xserver: Branch 'input-hotplug' - 8 commits
Daniel Stone
daniels at kemper.freedesktop.org
Fri Aug 25 02:44:13 PDT 2006
GL/glx/Makefile.am | 3
GL/glx/g_disptab.c | 515 ----
GL/glx/g_disptab.h | 18
GL/glx/g_disptab_EXT.c | 4643 ----------------------------------------
GL/glx/g_disptab_EXT.h | 42
GL/glx/glxcmds.c | 1
GL/glx/glxcmdsswap.c | 3
GL/glx/glxdri.c | 1
GL/glx/glxscreens.c | 3
GL/glx/indirect_dispatch.c | 2204 +++++++++---------
GL/glx/indirect_dispatch.h | 6
GL/glx/indirect_dispatch_swap.c | 2236 +++++++++----------
GL/glx/indirect_size_get.c | 112
GL/glx/indirect_size_get.h | 8
GL/glx/indirect_table.c | 151 -
GL/glx/singlepix.c | 53
GL/glx/singlepixswap.c | 59
hw/xfree86/parser/Input.c | 5
hw/xfree86/xorgconf.cpp | 2
19 files changed, 2561 insertions(+), 7504 deletions(-)
New commits:
diff-tree d6f36bd28009881ef7f7a20cdadb3808d808ed97 (from 7c4167f0d6b33c9c602b04fcfd246fd3aeddd709)
Author: Daniel Stone <daniel at fooishbar.org>
Date: Fri Aug 25 12:43:17 2006 +0300
xfree86/parser: use 'kbd' driver when 'keyboard' specified
Now that we've completely ditched the old driver, we should probably make a
best-effort attempt to keep configs working.
diff --git a/hw/xfree86/parser/Input.c b/hw/xfree86/parser/Input.c
index 3e2186a..3d98019 100644
--- a/hw/xfree86/parser/Input.c
+++ b/hw/xfree86/parser/Input.c
@@ -102,7 +102,10 @@ xf86parseInputSection (void)
case DRIVER:
if (xf86getSubToken (&(ptr->inp_comment)) != STRING)
Error (QUOTE_MSG, "Driver");
- ptr->inp_driver = val.str;
+ if (strcmp(val.str, "keyboard") == 0)
+ ptr->inp_driver = "kbd";
+ else
+ ptr->inp_driver = val.str;
break;
case OPTION:
ptr->inp_option_lst = xf86parseOption(ptr->inp_option_lst);
diff-tree 7c4167f0d6b33c9c602b04fcfd246fd3aeddd709 (from parents)
Merge: 393f8347edcccfc24d8902a86ea9def7ada2537b cd2da4e41eae233b50f8830d9a8f5d1d916a5a1b
Author: Daniel Stone <daniel at fooishbar.org>
Date: Fri Aug 25 11:15:33 2006 +0300
Merge branch 'master' of git+ssh://git.freedesktop.org/git/xorg/xserver into input-hotplug
diff-tree 393f8347edcccfc24d8902a86ea9def7ada2537b (from 3a36b0a24aa9e9e238faa7f00100f59800f5142b)
Author: Daniel Stone <daniel at fooishbar.org>
Date: Fri Aug 25 10:46:32 2006 +0300
xorgconf.cpp: kbd, not keyboard
diff --git a/hw/xfree86/xorgconf.cpp b/hw/xfree86/xorgconf.cpp
index 9de7e2b..df6704f 100644
--- a/hw/xfree86/xorgconf.cpp
+++ b/hw/xfree86/xorgconf.cpp
@@ -179,7 +179,7 @@ XCOMM **********************************
Section "InputDevice"
Identifier "Keyboard1"
- Driver "keyboard"
+ Driver "kbd"
XCOMM Set the keyboard auto repeat parameters. Not all platforms implement
XCOMM this.
diff-tree cd2da4e41eae233b50f8830d9a8f5d1d916a5a1b (from a29e6dd2d2d45c18c52737bb3b7945aafcea5032)
Author: Ian Romanick <idr at umwelt.(none)>
Date: Thu Aug 24 18:00:16 2006 -0700
Remove GL/glx/g_disptab.c, GL/glx/g_disptab_EXT.c, and
GL/glx/g_disptab_EXT.h. Unfortunately GL/glx/g_disptab.h has to be
kept around a bit longer.
diff --git a/GL/glx/Makefile.am b/GL/glx/Makefile.am
index 94f8fd6..4e21e50 100644
--- a/GL/glx/Makefile.am
+++ b/GL/glx/Makefile.am
@@ -34,10 +34,7 @@ libglxdri_la_SOURCES = \
glxdri.c
libglx_la_SOURCES = \
- g_disptab.c \
g_disptab.h \
- g_disptab_EXT.c \
- g_disptab_EXT.h \
glapi.c \
glcontextmodes.c \
glcontextmodes.h \
diff --git a/GL/glx/g_disptab.c b/GL/glx/g_disptab.c
deleted file mode 100644
index 6019301..0000000
--- a/GL/glx/g_disptab.c
+++ /dev/null
@@ -1,515 +0,0 @@
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: This software was created using the
-** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
-** not been independently verified as being compliant with the OpenGL(R)
-** version 1.2.1 Specification.
-*/
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "glxserver.h"
-#include "glxext.h"
-#include "g_disptab.h"
-#include "indirect_dispatch.h"
-
-__GLXdispatchRenderProcPtr __glXRenderTable[] = {
- __glXNoSuchRenderOpcode,
- __glXDisp_CallList,
- __glXDisp_CallLists,
- __glXDisp_ListBase,
- __glXDisp_Begin,
- __glXDisp_Bitmap,
- __glXDisp_Color3bv,
- __glXDisp_Color3dv,
- __glXDisp_Color3fv,
- __glXDisp_Color3iv,
- __glXDisp_Color3sv,
- __glXDisp_Color3ubv,
- __glXDisp_Color3uiv,
- __glXDisp_Color3usv,
- __glXDisp_Color4bv,
- __glXDisp_Color4dv,
- __glXDisp_Color4fv,
- __glXDisp_Color4iv,
- __glXDisp_Color4sv,
- __glXDisp_Color4ubv,
- __glXDisp_Color4uiv,
- __glXDisp_Color4usv,
- __glXDisp_EdgeFlagv,
- __glXDisp_End,
- __glXDisp_Indexdv,
- __glXDisp_Indexfv,
- __glXDisp_Indexiv,
- __glXDisp_Indexsv,
- __glXDisp_Normal3bv,
- __glXDisp_Normal3dv,
- __glXDisp_Normal3fv,
- __glXDisp_Normal3iv,
- __glXDisp_Normal3sv,
- __glXDisp_RasterPos2dv,
- __glXDisp_RasterPos2fv,
- __glXDisp_RasterPos2iv,
- __glXDisp_RasterPos2sv,
- __glXDisp_RasterPos3dv,
- __glXDisp_RasterPos3fv,
- __glXDisp_RasterPos3iv,
- __glXDisp_RasterPos3sv,
- __glXDisp_RasterPos4dv,
- __glXDisp_RasterPos4fv,
- __glXDisp_RasterPos4iv,
- __glXDisp_RasterPos4sv,
- __glXDisp_Rectdv,
- __glXDisp_Rectfv,
- __glXDisp_Rectiv,
- __glXDisp_Rectsv,
- __glXDisp_TexCoord1dv,
- __glXDisp_TexCoord1fv,
- __glXDisp_TexCoord1iv,
- __glXDisp_TexCoord1sv,
- __glXDisp_TexCoord2dv,
- __glXDisp_TexCoord2fv,
- __glXDisp_TexCoord2iv,
- __glXDisp_TexCoord2sv,
- __glXDisp_TexCoord3dv,
- __glXDisp_TexCoord3fv,
- __glXDisp_TexCoord3iv,
- __glXDisp_TexCoord3sv,
- __glXDisp_TexCoord4dv,
- __glXDisp_TexCoord4fv,
- __glXDisp_TexCoord4iv,
- __glXDisp_TexCoord4sv,
- __glXDisp_Vertex2dv,
- __glXDisp_Vertex2fv,
- __glXDisp_Vertex2iv,
- __glXDisp_Vertex2sv,
- __glXDisp_Vertex3dv,
- __glXDisp_Vertex3fv,
- __glXDisp_Vertex3iv,
- __glXDisp_Vertex3sv,
- __glXDisp_Vertex4dv,
- __glXDisp_Vertex4fv,
- __glXDisp_Vertex4iv,
- __glXDisp_Vertex4sv,
- __glXDisp_ClipPlane,
- __glXDisp_ColorMaterial,
- __glXDisp_CullFace,
- __glXDisp_Fogf,
- __glXDisp_Fogfv,
- __glXDisp_Fogi,
- __glXDisp_Fogiv,
- __glXDisp_FrontFace,
- __glXDisp_Hint,
- __glXDisp_Lightf,
- __glXDisp_Lightfv,
- __glXDisp_Lighti,
- __glXDisp_Lightiv,
- __glXDisp_LightModelf,
- __glXDisp_LightModelfv,
- __glXDisp_LightModeli,
- __glXDisp_LightModeliv,
- __glXDisp_LineStipple,
- __glXDisp_LineWidth,
- __glXDisp_Materialf,
- __glXDisp_Materialfv,
- __glXDisp_Materiali,
- __glXDisp_Materialiv,
- __glXDisp_PointSize,
- __glXDisp_PolygonMode,
- __glXDisp_PolygonStipple,
- __glXDisp_Scissor,
- __glXDisp_ShadeModel,
- __glXDisp_TexParameterf,
- __glXDisp_TexParameterfv,
- __glXDisp_TexParameteri,
- __glXDisp_TexParameteriv,
- __glXDisp_TexImage1D,
- __glXDisp_TexImage2D,
- __glXDisp_TexEnvf,
- __glXDisp_TexEnvfv,
- __glXDisp_TexEnvi,
- __glXDisp_TexEnviv,
- __glXDisp_TexGend,
- __glXDisp_TexGendv,
- __glXDisp_TexGenf,
- __glXDisp_TexGenfv,
- __glXDisp_TexGeni,
- __glXDisp_TexGeniv,
- __glXDisp_InitNames,
- __glXDisp_LoadName,
- __glXDisp_PassThrough,
- __glXDisp_PopName,
- __glXDisp_PushName,
- __glXDisp_DrawBuffer,
- __glXDisp_Clear,
- __glXDisp_ClearAccum,
- __glXDisp_ClearIndex,
- __glXDisp_ClearColor,
- __glXDisp_ClearStencil,
- __glXDisp_ClearDepth,
- __glXDisp_StencilMask,
- __glXDisp_ColorMask,
- __glXDisp_DepthMask,
- __glXDisp_IndexMask,
- __glXDisp_Accum,
- __glXDisp_Disable,
- __glXDisp_Enable,
- __glXNoSuchRenderOpcode,
- __glXDisp_PopAttrib,
- __glXDisp_PushAttrib,
- __glXDisp_Map1d,
- __glXDisp_Map1f,
- __glXDisp_Map2d,
- __glXDisp_Map2f,
- __glXDisp_MapGrid1d,
- __glXDisp_MapGrid1f,
- __glXDisp_MapGrid2d,
- __glXDisp_MapGrid2f,
- __glXDisp_EvalCoord1dv,
- __glXDisp_EvalCoord1fv,
- __glXDisp_EvalCoord2dv,
- __glXDisp_EvalCoord2fv,
- __glXDisp_EvalMesh1,
- __glXDisp_EvalPoint1,
- __glXDisp_EvalMesh2,
- __glXDisp_EvalPoint2,
- __glXDisp_AlphaFunc,
- __glXDisp_BlendFunc,
- __glXDisp_LogicOp,
- __glXDisp_StencilFunc,
- __glXDisp_StencilOp,
- __glXDisp_DepthFunc,
- __glXDisp_PixelZoom,
- __glXDisp_PixelTransferf,
- __glXDisp_PixelTransferi,
- __glXDisp_PixelMapfv,
- __glXDisp_PixelMapuiv,
- __glXDisp_PixelMapusv,
- __glXDisp_ReadBuffer,
- __glXDisp_CopyPixels,
- __glXDisp_DrawPixels,
- __glXDisp_DepthRange,
- __glXDisp_Frustum,
- __glXDisp_LoadIdentity,
- __glXDisp_LoadMatrixf,
- __glXDisp_LoadMatrixd,
- __glXDisp_MatrixMode,
- __glXDisp_MultMatrixf,
- __glXDisp_MultMatrixd,
- __glXDisp_Ortho,
- __glXDisp_PopMatrix,
- __glXDisp_PushMatrix,
- __glXDisp_Rotated,
- __glXDisp_Rotatef,
- __glXDisp_Scaled,
- __glXDisp_Scalef,
- __glXDisp_Translated,
- __glXDisp_Translatef,
- __glXDisp_Viewport,
- __glXDisp_PolygonOffset,
- __glXDisp_DrawArrays,
- __glXDisp_Indexubv,
- __glXDisp_ColorSubTable,
- __glXDisp_CopyColorSubTable,
- __glXDisp_ActiveTextureARB,
- __glXDisp_MultiTexCoord1dvARB,
- __glXDisp_MultiTexCoord1fvARB,
- __glXDisp_MultiTexCoord1ivARB,
- __glXDisp_MultiTexCoord1svARB,
- __glXDisp_MultiTexCoord2dvARB,
- __glXDisp_MultiTexCoord2fvARB,
- __glXDisp_MultiTexCoord2ivARB,
- __glXDisp_MultiTexCoord2svARB,
- __glXDisp_MultiTexCoord3dvARB,
- __glXDisp_MultiTexCoord3fvARB,
- __glXDisp_MultiTexCoord3ivARB,
- __glXDisp_MultiTexCoord3svARB,
- __glXDisp_MultiTexCoord4dvARB,
