1); ++stereo) {
-	    for(aux = 0; aux < (conf->aux_buffers ? 2 : 1); ++aux) {
-		for(buffers = 0; buffers < conf->buffers; ++buffers) {
-		    for(stencil = 0; stencil < ((conf->total_stencil_bit_depths > 0) ? 
-						conf->total_stencil_bit_depths : 1); ++stencil) {
-			for(color = 0; color < conf->total_color_buffers; ++color) {
-			    for(accum = 0; accum < ((conf->total_accum_buffers > 0) ?
-						    conf->total_accum_buffers : 1); ++accum) {
-				for(depth = 0; depth < conf->total_depth_buffer_depths; ++depth) {
-				    for(msample = 0; msample < (conf->multisample_buffers + 1); ++msample) {
-					if((i + 1) < numConfigs) {
-					    c->next = c + 1;
-					} else {
-					    c->next = NULL;
-					}
-
-					c->doubleBufferMode = buffers ? GL_TRUE : GL_FALSE;
-					c->stereoMode = stereo ? GL_TRUE : GL_FALSE;
-					
-					c->redBits = conf->color_buffers[color].r;
-					c->greenBits = conf->color_buffers[color].g;
-					c->blueBits = conf->color_buffers[color].b;
-					c->alphaBits = 0;
-					
-					if(GLCAPS_COLOR_BUF_INVALID_VALUE != conf->color_buffers[color].a) {
-					    c->alphaBits = conf->color_buffers[color].a;
-					}
-
-					c->redMask = -1;
-					c->greenMask = -1;
-					c->blueMask = -1;
-					c->alphaMask = -1;
-					
-					c->rgbBits = c->redBits + c->greenBits + c->blueBits + c->alphaBits;
-					c->indexBits = 0;
-	    
-					c->accumRedBits = 0;
-					c->accumGreenBits = 0;
-					c->accumBlueBits = 0;
-					c->accumAlphaBits = 0;
-					
-					if(conf->total_accum_buffers > 0) {
-					    c->accumRedBits = conf->accum_buffers[accum].r;
-					    c->accumGreenBits = conf->accum_buffers[accum].g;
-					    c->accumBlueBits = conf->accum_buffers[accum].b;
-					    if(GLCAPS_COLOR_BUF_INVALID_VALUE != conf->accum_buffers[accum].a) {
-						c->accumAlphaBits = conf->accum_buffers[accum].a;
-					    }
-					}
-
-					c->depthBits = conf->depth_buffers[depth];
-					
-					c->stencilBits = 0;
-	    
-					if(conf->total_stencil_bit_depths > 0) {
-					    c->stencilBits = conf->stencil_bit_depths[stencil];
-					}
-
-
-					c->numAuxBuffers = aux ? conf->aux_buffers : 0;
-
-					c->level = 0;
-					/*TODO what should this be? */
-					c->pixmapMode = 0;
-					
-					c->visualID = -1;
-					c->visualType = GLX_TRUE_COLOR;
-
-					if(conf->accelerated) {
-					    c->visualRating = GLX_NONE;
-					} else {
-					    c->visualRating = GLX_SLOW_VISUAL_EXT;
-					}
-	
-					c->transparentPixel = GLX_NONE;
-					c->transparentRed = GLX_NONE;
-					c->transparentGreen = GLX_NONE;
-					c->transparentAlpha = GLX_NONE;
-					c->transparentIndex = GLX_NONE;
-	    
-					c->sampleBuffers = 0;
-					c->samples = 0;
-
-					if(msample > 0) {
-					    c->sampleBuffers = conf->multisample_buffers;
-					    c->samples = conf->multisample_samples;
-					}
-
-					/* 
-					 * The Apple libGL supports GLXPixmaps and 
-					 * GLXPbuffers in direct mode.
-					 */
-					/* SGIX_fbconfig / GLX 1.3 */
-					c->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT
-					    | GLX_PBUFFER_BIT;
-					c->renderType = GLX_RGBA_BIT;
-					c->xRenderable = GL_TRUE;
-					c->fbconfigID = -1;
-					
-					/* SGIX_pbuffer / GLX 1.3 */
-					
-					/* 
-					 * The CGL layer provides a way of retrieving
-					 * the maximum pbuffer width/height, but only
-					 * if we create a context and call glGetIntegerv.
-					 * 
-					 * The following values are from a test program
-					 * that does so.
-					 */
-					c->maxPbufferWidth = 8192;
-					c->maxPbufferHeight = 8192;
-					c->maxPbufferPixels = /*Do we need this?*/ 0;
-					/* 
-					 * There is no introspection for this sort of thing
-					 * with CGL.  What should we do realistically?
-					 */
-					c->optimalPbufferWidth = 0;
-					c->optimalPbufferHeight = 0;
-					
-					c->visualSelectGroup = 0;
-					
-					c->swapMethod = GLX_SWAP_UNDEFINED_OML;
-	
-					c->screen = screenNumber;
-	    
-					/* EXT_texture_from_pixmap */
-					c->bindToTextureRgb = 0;
-					c->bindToTextureRgba = 0;
-					c->bindToMipmapTexture = 0;
-					c->bindToTextureTargets = 0;
-					c->yInverted = 0;
-
-					if(c->next)
-					    c = c->next;
-					
-					++i;
-				    }
-				}
-			    }
-			}
-		    }
-		}
-	    }	
-	}
-    }
-
-    if(i != numConfigs)
-	FatalError("The number of __GLXconfig generated does not match the initial calculation!\n");
-    
-
-    freeGlCapabilities(&cap);
-
-    return result;
-}
-
 /* This is called by __glXInitScreens(). */
 static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen) {
     __GLXAquaScreen *screen;
@@ -715,13 +509,7 @@ static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen) {
     screen->base.swapBarrierFuncs = NULL;
     screen->base.pScreen       = pScreen;
     
