xf86-video-intel: 3 commits - src/i830_batchbuffer.c src/i830_bios.c src/i830_driver.c src/i830.h src/i965_render.c

Carl Worth cworth at kemper.freedesktop.org
Mon Dec 8 13:47:40 PST 2008


 src/i830.h             |    5 +++++
 src/i830_batchbuffer.c |    3 +++
 src/i830_bios.c        |    3 +++
 src/i830_driver.c      |    5 +++++
 src/i965_render.c      |   29 ++++++++++++++++++++++++++---
 5 files changed, 42 insertions(+), 3 deletions(-)

New commits:
commit bea98cdfd93fc1181a06c51e57fcab227ff4827e
Author: Carl Worth <cworth at cworth.org>
Date:   Fri Dec 5 15:42:53 2008 -0800

    Set vertex_buffer_bo to NULL after unreference.
    
    Which is just being tidy. We initially were looking at this code
    path due to a report of a crash on server shutdown which started
    after this unreference call was added. Setting this to NULL
    apparently didn't avoid the crash, but it's a good thing to do
    regardless.

diff --git a/src/i965_render.c b/src/i965_render.c
index a92c964..df3814f 100644
--- a/src/i965_render.c
+++ b/src/i965_render.c
@@ -1635,8 +1635,10 @@ gen4_render_state_cleanup(ScrnInfoPtr pScrn)
     I830Ptr pI830 = I830PTR(pScrn);
     struct gen4_render_state *render_state= pI830->gen4_render_state;
 
-    if (render_state->vertex_buffer_bo)
+    if (render_state->vertex_buffer_bo) {
 	dri_bo_unreference (render_state->vertex_buffer_bo);
+	render_state->vertex_buffer_bo = NULL;
+    }
 
     if (pI830->use_drm_mode) {
 	dri_bo_unmap(pI830->gen4_render_state_mem->bo);
commit ce7efc2e3676c8f80206415480dda91e5e021396
Author: Carl Worth <cworth at cworth.org>
Date:   Thu Dec 4 11:41:02 2008 -0800

    Don't smash fixed_mode if skip_panel_detect is set.
    
    Without this change, setting LVDSFixedMode to false is not effective
    as i830_bios_init calls i830_parse_panel_data which in turns sets
    a fixed_mode. To fix this we still call parse_panel_data to set
    the various lvds_options but we return before setting fixed_mode.

diff --git a/src/i830_bios.c b/src/i830_bios.c
index 007530d..72408f0 100644
--- a/src/i830_bios.c
+++ b/src/i830_bios.c
@@ -109,6 +109,9 @@ parse_panel_data(I830Ptr pI830, struct bdb_header *bdb)
 	lvds_lfp_data_ptrs->ptr[lvds_options->panel_type].dvo_timing_offset;
     timing_ptr = (unsigned char *)bdb + timing_offset;
 
+    if (pI830->skip_panel_detect)
+	return;
+
     fixed_mode = xnfalloc(sizeof(DisplayModeRec));
     memset(fixed_mode, 0, sizeof(*fixed_mode));
 
commit e8b95efbf5d9c3a5b75b2bb8b5b51844b5fcdfbc
Author: Carl Worth <cworth at cworth.org>
Date:   Wed Dec 3 13:49:52 2008 -0800

    i965: Add batch_flush_notify hook to create new vertex-buffer bo
    
    This avoids mapping a buffer object which is being referenced
    by a batch that has already been flushed, (which is a terribly
    expensive operation).
    
    On my machine this brings the performance of x11perf -aa10text
    from 85k back to 150k, (where it was before a recent kernel
    upgrade). Also, before this patch, when I used my X server
    actively performance would drop as low as 15k---hopefully that
    bug is gone with this change.

diff --git a/src/i830.h b/src/i830.h
index c2e043a..db35c1d 100644
--- a/src/i830.h
+++ b/src/i830.h
@@ -538,6 +538,8 @@ typedef struct _I830Rec {
 #endif
    CloseScreenProcPtr CloseScreen;
 