- __glXDisp_MultiTexCoord4fvARB,
- __glXDisp_MultiTexCoord4ivARB,
- __glXDisp_MultiTexCoord4svARB, /* 213 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 220 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXDisp_SampleCoverageARB,
-#ifndef MISSING_GL_EXTS
- __glXDisp_WindowPos3fvMESA /* 230 */
-#else
- __glXNoSuchRenderOpcode
-#endif
-};
-
-
-__GLXdispatchRenderProcPtr __glXSwapRenderTable[__GLX_RENDER_TABLE_SIZE] = {
- __glXNoSuchRenderOpcode,
- __glXDispSwap_CallList,
- __glXDispSwap_CallLists,
- __glXDispSwap_ListBase,
- __glXDispSwap_Begin,
- __glXDispSwap_Bitmap,
- __glXDispSwap_Color3bv,
- __glXDispSwap_Color3dv,
- __glXDispSwap_Color3fv,
- __glXDispSwap_Color3iv,
- __glXDispSwap_Color3sv,
- __glXDispSwap_Color3ubv,
- __glXDispSwap_Color3uiv,
- __glXDispSwap_Color3usv,
- __glXDispSwap_Color4bv,
- __glXDispSwap_Color4dv,
- __glXDispSwap_Color4fv,
- __glXDispSwap_Color4iv,
- __glXDispSwap_Color4sv,
- __glXDispSwap_Color4ubv,
- __glXDispSwap_Color4uiv,
- __glXDispSwap_Color4usv,
- __glXDispSwap_EdgeFlagv,
- __glXDispSwap_End,
- __glXDispSwap_Indexdv,
- __glXDispSwap_Indexfv,
- __glXDispSwap_Indexiv,
- __glXDispSwap_Indexsv,
- __glXDispSwap_Normal3bv,
- __glXDispSwap_Normal3dv,
- __glXDispSwap_Normal3fv,
- __glXDispSwap_Normal3iv,
- __glXDispSwap_Normal3sv,
- __glXDispSwap_RasterPos2dv,
- __glXDispSwap_RasterPos2fv,
- __glXDispSwap_RasterPos2iv,
- __glXDispSwap_RasterPos2sv,
- __glXDispSwap_RasterPos3dv,
- __glXDispSwap_RasterPos3fv,
- __glXDispSwap_RasterPos3iv,
- __glXDispSwap_RasterPos3sv,
- __glXDispSwap_RasterPos4dv,
- __glXDispSwap_RasterPos4fv,
- __glXDispSwap_RasterPos4iv,
- __glXDispSwap_RasterPos4sv,
- __glXDispSwap_Rectdv,
- __glXDispSwap_Rectfv,
- __glXDispSwap_Rectiv,
- __glXDispSwap_Rectsv,
- __glXDispSwap_TexCoord1dv,
- __glXDispSwap_TexCoord1fv,
- __glXDispSwap_TexCoord1iv,
- __glXDispSwap_TexCoord1sv,
- __glXDispSwap_TexCoord2dv,
- __glXDispSwap_TexCoord2fv,
- __glXDispSwap_TexCoord2iv,
- __glXDispSwap_TexCoord2sv,
- __glXDispSwap_TexCoord3dv,
- __glXDispSwap_TexCoord3fv,
- __glXDispSwap_TexCoord3iv,
- __glXDispSwap_TexCoord3sv,
- __glXDispSwap_TexCoord4dv,
- __glXDispSwap_TexCoord4fv,
- __glXDispSwap_TexCoord4iv,
- __glXDispSwap_TexCoord4sv,
- __glXDispSwap_Vertex2dv,
- __glXDispSwap_Vertex2fv,
- __glXDispSwap_Vertex2iv,
- __glXDispSwap_Vertex2sv,
- __glXDispSwap_Vertex3dv,
- __glXDispSwap_Vertex3fv,
- __glXDispSwap_Vertex3iv,
- __glXDispSwap_Vertex3sv,
- __glXDispSwap_Vertex4dv,
- __glXDispSwap_Vertex4fv,
- __glXDispSwap_Vertex4iv,
- __glXDispSwap_Vertex4sv,
- __glXDispSwap_ClipPlane,
- __glXDispSwap_ColorMaterial,
- __glXDispSwap_CullFace,
- __glXDispSwap_Fogf,
- __glXDispSwap_Fogfv,
- __glXDispSwap_Fogi,
- __glXDispSwap_Fogiv,
- __glXDispSwap_FrontFace,
- __glXDispSwap_Hint,
- __glXDispSwap_Lightf,
- __glXDispSwap_Lightfv,
- __glXDispSwap_Lighti,
- __glXDispSwap_Lightiv,
- __glXDispSwap_LightModelf,
- __glXDispSwap_LightModelfv,
- __glXDispSwap_LightModeli,
- __glXDispSwap_LightModeliv,
- __glXDispSwap_LineStipple,
- __glXDispSwap_LineWidth,
- __glXDispSwap_Materialf,
- __glXDispSwap_Materialfv,
- __glXDispSwap_Materiali,
- __glXDispSwap_Materialiv,
- __glXDispSwap_PointSize,
- __glXDispSwap_PolygonMode,
- __glXDispSwap_PolygonStipple,
- __glXDispSwap_Scissor,
- __glXDispSwap_ShadeModel,
- __glXDispSwap_TexParameterf,
- __glXDispSwap_TexParameterfv,
- __glXDispSwap_TexParameteri,
- __glXDispSwap_TexParameteriv,
- __glXDispSwap_TexImage1D,
- __glXDispSwap_TexImage2D,
- __glXDispSwap_TexEnvf,
- __glXDispSwap_TexEnvfv,
- __glXDispSwap_TexEnvi,
- __glXDispSwap_TexEnviv,
- __glXDispSwap_TexGend,
- __glXDispSwap_TexGendv,
- __glXDispSwap_TexGenf,
- __glXDispSwap_TexGenfv,
- __glXDispSwap_TexGeni,
- __glXDispSwap_TexGeniv,
- __glXDispSwap_InitNames,
- __glXDispSwap_LoadName,
- __glXDispSwap_PassThrough,
- __glXDispSwap_PopName,
- __glXDispSwap_PushName,
- __glXDispSwap_DrawBuffer,
- __glXDispSwap_Clear,
- __glXDispSwap_ClearAccum,
- __glXDispSwap_ClearIndex,
- __glXDispSwap_ClearColor,
- __glXDispSwap_ClearStencil,
- __glXDispSwap_ClearDepth,
- __glXDispSwap_StencilMask,
- __glXDispSwap_ColorMask,
- __glXDispSwap_DepthMask,
- __glXDispSwap_IndexMask,
- __glXDispSwap_Accum,
- __glXDispSwap_Disable,
- __glXDispSwap_Enable,
- __glXNoSuchRenderOpcode,
- __glXDispSwap_PopAttrib,
- __glXDispSwap_PushAttrib,
- __glXDispSwap_Map1d,
- __glXDispSwap_Map1f,
- __glXDispSwap_Map2d,
- __glXDispSwap_Map2f,
- __glXDispSwap_MapGrid1d,
- __glXDispSwap_MapGrid1f,
- __glXDispSwap_MapGrid2d,
- __glXDispSwap_MapGrid2f,
- __glXDispSwap_EvalCoord1dv,
- __glXDispSwap_EvalCoord1fv,
- __glXDispSwap_EvalCoord2dv,
- __glXDispSwap_EvalCoord2fv,
- __glXDispSwap_EvalMesh1,
- __glXDispSwap_EvalPoint1,
- __glXDispSwap_EvalMesh2,
- __glXDispSwap_EvalPoint2,
- __glXDispSwap_AlphaFunc,
- __glXDispSwap_BlendFunc,
- __glXDispSwap_LogicOp,
- __glXDispSwap_StencilFunc,
- __glXDispSwap_StencilOp,
- __glXDispSwap_DepthFunc,
- __glXDispSwap_PixelZoom,
- __glXDispSwap_PixelTransferf,
- __glXDispSwap_PixelTransferi,
- __glXDispSwap_PixelMapfv,
- __glXDispSwap_PixelMapuiv,
- __glXDispSwap_PixelMapusv,
- __glXDispSwap_ReadBuffer,
- __glXDispSwap_CopyPixels,
- __glXDispSwap_DrawPixels,
- __glXDispSwap_DepthRange,
- __glXDispSwap_Frustum,
- __glXDispSwap_LoadIdentity,
- __glXDispSwap_LoadMatrixf,
- __glXDispSwap_LoadMatrixd,
- __glXDispSwap_MatrixMode,
- __glXDispSwap_MultMatrixf,
- __glXDispSwap_MultMatrixd,
- __glXDispSwap_Ortho,
- __glXDispSwap_PopMatrix,
- __glXDispSwap_PushMatrix,
- __glXDispSwap_Rotated,
- __glXDispSwap_Rotatef,
- __glXDispSwap_Scaled,
- __glXDispSwap_Scalef,
- __glXDispSwap_Translated,
- __glXDispSwap_Translatef,
- __glXDispSwap_Viewport,
- __glXDispSwap_PolygonOffset,
- __glXDispSwap_DrawArrays,
- __glXDispSwap_Indexubv,
- __glXDispSwap_ColorSubTable,
- __glXDispSwap_CopyColorSubTable,
- __glXDispSwap_ActiveTextureARB,
- __glXDispSwap_MultiTexCoord1dvARB,
- __glXDispSwap_MultiTexCoord1fvARB,
- __glXDispSwap_MultiTexCoord1ivARB,
- __glXDispSwap_MultiTexCoord1svARB,
- __glXDispSwap_MultiTexCoord2dvARB,
- __glXDispSwap_MultiTexCoord2fvARB,
- __glXDispSwap_MultiTexCoord2ivARB,
- __glXDispSwap_MultiTexCoord2svARB,
- __glXDispSwap_MultiTexCoord3dvARB,
- __glXDispSwap_MultiTexCoord3fvARB,
- __glXDispSwap_MultiTexCoord3ivARB,
- __glXDispSwap_MultiTexCoord3svARB,
- __glXDispSwap_MultiTexCoord4dvARB,
- __glXDispSwap_MultiTexCoord4fvARB,
- __glXDispSwap_MultiTexCoord4ivARB,
- __glXDispSwap_MultiTexCoord4svARB, /* 213 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 220 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXDispSwap_SampleCoverageARB,
-#ifndef MISSING_GL_EXTS
- __glXDispSwap_WindowPos3fvMESA /* 230 */
-#else
- __glXNoSuchRenderOpcode
-#endif
-};
diff --git a/GL/glx/g_disptab.h b/GL/glx/g_disptab.h
index 5ee242f..f9a09cc 100644
--- a/GL/glx/g_disptab.h
+++ b/GL/glx/g_disptab.h
@@ -34,7 +34,6 @@
** version 1.2.1 Specification.
*/
-extern int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc);
extern int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc);
extern int __glXDisp_BindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc);
extern int __glXDisp_QueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc);
@@ -43,7 +42,6 @@ extern int __glXDisp_DestroyHyperpipeCon
extern int __glXDisp_QueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc);
extern int __glXDisp_HyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc);
-extern int __glXDispSwap_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc);
extern int __glXDispSwap_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc);
extern int __glXDispSwap_BindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc);
extern int __glXDispSwap_QueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc);
@@ -52,20 +50,4 @@ extern int __glXDispSwap_DestroyHyperpip
extern int __glXDispSwap_QueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc);
extern int __glXDispSwap_HyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc);
-
-
-#define __GLX_MIN_GLXCMD_OPCODE 1
-#define __GLX_MAX_GLXCMD_OPCODE 20
-#define __GLX_MIN_RENDER_OPCODE 1
-#define __GLX_MAX_RENDER_OPCODE 230
-#define __GLX_RENDER_TABLE_SIZE 231
-extern __GLXdispatchRenderProcPtr __glXRenderTable[__GLX_RENDER_TABLE_SIZE];
-extern __GLXdispatchRenderProcPtr __glXSwapRenderTable[__GLX_RENDER_TABLE_SIZE];
-
-/* Copied from mesa src/glx/x11/glxcmds.c
- *
- * Apparently there's no standardized opcode for this extension.
- */
-#define X_GLXvop_CopySubBufferMESA 5154 /* temporary */
-
#endif /* _GLX_g_disptab_h_ */
diff --git a/GL/glx/g_disptab_EXT.c b/GL/glx/g_disptab_EXT.c
deleted file mode 100644
index 9c171ac..0000000
--- a/GL/glx/g_disptab_EXT.c
+++ /dev/null
@@ -1,4643 +0,0 @@
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: This software was created using the
-** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
-** not been independently verified as being compliant with the OpenGL(R)
-** version 1.2.1 Specification.