-    screen->base.fbconfigs = CreateConfigs(&screen->base.numFBConfigs, 
-					   pScreen->myNum);
-    
-    /* This is set by __glXScreenInit: */
-    screen->base.visuals = NULL;
-    /* This is to be initialized prior to the call to __glXScreenInit: */
-    screen->base.numVisuals = 0;
+    screen->base.fbconfigs = __glXAquaCreateVisualConfigs(&screen->base.numFBConfigs, pScreen->myNum);
 
     __glXScreenInit(&screen->base, pScreen);
 
@@ -737,11 +525,12 @@ static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen) {
     return &screen->base;
 }
 
+#if 0 // unused
 static void __glXAquaDrawableCopySubBuffer (__GLXdrawable *drawable,
 					    int x, int y, int w, int h) {
     /*TODO finish me*/
 }
-
+#endif
 
 static void __glXAquaDrawableDestroy(__GLXdrawable *base) {
     /* gstaplin: base is the head of the structure, so it's at the same 
@@ -1178,9 +967,9 @@ static void setup_dispatch_table(void) {
      * <rdar://problem/6953344> gl.h contains incorrect prototypes for glTexImage[123]D
      */
     
-    SET_TexImage1D(disp, glTexImage1D);
-    SET_TexImage2D(disp, glTexImage2D);
-    SET_TexImage3D(disp, glTexImage3D);
+    SET_TexImage1D(disp, (void *)glTexImage1D);
+    SET_TexImage2D(disp, (void *)glTexImage2D);
+    SET_TexImage3D(disp, (void *)glTexImage3D);
     SET_TexParameterf(disp, glTexParameterf);
     SET_TexParameterfv(disp, glTexParameterfv);
     SET_TexParameteri(disp, glTexParameteri);
@@ -1565,7 +1354,7 @@ static void setup_dispatch_table(void) {
      *
      * void ( * MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
      */
-    SET_MultiDrawArraysEXT(disp, glMultiDrawArraysEXT);
+    SET_MultiDrawArraysEXT(disp, (void *)glMultiDrawArraysEXT);
     SET_MultiDrawElementsEXT(disp, glMultiDrawElementsEXT);
 #endif
 
diff --git a/hw/xquartz/GL/visualConfigs.c b/hw/xquartz/GL/visualConfigs.c
index 81f88fb..64c8291 100644
--- a/hw/xquartz/GL/visualConfigs.c
+++ b/hw/xquartz/GL/visualConfigs.c
@@ -57,53 +57,51 @@
 #include "visualConfigs.h"
 
