xserver: Branch 'xorg-server-1.5-apple'

Jeremy Huddleston jeremyhu at kemper.freedesktop.org
Fri Nov 14 15:13:42 PST 2008


 hw/xquartz/GL/glcontextmodes.c |  550 +++++++++++++++++++++++++++++++++++++++++
 hw/xquartz/GL/glcontextmodes.h |   54 ++++
 2 files changed, 604 insertions(+)

New commits:
commit 763195d338345e3637d112279bdbe002b6e7791a
Author: Jeremy Huddleston <jeremyhu at freedesktop.org>
Date:   Fri Nov 14 15:13:22 2008 -0800

    XQuartz: Actually add glcontextmodes.[hc]

diff --git a/hw/xquartz/GL/glcontextmodes.c b/hw/xquartz/GL/glcontextmodes.c
new file mode 100644
index 0000000..326c8b2
--- /dev/null
+++ b/hw/xquartz/GL/glcontextmodes.c
@@ -0,0 +1,550 @@
+/*
+ * (C) Copyright IBM Corporation 2003
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
+ * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file glcontextmodes.c
+ * Utility routines for working with \c __GLcontextModes structures.  At
+ * some point most or all of these functions will be moved to the Mesa
+ * code base.
+ *
+ * \author Ian Romanick <idr at us.ibm.com>
+ */
+
+#if defined(IN_MINI_GLX)
+#include <GL/gl.h>
+#else
+#if defined(HAVE_DIX_CONFIG_H)
+# include <dix-config.h>
+#endif
+#include <X11/X.h>
+#include <GL/glx.h>
+#include "GL/glxint.h"
+#endif
+
+/* Memory macros */
+#if defined(IN_MINI_GLX)
+# include <stdlib.h>
+# include <string.h>
+# define _mesa_malloc(b) malloc(b)
+# define _mesa_free(m) free(m)
+# define _mesa_memset  memset
+#else
+# ifdef XFree86Server
+# include <os.h>
+# include <string.h>
+#  define _mesa_malloc(b) xalloc(b)
+#  define _mesa_free(m)   xfree(m)
+#  define _mesa_memset   memset
+# else
+#  include <X11/Xlibint.h>
+#  define _mesa_memset memset
+#  define _mesa_malloc(b) Xmalloc(b)
+#  define _mesa_free(m) Xfree(m)
+# endif /* XFree86Server */
+#endif /* !defined(IN_MINI_GLX) */
+
+#include "glcontextmodes.h"
+
+#if !defined(IN_MINI_GLX)
+#define NUM_VISUAL_TYPES   6
+
+/**
+ * Convert an X visual type to a GLX visual type.
+ * 
+ * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
+ *        to be converted.
+ * \return If \c visualType is a valid X visual type, a GLX visual type will
+ *         be returned.  Otherwise \c GLX_NONE will be returned.
+ */
+GLint
+_gl_convert_from_x_visual_type( int visualType )
+{
+    static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
+	GLX_STATIC_GRAY,  GLX_GRAY_SCALE,
+	GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
+	GLX_TRUE_COLOR,   GLX_DIRECT_COLOR
+    };
+
+    return ( (unsigned) visualType < NUM_VISUAL_TYPES )
+	? glx_visual_types[ visualType ] : GLX_NONE;
+}
+
+
+/**
+ * Convert a GLX visual type to an X visual type.
+ * 
+ * \param visualType GLX visual type (i.e., \c GLX_TRUE_COLOR, 
+ *                   \c GLX_STATIC_GRAY, etc.) to be converted.
+ * \return If \c visualType is a valid GLX visual type, an X visual type will
+ *         be returned.  Otherwise -1 will be returned.