-*/
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "glxserver.h"
-#include "glxext.h"
-#include "g_disptab_EXT.h"
-#include "indirect_dispatch.h"
-
-__GLXdispatchRenderProcPtr __glXRenderTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1] = {
- __glXDisp_ColorTable, /* 2053 */
- __glXDisp_ColorTableParameterfv, /* 2054 */
- __glXDisp_ColorTableParameteriv,
- __glXDisp_CopyColorTable,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 2060 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
-#ifndef MISSING_GL_EXTS
- __glXDisp_PointParameterfEXT, /* 2065 */
- __glXDisp_PointParameterfvEXT, /* 2066 */
-#else
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
-#endif
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 2070 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
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- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXDisp_BlendColor, /* 4096 */
- __glXDisp_BlendEquation, /* 4097 */
- __glXNoSuchRenderOpcode, /* 4098 */
- __glXDisp_TexSubImage1D, /* 4099 */
- __glXDisp_TexSubImage2D, /* 4100 */
- __glXDisp_ConvolutionFilter1D,
- __glXDisp_ConvolutionFilter2D,
- __glXDisp_ConvolutionParameterf,
- __glXDisp_ConvolutionParameterfv,
- __glXDisp_ConvolutionParameteri,
- __glXDisp_ConvolutionParameteriv,
- __glXDisp_CopyConvolutionFilter1D,
- __glXDisp_CopyConvolutionFilter2D,
- __glXDisp_SeparableFilter2D,
- __glXDisp_Histogram, /* 4110 */
- __glXDisp_Minmax,
- __glXDisp_ResetHistogram,
- __glXDisp_ResetMinmax,
- __glXDisp_TexImage3D,
- __glXDisp_TexSubImage3D,
- __glXDisp_DrawArrays,
- __glXDisp_BindTexture,
- __glXDisp_PrioritizeTextures,
- __glXDisp_CopyTexImage1D,
- __glXDisp_CopyTexImage2D, /* 4120 */
- __glXDisp_CopyTexSubImage1D, /* 4121 */
- __glXDisp_CopyTexSubImage2D, /* 4122 */
- __glXDisp_CopyTexSubImage3D, /* 4123 */
-#ifndef MISSING_GL_EXTS
- __glXDisp_FogCoordfvEXT, /* 4124 */
- __glXDisp_FogCoorddvEXT, /* 4125 */
- __glXDisp_SecondaryColor3bvEXT, /* 4126 */
- __glXDisp_SecondaryColor3svEXT, /* 4127 */
- __glXDisp_SecondaryColor3ivEXT, /* 4128 */
- __glXDisp_SecondaryColor3fvEXT, /* 4129 */
- __glXDisp_SecondaryColor3dvEXT, /* 4130 */
- __glXDisp_SecondaryColor3ubvEXT, /* 4131 */
- __glXDisp_SecondaryColor3usvEXT, /* 4132 */
- __glXDisp_SecondaryColor3uivEXT, /* 4133 */
- __glXDisp_BlendFuncSeparateEXT, /* 4134 */
-#else
- __glXNoSuchRenderOpcode, /* 4124 */
- __glXNoSuchRenderOpcode, /* 4125 */
- __glXNoSuchRenderOpcode, /* 4126 */
- __glXNoSuchRenderOpcode, /* 4127 */
- __glXNoSuchRenderOpcode, /* 4128 */
- __glXNoSuchRenderOpcode, /* 4129 */
- __glXNoSuchRenderOpcode, /* 4130 */
- __glXNoSuchRenderOpcode, /* 4131 */
- __glXNoSuchRenderOpcode, /* 4132 */
- __glXNoSuchRenderOpcode, /* 4133 */
- __glXNoSuchRenderOpcode, /* 4134 */
-#endif
- __glXNoSuchRenderOpcode, /* 4135 */
- __glXNoSuchRenderOpcode, /* 4136 */
- __glXNoSuchRenderOpcode, /* 4137 */
- __glXNoSuchRenderOpcode, /* 4138 */
- __glXNoSuchRenderOpcode, /* 4139 */
- __glXNoSuchRenderOpcode, /* 4140 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 4150 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 4160 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 4170 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 4180 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 4190 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 4200 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 4210 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 4219 */
-#ifndef MISSING_GL_EXTS
- __glXDisp_ActiveStencilFaceEXT, /* 4220 */
- __glXDisp_PointParameteriNV, /* 4221 */
- __glXDisp_PointParameterivNV, /* 4222 */
-#else
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
-#endif
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
-
- __glXDisp_BindRenderbufferEXT, /* 4316 */
- __glXDisp_DeleteRenderbuffersEXT, /* 4317 */
- __glXDisp_RenderbufferStorageEXT, /* 4318 */
- __glXDisp_BindFramebufferEXT, /* 4319 */
- __glXDisp_DeleteFramebuffersEXT, /* 4320 */
- __glXDisp_FramebufferTexture1DEXT, /* 4321 */
- __glXDisp_FramebufferTexture2DEXT, /* 4322 */
- __glXDisp_FramebufferTexture3DEXT, /* 4323 */
- __glXDisp_FramebufferRenderbufferEXT, /* 4324 */
- __glXDisp_GenerateMipmapEXT /* 4325 */
-};
-
-
-__GLXdispatchRenderProcPtr __glXSwapRenderTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1] = {
- __glXDispSwap_ColorTable, /* 2053 */
- __glXDispSwap_ColorTableParameterfv, /* 2054 */
- __glXDispSwap_ColorTableParameteriv,
- __glXDispSwap_CopyColorTable,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 2060 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
-#ifndef MISSING_GL_EXTS
- __glXDispSwap_PointParameterfEXT, /* 2065 */
- __glXDispSwap_PointParameterfvEXT, /* 2066 */
-#else
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
-#endif
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 2070 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
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- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXDispSwap_BlendColor,
- __glXDispSwap_BlendEquation,
- __glXNoSuchRenderOpcode,
- __glXDispSwap_TexSubImage1D,
- __glXDispSwap_TexSubImage2D,
- __glXDispSwap_ConvolutionFilter1D,
- __glXDispSwap_ConvolutionFilter2D,
- __glXDispSwap_ConvolutionParameterf,
- __glXDispSwap_ConvolutionParameterfv,
- __glXDispSwap_ConvolutionParameteri,
- __glXDispSwap_ConvolutionParameteriv,
- __glXDispSwap_CopyConvolutionFilter1D,
- __glXDispSwap_CopyConvolutionFilter2D,
- __glXDispSwap_SeparableFilter2D,
- __glXDispSwap_Histogram,
- __glXDispSwap_Minmax,
- __glXDispSwap_ResetHistogram,
- __glXDispSwap_ResetMinmax,
- __glXDispSwap_TexImage3D,
- __glXDispSwap_TexSubImage3D,
- __glXDispSwap_DrawArrays,
- __glXDispSwap_BindTexture,
- __glXDispSwap_PrioritizeTextures,
- __glXDispSwap_CopyTexImage1D,
- __glXDispSwap_CopyTexImage2D, /* 4120 */
- __glXDispSwap_CopyTexSubImage1D, /* 4121 */
- __glXDispSwap_CopyTexSubImage2D, /* 4122 */
- __glXDispSwap_CopyTexSubImage3D, /* 4123 */
-#ifndef MISSING_GL_EXTS
- __glXDispSwap_FogCoordfvEXT, /* 4124 */
- __glXDispSwap_FogCoorddvEXT, /* 4125 */
- __glXDispSwap_SecondaryColor3bvEXT, /* 4126 */
- __glXDispSwap_SecondaryColor3svEXT, /* 4127 */
- __glXDispSwap_SecondaryColor3ivEXT, /* 4128 */
- __glXDispSwap_SecondaryColor3fvEXT, /* 4129 */
- __glXDispSwap_SecondaryColor3dvEXT, /* 4130 */
- __glXDispSwap_SecondaryColor3ubvEXT, /* 4131 */
- __glXDispSwap_SecondaryColor3usvEXT, /* 4132 */
- __glXDispSwap_SecondaryColor3uivEXT, /* 4133 */
- __glXDisp_BlendFuncSeparateEXT, /* 4134 */
-#else
- __glXNoSuchRenderOpcode, /* 4124 */
- __glXNoSuchRenderOpcode, /* 4125 */
- __glXNoSuchRenderOpcode, /* 4126 */
- __glXNoSuchRenderOpcode, /* 4127 */
- __glXNoSuchRenderOpcode, /* 4128 */
- __glXNoSuchRenderOpcode, /* 4129 */
- __glXNoSuchRenderOpcode, /* 4130 */
- __glXNoSuchRenderOpcode, /* 4131 */
- __glXNoSuchRenderOpcode, /* 4132 */
- __glXNoSuchRenderOpcode, /* 4133 */
- __glXNoSuchRenderOpcode, /* 4134 */
-#endif
- __glXNoSuchRenderOpcode, /* 4135 */
- __glXNoSuchRenderOpcode, /* 4136 */
- __glXNoSuchRenderOpcode, /* 4137 */
- __glXNoSuchRenderOpcode, /* 4138 */
- __glXNoSuchRenderOpcode, /* 4139 */
- __glXNoSuchRenderOpcode, /* 4140 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 4150 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 4160 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 4170 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 4180 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 4190 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 4200 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 4210 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 4219 */
-#ifndef MISSING_GL_EXTS
- __glXDispSwap_ActiveStencilFaceEXT, /* 4220 */
- __glXDispSwap_PointParameteriNV, /* 4221 */
- __glXDispSwap_PointParameterivNV, /* 4222 */
-#else
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
-#endif
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
-
- __glXDispSwap_BindRenderbufferEXT, /* 4316 */
- __glXDispSwap_DeleteRenderbuffersEXT, /* 4317 */
- __glXDispSwap_RenderbufferStorageEXT, /* 4318 */
- __glXDispSwap_BindFramebufferEXT, /* 4319 */
- __glXDispSwap_DeleteFramebuffersEXT, /* 4320 */
- __glXDispSwap_FramebufferTexture1DEXT, /* 4321 */
- __glXDispSwap_FramebufferTexture2DEXT, /* 4322 */
- __glXDispSwap_FramebufferTexture3DEXT, /* 4323 */
- __glXDispSwap_FramebufferRenderbufferEXT, /* 4324 */
- __glXDispSwap_GenerateMipmapEXT /* 4325 */
-};
diff --git a/GL/glx/g_disptab_EXT.h b/GL/glx/g_disptab_EXT.h
deleted file mode 100644
index 0b59171..0000000
--- a/GL/glx/g_disptab_EXT.h
+++ /dev/null
@@ -1,42 +0,0 @@
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#ifndef _GLX_g_disptab_EXT_h_
-#define _GLX_g_disptab_EXT_h_
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: This software was created using the
-** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
-** not been independently verified as being compliant with the OpenGL(R)
-** version 1.2.1 Specification.
-*/
-
-#define __GLX_MIN_RENDER_OPCODE_EXT 2053
-#define __GLX_MAX_RENDER_OPCODE_EXT 4325
-#define __GLX_RENDER_TABLE_SIZE_EXT (__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1)
-extern __GLXdispatchRenderProcPtr __glXRenderTable_EXT[__GLX_RENDER_TABLE_SIZE_EXT];
-extern __GLXdispatchRenderProcPtr __glXSwapRenderTable_EXT[__GLX_RENDER_TABLE_SIZE_EXT];
-#endif /* _GLX_g_disptab_EXT_h_ */
diff --git a/GL/glx/glxcmds.c b/GL/glx/glxcmds.c
index 01e8ffa..3092f85 100644
--- a/GL/glx/glxcmds.c
+++ b/GL/glx/glxcmds.c
@@ -48,7 +48,6 @@
#include "g_disptab.h"
#include <pixmapstr.h>
#include <windowstr.h>
-#include "g_disptab_EXT.h"
#include "glxutil.h"
#include "glxext.h"
#include "glcontextmodes.h"
diff --git a/GL/glx/glxcmdsswap.c b/GL/glx/glxcmdsswap.c
index 551824c..d59dfdb 100644
--- a/GL/glx/glxcmdsswap.c
+++ b/GL/glx/glxcmdsswap.c
@@ -44,8 +44,7 @@
#include "glxutil.h"
#include <GL/glxtokens.h>
#include <unpack.h>
-#include <g_disptab.h>
-#include <g_disptab_EXT.h>
+#include "g_disptab.h"
#include <pixmapstr.h>
#include <windowstr.h>
#include "glxext.h"
diff --git a/GL/glx/glxdri.c b/GL/glx/glxdri.c
index cfa9996..fa7f1dd 100644
--- a/GL/glx/glxdri.c
+++ b/GL/glx/glxdri.c
@@ -53,7 +53,6 @@
#include "glcontextmodes.h"
#include "g_disptab.h"
-#include "g_disptab_EXT.h"
#include "glapitable.h"
#include "glapi.h"
#include "glthread.h"
diff-tree a29e6dd2d2d45c18c52737bb3b7945aafcea5032 (from ae608b2071d882966e9c7ede71f846b1ecec0b23)
Author: Ian Romanick <idr at umwelt.(none)>
Date: Thu Aug 24 17:58:52 2006 -0700
Add some missing bits of GL_SGI_color_table.
diff --git a/GL/glx/indirect_size_get.c b/GL/glx/indirect_size_get.c
index a814655..c16b29a 100644
--- a/GL/glx/indirect_size_get.c
+++ b/GL/glx/indirect_size_get.c
@@ -1154,6 +1154,8 @@ ALIAS( GetMinmaxParameteriv, GetMinmaxPa
ALIAS( GetVertexAttribfvARB, GetVertexAttribdvARB )
ALIAS( GetVertexAttribivARB, GetVertexAttribdvARB )
ALIAS( GetQueryObjectuivARB, GetQueryObjectivARB )
+ALIAS( GetColorTableParameterfvSGI, GetColorTableParameterfv )
+ALIAS( GetColorTableParameterivSGI, GetColorTableParameterfv )
ALIAS( GetVertexAttribfvNV, GetVertexAttribdvNV )
ALIAS( GetVertexAttribivNV, GetVertexAttribdvNV )
ALIAS( PointParameterivNV, PointParameterfvEXT )
diff --git a/GL/glx/indirect_size_get.h b/GL/glx/indirect_size_get.h
index 3e46b3f..c6f9532 100644
--- a/GL/glx/indirect_size_get.h
+++ b/GL/glx/indirect_size_get.h
@@ -86,6 +86,8 @@ extern INTERNAL PURE FASTCALL GLint __gl
extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectivARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectuivARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameterfvSGI_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameterivSGI_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvNV_size(GLenum);
diff --git a/GL/glx/singlepix.c b/GL/glx/singlepix.c
index 10a16b1..62588b0 100644
--- a/GL/glx/singlepix.c
+++ b/GL/glx/singlepix.c
@@ -463,6 +463,59 @@ int __glXDisp_GetColorTable(__GLXclientS
return Success;
}
+int __glXDisp_GetColorTableSGI(__GLXclientState *cl, GLbyte *pc)
+{
+ GLint compsize;
+ GLenum format, type, target;
+ GLboolean swapBytes;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ char *answer, answerBuffer[200];
+ GLint width=0;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ target = *(GLenum *)(pc + 0);
+ format = *(GLenum *)(pc + 4);
+ type = *(GLenum *)(pc + 8);
+ swapBytes = *(GLboolean *)(pc + 12);
+
+ CALL_GetColorTableParameterivSGI( GET_DISPATCH(), (target, GL_COLOR_TABLE_WIDTH, &width) );
+ /*
+ * The one query above might fail if we're in a state where queries
+ * are illegal, but then width would still be zero anyway.
+ */
+ compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
+ if (compsize < 0) compsize = 0;
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) );
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
+ __glXClearErrorOccured();
+ CALL_GetColorTableSGI( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ answer
+ ) );
+
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize);
+ ((xGLXGetColorTableReply *)&__glXReply)->width = width;
+ __GLX_SEND_HEADER();
+ __GLX_SEND_VOID_ARRAY(compsize);
+ }
+
+ return Success;
+}
+
int __glXDisp_GetCompressedTexImageARB(__GLXclientState *cl, GLbyte *pc)
{
return BadRequest;
diff --git a/GL/glx/singlepixswap.c b/GL/glx/singlepixswap.c
index b22dc5f..d5510b9 100644
--- a/GL/glx/singlepixswap.c
+++ b/GL/glx/singlepixswap.c
@@ -518,6 +518,65 @@ int __glXDispSwap_GetColorTable(__GLXcli
return Success;
}
+int __glXDispSwap_GetColorTableSGI(__GLXclientState *cl, GLbyte *pc)
+{
+ GLint compsize;
+ GLenum format, type, target;
+ GLboolean swapBytes;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ char *answer, answerBuffer[200];
+ GLint width=0;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ __GLX_SWAP_INT(pc+0);
+ __GLX_SWAP_INT(pc+4);
+ __GLX_SWAP_INT(pc+8);
+
+ format = *(GLenum *)(pc + 4);
+ type = *(GLenum *)(pc + 8);
+ target = *(GLenum *)(pc + 0);
+ swapBytes = *(GLboolean *)(pc + 12);
+
+ CALL_GetColorTableParameterivSGI( GET_DISPATCH(), (target, GL_COLOR_TABLE_WIDTH, &width) );
+ /*
+ * The one query above might fail if we're in a state where queries
+ * are illegal, but then width would still be zero anyway.