 /* Based originally on code from indirect.c which was based on code from i830_dri.c. */
-void setVisualConfigs(void) {
+__GLXconfig *__glXAquaCreateVisualConfigs(int *numConfigsPtr, int screenNumber) {
     int numConfigs = 0;
-    __GLXvisualConfig *visualConfigs = NULL;
-    void **visualPrivates = NULL;
+    __GLXconfig *visualConfigs, *c;
     struct glCapabilities caps;
     struct glCapabilitiesConfig *conf = NULL;
     int stereo, depth, aux, buffers, stencil, accum, color, msample;
-    int i = 0; 
     
     if(getGlCapabilities(&caps)) {
-	ErrorF("error from getGlCapabilities()!\n");
-	return;
+        ErrorF("error from getGlCapabilities()!\n");
+        return NULL;
     }
     
     /*
-      conf->stereo is 0 or 1, but we need at least 1 iteration of the loop, 
-      so we treat a true conf->stereo as 2.
-
-      The depth size is 0 or 24.  Thus we do 2 iterations for that.
-
-      conf->aux_buffers (when available/non-zero) result in 2 iterations instead of 1.
-
-      conf->buffers indicates whether we have single or double buffering.
+     conf->stereo is 0 or 1, but we need at least 1 iteration of the loop, 
+     so we treat a true conf->stereo as 2.
+     
+     The depth size is 0 or 24.  Thus we do 2 iterations for that.
+     
+     conf->aux_buffers (when available/non-zero) result in 2 iterations instead of 1.
+     
+     conf->buffers indicates whether we have single or double buffering.
+     
+     conf->total_stencil_bit_depths
+     
+     conf->total_color_buffers indicates the RGB/RGBA color depths.
+     
+     conf->total_accum_buffers iterations for accum (with at least 1 if equal to 0) 
+     
+     conf->total_depth_buffer_depths 
+     
+     conf->multisample_buffers iterations (with at least 1 if equal to 0).  We add 1
+     for the 0 multisampling config.
      
-      conf->total_stencil_bit_depths
-       
-      conf->total_color_buffers indicates the RGB/RGBA color depths.
-      
-      conf->total_accum_buffers iterations for accum (with at least 1 if equal to 0) 
-	
-      conf->total_depth_buffer_depths 
-
-      conf->multisample_buffers iterations (with at least 1 if equal to 0).  We add 1
-      for the 0 multisampling config.
-      
      */
-
+    
     assert(NULL != caps.configurations);
     conf = caps.configurations;
-  
+    
     numConfigs = 0;
-
+    
     for(conf = caps.configurations; conf; conf = conf->next) {
-	if(conf->total_color_buffers <= 0)
-	    continue;
-
-	numConfigs += (conf->stereo ? 2 : 1) 
+        if(conf->total_color_buffers <= 0)
+            continue;
+        
+        numConfigs += (conf->stereo ? 2 : 1) 
 	    * (conf->aux_buffers ? 2 : 1) 
 	    * conf->buffers
 	    * ((conf->total_stencil_bit_depths > 0) ? conf->total_stencil_bit_depths : 1)
@@ -112,144 +110,186 @@ void setVisualConfigs(void) {
 	    * conf->total_depth_buffer_depths
 	    * (conf->multisample_buffers + 1);
     }
-
+    
+    if(numConfigsPtr)
+        *numConfigsPtr = numConfigs; 
+    
     visualConfigs = xcalloc(sizeof(*visualConfigs), numConfigs);
-
-    if(NULL == visualConfigs) {
-	ErrorF("xcalloc failure when allocating visualConfigs\n");
-	freeGlCapabilities(&caps);
-	return;
-    }
     
-    visualPrivates = xcalloc(sizeof(void *), numConfigs);
-
-    if(NULL == visualPrivates) {
-	ErrorF("xcalloc failure when allocating visualPrivates");
-	freeGlCapabilities(&caps);
-	xfree(visualConfigs);
-	return;
+    if(NULL == visualConfigs) {
+        ErrorF("xcalloc failure when allocating visualConfigs\n");
+        freeGlCapabilities(&caps);
+        return NULL;
     }
     