+ */
+GLint
+_gl_convert_to_x_visual_type( int visualType )
+{
+    static const int x_visual_types[ NUM_VISUAL_TYPES ] = {
+	TrueColor,   DirectColor,
+	PseudoColor, StaticColor,
+	GrayScale,   StaticGray
+    };
+
+    return ( (unsigned) (visualType - GLX_TRUE_COLOR) < NUM_VISUAL_TYPES )
+	? x_visual_types[ visualType - GLX_TRUE_COLOR ] : -1;
+}
+
+
+/**
+ * Copy a GLX visual config structure to a GL context mode structure.  All
+ * of the fields in \c config are copied to \c mode.  Additional fields in
+ * \c mode that can be derrived from the fields of \c config (i.e.,
+ * \c haveDepthBuffer) are also filled in.  The remaining fields in \c mode
+ * that cannot be derived are set to default values.
+ * 
+ * \param mode   Destination GL context mode.
+ * \param config Source GLX visual config.
+ * 
+ * \note
+ * The \c fbconfigID and \c visualID fields of the \c __GLcontextModes
+ * structure will be set to the \c vid of the \c __GLXvisualConfig structure.
+ */
+void
+_gl_copy_visual_to_context_mode( __GLcontextModes * mode,
+				 const __GLXvisualConfig * config )
+{
+    __GLcontextModes * const next = mode->next;
+
+    (void) _mesa_memset( mode, 0, sizeof( __GLcontextModes ) );
+    mode->next = next;
+
+    mode->visualID = config->vid;
+    mode->visualType = _gl_convert_from_x_visual_type( config->class );
+    mode->xRenderable = GL_TRUE;
+    mode->fbconfigID = config->vid;
+    mode->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT;
+
+    mode->rgbMode = (config->rgba != 0);
+    mode->renderType = (mode->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
+
+    mode->colorIndexMode = !(mode->rgbMode);
+    mode->doubleBufferMode = (config->doubleBuffer != 0);
+    mode->stereoMode = (config->stereo != 0);
+
+    mode->haveAccumBuffer = ((config->accumRedSize +
+			      config->accumGreenSize +
+			      config->accumBlueSize +
+			      config->accumAlphaSize) > 0);
+    mode->haveDepthBuffer = (config->depthSize > 0);
+    mode->haveStencilBuffer = (config->stencilSize > 0);
+
+    mode->redBits = config->redSize;
+    mode->greenBits = config->greenSize;
+    mode->blueBits = config->blueSize;
+    mode->alphaBits = config->alphaSize;
+    mode->redMask = config->redMask;
+    mode->greenMask = config->greenMask;
+    mode->blueMask = config->blueMask;
+    mode->alphaMask = config->alphaMask;
+    mode->rgbBits = mode->rgbMode ? config->bufferSize : 0;
+    mode->indexBits = mode->colorIndexMode ? config->bufferSize : 0;
+
+    mode->accumRedBits = config->accumRedSize;
+    mode->accumGreenBits = config->accumGreenSize;
+    mode->accumBlueBits = config->accumBlueSize;
+    mode->accumAlphaBits = config->accumAlphaSize;
+    mode->depthBits = config->depthSize;
+    mode->stencilBits = config->stencilSize;
+
+    mode->numAuxBuffers = config->auxBuffers;
+    mode->level = config->level;
+
+    mode->visualRating = config->visualRating;
+    mode->transparentPixel = config->transparentPixel;
+    mode->transparentRed   = config->transparentRed;
+    mode->transparentGreen = config->transparentGreen;
+    mode->transparentBlue  = config->transparentBlue;
+    mode->transparentAlpha = config->transparentAlpha;
+    mode->transparentIndex = config->transparentIndex;
+    mode->samples = config->multiSampleSize;
+    mode->sampleBuffers = config->nMultiSampleBuffers;
+    /* mode->visualSelectGroup = config->visualSelectGroup; ? */
+
+    mode->swapMethod = GLX_SWAP_UNDEFINED_OML;
+
+    mode->bindToTextureRgb = (mode->rgbMode) ? GL_TRUE : GL_FALSE;
+    mode->bindToTextureRgba = (mode->rgbMode && mode->alphaBits) ?
+	GL_TRUE : GL_FALSE;
+    mode->bindToMipmapTexture = mode->rgbMode ? GL_TRUE : GL_FALSE;
+    mode->bindToTextureTargets = mode->rgbMode ?