+ */
+ compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
+ if (compsize < 0) compsize = 0;
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes) );
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
+ __glXClearErrorOccured();
+ CALL_GetColorTableSGI( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ answer
+ ) );
+
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_SWAP_INT(&width);
+ ((xGLXGetColorTableReply *)&__glXReply)->width = width;
+ __GLX_SEND_VOID_ARRAY(compsize);
+ }
+
+ return Success;
+}
+
int __glXDispSwap_GetCompressedTexImageARB(__GLXclientState *cl, GLbyte *pc)
{
return BadRequest;
diff-tree ae608b2071d882966e9c7ede71f846b1ecec0b23 (from parents)
Merge: 2c865277fe1d056981d1020e1af001d2319252c0 b879356ce96929d02bcb75b9aa24b17ac7e28125
Author: Ian Romanick <idr at umwelt.(none)>
Date: Thu Aug 24 14:56:33 2006 -0700
Merge branch 'master' of git+ssh://git.freedesktop.org/git/xorg/xserver
diff-tree 2c865277fe1d056981d1020e1af001d2319252c0 (from 7d5de5c6657304246473d7ddd5c29bb0c7a3bc34)
Author: Ian Romanick <idr at umwelt.(none)>
Date: Thu Aug 24 14:54:49 2006 -0700
Regenerate from gl_API.xml 1.63. Enable extensions.
gl_API.xml 1.63 corrects some problems with GLX protocol for
GL_EXT_paletted_texture and GL_SGI_color_table. Regenerate from that
file, and enable those extensions and GL_EXT_shared_texture_palette.
diff --git a/GL/glx/glxscreens.c b/GL/glx/glxscreens.c
index 40de9ee..763e55e 100644
--- a/GL/glx/glxscreens.c
+++ b/GL/glx/glxscreens.c
@@ -81,12 +81,14 @@ static const char GLServerExtensions[] =
"GL_EXT_framebuffer_object "
"GL_EXT_multi_draw_arrays "
"GL_EXT_packed_pixels "
+ "GL_EXT_paletted_texture "
"GL_EXT_point_parameters "
"GL_EXT_polygon_offset "
"GL_EXT_rescale_normal "
"GL_EXT_secondary_color "
"GL_EXT_separate_specular_color "
"GL_EXT_shadow_funcs "
+ "GL_EXT_shared_texture_palette "
"GL_EXT_stencil_two_side "
"GL_EXT_stencil_wrap "
"GL_EXT_subtexture "
@@ -122,6 +124,7 @@ static const char GLServerExtensions[] =
"GL_NV_texture_expand_normal "
"GL_NV_texture_rectangle "
"GL_SGI_color_matrix "
+ "GL_SGI_color_table "
"GL_SGIS_generate_mipmap "
"GL_SGIS_multisample "
"GL_SGIS_point_parameters "
diff --git a/GL/glx/indirect_dispatch.c b/GL/glx/indirect_dispatch.c
index 142eba2..9c2b7b1 100644
--- a/GL/glx/indirect_dispatch.c
+++ b/GL/glx/indirect_dispatch.c
@@ -4414,6 +4414,64 @@ void __glXDisp_DrawBuffersARB(GLbyte * p
) );
}
+int __glXDisp_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
+
+ const GLuint compsize = __glGetColorTableParameterfvSGI_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetColorTableParameterfvSGI( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
+ __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDisp_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
+
+ const GLuint compsize = __glGetColorTableParameterivSGI_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetColorTableParameterivSGI( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
+ __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
diff --git a/GL/glx/indirect_dispatch.h b/GL/glx/indirect_dispatch.h
index e2c0c41..a0da3e5 100644
--- a/GL/glx/indirect_dispatch.h
+++ b/GL/glx/indirect_dispatch.h
@@ -61,6 +61,8 @@ extern HIDDEN void __glXDisp_ActiveTextu
extern HIDDEN void __glXDispSwap_ActiveTextureARB(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc);
+extern HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Histogram(GLbyte * pc);
@@ -631,6 +633,8 @@ extern HIDDEN void __glXDisp_PolygonOffs
extern HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc);
extern HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc);
+extern HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Normal3dv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc);
extern HIDDEN void __glXDisp_Lightf(GLbyte * pc);
@@ -767,6 +771,8 @@ extern HIDDEN void __glXDisp_BindRenderb
extern HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc);
extern HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc);
+extern HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc);
diff --git a/GL/glx/indirect_dispatch_swap.c b/GL/glx/indirect_dispatch_swap.c
index 0c732e2..06c1d03 100644
--- a/GL/glx/indirect_dispatch_swap.c
+++ b/GL/glx/indirect_dispatch_swap.c
@@ -4566,6 +4566,66 @@ void __glXDispSwap_DrawBuffersARB(GLbyte
) );
}
+int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetColorTableParameterfvSGI_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetColorTableParameterfvSGI( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetColorTableParameterivSGI_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetColorTableParameterivSGI( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
diff --git a/GL/glx/indirect_table.c b/GL/glx/indirect_table.c
index ec69234..8671a84 100644
--- a/GL/glx/indirect_table.c
+++ b/GL/glx/indirect_table.c
@@ -1207,12 +1207,12 @@ const struct __glXDispatchInfo Render_di
/*****************************************************************/
/* tree depth = 13 */
-static const int_fast16_t VendorPriv_dispatch_tree[138] = {
+static const int_fast16_t VendorPriv_dispatch_tree[155] = {
/* [0] -> opcode range [0, 131072], node depth 1 */
2,
5,
EMPTY_LEAF,
- 102,
+ 119,
EMPTY_LEAF,
/* [5] -> opcode range [0, 32768], node depth 2 */
@@ -1331,108 +1331,135 @@ static const int_fast16_t VendorPriv_dis
EMPTY_LEAF,
/* [78] -> opcode range [4096, 6144], node depth 5 */
+ 2,
+ 83,
+ EMPTY_LEAF,
+ 101,
+ EMPTY_LEAF,
+
+ /* [83] -> opcode range [4096, 4608], node depth 6 */
1,
+ 86,
EMPTY_LEAF,
- 81,
- /* [81] -> opcode range [5120, 6144], node depth 6 */
+ /* [86] -> opcode range [4096, 4352], node depth 7 */
1,
- 84,
+ 89,
EMPTY_LEAF,
- /* [84] -> opcode range [5120, 5632], node depth 7 */
+ /* [89] -> opcode range [4096, 4224], node depth 8 */
1,
- 87,
+ 92,
EMPTY_LEAF,
- /* [87] -> opcode range [5120, 5376], node depth 8 */
+ /* [92] -> opcode range [4096, 4160], node depth 9 */
1,
- 90,
+ 95,
EMPTY_LEAF,
- /* [90] -> opcode range [5120, 5248], node depth 9 */
+ /* [95] -> opcode range [4096, 4128], node depth 10 */
1,
- 93,
+ 98,
EMPTY_LEAF,
- /* [93] -> opcode range [5120, 5184], node depth 10 */
+ /* [98] -> opcode range [4096, 4112], node depth 11 */
1,
+ LEAF(56),
EMPTY_LEAF,
- 96,
- /* [96] -> opcode range [5152, 5184], node depth 11 */
+ /* [101] -> opcode range [5120, 5632], node depth 6 */
1,
- 99,
+ 104,
EMPTY_LEAF,
- /* [99] -> opcode range [5152, 5168], node depth 12 */
+ /* [104] -> opcode range [5120, 5376], node depth 7 */
1,
- LEAF(56),
+ 107,
EMPTY_LEAF,
- /* [102] -> opcode range [65536, 98304], node depth 2 */
+ /* [107] -> opcode range [5120, 5248], node depth 8 */
1,
- 105,
+ 110,
EMPTY_LEAF,
- /* [105] -> opcode range [65536, 81920], node depth 3 */
+ /* [110] -> opcode range [5120, 5184], node depth 9 */
1,
- 108,
EMPTY_LEAF,
+ 113,
- /* [108] -> opcode range [65536, 73728], node depth 4 */
+ /* [113] -> opcode range [5152, 5184], node depth 10 */
1,
- 111,
+ 116,
EMPTY_LEAF,
- /* [111] -> opcode range [65536, 69632], node depth 5 */
+ /* [116] -> opcode range [5152, 5168], node depth 11 */
1,
- 114,
+ LEAF(64),
EMPTY_LEAF,
- /* [114] -> opcode range [65536, 67584], node depth 6 */
+ /* [119] -> opcode range [65536, 98304], node depth 2 */
1,
- 117,
+ 122,
EMPTY_LEAF,
- /* [117] -> opcode range [65536, 66560], node depth 7 */
+ /* [122] -> opcode range [65536, 81920], node depth 3 */
1,
- 120,
+ 125,
EMPTY_LEAF,
- /* [120] -> opcode range [65536, 66048], node depth 8 */
+ /* [125] -> opcode range [65536, 73728], node depth 4 */
1,
- 123,
+ 128,
EMPTY_LEAF,
- /* [123] -> opcode range [65536, 65792], node depth 9 */
+ /* [128] -> opcode range [65536, 69632], node depth 5 */
1,
- 126,
+ 131,
EMPTY_LEAF,
- /* [126] -> opcode range [65536, 65664], node depth 10 */
+ /* [131] -> opcode range [65536, 67584], node depth 6 */
1,
- 129,
+ 134,
EMPTY_LEAF,
- /* [129] -> opcode range [65536, 65600], node depth 11 */
+ /* [134] -> opcode range [65536, 66560], node depth 7 */
1,
- 132,
+ 137,
EMPTY_LEAF,
- /* [132] -> opcode range [65536, 65568], node depth 12 */
+ /* [137] -> opcode range [65536, 66048], node depth 8 */
1,
- 135,
+ 140,
EMPTY_LEAF,
- /* [135] -> opcode range [65536, 65552], node depth 13 */
+ /* [140] -> opcode range [65536, 65792], node depth 9 */
1,
- LEAF(64),
+ 143,
+ EMPTY_LEAF,
+
+ /* [143] -> opcode range [65536, 65664], node depth 10 */
+ 1,
+ 146,
+ EMPTY_LEAF,
+
+ /* [146] -> opcode range [65536, 65600], node depth 11 */
+ 1,
+ 149,
+ EMPTY_LEAF,
+
+ /* [149] -> opcode range [65536, 65568], node depth 12 */
+ 1,
+ 152,
+ EMPTY_LEAF,
+
+ /* [152] -> opcode range [65536, 65552], node depth 13 */
+ 1,
+ LEAF(72),
EMPTY_LEAF,
};
-static const void *VendorPriv_function_table[72][2] = {
+static const void *VendorPriv_function_table[80][2] = {
/* [ 0] = 8 */ {NULL, NULL},
/* [ 1] = 9 */ {NULL, NULL},
/* [ 2] = 10 */ {NULL, NULL},
@@ -1489,22 +1516,30 @@ static const void *VendorPriv_function_t
/* [ 53] = 1429 */ {NULL, NULL},
/* [ 54] = 1430 */ {NULL, NULL},
/* [ 55] = 1431 */ {NULL, NULL},
- /* [ 56] = 5152 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT},
- /* [ 57] = 5153 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT},
- /* [ 58] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA},
- /* [ 59] = 5155 */ {NULL, NULL},
- /* [ 60] = 5156 */ {NULL, NULL},
- /* [ 61] = 5157 */ {NULL, NULL},
- /* [ 62] = 5158 */ {NULL, NULL},
- /* [ 63] = 5159 */ {NULL, NULL},
- /* [ 64] = 65536 */ {NULL, NULL},
- /* [ 65] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI},
- /* [ 66] = 65538 */ {NULL, NULL},
- /* [ 67] = 65539 */ {NULL, NULL},
- /* [ 68] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX},
- /* [ 69] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX},
- /* [ 70] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX},
- /* [ 71] = 65543 */ {NULL, NULL},
+ /* [ 56] = 4096 */ {NULL, NULL},
+ /* [ 57] = 4097 */ {NULL, NULL},
+ /* [ 58] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI},
+ /* [ 59] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI},
+ /* [ 60] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI},
+ /* [ 61] = 4101 */ {NULL, NULL},
+ /* [ 62] = 4102 */ {NULL, NULL},
+ /* [ 63] = 4103 */ {NULL, NULL},
+ /* [ 64] = 5152 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT},
+ /* [ 65] = 5153 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT},
+ /* [ 66] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA},
+ /* [ 67] = 5155 */ {NULL, NULL},
+ /* [ 68] = 5156 */ {NULL, NULL},
+ /* [ 69] = 5157 */ {NULL, NULL},
+ /* [ 70] = 5158 */ {NULL, NULL},
+ /* [ 71] = 5159 */ {NULL, NULL},
+ /* [ 72] = 65536 */ {NULL, NULL},
+ /* [ 73] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI},
+ /* [ 74] = 65538 */ {NULL, NULL},
+ /* [ 75] = 65539 */ {NULL, NULL},
+ /* [ 76] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX},
+ /* [ 77] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX},
+ /* [ 78] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX},
+ /* [ 79] = 65543 */ {NULL, NULL},
};
const struct __glXDispatchInfo VendorPriv_dispatch_info = {
diff-tree 7d5de5c6657304246473d7ddd5c29bb0c7a3bc34 (from b29b236d88789fd45d823a55dbedb393bb134c5b)
Author: Ian Romanick <idr at umwelt.(none)>
Date: Thu Aug 24 14:49:46 2006 -0700
Regenerate from gl_API.xml 1.62. Functions move, no real changes.