-    i = 0; /* current buffer */
+    c = visualConfigs; /* current buffer */
     for(conf = caps.configurations; conf; conf = conf->next) {
-	for(stereo = 0; stereo < (conf->stereo ? 2 : 1); ++stereo) {
-	    for(aux = 0; aux < (conf->aux_buffers ? 2 : 1); ++aux) {
-		for(buffers = 0; buffers < conf->buffers; ++buffers) {
-		    for(stencil = 0; stencil < ((conf->total_stencil_bit_depths > 0) ? 
-						conf->total_stencil_bit_depths : 1); ++stencil) {
-			for(color = 0; color < conf->total_color_buffers; ++color) {
-			    for(accum = 0; accum < ((conf->total_accum_buffers > 0) ?
-						    conf->total_accum_buffers : 1); ++accum) {
-				for(depth = 0; depth < conf->total_depth_buffer_depths; ++depth) {
-				    for(msample = 0; msample < (conf->multisample_buffers + 1); ++msample) {
-					visualConfigs[i].vid = (VisualID)(-1);
-					visualConfigs[i].class = TrueColor;
-					
-					visualConfigs[i].rgba = true;
-					visualConfigs[i].redSize = conf->color_buffers[color].r;
-					visualConfigs[i].greenSize = conf->color_buffers[color].g;
-					visualConfigs[i].blueSize = conf->color_buffers[color].b;
-
-					if(GLCAPS_COLOR_BUF_INVALID_VALUE == conf->color_buffers[color].a) {
-					    /* This visual has no alpha. */
-					    visualConfigs[i].alphaSize = 0;
-					} else {
-					    visualConfigs[i].alphaSize = conf->color_buffers[color].a;
-					}
-	
-					/* 
-					 * If the .a/alpha value is unset, then don't add it to the
-					 * bufferSize specification.  The INVALID_VALUE indicates that it
-					 * was unset.
-					 * 
-					 * This prevents odd bufferSizes, such as 14.
-					 */
-					if(GLCAPS_COLOR_BUF_INVALID_VALUE == conf->color_buffers[color].a) {
-					    visualConfigs[i].bufferSize = conf->color_buffers[color].r +
-						conf->color_buffers[color].g + conf->color_buffers[color].b;
-					} else {
-					    visualConfigs[i].bufferSize = conf->color_buffers[color].r +
-						conf->color_buffers[color].g + conf->color_buffers[color].b +
-						conf->color_buffers[color].a;
-					}
-
-					/*
-					 * I'm uncertain about these masks.
-					 * I don't think we actually care what the values are in our
-					 * libGL, so it doesn't seem to make a difference.
-					 */
-					visualConfigs[i].redMask = -1;
-					visualConfigs[i].greenMask = -1;
-					visualConfigs[i].blueMask = -1;
-					visualConfigs[i].alphaMask = -1;
-					
-					if(conf->total_accum_buffers > 0) {
-					    visualConfigs[i].accumRedSize = conf->accum_buffers[accum].r;
-					    visualConfigs[i].accumGreenSize = conf->accum_buffers[accum].g;
-					    visualConfigs[i].accumBlueSize = conf->accum_buffers[accum].b;
-					    if(GLCAPS_COLOR_BUF_INVALID_VALUE != conf->accum_buffers[accum].a) {
-						visualConfigs[i].accumAlphaSize = conf->accum_buffers[accum].a;
-					    } else {
-						visualConfigs[i].accumAlphaSize = 0;
-					    }
-					} else {
-					    visualConfigs[i].accumRedSize = 0;
-					    visualConfigs[i].accumGreenSize = 0;
-					    visualConfigs[i].accumBlueSize = 0;
-					    visualConfigs[i].accumAlphaSize = 0;
-					}
-					
-					visualConfigs[i].doubleBuffer = buffers ? TRUE : FALSE;
-					visualConfigs[i].stereo = stereo ? TRUE : FALSE;
-
-  					visualConfigs[i].depthSize = conf->depth_buffers[depth];
-				
-					if(conf->total_stencil_bit_depths > 0) {
-					    visualConfigs[i].stencilSize = conf->stencil_bit_depths[stencil];
-					} else {
-					    visualConfigs[i].stencilSize = 0;
-					}
-					visualConfigs[i].auxBuffers = aux ? conf->aux_buffers : 0;
-					visualConfigs[i].level = 0;
-				
-					if(conf->accelerated) {
-					    visualConfigs[i].visualRating = GLX_NONE;
-					} else {
-					    visualConfigs[i].visualRating = GLX_SLOW_VISUAL_EXT;
-					}
-					
-					visualConfigs[i].transparentPixel = GLX_NONE;
-					visualConfigs[i].transparentRed = GLX_NONE;
-					visualConfigs[i].transparentGreen = GLX_NONE;
-					visualConfigs[i].transparentBlue = GLX_NONE;
-					visualConfigs[i].transparentAlpha = GLX_NONE;
-					visualConfigs[i].transparentIndex = GLX_NONE;
-					
-					if(msample > 0) {
-					    visualConfigs[i].multiSampleSize = conf->multisample_samples;
-					    visualConfigs[i].nMultiSampleBuffers = conf->multisample_buffers;
-					} else {
-					    visualConfigs[i].multiSampleSize = 0;
-					    visualConfigs[i].nMultiSampleBuffers = 0;
-					}
+        for(stereo = 0; stereo < (conf->stereo ? 2 : 1); ++stereo) {
+            for(aux = 0; aux < (conf->aux_buffers ? 2 : 1); ++aux) {
+                for(buffers = 0; buffers < conf->buffers; ++buffers) {
+                    for(stencil = 0; stencil < ((conf->total_stencil_bit_depths > 0) ? 
+                                                conf->total_stencil_bit_depths : 1); ++stencil) {
+                        for(color = 0; color < conf->total_color_buffers; ++color) {
+                            for(accum = 0; accum < ((conf->total_accum_buffers > 0) ?
+                                                    conf->total_accum_buffers : 1); ++accum) {
+                                for(depth = 0; depth < conf->total_depth_buffer_depths; ++depth) {
+                                    for(msample = 0; msample < (conf->multisample_buffers + 1); ++msample) {
+                                        
+                                        // Global
+                                        c->visualID = -1;
+                                        c->visualType = GLX_TRUE_COLOR;
+                                        c->next = c + 1;
+
+                                        c->screen = screenNumber;
+
+                                        c->level = 0;
+                                        c->indexBits = 0;
+                                        c->pixmapMode = 0; // TODO: What should this be?