+	GLX_TEXTURE_1D_BIT_EXT | GLX_TEXTURE_2D_BIT_EXT |
+	GLX_TEXTURE_RECTANGLE_BIT_EXT : 0;
+    mode->yInverted = GL_FALSE;
+}
+
+
+/**
+ * Get data from a GL context mode.
+ * 
+ * \param mode         GL context mode whose data is to be returned.
+ * \param attribute    Attribute of \c mode that is to be returned.
+ * \param value_return Location to store the data member of \c mode.
+ * \return  If \c attribute is a valid attribute of \c mode, zero is
+ *          returned.  Otherwise \c GLX_BAD_ATTRIBUTE is returned.
+ */
+int
+_gl_get_context_mode_data(const __GLcontextModes *mode, int attribute,
+			  int *value_return)
+{
+    switch (attribute) {
+      case GLX_USE_GL:
+	*value_return = GL_TRUE;
+	return 0;
+      case GLX_BUFFER_SIZE:
+	*value_return = mode->rgbBits;
+	return 0;
+      case GLX_RGBA:
+	*value_return = mode->rgbMode;
+	return 0;
+      case GLX_RED_SIZE:
+	*value_return = mode->redBits;
+	return 0;
+      case GLX_GREEN_SIZE:
+	*value_return = mode->greenBits;
+	return 0;
+      case GLX_BLUE_SIZE:
+	*value_return = mode->blueBits;
+	return 0;
+      case GLX_ALPHA_SIZE:
+	*value_return = mode->alphaBits;
+	return 0;
+      case GLX_DOUBLEBUFFER:
+	*value_return = mode->doubleBufferMode;
+	return 0;
+      case GLX_STEREO:
+	*value_return = mode->stereoMode;
+	return 0;
+      case GLX_AUX_BUFFERS:
+	*value_return = mode->numAuxBuffers;
+	return 0;
+      case GLX_DEPTH_SIZE:
+	*value_return = mode->depthBits;
+	return 0;
+      case GLX_STENCIL_SIZE:
+	*value_return = mode->stencilBits;
+	return 0;
+      case GLX_ACCUM_RED_SIZE:
+	*value_return = mode->accumRedBits;
+	return 0;
+      case GLX_ACCUM_GREEN_SIZE:
+	*value_return = mode->accumGreenBits;
+	return 0;
+      case GLX_ACCUM_BLUE_SIZE:
+	*value_return = mode->accumBlueBits;
+	return 0;
+      case GLX_ACCUM_ALPHA_SIZE:
+	*value_return = mode->accumAlphaBits;
+	return 0;
+      case GLX_LEVEL:
+	*value_return = mode->level;
+	return 0;
+      case GLX_TRANSPARENT_TYPE_EXT:
+	*value_return = mode->transparentPixel;
+	return 0;
+      case GLX_TRANSPARENT_RED_VALUE:
+	*value_return = mode->transparentRed;
+	return 0;
+      case GLX_TRANSPARENT_GREEN_VALUE:
+	*value_return = mode->transparentGreen;
+	return 0;
+      case GLX_TRANSPARENT_BLUE_VALUE:
+	*value_return = mode->transparentBlue;
+	return 0;
+      case GLX_TRANSPARENT_ALPHA_VALUE:
+	*value_return = mode->transparentAlpha;
+	return 0;
+      case GLX_TRANSPARENT_INDEX_VALUE:
+	*value_return = mode->transparentIndex;
+	return 0;
+      case GLX_X_VISUAL_TYPE:
+	*value_return = mode->visualType;
+	return 0;
+      case GLX_CONFIG_CAVEAT:
+	*value_return = mode->visualRating;
+	return 0;
+      case GLX_VISUAL_ID:
+	*value_return = mode->visualID;
+	return 0;
+      case GLX_DRAWABLE_TYPE:
+	*value_return = mode->drawableType;
+	return 0;
+      case GLX_RENDER_TYPE:
+	*value_return = mode->renderType;
+	return 0;
+      case GLX_X_RENDERABLE:
+	*value_return = mode->xRenderable;
+	return 0;
+      case GLX_FBCONFIG_ID:
+	*value_return = mode->fbconfigID;
+	return 0;
+      case GLX_MAX_PBUFFER_WIDTH:
+	*value_return = mode->maxPbufferWidth;