diff --git a/GL/glx/indirect_dispatch.c b/GL/glx/indirect_dispatch.c
index fa794ac..142eba2 100644
--- a/GL/glx/indirect_dispatch.c
+++ b/GL/glx/indirect_dispatch.c
@@ -3667,171 +3667,18 @@ void __glXDisp_SampleCoverageARB(GLbyte
) );
}
-void __glXDisp_DrawBuffersARB(GLbyte * pc)
-{
- const GLsizei n = *(GLsizei *)(pc + 0);
-
- CALL_DrawBuffersARB( GET_DISPATCH(), (
- n,
- (const GLenum *)(pc + 4)
- ) );
-}
-
-int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
-
- GLboolean retval;
- GLboolean answerBuffer[200];
- GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval = CALL_AreTexturesResidentEXT( GET_DISPATCH(), (
- n,
- (const GLuint *)(pc + 4),
- residences
- ) );
- __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDisp_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
-
- GLuint answerBuffer[200];
- GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenTexturesEXT( GET_DISPATCH(), (
- n,
- textures
- ) );
- __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDisp_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsTextureEXT( GET_DISPATCH(), (
- *(GLuint *)(pc + 0)
- ) );
- __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDisp_SampleMaskSGIS(GLbyte * pc)
-{
- CALL_SampleMaskSGIS( GET_DISPATCH(), (
- *(GLclampf *)(pc + 0),
- *(GLboolean *)(pc + 4)
- ) );
-}
-
-void __glXDisp_SamplePatternSGIS(GLbyte * pc)
-{
- CALL_SamplePatternSGIS( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
-}
-
-void __glXDisp_PointParameterfEXT(GLbyte * pc)
-{
- CALL_PointParameterfEXT( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLfloat *)(pc + 4)
- ) );
-}
-
-void __glXDisp_PointParameterfvEXT(GLbyte * pc)
-{
- const GLenum pname = *(GLenum *)(pc + 0);
- const GLfloat * params;
-
- params = (const GLfloat *) (pc + 4);
-
- CALL_PointParameterfvEXT( GET_DISPATCH(), (
- pname,
- params
- ) );
-}
-
-void __glXDisp_WindowPos3fvMESA(GLbyte * pc)
-{
- CALL_WindowPos3fvMESA( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
-}
-
-void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc)
-{
- CALL_BlendFuncSeparateEXT( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLenum *)(pc + 12)
- ) );
-}
-
-void __glXDisp_FogCoordfvEXT(GLbyte * pc)
-{
- CALL_FogCoordfvEXT( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
-}
-
-void __glXDisp_FogCoorddvEXT(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
- pc -= 4;
- }
-#endif
-
- CALL_FogCoorddvEXT( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
-}
-
-void __glXDisp_CompressedTexImage3DARB(GLbyte * pc)
+void __glXDisp_CompressedTexImage1DARB(GLbyte * pc)
{
- const GLsizei imageSize = *(GLsizei *)(pc + 28);
+ const GLsizei imageSize = *(GLsizei *)(pc + 20);
- CALL_CompressedTexImage3DARB( GET_DISPATCH(), (
+ CALL_CompressedTexImage1DARB( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
*(GLint *)(pc + 4),
*(GLenum *)(pc + 8),
*(GLsizei *)(pc + 12),
- *(GLsizei *)(pc + 16),
- *(GLsizei *)(pc + 20),
- *(GLint *)(pc + 24),
+ *(GLint *)(pc + 16),
imageSize,
- (const GLvoid *)(pc + 32)
+ (const GLvoid *)(pc + 24)
) );
}
@@ -3851,37 +3698,35 @@ void __glXDisp_CompressedTexImage2DARB(G
) );
}
-void __glXDisp_CompressedTexImage1DARB(GLbyte * pc)
+void __glXDisp_CompressedTexImage3DARB(GLbyte * pc)
{
- const GLsizei imageSize = *(GLsizei *)(pc + 20);
+ const GLsizei imageSize = *(GLsizei *)(pc + 28);
- CALL_CompressedTexImage1DARB( GET_DISPATCH(), (
+ CALL_CompressedTexImage3DARB( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
*(GLint *)(pc + 4),
*(GLenum *)(pc + 8),
*(GLsizei *)(pc + 12),
- *(GLint *)(pc + 16),
+ *(GLsizei *)(pc + 16),
+ *(GLsizei *)(pc + 20),
+ *(GLint *)(pc + 24),
imageSize,
- (const GLvoid *)(pc + 24)
+ (const GLvoid *)(pc + 32)
) );
}
-void __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc)
+void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc)
{
- const GLsizei imageSize = *(GLsizei *)(pc + 36);
+ const GLsizei imageSize = *(GLsizei *)(pc + 20);
- CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), (
+ CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
*(GLint *)(pc + 4),
*(GLint *)(pc + 8),
- *(GLint *)(pc + 12),
- *(GLint *)(pc + 16),
- *(GLsizei *)(pc + 20),
- *(GLsizei *)(pc + 24),
- *(GLsizei *)(pc + 28),
- *(GLenum *)(pc + 32),
+ *(GLsizei *)(pc + 12),
+ *(GLenum *)(pc + 16),
imageSize,
- (const GLvoid *)(pc + 40)
+ (const GLvoid *)(pc + 24)
) );
}
@@ -3902,170 +3747,68 @@ void __glXDisp_CompressedTexSubImage2DAR
) );
}
-void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc)
+void __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc)
{
- const GLsizei imageSize = *(GLsizei *)(pc + 20);
+ const GLsizei imageSize = *(GLsizei *)(pc + 36);
- CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), (
+ CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
*(GLint *)(pc + 4),
*(GLint *)(pc + 8),
- *(GLsizei *)(pc + 12),
- *(GLenum *)(pc + 16),
+ *(GLint *)(pc + 12),
+ *(GLint *)(pc + 16),
+ *(GLsizei *)(pc + 20),
+ *(GLsizei *)(pc + 24),
+ *(GLsizei *)(pc + 28),
+ *(GLenum *)(pc + 32),
imageSize,
- (const GLvoid *)(pc + 24)
+ (const GLvoid *)(pc + 40)
) );
}
-void __glXDisp_SecondaryColor3bvEXT(GLbyte * pc)
+int __glXDisp_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc)
{
- CALL_SecondaryColor3bvEXT( GET_DISPATCH(), (
- (const GLbyte *)(pc + 0)
- ) );
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLdouble params[4];
+ CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ params
+ ) );
+ __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
}
-void __glXDisp_SecondaryColor3dvEXT(GLbyte * pc)
+int __glXDisp_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc)
{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
- pc -= 4;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLfloat params[4];
+ CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ params
+ ) );
+ __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0);
+ error = Success;
}
-#endif
- CALL_SecondaryColor3dvEXT( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ return error;
}
-void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc)
-{
- CALL_SecondaryColor3fvEXT( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
-}
-
-void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc)
-{
- CALL_SecondaryColor3ivEXT( GET_DISPATCH(), (
- (const GLint *)(pc + 0)
- ) );
-}
-
-void __glXDisp_SecondaryColor3svEXT(GLbyte * pc)
-{
- CALL_SecondaryColor3svEXT( GET_DISPATCH(), (
- (const GLshort *)(pc + 0)
- ) );
-}
-
-void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc)
-{
- CALL_SecondaryColor3ubvEXT( GET_DISPATCH(), (
- (const GLubyte *)(pc + 0)
- ) );
-}
-
-void __glXDisp_SecondaryColor3uivEXT(GLbyte * pc)
-{
- CALL_SecondaryColor3uivEXT( GET_DISPATCH(), (
- (const GLuint *)(pc + 0)
- ) );
-}
-
-void __glXDisp_SecondaryColor3usvEXT(GLbyte * pc)
-{
- CALL_SecondaryColor3usvEXT( GET_DISPATCH(), (
- (const GLushort *)(pc + 0)
- ) );
-}
-
-int __glXDisp_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
-
- GLboolean retval;
- GLboolean answerBuffer[200];
- GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), (
- n,
- (const GLuint *)(pc + 4),
- residences
- ) );
- __glXSendReply(cl->client, residences, n, 1, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDisp_BindProgramNV(GLbyte * pc)
-{
- CALL_BindProgramNV( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4)
- ) );
-}
-
-int __glXDisp_DeleteProgramsNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
-
- CALL_DeleteProgramsNV( GET_DISPATCH(), (
- n,
- (const GLuint *)(pc + 4)
- ) );
- error = Success;
- }
-
- return error;
-}
-
-void __glXDisp_ExecuteProgramNV(GLbyte * pc)
-{
- CALL_ExecuteProgramNV( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- (const GLfloat *)(pc + 8)
- ) );
-}
-
-int __glXDisp_GenProgramsNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
-
- GLuint answerBuffer[200];
- GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenProgramsNV( GET_DISPATCH(), (
- n,
- programs
- ) );
- __glXSendReply(cl->client, programs, n, 4, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDisp_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -4074,10 +3817,9 @@ int __glXDisp_GetProgramParameterdvNV(__
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
GLdouble params[4];
- CALL_GetProgramParameterdvNV( GET_DISPATCH(), (
+ CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
*(GLuint *)(pc + 4),
- *(GLenum *)(pc + 8),
params
) );
__glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0);
@@ -4087,7 +3829,7 @@ int __glXDisp_GetProgramParameterdvNV(__
return error;
}
-int __glXDisp_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -4096,10 +3838,9 @@ int __glXDisp_GetProgramParameterfvNV(__
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
GLfloat params[4];
- CALL_GetProgramParameterfvNV( GET_DISPATCH(), (
+ CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
*(GLuint *)(pc + 4),
- *(GLenum *)(pc + 8),
params
) );
__glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0);
@@ -4109,7 +3850,7 @@ int __glXDisp_GetProgramParameterfvNV(__
return error;
}
-int __glXDisp_GetProgramivNV(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetProgramivARB(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -4119,15 +3860,15 @@ int __glXDisp_GetProgramivNV(__GLXclient
if ( cx != NULL ) {
const GLenum pname = *(GLenum *)(pc + 4);
- const GLuint compsize = __glGetProgramivNV_size(pname);
+ const GLuint compsize = __glGetProgramivARB_size(pname);
GLint answerBuffer[200];
GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetProgramivNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
+ CALL_GetProgramivARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
pname,
params
) );
@@ -4138,28 +3879,6 @@ int __glXDisp_GetProgramivNV(__GLXclient
return error;
}
-int __glXDisp_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLint params[1];
- CALL_GetTrackMatrixivNV( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- *(GLenum *)(pc + 8),
- params
- ) );
- __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
int __glXDisp_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
@@ -4247,38 +3966,7 @@ int __glXDisp_GetVertexAttribivARB(__GLX
return error;
}
-int __glXDisp_IsProgramNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsProgramNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0)
- ) );
- __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDisp_LoadProgramNV(GLbyte * pc)
-{
- const GLsizei len = *(GLsizei *)(pc + 8);
-
- CALL_LoadProgramNV( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- len,
- (const GLubyte *)(pc + 12)
- ) );
-}
-
-void __glXDisp_ProgramParameter4dvNV(GLbyte * pc)
+void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
if ((unsigned long)(pc) & 7) {
@@ -4287,71 +3975,56 @@ void __glXDisp_ProgramParameter4dvNV(GLb
}
#endif
- CALL_ProgramParameter4dvNV( GET_DISPATCH(), (
+ CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
*(GLuint *)(pc + 4),
(const GLdouble *)(pc + 8)
) );
}
-void __glXDisp_ProgramParameter4fvNV(GLbyte * pc)
+void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc)
{
- CALL_ProgramParameter4fvNV( GET_DISPATCH(), (
+ CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
*(GLuint *)(pc + 4),
(const GLfloat *)(pc + 8)
) );
}
-void __glXDisp_ProgramParameters4dvNV(GLbyte * pc)
+void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc)
{
- const GLuint num = *(GLuint *)(pc + 8);
-
#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4;
if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+ (void) memmove(pc-4, pc, 40);
pc -= 4;
}
#endif
- CALL_ProgramParameters4dvNV( GET_DISPATCH(), (
+ CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
*(GLuint *)(pc + 4),
- num,
- (const GLdouble *)(pc + 12)
+ (const GLdouble *)(pc + 8)
) );
}
-void __glXDisp_ProgramParameters4fvNV(GLbyte * pc)
+void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc)
{
- const GLuint num = *(GLuint *)(pc + 8);
-
- CALL_ProgramParameters4fvNV( GET_DISPATCH(), (
+ CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
*(GLuint *)(pc + 4),
- num,
- (const GLfloat *)(pc + 12)
+ (const GLfloat *)(pc + 8)
) );
}
-void __glXDisp_RequestResidentProgramsNV(GLbyte * pc)
+void __glXDisp_ProgramStringARB(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 0);
-
- CALL_RequestResidentProgramsNV( GET_DISPATCH(), (
- n,
- (const GLuint *)(pc + 4)
- ) );
-}
+ const GLsizei len = *(GLsizei *)(pc + 8);
-void __glXDisp_TrackMatrixNV(GLbyte * pc)
-{
- CALL_TrackMatrixNV( GET_DISPATCH(), (
+ CALL_ProgramStringARB( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLenum *)(pc + 12)
+ *(GLenum *)(pc + 4),
+ len,
+ (const GLvoid *)(pc + 12)
) );
}
@@ -4448,32 +4121,25 @@ void __glXDisp_VertexAttrib3svARB(GLbyte
) );
}
-void __glXDisp_VertexAttrib4dvARB(GLbyte * pc)
+void __glXDisp_VertexAttrib4NbvARB(GLbyte * pc)
{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 36);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttrib4dvARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 32),
- (const GLdouble *)(pc + 0)
+ CALL_VertexAttrib4NbvARB( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLbyte *)(pc + 4)
) );
}
-void __glXDisp_VertexAttrib4fvARB(GLbyte * pc)
+void __glXDisp_VertexAttrib4NivARB(GLbyte * pc)
{
- CALL_VertexAttrib4fvARB( GET_DISPATCH(), (
+ CALL_VertexAttrib4NivARB( GET_DISPATCH(), (
*(GLuint *)(pc + 0),
- (const GLfloat *)(pc + 4)
+ (const GLint *)(pc + 4)
) );
}
-void __glXDisp_VertexAttrib4svARB(GLbyte * pc)
+void __glXDisp_VertexAttrib4NsvARB(GLbyte * pc)
{
- CALL_VertexAttrib4svARB( GET_DISPATCH(), (
+ CALL_VertexAttrib4NsvARB( GET_DISPATCH(), (
*(GLuint *)(pc + 0),
(const GLshort *)(pc + 4)
) );
@@ -4487,394 +4153,268 @@ void __glXDisp_VertexAttrib4NubvARB(GLby
) );
}
-void __glXDisp_VertexAttribs1dvNV(GLbyte * pc)
+void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
-
-#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttribs1dvNV( GET_DISPATCH(), (
+ CALL_VertexAttrib4NuivARB( GET_DISPATCH(), (
*(GLuint *)(pc + 0),
- n,
- (const GLdouble *)(pc + 8)
+ (const GLuint *)(pc + 4)
) );
}
-void __glXDisp_VertexAttribs1fvNV(GLbyte * pc)
+void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
-
- CALL_VertexAttribs1fvNV( GET_DISPATCH(), (
+ CALL_VertexAttrib4NusvARB( GET_DISPATCH(), (
*(GLuint *)(pc + 0),
- n,
- (const GLfloat *)(pc + 8)
+ (const GLushort *)(pc + 4)
) );
}
-void __glXDisp_VertexAttribs1svNV(GLbyte * pc)
+void __glXDisp_VertexAttrib4bvARB(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
-
- CALL_VertexAttribs1svNV( GET_DISPATCH(), (
+ CALL_VertexAttrib4bvARB( GET_DISPATCH(), (
*(GLuint *)(pc + 0),
- n,
- (const GLshort *)(pc + 8)
+ (const GLbyte *)(pc + 4)
) );
}
-void __glXDisp_VertexAttribs2dvNV(GLbyte * pc)
+void __glXDisp_VertexAttrib4dvARB(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
-
#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4;
if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+ (void) memmove(pc-4, pc, 36);
pc -= 4;
}
#endif
- CALL_VertexAttribs2dvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- n,
- (const GLdouble *)(pc + 8)
+ CALL_VertexAttrib4dvARB( GET_DISPATCH(), (
+ *(GLuint *)(pc + 32),
+ (const GLdouble *)(pc + 0)
) );
}
-void __glXDisp_VertexAttribs2fvNV(GLbyte * pc)
+void __glXDisp_VertexAttrib4fvARB(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
-
- CALL_VertexAttribs2fvNV( GET_DISPATCH(), (
+ CALL_VertexAttrib4fvARB( GET_DISPATCH(), (
*(GLuint *)(pc + 0),
- n,
- (const GLfloat *)(pc + 8)
+ (const GLfloat *)(pc + 4)
) );
}
-void __glXDisp_VertexAttribs2svNV(GLbyte * pc)
+void __glXDisp_VertexAttrib4ivARB(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
-
- CALL_VertexAttribs2svNV( GET_DISPATCH(), (
+ CALL_VertexAttrib4ivARB( GET_DISPATCH(), (
*(GLuint *)(pc + 0),
- n,
- (const GLshort *)(pc + 8)
+ (const GLint *)(pc + 4)
) );
}
-void __glXDisp_VertexAttribs3dvNV(GLbyte * pc)
+void __glXDisp_VertexAttrib4svARB(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
-
-#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttribs3dvNV( GET_DISPATCH(), (
+ CALL_VertexAttrib4svARB( GET_DISPATCH(), (
*(GLuint *)(pc + 0),
- n,
- (const GLdouble *)(pc + 8)
+ (const GLshort *)(pc + 4)
) );
}
-void __glXDisp_VertexAttribs3fvNV(GLbyte * pc)
+void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
-
- CALL_VertexAttribs3fvNV( GET_DISPATCH(), (
+ CALL_VertexAttrib4ubvARB( GET_DISPATCH(), (