+                                        
+                                        if(conf->accelerated) {
+                                            c->visualRating = GLX_NONE;
+                                        } else {
+                                            c->visualRating = GLX_SLOW_VISUAL_EXT;
+                                        }
+                                        
+                                        c->transparentPixel = GLX_NONE;
+                                        c->transparentRed = GLX_NONE;
+                                        c->transparentGreen = GLX_NONE;
+                                        c->transparentBlue = GLX_NONE;
+                                        c->transparentAlpha = GLX_NONE;
+                                        c->transparentIndex = GLX_NONE;
+                                        
+                                        c->visualSelectGroup = 0;
+                                        
+                                        c->swapMethod = GLX_SWAP_UNDEFINED_OML;
+                                        
+                                        // Stereo
+                                        c->stereoMode = stereo ? TRUE : FALSE;
+
+                                        // Aux buffers
+                                        c->numAuxBuffers = aux ? conf->aux_buffers : 0;
+                                        
+                                        // Double Buffered
+                                        c->doubleBufferMode = buffers ? TRUE : FALSE;
+
+                                        // Stencil Buffer
+                                        if(conf->total_stencil_bit_depths > 0) {
+                                            c->stencilBits = conf->stencil_bit_depths[stencil];
+                                        } else {
+                                            c->stencilBits = 0;
+                                        }
+                                        
+                                        // Color
+                                        c->redBits = conf->color_buffers[color].r;
+                                        c->greenBits = conf->color_buffers[color].g;
+                                        c->blueBits = conf->color_buffers[color].b;
+                                        
+                                        if(GLCAPS_COLOR_BUF_INVALID_VALUE != conf->color_buffers[color].a) {
+                                            c->alphaBits = conf->color_buffers[color].a;
+                                        } else {
+                                            c->alphaBits = 0;
+                                        }
+
+                                        c->rgbBits = c->redBits + c->blueBits +
+                                                                   c->blueBits + c->alphaBits;
+
+                                        /*
+                                         * I'm uncertain about these masks.
+                                         * I don't think we actually care what the values are in our
+                                         * libGL, so it doesn't seem to make a difference.
+                                         *
+                                         * These need to match dfb in xprScreen.c or we'll have a default
+                                         * visual without a corresponding GLX visual.  This causes
+                                         * http://xquartz.macosforge.org/trac/ticket/287
+                                         */
+                                        c->redMask = 0xff0000;
+                                        c->greenMask = 0x00ff00;
+                                        c->blueMask = 0x0000ff;
+                                        c->alphaMask = 0;
+
+                                        // Accumulation Buffers
+                                        if(conf->total_accum_buffers > 0) {
+                                            c->accumRedBits = conf->accum_buffers[accum].r;
+                                            c->accumGreenBits = conf->accum_buffers[accum].g;
+                                            c->accumBlueBits = conf->accum_buffers[accum].b;
+                                            if(GLCAPS_COLOR_BUF_INVALID_VALUE != conf->accum_buffers[accum].a) {
+                                                c->accumAlphaBits = conf->accum_buffers[accum].a;
+                                            } else {
+                                                c->accumAlphaBits = 0;
+                                            }
+                                        } else {
+                                            c->accumRedBits = 0;
+                                            c->accumGreenBits = 0;
+                                            c->accumBlueBits = 0;
+                                            c->accumAlphaBits = 0;
+                                        } 
+
+                                        // Depth
+                                        c->depthBits = conf->depth_buffers[depth];
+                                        
+                                        // MultiSample
+                                        if(msample > 0) {
+                                            c->samples = conf->multisample_samples;
+                                            c->sampleBuffers = conf->multisample_buffers;
+                                        } else {
+                                            c->samples = 0;
+                                            c->sampleBuffers = 0;
+                                        }
 										