+   void (*batch_flush_notify)(ScrnInfoPtr pScrn);
+
 #ifdef I830_USE_EXA
    ExaDriverPtr	EXADriverPtr;
 #endif
@@ -944,6 +946,9 @@ Bool i965_prepare_composite(int op, PicturePtr pSrc, PicturePtr pMask,
 void i965_composite(PixmapPtr pDst, int srcX, int srcY,
 		    int maskX, int maskY, int dstX, int dstY, int w, int h);
 
+void
+i965_batch_flush_notify(ScrnInfoPtr pScrn);
+
 Bool
 i830_get_transformed_coordinates(int x, int y, PictTransformPtr transform,
 				 float *x_out, float *y_out);
diff --git a/src/i830_batchbuffer.c b/src/i830_batchbuffer.c
index 9aa99ed..13d939e 100644
--- a/src/i830_batchbuffer.c
+++ b/src/i830_batchbuffer.c
@@ -201,4 +201,7 @@ intel_batch_flush(ScrnInfoPtr pScrn, Bool flushed)
      */
     if (pI830->memory_manager != NULL)
 	pI830->need_mi_flush = TRUE;
+
+    if (pI830->batch_flush_notify)
+	pI830->batch_flush_notify (pScrn);
 }
diff --git a/src/i830_driver.c b/src/i830_driver.c
index 3327fbf..4f87efb 100644
--- a/src/i830_driver.c
+++ b/src/i830_driver.c
@@ -3364,6 +3364,11 @@ I830ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
       }
    }
 
+   if (IS_I965G(pI830))
+       pI830->batch_flush_notify = i965_batch_flush_notify;
+   else
+       pI830->batch_flush_notify = NULL;
+
    miInitializeBackingStore(pScreen);
    xf86SetBackingStore(pScreen);
    xf86SetSilkenMouse(pScreen);
diff --git a/src/i965_render.c b/src/i965_render.c
index da6ded6..a92c964 100644
--- a/src/i965_render.c
+++ b/src/i965_render.c
@@ -1000,6 +1000,7 @@ _emit_batch_header_for_composite_internal (ScrnInfoPtr pScrn, Bool check_twice)
 	render_state->vertex_buffer_bo = dri_bo_alloc (pI830->bufmgr, "vb",
 						       sizeof (gen4_vertex_buffer),
 						       4096);
+	render_state->vb_offset = 0;
     }
 
     bo_table[0] = pI830->batch_bo;
@@ -1480,15 +1481,22 @@ i965_composite(PixmapPtr pDst, int srcX, int srcY, int maskX, int maskY,
 	}
     }
 
+    /* We're about to do a BEGIN_BATCH(12) for the vertex setup. And
+     * we first need to ensure that that's not going to cause a flush
+     * since we need to not flush between setting up our vertices in
+     * the VB and emitting them into the batch. */
+    intel_batch_require_space(pScrn, pI830, 12 * 4);
+
     /* If the vertex buffer is too full, then we flush and re-emit all
      * necessary state into the batch for the composite operation. */
     if (render_state->vb_offset + VERTEX_FLOATS_PER_COMPOSITE > VERTEX_BUFFER_SIZE) {
 	dri_bo_unreference (render_state->vertex_buffer_bo);
 	render_state->vertex_buffer_bo = NULL;
-	render_state->vb_offset = 0;
-	_emit_batch_header_for_composite (pScrn);
     }
 
+    if (render_state->vertex_buffer_bo == NULL)
+	_emit_batch_header_for_composite (pScrn);
+
     /* Map the vertex_buffer buffer object so we can write to it. */
     dri_bo_map (render_state->vertex_buffer_bo, 1);
     vb = render_state->vertex_buffer_bo->virtual;
@@ -1571,6 +1579,19 @@ i965_composite(PixmapPtr pDst, int srcX, int srcY, int maskX, int maskY,
 #endif
 }
 
+void
+i965_batch_flush_notify(ScrnInfoPtr pScrn)
+{
+    I830Ptr pI830 = I830PTR(pScrn);
+    struct gen4_render_state *render_state = pI830->gen4_render_state;
+
+    /* Once a batch is emitted, we never want to map again any buffer
+     * object being referenced by that batch, (which would be very
+     * expensive). */
+    dri_bo_unreference (render_state->vertex_buffer_bo);
+    render_state->vertex_buffer_bo = NULL;
+}
+
 /**
  * Called at EnterVT so we can set up our offsets into the state buffer.
  */


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