*(GLuint *)(pc + 0),
- n,
- (const GLfloat *)(pc + 8)
+ (const GLubyte *)(pc + 4)
) );
}
-void __glXDisp_VertexAttribs3svNV(GLbyte * pc)
+void __glXDisp_VertexAttrib4uivARB(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
-
- CALL_VertexAttribs3svNV( GET_DISPATCH(), (
+ CALL_VertexAttrib4uivARB( GET_DISPATCH(), (
*(GLuint *)(pc + 0),
- n,
- (const GLshort *)(pc + 8)
+ (const GLuint *)(pc + 4)
) );
}
-void __glXDisp_VertexAttribs4dvNV(GLbyte * pc)
+void __glXDisp_VertexAttrib4usvARB(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
-
-#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttribs4dvNV( GET_DISPATCH(), (
+ CALL_VertexAttrib4usvARB( GET_DISPATCH(), (
*(GLuint *)(pc + 0),
- n,
- (const GLdouble *)(pc + 8)
+ (const GLushort *)(pc + 4)
) );
}
-void __glXDisp_VertexAttribs4fvNV(GLbyte * pc)
+void __glXDisp_BeginQueryARB(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
-
- CALL_VertexAttribs4fvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- n,
- (const GLfloat *)(pc + 8)
+ CALL_BeginQueryARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4)
) );
}
-void __glXDisp_VertexAttribs4svNV(GLbyte * pc)
+int __glXDisp_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- CALL_VertexAttribs4svNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- n,
- (const GLshort *)(pc + 8)
- ) );
-}
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = *(GLsizei *)(pc + 0);
-void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc)
-{
- const GLsizei n = *(GLsizei *)(pc + 4);
+ CALL_DeleteQueriesARB( GET_DISPATCH(), (
+ n,
+ (const GLuint *)(pc + 4)
+ ) );
+ error = Success;
+ }
- CALL_VertexAttribs4ubvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- n,
- (const GLubyte *)(pc + 8)
- ) );
+ return error;
}
-void __glXDisp_PointParameteriNV(GLbyte * pc)
+void __glXDisp_EndQueryARB(GLbyte * pc)
{
- CALL_PointParameteriNV( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4)
+ CALL_EndQueryARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
) );
}
-void __glXDisp_PointParameterivNV(GLbyte * pc)
+int __glXDisp_GenQueriesARB(__GLXclientState *cl, GLbyte *pc)
{
- const GLenum pname = *(GLenum *)(pc + 0);
- const GLint * params;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- params = (const GLint *) (pc + 4);
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = *(GLsizei *)(pc + 0);
- CALL_PointParameterivNV( GET_DISPATCH(), (
- pname,
- params
- ) );
-}
+ GLuint answerBuffer[200];
+ GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenQueriesARB( GET_DISPATCH(), (
+ n,
+ ids
+ ) );
+ __glXSendReply(cl->client, ids, n, 4, GL_TRUE, 0);
+ error = Success;
+ }
-void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc)
-{
- CALL_ActiveStencilFaceEXT( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+ return error;
}
-void __glXDisp_VertexAttrib4bvARB(GLbyte * pc)
+int __glXDisp_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc)
{
- CALL_VertexAttrib4bvARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLbyte *)(pc + 4)
- ) );
-}
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-void __glXDisp_VertexAttrib4ivARB(GLbyte * pc)
-{
- CALL_VertexAttrib4ivARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLint *)(pc + 4)
- ) );
-}
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
-void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc)
-{
- CALL_VertexAttrib4ubvARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLubyte *)(pc + 4)
- ) );
-}
+ const GLuint compsize = __glGetQueryObjectivARB_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-void __glXDisp_VertexAttrib4usvARB(GLbyte * pc)
-{
- CALL_VertexAttrib4usvARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLushort *)(pc + 4)
- ) );
-}
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
-void __glXDisp_VertexAttrib4uivARB(GLbyte * pc)
-{
- CALL_VertexAttrib4uivARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLuint *)(pc + 4)
- ) );
-}
-
-void __glXDisp_VertexAttrib4NbvARB(GLbyte * pc)
-{
- CALL_VertexAttrib4NbvARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLbyte *)(pc + 4)
- ) );
-}
-
-void __glXDisp_VertexAttrib4NsvARB(GLbyte * pc)
-{
- CALL_VertexAttrib4NsvARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLshort *)(pc + 4)
- ) );
-}
-
-void __glXDisp_VertexAttrib4NivARB(GLbyte * pc)
-{
- CALL_VertexAttrib4NivARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLint *)(pc + 4)
- ) );
-}
-
-void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc)
-{
- CALL_VertexAttrib4NusvARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLushort *)(pc + 4)
- ) );
-}
+ CALL_GetQueryObjectivARB( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ pname,
+ params
+ ) );
+ __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
-void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc)
-{
- CALL_VertexAttrib4NuivARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLuint *)(pc + 4)
- ) );
+ return error;
}
-void __glXDisp_ProgramStringARB(GLbyte * pc)
+int __glXDisp_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc)
{
- const GLsizei len = *(GLsizei *)(pc + 8);
-
- CALL_ProgramStringARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- len,
- (const GLvoid *)(pc + 12)
- ) );
-}
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 40);
- pc -= 4;
- }
-#endif
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
- CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- (const GLdouble *)(pc + 8)
- ) );
-}
+ const GLuint compsize = __glGetQueryObjectuivARB_size(pname);
+ GLuint answerBuffer[200];
+ GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc)
-{
- CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- (const GLfloat *)(pc + 8)
- ) );
-}
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
-void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 40);
- pc -= 4;
+ CALL_GetQueryObjectuivARB( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ pname,
+ params
+ ) );
+ __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
}
-#endif
-
- CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- (const GLdouble *)(pc + 8)
- ) );
-}
-void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc)
-{
- CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- (const GLfloat *)(pc + 8)
- ) );
+ return error;
}
-int __glXDisp_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetQueryivARB(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
__GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
+ pc += __GLX_SINGLE_HDR_SIZE;
if ( cx != NULL ) {
- GLdouble params[4];
- CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), (
+ const GLenum pname = *(GLenum *)(pc + 4);
+
+ const GLuint compsize = __glGetQueryivARB_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetQueryivARB( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
+ pname,
params
) );
- __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0);
+ __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
return error;
}
-int __glXDisp_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_IsQueryARB(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
__GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
+ pc += __GLX_SINGLE_HDR_SIZE;
if ( cx != NULL ) {
- GLfloat params[4];
- CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- params
+ GLboolean retval;
+ retval = CALL_IsQueryARB( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0)
) );
- __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0);
+ __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
return error;
}
-int __glXDisp_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc)
+void __glXDisp_DrawBuffersARB(GLbyte * pc)
+{
+ const GLsizei n = *(GLsizei *)(pc + 0);
+
+ CALL_DrawBuffersARB( GET_DISPATCH(), (
+ n,
+ (const GLenum *)(pc + 4)
+ ) );
+}
+
+int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -4882,20 +4422,24 @@ int __glXDisp_GetProgramLocalParameterdv
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- GLdouble params[4];
- CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- params
+ const GLsizei n = *(GLsizei *)(pc + 0);
+
+ GLboolean retval;
+ GLboolean answerBuffer[200];
+ GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval = CALL_AreTexturesResidentEXT( GET_DISPATCH(), (
+ n,
+ (const GLuint *)(pc + 4),
+ residences
) );
- __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0);
+ __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval);
error = Success;
}
return error;
}
-int __glXDisp_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -4903,20 +4447,22 @@ int __glXDisp_GetProgramLocalParameterfv
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- GLfloat params[4];
- CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- params
+ const GLsizei n = *(GLsizei *)(pc + 0);
+
+ GLuint answerBuffer[200];
+ GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenTexturesEXT( GET_DISPATCH(), (
+ n,
+ textures
) );
- __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0);
+ __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0);
error = Success;
}
return error;
}
-int __glXDisp_GetProgramivARB(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -4924,60 +4470,155 @@ int __glXDisp_GetProgramivARB(__GLXclien
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
-
- const GLuint compsize = __glGetProgramivARB_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetProgramivARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
+ GLboolean retval;
+ retval = CALL_IsTextureEXT( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0)
) );
- __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
+ __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
return error;
}
-void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc)
+void __glXDisp_SampleMaskSGIS(GLbyte * pc)
{
- const GLsizei len = *(GLsizei *)(pc + 4);
-
- CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- len,
- (const GLubyte *)(pc + 24),
- (const GLfloat *)(pc + 8)
+ CALL_SampleMaskSGIS( GET_DISPATCH(), (
+ *(GLclampf *)(pc + 0),
+ *(GLboolean *)(pc + 4)
) );
}
-void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc)
+void __glXDisp_SamplePatternSGIS(GLbyte * pc)
{
- const GLsizei len = *(GLsizei *)(pc + 36);
-
-#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 44 + __GLX_PAD(len) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
-
- CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 32),
- len,
- (const GLubyte *)(pc + 40),
- (const GLdouble *)(pc + 0)
+ CALL_SamplePatternSGIS( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
) );
}
-int __glXDisp_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc)
+void __glXDisp_PointParameterfEXT(GLbyte * pc)
+{
+ CALL_PointParameterfEXT( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLfloat *)(pc + 4)
+ ) );
+}
+
+void __glXDisp_PointParameterfvEXT(GLbyte * pc)
+{
+ const GLenum pname = *(GLenum *)(pc + 0);
+ const GLfloat * params;
+
+ params = (const GLfloat *) (pc + 4);
+
+ CALL_PointParameterfvEXT( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+}
+
+void __glXDisp_SecondaryColor3bvEXT(GLbyte * pc)
+{
+ CALL_SecondaryColor3bvEXT( GET_DISPATCH(), (
+ (const GLbyte *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_SecondaryColor3dvEXT(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+
+ CALL_SecondaryColor3dvEXT( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc)
+{
+ CALL_SecondaryColor3fvEXT( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc)
+{
+ CALL_SecondaryColor3ivEXT( GET_DISPATCH(), (
+ (const GLint *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_SecondaryColor3svEXT(GLbyte * pc)
+{
+ CALL_SecondaryColor3svEXT( GET_DISPATCH(), (
+ (const GLshort *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc)
+{
+ CALL_SecondaryColor3ubvEXT( GET_DISPATCH(), (
+ (const GLubyte *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_SecondaryColor3uivEXT(GLbyte * pc)
+{
+ CALL_SecondaryColor3uivEXT( GET_DISPATCH(), (
+ (const GLuint *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_SecondaryColor3usvEXT(GLbyte * pc)
+{
+ CALL_SecondaryColor3usvEXT( GET_DISPATCH(), (
+ (const GLushort *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_FogCoorddvEXT(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 8);
+ pc -= 4;
+ }
+#endif
+
+ CALL_FogCoorddvEXT( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_FogCoordfvEXT(GLbyte * pc)
+{
+ CALL_FogCoordfvEXT( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc)
+{
+ CALL_BlendFuncSeparateEXT( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLenum *)(pc + 12)
+ ) );
+}
+
+void __glXDisp_WindowPos3fvMESA(GLbyte * pc)
+{
+ CALL_WindowPos3fvMESA( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
+}
+
+int __glXDisp_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -4985,23 +4626,32 @@ int __glXDisp_GetProgramNamedParameterfv
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- const GLsizei len = *(GLsizei *)(pc + 4);
+ const GLsizei n = *(GLsizei *)(pc + 0);
- GLfloat params[4];
- CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- len,
- (const GLubyte *)(pc + 8),
- params
+ GLboolean retval;
+ GLboolean answerBuffer[200];
+ GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), (
+ n,
+ (const GLuint *)(pc + 4),
+ residences
) );
- __glXSendReply(cl->client, params, 4, 4, GL_TRUE, 0);
+ __glXSendReply(cl->client, residences, n, 1, GL_FALSE, retval);
error = Success;
}
return error;
}
-int __glXDisp_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc)
+void __glXDisp_BindProgramNV(GLbyte * pc)
+{
+ CALL_BindProgramNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4)
+ ) );
+}
+
+int __glXDisp_DeleteProgramsNV(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -5009,118 +4659,113 @@ int __glXDisp_GetProgramNamedParameterdv
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- const GLsizei len = *(GLsizei *)(pc + 4);
+ const GLsizei n = *(GLsizei *)(pc + 0);
- GLdouble params[4];
- CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- len,
- (const GLubyte *)(pc + 8),
- params
+ CALL_DeleteProgramsNV( GET_DISPATCH(), (
+ n,
+ (const GLuint *)(pc + 4)
) );
- __glXSendReply(cl->client, params, 4, 8, GL_TRUE, 0);
error = Success;
}
return error;
}
-int __glXDisp_GenQueriesARB(__GLXclientState *cl, GLbyte *pc)
+void __glXDisp_ExecuteProgramNV(GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ CALL_ExecuteProgramNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ (const GLfloat *)(pc + 8)
+ ) );
+}
+
+int __glXDisp_GenProgramsNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
__GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- pc += __GLX_SINGLE_HDR_SIZE;
+ pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
const GLsizei n = *(GLsizei *)(pc + 0);
GLuint answerBuffer[200];
- GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenQueriesARB( GET_DISPATCH(), (
+ GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenProgramsNV( GET_DISPATCH(), (
n,
- ids
+ programs
) );
- __glXSendReply(cl->client, ids, n, 4, GL_TRUE, 0);
+ __glXSendReply(cl->client, programs, n, 4, GL_TRUE, 0);
error = Success;
}
return error;
}
-int __glXDisp_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
__GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- pc += __GLX_SINGLE_HDR_SIZE;
+ pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
-
- CALL_DeleteQueriesARB( GET_DISPATCH(), (
- n,
- (const GLuint *)(pc + 4)
+ GLdouble params[4];
+ CALL_GetProgramParameterdvNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ params
) );
+ __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0);
error = Success;
}
return error;
}
-int __glXDisp_IsQueryARB(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
__GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- pc += __GLX_SINGLE_HDR_SIZE;
+ pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsQueryARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 0)
+ GLfloat params[4];
+ CALL_GetProgramParameterfvNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ params
) );
- __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0);
error = Success;
}
return error;
}
-void __glXDisp_BeginQueryARB(GLbyte * pc)
-{
- CALL_BeginQueryARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4)
- ) );
-}
-
-void __glXDisp_EndQueryARB(GLbyte * pc)
-{
- CALL_EndQueryARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
-}
-