-					++i;
-				    }
-				}
-			    }
-			}
-		    }
-		}
-	    }
-	}
+                                        /* 
+                                         * The Apple libGL supports GLXPixmaps and 
+                                         * GLXPbuffers in direct mode.
+                                         */
+                                        /* SGIX_fbconfig / GLX 1.3 */
+                                        c->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT;
+                                        c->renderType = GLX_RGBA_BIT;
+                                        c->xRenderable = GL_TRUE;
+                                        c->fbconfigID = -1;
+                                        
+                                        /* SGIX_pbuffer / GLX 1.3 */
+                                        
+                                        /* 
+                                         * The CGL layer provides a way of retrieving
+                                         * the maximum pbuffer width/height, but only
+                                         * if we create a context and call glGetIntegerv.
+                                         * 
+                                         * The following values are from a test program
+                                         * that does so.
+                                         */
+                                        c->maxPbufferWidth = 8192;
+                                        c->maxPbufferHeight = 8192;
+                                        c->maxPbufferPixels = /*Do we need this?*/ 0;
+                                        /* 
+                                         * There is no introspection for this sort of thing
+                                         * with CGL.  What should we do realistically?
+                                         */
+                                        c->optimalPbufferWidth = 0;
+                                        c->optimalPbufferHeight = 0;
+                                        
+                                        /* EXT_texture_from_pixmap */
+                                        c->bindToTextureRgb = 0;
+                                        c->bindToTextureRgba = 0;
+                                        c->bindToMipmapTexture = 0;
+                                        c->bindToTextureTargets = 0;
+                                        c->yInverted = 0;
+                                        
+                                        c = c->next;
+                                    }
+                                }
+                            }
+                        }
+                    }
+                }
+            }
+        }
     }
 