+	return 0;
+      case GLX_MAX_PBUFFER_HEIGHT:
+	*value_return = mode->maxPbufferHeight;
+	return 0;
+      case GLX_MAX_PBUFFER_PIXELS:
+	*value_return = mode->maxPbufferPixels;
+	return 0;
+      case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX:
+	*value_return = mode->optimalPbufferWidth;
+	return 0;
+      case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX:
+	*value_return = mode->optimalPbufferHeight;
+	return 0;
+      case GLX_SWAP_METHOD_OML:
+	*value_return = mode->swapMethod;
+	return 0;
+      case GLX_SAMPLE_BUFFERS_SGIS:
+	*value_return = mode->sampleBuffers;
+	return 0;
+      case GLX_SAMPLES_SGIS:
+	*value_return = mode->samples;
+	return 0;
+      case GLX_BIND_TO_TEXTURE_RGB_EXT:
+	*value_return = mode->bindToTextureRgb;
+	return 0;
+      case GLX_BIND_TO_TEXTURE_RGBA_EXT:
+	*value_return = mode->bindToTextureRgba;
+	return 0;
+      case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
+	*value_return = mode->bindToMipmapTexture == GL_TRUE ? GL_TRUE :
+	    GL_FALSE;
+	return 0;
+      case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
+	*value_return = mode->bindToTextureTargets;
+	return 0;
+      case GLX_Y_INVERTED_EXT:
+	*value_return = mode->yInverted;
+	return 0;
+
+      /* Applications are NOT allowed to query GLX_VISUAL_SELECT_GROUP_SGIX.
+       * It is ONLY for communication between the GLX client and the GLX
+       * server.
+       */
+      case GLX_VISUAL_SELECT_GROUP_SGIX:
+      default:
+	return GLX_BAD_ATTRIBUTE;
+    }
+}
+#endif /* !defined(IN_MINI_GLX) */
+
+
+/**
+ * Allocate a linked list of \c __GLcontextModes structures.  The fields of
+ * each structure will be initialized to "reasonable" default values.  In
+ * most cases this is the default value defined by table 3.4 of the GLX
+ * 1.3 specification.  This means that most values are either initialized to
+ * zero or \c GLX_DONT_CARE (which is -1).  As support for additional
+ * extensions is added, the new values will be initialized to appropriate
+ * values from the extension specification.
+ * 
+ * \param count         Number of structures to allocate.
+ * \param minimum_size  Minimum size of a structure to allocate.  This allows
+ *                      for differences in the version of the
+ *                      \c __GLcontextModes stucture used in libGL and in a
+ *                      DRI-based driver.
+ * \returns A pointer to the first element in a linked list of \c count
+ *          stuctures on success, or \c NULL on failure.
+ * 
+ * \warning Use of \c minimum_size does \b not guarantee binary compatibility.
+ *          The fundamental assumption is that if the \c minimum_size
+ *          specified by the driver and the size of the \c __GLcontextModes
+ *          structure in libGL is the same, then the meaning of each byte in
+ *          the structure is the same in both places.  \b Be \b careful!
+ *          Basically this means that fields have to be added in libGL and
+ *          then propagated to drivers.  Drivers should \b never arbitrarilly
+ *          extend the \c __GLcontextModes data-structure.