-int __glXDisp_GetQueryivARB(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetProgramivNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
__GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- pc += __GLX_SINGLE_HDR_SIZE;
+ pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
const GLenum pname = *(GLenum *)(pc + 4);
- const GLuint compsize = __glGetQueryivARB_size(pname);
+ const GLuint compsize = __glGetProgramivNV_size(pname);
GLint answerBuffer[200];
GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetQueryivARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
+ CALL_GetProgramivNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
pname,
params
) );
@@ -5131,58 +4776,22 @@ int __glXDisp_GetQueryivARB(__GLXclientS
return error;
}
-int __glXDisp_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
__GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- pc += __GLX_SINGLE_HDR_SIZE;
+ pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
-
- const GLuint compsize = __glGetQueryObjectivARB_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetQueryObjectivARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- pname,
- params
- ) );
- __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDisp_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
-
- const GLuint compsize = __glGetQueryObjectuivARB_size(pname);
- GLuint answerBuffer[200];
- GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetQueryObjectuivARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- pname,
+ GLint params[1];
+ CALL_GetTrackMatrixivNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ *(GLenum *)(pc + 8),
params
) );
- __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
+ __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0);
error = Success;
}
@@ -5276,6 +4885,114 @@ int __glXDisp_GetVertexAttribivNV(__GLXc
return error;
}
+int __glXDisp_IsProgramNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLboolean retval;
+ retval = CALL_IsProgramNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0)
+ ) );
+ __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDisp_LoadProgramNV(GLbyte * pc)
+{
+ const GLsizei len = *(GLsizei *)(pc + 8);
+
+ CALL_LoadProgramNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ len,
+ (const GLubyte *)(pc + 12)
+ ) );
+}
+
+void __glXDisp_ProgramParameter4dvNV(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 40);
+ pc -= 4;
+ }
+#endif
+
+ CALL_ProgramParameter4dvNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ (const GLdouble *)(pc + 8)
+ ) );
+}
+
+void __glXDisp_ProgramParameter4fvNV(GLbyte * pc)
+{
+ CALL_ProgramParameter4fvNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ (const GLfloat *)(pc + 8)
+ ) );
+}
+
+void __glXDisp_ProgramParameters4dvNV(GLbyte * pc)
+{
+ const GLuint num = *(GLuint *)(pc + 8);
+
+#ifdef __GLX_ALIGN64
+ const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4;
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
+ pc -= 4;
+ }
+#endif
+
+ CALL_ProgramParameters4dvNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ num,
+ (const GLdouble *)(pc + 12)
+ ) );
+}
+
+void __glXDisp_ProgramParameters4fvNV(GLbyte * pc)
+{
+ const GLuint num = *(GLuint *)(pc + 8);
+
+ CALL_ProgramParameters4fvNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ num,
+ (const GLfloat *)(pc + 12)
+ ) );
+}
+
+void __glXDisp_RequestResidentProgramsNV(GLbyte * pc)
+{
+ const GLsizei n = *(GLsizei *)(pc + 0);
+
+ CALL_RequestResidentProgramsNV( GET_DISPATCH(), (
+ n,
+ (const GLuint *)(pc + 4)
+ ) );
+}
+
+void __glXDisp_TrackMatrixNV(GLbyte * pc)
+{
+ CALL_TrackMatrixNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLenum *)(pc + 12)
+ ) );
+}
+
void __glXDisp_VertexAttrib1dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
@@ -5378,37 +5095,336 @@ void __glXDisp_VertexAttrib4dvNV(GLbyte
}
#endif
- CALL_VertexAttrib4dvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLdouble *)(pc + 4)
+ CALL_VertexAttrib4dvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLdouble *)(pc + 4)
+ ) );
+}
+
+void __glXDisp_VertexAttrib4fvNV(GLbyte * pc)
+{
+ CALL_VertexAttrib4fvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLfloat *)(pc + 4)
+ ) );
+}
+
+void __glXDisp_VertexAttrib4svNV(GLbyte * pc)
+{
+ CALL_VertexAttrib4svNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLshort *)(pc + 4)
+ ) );
+}
+
+void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc)
+{
+ CALL_VertexAttrib4ubvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLubyte *)(pc + 4)
+ ) );
+}
+
+void __glXDisp_VertexAttribs1dvNV(GLbyte * pc)
+{
+ const GLsizei n = *(GLsizei *)(pc + 4);
+
+#ifdef __GLX_ALIGN64
+ const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4;
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttribs1dvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLdouble *)(pc + 8)
+ ) );
+}
+
+void __glXDisp_VertexAttribs1fvNV(GLbyte * pc)
+{
+ const GLsizei n = *(GLsizei *)(pc + 4);
+
+ CALL_VertexAttribs1fvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLfloat *)(pc + 8)
+ ) );
+}
+
+void __glXDisp_VertexAttribs1svNV(GLbyte * pc)
+{
+ const GLsizei n = *(GLsizei *)(pc + 4);
+
+ CALL_VertexAttribs1svNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLshort *)(pc + 8)
+ ) );
+}
+
+void __glXDisp_VertexAttribs2dvNV(GLbyte * pc)
+{
+ const GLsizei n = *(GLsizei *)(pc + 4);
+
+#ifdef __GLX_ALIGN64
+ const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4;
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttribs2dvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLdouble *)(pc + 8)
+ ) );
+}
+
+void __glXDisp_VertexAttribs2fvNV(GLbyte * pc)
+{
+ const GLsizei n = *(GLsizei *)(pc + 4);
+
+ CALL_VertexAttribs2fvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLfloat *)(pc + 8)
+ ) );
+}
+
+void __glXDisp_VertexAttribs2svNV(GLbyte * pc)
+{
+ const GLsizei n = *(GLsizei *)(pc + 4);
+
+ CALL_VertexAttribs2svNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLshort *)(pc + 8)
+ ) );
+}
+
+void __glXDisp_VertexAttribs3dvNV(GLbyte * pc)
+{
+ const GLsizei n = *(GLsizei *)(pc + 4);
+
+#ifdef __GLX_ALIGN64
+ const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4;
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttribs3dvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLdouble *)(pc + 8)
+ ) );
+}
+
+void __glXDisp_VertexAttribs3fvNV(GLbyte * pc)
+{
+ const GLsizei n = *(GLsizei *)(pc + 4);
+
+ CALL_VertexAttribs3fvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLfloat *)(pc + 8)
+ ) );
+}
+
+void __glXDisp_VertexAttribs3svNV(GLbyte * pc)
+{
+ const GLsizei n = *(GLsizei *)(pc + 4);
+
+ CALL_VertexAttribs3svNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLshort *)(pc + 8)
+ ) );
+}
+
+void __glXDisp_VertexAttribs4dvNV(GLbyte * pc)
+{
+ const GLsizei n = *(GLsizei *)(pc + 4);
+
+#ifdef __GLX_ALIGN64
+ const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4;
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttribs4dvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLdouble *)(pc + 8)
+ ) );
+}
+
+void __glXDisp_VertexAttribs4fvNV(GLbyte * pc)
+{
+ const GLsizei n = *(GLsizei *)(pc + 4);
+
+ CALL_VertexAttribs4fvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLfloat *)(pc + 8)
+ ) );
+}
+
+void __glXDisp_VertexAttribs4svNV(GLbyte * pc)
+{
+ const GLsizei n = *(GLsizei *)(pc + 4);
+
+ CALL_VertexAttribs4svNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLshort *)(pc + 8)
+ ) );
+}
+
+void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc)
+{
+ const GLsizei n = *(GLsizei *)(pc + 4);
+
+ CALL_VertexAttribs4ubvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLubyte *)(pc + 8)
+ ) );
+}
+
+void __glXDisp_PointParameteriNV(GLbyte * pc)
+{
+ CALL_PointParameteriNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4)
+ ) );
+}
+
+void __glXDisp_PointParameterivNV(GLbyte * pc)
+{
+ const GLenum pname = *(GLenum *)(pc + 0);
+ const GLint * params;
+
+ params = (const GLint *) (pc + 4);
+
+ CALL_PointParameterivNV( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+}
+
+void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc)
+{
+ CALL_ActiveStencilFaceEXT( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
+}
+
+int __glXDisp_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei len = *(GLsizei *)(pc + 4);
+
+ GLdouble params[4];
+ CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ len,
+ (const GLubyte *)(pc + 8),
+ params
+ ) );
+ __glXSendReply(cl->client, params, 4, 8, GL_TRUE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDisp_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei len = *(GLsizei *)(pc + 4);
+
+ GLfloat params[4];
+ CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ len,
+ (const GLubyte *)(pc + 8),
+ params
+ ) );
+ __glXSendReply(cl->client, params, 4, 4, GL_TRUE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc)
+{
+ const GLsizei len = *(GLsizei *)(pc + 36);
+
+#ifdef __GLX_ALIGN64
+ const GLuint cmdlen = 44 + __GLX_PAD(len) - 4;
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
+ pc -= 4;
+ }
+#endif
+
+ CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 32),
+ len,
+ (const GLubyte *)(pc + 40),
+ (const GLdouble *)(pc + 0)
) );
}
-void __glXDisp_VertexAttrib4fvNV(GLbyte * pc)
+void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc)
{
- CALL_VertexAttrib4fvNV( GET_DISPATCH(), (
+ const GLsizei len = *(GLsizei *)(pc + 4);
+
+ CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), (
*(GLuint *)(pc + 0),
- (const GLfloat *)(pc + 4)
+ len,
+ (const GLubyte *)(pc + 24),
+ (const GLfloat *)(pc + 8)
) );
}
-void __glXDisp_VertexAttrib4svNV(GLbyte * pc)
+void __glXDisp_BindFramebufferEXT(GLbyte * pc)
{
- CALL_VertexAttrib4svNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLshort *)(pc + 4)
+ CALL_BindFramebufferEXT( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4)
) );
}
-void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc)
+void __glXDisp_BindRenderbufferEXT(GLbyte * pc)
{
- CALL_VertexAttrib4ubvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLubyte *)(pc + 4)
+ CALL_BindRenderbufferEXT( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4)
) );
}
-int __glXDisp_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -5416,9 +5432,9 @@ int __glXDisp_IsRenderbufferEXT(__GLXcli
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), (
- *(GLuint *)(pc + 0)
+ GLenum retval;
+ retval = CALL_CheckFramebufferStatusEXT( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
) );
__glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
@@ -5427,11 +5443,13 @@ int __glXDisp_IsRenderbufferEXT(__GLXcli
return error;
}
-void __glXDisp_BindRenderbufferEXT(GLbyte * pc)
+void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc)
{
- CALL_BindRenderbufferEXT( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4)
+ const GLsizei n = *(GLsizei *)(pc + 0);
+
+ CALL_DeleteFramebuffersEXT( GET_DISPATCH(), (
+ n,
+ (const GLuint *)(pc + 4)
) );
}
@@ -5445,6 +5463,73 @@ void __glXDisp_DeleteRenderbuffersEXT(GL
) );
}
+void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc)
+{
+ CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLuint *)(pc + 12)
+ ) );
+}
+
+void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc)
+{
+ CALL_FramebufferTexture1DEXT( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLuint *)(pc + 12),
+ *(GLint *)(pc + 16)
+ ) );
+}
+
+void __glXDisp_FramebufferTexture2DEXT(GLbyte * pc)
+{
+ CALL_FramebufferTexture2DEXT( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLuint *)(pc + 12),
+ *(GLint *)(pc + 16)
+ ) );
+}
+
+void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc)
+{
+ CALL_FramebufferTexture3DEXT( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLuint *)(pc + 12),
+ *(GLint *)(pc + 16),
+ *(GLint *)(pc + 20)
+ ) );
+}
+
+int __glXDisp_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = *(GLsizei *)(pc + 0);
+
+ GLuint answerBuffer[200];
+ GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenFramebuffersEXT( GET_DISPATCH(), (
+ n,
+ framebuffers
+ ) );
+ __glXSendReply(cl->client, framebuffers, n, 4, GL_TRUE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
int __glXDisp_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
@@ -5468,17 +5553,14 @@ int __glXDisp_GenRenderbuffersEXT(__GLXc
return error;
}
-void __glXDisp_RenderbufferStorageEXT(GLbyte * pc)
+void __glXDisp_GenerateMipmapEXT(GLbyte * pc)
{
- CALL_RenderbufferStorageEXT( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLsizei *)(pc + 8),
- *(GLsizei *)(pc + 12)
+ CALL_GenerateMipmapEXT( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
) );
}
-int __glXDisp_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -5487,9 +5569,10 @@ int __glXDisp_GetRenderbufferParameteriv
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
GLint params[1];
- CALL_GetRenderbufferParameterivEXT( GET_DISPATCH(), (
+ CALL_GetFramebufferAttachmentParameterivEXT( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
*(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
params
) );
__glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0);
@@ -5499,7 +5582,7 @@ int __glXDisp_GetRenderbufferParameteriv
return error;
}
-int __glXDisp_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -5507,36 +5590,20 @@ int __glXDisp_IsFramebufferEXT(__GLXclie
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsFramebufferEXT( GET_DISPATCH(), (
- *(GLuint *)(pc + 0)
+ GLint params[1];
+ CALL_GetRenderbufferParameterivEXT( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ params
) );
- __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0);
error = Success;
}
return error;
}
-void __glXDisp_BindFramebufferEXT(GLbyte * pc)
-{
- CALL_BindFramebufferEXT( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4)
- ) );
-}
-
-void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc)
-{
- const GLsizei n = *(GLsizei *)(pc + 0);
-
- CALL_DeleteFramebuffersEXT( GET_DISPATCH(), (
- n,
- (const GLuint *)(pc + 4)
- ) );
-}
-
-int __glXDisp_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -5544,22 +5611,18 @@ int __glXDisp_GenFramebuffersEXT(__GLXcl
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
-
- GLuint answerBuffer[200];
- GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenFramebuffersEXT( GET_DISPATCH(), (
- n,
- framebuffers
+ GLboolean retval;
+ retval = CALL_IsFramebufferEXT( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0)
) );
- __glXSendReply(cl->client, framebuffers, n, 4, GL_TRUE, 0);
+ __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
return error;
}
-int __glXDisp_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -5567,9 +5630,9 @@ int __glXDisp_CheckFramebufferStatusEXT(
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- GLenum retval;
- retval = CALL_CheckFramebufferStatusEXT( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
+ GLboolean retval;
+ retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0)
) );
__glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
@@ -5578,76 +5641,13 @@ int __glXDisp_CheckFramebufferStatusEXT(
return error;
}
-void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc)
-{
- CALL_FramebufferTexture1DEXT( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLuint *)(pc + 12),
- *(GLint *)(pc + 16)
- ) );
-}
-
-void __glXDisp_FramebufferTexture2DEXT(GLbyte * pc)
-{
- CALL_FramebufferTexture2DEXT( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLuint *)(pc + 12),
- *(GLint *)(pc + 16)
- ) );
-}
-
-void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc)
-{
- CALL_FramebufferTexture3DEXT( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLuint *)(pc + 12),
- *(GLint *)(pc + 16),
- *(GLint *)(pc + 20)
- ) );
-}
-
-void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc)
+void __glXDisp_RenderbufferStorageEXT(GLbyte * pc)
{
- CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), (
+ CALL_RenderbufferStorageEXT( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
*(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLuint *)(pc + 12)
- ) );
-}
-
-int __glXDisp_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLint params[1];
- CALL_GetFramebufferAttachmentParameterivEXT( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- params
- ) );
- __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDisp_GenerateMipmapEXT(GLbyte * pc)
-{
- CALL_GenerateMipmapEXT( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