-    if (i != numConfigs) {
-	ErrorF("numConfigs calculation error in setVisualConfigs!  numConfigs is %d  i is %d\n", numConfigs, i);
-	abort();
-    }
+    (c-1)->next = NULL;
 
+    if (c - visualConfigs != numConfigs) {
+        FatalError("numConfigs calculation error in setVisualConfigs!  numConfigs is %d  i is %d\n", numConfigs, c - visualConfigs);
+    }
+    
     freeGlCapabilities(&caps);
-
-    GlxSetVisualConfigs(numConfigs, visualConfigs, visualPrivates);
+    return visualConfigs;
 }
diff --git a/hw/xquartz/GL/visualConfigs.h b/hw/xquartz/GL/visualConfigs.h
index b9e6ae7..2e1a1b3 100644
--- a/hw/xquartz/GL/visualConfigs.h
+++ b/hw/xquartz/GL/visualConfigs.h
@@ -23,6 +23,6 @@
 #ifndef VISUAL_CONFIGS_H
 #define VISUAL_CONFIGS_H
 
-void setVisualConfigs(void);
+__GLXconfig *__glXAquaCreateVisualConfigs(int *numConfigsPtr, int screenNumber);
 
 #endif
diff --git a/hw/xquartz/darwin.c b/hw/xquartz/darwin.c
index ff05b2c..5a56634 100644
--- a/hw/xquartz/darwin.c
+++ b/hw/xquartz/darwin.c
@@ -77,9 +77,6 @@
 #include "quartz.h"
 //#include "darwinClut8.h"
 
-#include "GL/visualConfigs.h"
-
-
 #ifdef ENABLE_DEBUG_LOG
 FILE *debug_log_fp = NULL;
 #endif
@@ -184,18 +181,23 @@ static Bool DarwinSaveScreen(ScreenPtr pScreen, int on)
 }
 
 /*
- * DarwinAddScreen
+ * DarwinScreenInit
  *  This is a callback from dix during AddScreen() from InitOutput().
  *  Initialize the screen and communicate information about it back to dix.
  */
-static Bool DarwinAddScreen(int index, ScreenPtr pScreen, int argc, char **argv) {
+static Bool DarwinScreenInit(int index, ScreenPtr pScreen, int argc, char **argv) {
     int         dpi;
     static int  foundIndex = 0;
     Bool        ret;
     DarwinFramebufferPtr dfb;
 
     // reset index of found screens for each server generation
-    if (index == 0) foundIndex = 0;
+    if (index == 0) {
+        foundIndex = 0;
+
+        // reset the visual list
+        miClearVisualTypes();
+    }
 
     // allocate space for private per screen storage
     dfb = xalloc(sizeof(DarwinFramebufferRec));
@@ -209,9 +211,6 @@ static Bool DarwinAddScreen(int index, ScreenPtr pScreen, int argc, char **argv)
     if (! ret)
         return FALSE;
 
-    // reset the visual list
-    miClearVisualTypes();
-
     // setup a single visual appropriate for our pixel type
     if(!miSetVisualTypesAndMasks(dfb->depth, dfb->visuals, dfb->bitsPerRGB,
                                  dfb->preferredCVC, dfb->redMask,
@@ -580,7 +579,7 @@ DarwinAdjustScreenOrigins(ScreenInfo *pScreenInfo)
  *  The display mode dependent code gets called three times. The mode
  *  specific InitOutput routines are expected to discover the number
  *  of potentially useful screens and cache routes to them internally.
- *  Inside DarwinAddScreen are two other mode specific calls.
+ *  Inside DarwinScreenInit are two other mode specific calls.
  *  A mode specific AddScreen routine is called for each screen to
  *  actually initialize the screen with the ScreenPtr structure.
  *  After other screen setup has been done, a mode specific
@@ -600,16 +599,12 @@ void InitOutput( ScreenInfo *pScreenInfo, int argc, char **argv )
     for (i = 0; i < NUMFORMATS; i++)
         pScreenInfo->formats[i] = formats[i];
 
-#ifdef GLXEXT
-    setVisualConfigs();    
-#endif
-
     // Discover screens and do mode specific initialization
     QuartzInitOutput(argc, argv);
 
     // Add screens
     for (i = 0; i < darwinScreensFound; i++) {
-        AddScreen( DarwinAddScreen, argc, argv );
+        AddScreen(DarwinScreenInit, argc, argv);
     }
 
     DarwinAdjustScreenOrigins(pScreenInfo);


More information about the xorg-commit mailing list