+ */
+__GLcontextModes *
+_gl_context_modes_create( unsigned count, size_t minimum_size )
+{
+   const size_t size = (minimum_size > sizeof( __GLcontextModes ))
+       ? minimum_size : sizeof( __GLcontextModes );
+   __GLcontextModes * base = NULL;
+   __GLcontextModes ** next;
+   unsigned   i;
+
+   next = & base;
+   for ( i = 0 ; i < count ; i++ ) {
+      *next = (__GLcontextModes *) _mesa_malloc( size );
+      if ( *next == NULL ) {
+	 _gl_context_modes_destroy( base );
+	 base = NULL;
+	 break;
+      }
+      
+      (void) _mesa_memset( *next, 0, size );
+      (*next)->visualID = GLX_DONT_CARE;
+      (*next)->visualType = GLX_DONT_CARE;
+      (*next)->visualRating = GLX_NONE;
+      (*next)->transparentPixel = GLX_NONE;
+      (*next)->transparentRed = GLX_DONT_CARE;
+      (*next)->transparentGreen = GLX_DONT_CARE;
+      (*next)->transparentBlue = GLX_DONT_CARE;
+      (*next)->transparentAlpha = GLX_DONT_CARE;
+      (*next)->transparentIndex = GLX_DONT_CARE;
+      (*next)->xRenderable = GLX_DONT_CARE;
+      (*next)->fbconfigID = GLX_DONT_CARE;
+      (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML;
+      (*next)->bindToTextureRgb = GLX_DONT_CARE;
+      (*next)->bindToTextureRgba = GLX_DONT_CARE;
+      (*next)->bindToMipmapTexture = GLX_DONT_CARE;
+      (*next)->bindToTextureTargets = GLX_DONT_CARE;
+      (*next)->yInverted = GLX_DONT_CARE;
+
+      next = & ((*next)->next);
+   }
+
+   return base;
+}
+
+
+/**
+ * Destroy a linked list of \c __GLcontextModes structures created by
+ * \c _gl_context_modes_create.
+ * 
+ * \param modes  Linked list of structures to be destroyed.  All structres
+ *               in the list will be freed.
+ */
+void
+_gl_context_modes_destroy( __GLcontextModes * modes )
+{
+   while ( modes != NULL ) {
+      __GLcontextModes * const next = modes->next;
+
+      _mesa_free( modes );
+      modes = next;
+   }
+}
+
+
+/**
+ * Find a context mode matching a Visual ID.
+ *
+ * \param modes  List list of context-mode structures to be searched.
+ * \param vid    Visual ID to be found.
+ * \returns A pointer to a context-mode in \c modes if \c vid was found in
+ *          the list, or \c NULL if it was not.
+ */
+
+__GLcontextModes *
+_gl_context_modes_find_visual(__GLcontextModes *modes, int vid)
+{
+    __GLcontextModes *m;
+
+    for (m = modes; m != NULL; m = m->next)
+	if (m->visualID == vid)
+	    return m;
+
+    return NULL;
+}
+
+__GLcontextModes *
+_gl_context_modes_find_fbconfig(__GLcontextModes *modes, int fbid)
+{
+    __GLcontextModes *m;
+
+    for (m = modes; m != NULL; m = m->next)
+	if (m->fbconfigID == fbid)
+	    return m;
+
+    return NULL;
+}
+
+/**
+ * Determine if two context-modes are the same.  This is intended to be used
+ * by libGL implementations to compare to sets of driver generated FBconfigs.
+ * 
+ * \param a  Context-mode to be compared.
+ * \param b  Context-mode to be compared.
+ * \returns \c GL_TRUE if the two context-modes are the same.  \c GL_FALSE is
+ *          returned otherwise.
+ */
+GLboolean
+_gl_context_modes_are_same( const __GLcontextModes * a,
+			    const __GLcontextModes * b )
+{
+    return( (a->rgbMode == b->rgbMode) &&
+	    (a->floatMode == b->floatMode) &&
+	    (a->colorIndexMode == b->colorIndexMode) &&
+	    (a->doubleBufferMode == b->doubleBufferMode) &&
+	    (a->stereoMode == b->stereoMode) &&
+	    (a->redBits == b->redBits) &&
+	    (a->greenBits == b->greenBits) &&
+	    (a->blueBits == b->blueBits) &&
+	    (a->alphaBits == b->alphaBits) &&
+#if 0 /* For some reason these don't get set on the client-side in libGL. */
+	    (a->redMask == b->redMask) &&
+	    (a->greenMask == b->greenMask) &&
+	    (a->blueMask == b->blueMask) &&
+	    (a->alphaMask == b->alphaMask) &&
+#endif
+	    (a->rgbBits == b->rgbBits) &&
+	    (a->indexBits == b->indexBits) &&
+	    (a->accumRedBits == b->accumRedBits) &&
+	    (a->accumGreenBits == b->accumGreenBits) &&
+	    (a->accumBlueBits == b->accumBlueBits) &&
+	    (a->accumAlphaBits == b->accumAlphaBits) &&
+	    (a->depthBits == b->depthBits) &&
+	    (a->stencilBits == b->stencilBits) &&
+	    (a->numAuxBuffers == b->numAuxBuffers) &&
+	    (a->level == b->level) &&
+	    (a->pixmapMode == b->pixmapMode) &&
+	    (a->visualRating == b->visualRating) &&
+
+	    (a->transparentPixel == b->transparentPixel) &&
+
+	    ((a->transparentPixel != GLX_TRANSPARENT_RGB) ||
+	     ((a->transparentRed == b->transparentRed) &&
+	      (a->transparentGreen == b->transparentGreen) &&
+	      (a->transparentBlue == b->transparentBlue) &&
+	      (a->transparentAlpha == b->transparentAlpha))) &&
+
+	    ((a->transparentPixel != GLX_TRANSPARENT_INDEX) || 
+	     (a->transparentIndex == b->transparentIndex)) &&
+
+	    (a->sampleBuffers == b->sampleBuffers) &&
+	    (a->samples == b->samples) &&
+	    ((a->drawableType & b->drawableType) != 0) &&
+	    (a->renderType == b->renderType) &&
+	    (a->maxPbufferWidth == b->maxPbufferWidth) &&
+	    (a->maxPbufferHeight == b->maxPbufferHeight) &&
+	    (a->maxPbufferPixels == b->maxPbufferPixels) &&
+	    (a->optimalPbufferWidth == b->optimalPbufferWidth) &&
+	    (a->optimalPbufferHeight == b->optimalPbufferHeight) &&
+	    (a->swapMethod == b->swapMethod) &&
+	    (a->bindToTextureRgb == b->bindToTextureRgb) &&
+	    (a->bindToTextureRgba == b->bindToTextureRgba) &&
+	    (a->bindToMipmapTexture == b->bindToMipmapTexture) &&
+	    (a->bindToTextureTargets == b->bindToTextureTargets) &&
+	    (a->yInverted == b->yInverted) );
+}
diff --git a/hw/xquartz/GL/glcontextmodes.h b/hw/xquartz/GL/glcontextmodes.h
new file mode 100644
index 0000000..afd09cd
--- /dev/null
+++ b/hw/xquartz/GL/glcontextmodes.h
@@ -0,0 +1,54 @@
+/*
+ * (C) Copyright IBM Corporation 2003
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
+ * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file glcontextmodes.h
+ * \author Ian Romanick <idr at us.ibm.com>
+ */
+
+#ifndef GLCONTEXTMODES_H
+#define GLCONTEXTMODES_H
+
+#include "GL/internal/glcore.h"
+
+#if !defined(IN_MINI_GLX)
+extern GLint _gl_convert_from_x_visual_type( int visualType );
+extern GLint _gl_convert_to_x_visual_type( int visualType );
+extern void _gl_copy_visual_to_context_mode( __GLcontextModes * mode,
+    const __GLXvisualConfig * config );
+extern int _gl_get_context_mode_data( const __GLcontextModes *mode,
+    int attribute, int *value_return );
+#endif /* !defined(IN_MINI_GLX) */
+
+extern __GLcontextModes * _gl_context_modes_create( unsigned count,
+    size_t minimum_size );
+extern void _gl_context_modes_destroy( __GLcontextModes * modes );
+extern  __GLcontextModes *
+    _gl_context_modes_find_visual(__GLcontextModes *modes, int vid);
+extern __GLcontextModes *
+    _gl_context_modes_find_fbconfig(__GLcontextModes *modes, int fbid);
+extern GLboolean _gl_context_modes_are_same( const __GLcontextModes * a,
+    const __GLcontextModes * b );
+
+#endif /* GLCONTEXTMODES_H */


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