+ *(GLsizei *)(pc + 8),
+ *(GLsizei *)(pc + 12)
) );
}
diff --git a/GL/glx/indirect_dispatch_swap.c b/GL/glx/indirect_dispatch_swap.c
index f5ed100..0c732e2 100644
--- a/GL/glx/indirect_dispatch_swap.c
+++ b/GL/glx/indirect_dispatch_swap.c
@@ -3807,172 +3807,18 @@ void __glXDispSwap_SampleCoverageARB(GLb
) );
}
-void __glXDispSwap_DrawBuffersARB(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_DrawBuffersARB( GET_DISPATCH(), (
- n,
- (const GLenum *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
-}
-
-int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- GLboolean retval;
- GLboolean answerBuffer[200];
- GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval = CALL_AreTexturesResidentEXT( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
- residences
- ) );
- __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- GLuint answerBuffer[200];
- GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenTexturesEXT( GET_DISPATCH(), (
- n,
- textures
- ) );
- (void) bswap_32_array( (uint32_t *) textures, n );
- __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsTextureEXT( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_SampleMaskSGIS(GLbyte * pc)
-{
- CALL_SampleMaskSGIS( GET_DISPATCH(), (
- (GLclampf)bswap_FLOAT32( pc + 0 ),
- *(GLboolean *)(pc + 4)
- ) );
-}
-
-void __glXDispSwap_SamplePatternSGIS(GLbyte * pc)
-{
- CALL_SamplePatternSGIS( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_PointParameterfEXT(GLbyte * pc)
-{
- CALL_PointParameterfEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_PointParameterfvEXT(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLfloat * params;
-
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterfvEXT_size(pname) );
-
- CALL_PointParameterfvEXT( GET_DISPATCH(), (
- pname,
- params
- ) );
-}
-
-void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc)
-{
- CALL_WindowPos3fvMESA( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc)
-{
- CALL_BlendFuncSeparateEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLenum )bswap_ENUM ( pc + 12 )
- ) );
-}
-
-void __glXDispSwap_FogCoordfvEXT(GLbyte * pc)
-{
- CALL_FogCoordfvEXT( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
- ) );
-}
-
-void __glXDispSwap_FogCoorddvEXT(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
- pc -= 4;
- }
-#endif
-
- CALL_FogCoorddvEXT( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
- ) );
-}
-
-void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc)
+void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc)
{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 );
+ const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 );
- CALL_CompressedTexImage3DARB( GET_DISPATCH(), (
+ CALL_CompressedTexImage1DARB( GET_DISPATCH(), (
(GLenum )bswap_ENUM ( pc + 0 ),
(GLint )bswap_CARD32 ( pc + 4 ),
(GLenum )bswap_ENUM ( pc + 8 ),
(GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
imageSize,
- (const GLvoid *)(pc + 32)
+ (const GLvoid *)(pc + 24)
) );
}
@@ -3992,37 +3838,35 @@ void __glXDispSwap_CompressedTexImage2DA
) );
}
-void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc)
+void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc)
{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 );
+ const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 );
- CALL_CompressedTexImage1DARB( GET_DISPATCH(), (
+ CALL_CompressedTexImage3DARB( GET_DISPATCH(), (
(GLenum )bswap_ENUM ( pc + 0 ),
(GLint )bswap_CARD32 ( pc + 4 ),
(GLenum )bswap_ENUM ( pc + 8 ),
(GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLsizei )bswap_CARD32 ( pc + 16 ),
+ (GLsizei )bswap_CARD32 ( pc + 20 ),
+ (GLint )bswap_CARD32 ( pc + 24 ),
imageSize,
- (const GLvoid *)(pc + 24)
+ (const GLvoid *)(pc + 32)
) );
}
-void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc)
+void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc)
{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 36 );
+ const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 );
- CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), (
+ CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), (
(GLenum )bswap_ENUM ( pc + 0 ),
(GLint )bswap_CARD32 ( pc + 4 ),
(GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLsizei )bswap_CARD32 ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 ),
- (GLenum )bswap_ENUM ( pc + 32 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 ),
+ (GLenum )bswap_ENUM ( pc + 16 ),
imageSize,
- (const GLvoid *)(pc + 40)
+ (const GLvoid *)(pc + 24)
) );
}
@@ -4043,171 +3887,70 @@ void __glXDispSwap_CompressedTexSubImage
) );
}
-void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc)
+void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc)
{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 );
+ const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 36 );
- CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), (
+ CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), (
(GLenum )bswap_ENUM ( pc + 0 ),
(GLint )bswap_CARD32 ( pc + 4 ),
(GLint )bswap_CARD32 ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLenum )bswap_ENUM ( pc + 16 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLsizei )bswap_CARD32 ( pc + 20 ),
+ (GLsizei )bswap_CARD32 ( pc + 24 ),
+ (GLsizei )bswap_CARD32 ( pc + 28 ),
+ (GLenum )bswap_ENUM ( pc + 32 ),
imageSize,
- (const GLvoid *)(pc + 24)
+ (const GLvoid *)(pc + 40)
) );
}
-void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc)
+int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc)
{
- CALL_SecondaryColor3bvEXT( GET_DISPATCH(), (
- (const GLbyte *)(pc + 0)
- ) );
-}
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-void __glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
- pc -= 4;
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLdouble params[4];
+ CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ params
+ ) );
+ (void) bswap_64_array( (uint64_t *) params, 4 );
+ __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
+ error = Success;
}
-#endif
-
- CALL_SecondaryColor3dvEXT( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
-}
-void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc)
-{
- CALL_SecondaryColor3fvEXT( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ return error;
}
-void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc)
+int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc)
{
- CALL_SecondaryColor3ivEXT( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc)
-{
- CALL_SecondaryColor3svEXT( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc)
-{
- CALL_SecondaryColor3ubvEXT( GET_DISPATCH(), (
- (const GLubyte *)(pc + 0)
- ) );
-}
-
-void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc)
-{
- CALL_SecondaryColor3uivEXT( GET_DISPATCH(), (
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc)
-{
- CALL_SecondaryColor3usvEXT( GET_DISPATCH(), (
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
-}
-
-int __glXDispSwap_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- GLboolean retval;
- GLboolean answerBuffer[200];
- GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
- residences
- ) );
- __glXSendReplySwap(cl->client, residences, n, 1, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_BindProgramNV(GLbyte * pc)
-{
- CALL_BindProgramNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
-}
-
-int __glXDispSwap_DeleteProgramsNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_DeleteProgramsNV( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_ExecuteProgramNV(GLbyte * pc)
-{
- CALL_ExecuteProgramNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
- ) );
-}
-
-int __glXDispSwap_GenProgramsNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- GLuint answerBuffer[200];
- GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenProgramsNV( GET_DISPATCH(), (
- n,
- programs
+ GLfloat params[4];
+ CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ params
) );
- (void) bswap_32_array( (uint32_t *) programs, n );
- __glXSendReplySwap(cl->client, programs, n, 4, GL_TRUE, 0);
+ (void) bswap_32_array( (uint32_t *) params, 4 );
+ __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
error = Success;
}
return error;
}
-int __glXDispSwap_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -4216,10 +3959,9 @@ int __glXDispSwap_GetProgramParameterdvN
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
GLdouble params[4];
- CALL_GetProgramParameterdvNV( GET_DISPATCH(), (
+ CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), (
(GLenum )bswap_ENUM ( pc + 0 ),
(GLuint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
params
) );
(void) bswap_64_array( (uint64_t *) params, 4 );
@@ -4230,7 +3972,7 @@ int __glXDispSwap_GetProgramParameterdvN
return error;
}
-int __glXDispSwap_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -4239,10 +3981,9 @@ int __glXDispSwap_GetProgramParameterfvN
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
GLfloat params[4];
- CALL_GetProgramParameterfvNV( GET_DISPATCH(), (
+ CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), (
(GLenum )bswap_ENUM ( pc + 0 ),
(GLuint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
params
) );
(void) bswap_32_array( (uint32_t *) params, 4 );
@@ -4253,7 +3994,7 @@ int __glXDispSwap_GetProgramParameterfvN
return error;
}
-int __glXDispSwap_GetProgramivNV(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -4263,15 +4004,15 @@ int __glXDispSwap_GetProgramivNV(__GLXcl
if ( cx != NULL ) {
const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLuint compsize = __glGetProgramivNV_size(pname);
+ const GLuint compsize = __glGetProgramivARB_size(pname);
GLint answerBuffer[200];
GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetProgramivNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
+ CALL_GetProgramivARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
pname,
params
) );
@@ -4283,29 +4024,6 @@ int __glXDispSwap_GetProgramivNV(__GLXcl
return error;
}
-int __glXDispSwap_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLint params[1];
- CALL_GetTrackMatrixivNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 1 );
- __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
int __glXDispSwap_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
@@ -4396,38 +4114,7 @@ int __glXDispSwap_GetVertexAttribivARB(_
return error;
}
-int __glXDispSwap_IsProgramNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsProgramNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_LoadProgramNV(GLbyte * pc)
-{
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 );
-
- CALL_LoadProgramNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- len,
- (const GLubyte *)(pc + 12)
- ) );
-}
-
-void __glXDispSwap_ProgramParameter4dvNV(GLbyte * pc)
+void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
if ((unsigned long)(pc) & 7) {
@@ -4436,71 +4123,56 @@ void __glXDispSwap_ProgramParameter4dvNV
}
#endif
- CALL_ProgramParameter4dvNV( GET_DISPATCH(), (
+ CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), (
(GLenum )bswap_ENUM ( pc + 0 ),
(GLuint )bswap_CARD32 ( pc + 4 ),
(const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 )
) );
}
-void __glXDispSwap_ProgramParameter4fvNV(GLbyte * pc)
+void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc)
{
- CALL_ProgramParameter4fvNV( GET_DISPATCH(), (
+ CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), (
(GLenum )bswap_ENUM ( pc + 0 ),
(GLuint )bswap_CARD32 ( pc + 4 ),
(const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
) );
}
-void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc)
+void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc)
{
- const GLuint num = (GLuint )bswap_CARD32 ( pc + 8 );
-
#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4;
if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+ (void) memmove(pc-4, pc, 40);
pc -= 4;
}
#endif
- CALL_ProgramParameters4dvNV( GET_DISPATCH(), (
+ CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), (
(GLenum )bswap_ENUM ( pc + 0 ),
(GLuint )bswap_CARD32 ( pc + 4 ),
- num,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 12), 0 )
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 )
) );
}
-void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc)
+void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc)
{
- const GLuint num = (GLuint )bswap_CARD32 ( pc + 8 );
-
- CALL_ProgramParameters4fvNV( GET_DISPATCH(), (
+ CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), (
(GLenum )bswap_ENUM ( pc + 0 ),
(GLuint )bswap_CARD32 ( pc + 4 ),
- num,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 12), 0 )
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
) );
}
-void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc)
+void __glXDispSwap_ProgramStringARB(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_RequestResidentProgramsNV( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
-}
+ const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 );
-void __glXDispSwap_TrackMatrixNV(GLbyte * pc)
-{
- CALL_TrackMatrixNV( GET_DISPATCH(), (
+ CALL_ProgramStringARB( GET_DISPATCH(), (
(GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLenum )bswap_ENUM ( pc + 12 )
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ len,
+ (const GLvoid *)(pc + 12)
) );
}
@@ -4597,32 +4269,25 @@ void __glXDispSwap_VertexAttrib3svARB(GL
) );
}
-void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc)
{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 36);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttrib4dvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 32 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
+ CALL_VertexAttrib4NbvARB( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLbyte *)(pc + 4)
) );
}
-void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc)
{
- CALL_VertexAttrib4fvARB( GET_DISPATCH(), (
+ CALL_VertexAttrib4NivARB( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
) );
}
-void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc)
{
- CALL_VertexAttrib4svARB( GET_DISPATCH(), (
+ CALL_VertexAttrib4NsvARB( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
(const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
) );
@@ -4636,396 +4301,272 @@ void __glXDispSwap_VertexAttrib4NubvARB(
) );
}
-void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
-#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttribs1dvNV( GET_DISPATCH(), (
+ CALL_VertexAttrib4NuivARB( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
) );
}
-void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_VertexAttribs1fvNV( GET_DISPATCH(), (
+ CALL_VertexAttrib4NusvARB( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
+ (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
) );
}
-void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_VertexAttribs1svNV( GET_DISPATCH(), (
+ CALL_VertexAttrib4bvARB( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
+ (const GLbyte *)(pc + 4)
) );
}
-void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4;
if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+ (void) memmove(pc-4, pc, 36);
pc -= 4;
}
#endif
- CALL_VertexAttribs2dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
+ CALL_VertexAttrib4dvARB( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 32 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
) );
}
-void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_VertexAttribs2fvNV( GET_DISPATCH(), (
+ CALL_VertexAttrib4fvARB( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
) );
}
-void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4ivARB(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_VertexAttribs2svNV( GET_DISPATCH(), (
+ CALL_VertexAttrib4ivARB( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
) );
}
-void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
-#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttribs3dvNV( GET_DISPATCH(), (
+ CALL_VertexAttrib4svARB( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
) );
}
-void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_VertexAttribs3fvNV( GET_DISPATCH(), (
+ CALL_VertexAttrib4ubvARB( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
+ (const GLubyte *)(pc + 4)
) );
}
-void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_VertexAttribs3svNV( GET_DISPATCH(), (
+ CALL_VertexAttrib4uivARB( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
) );
}
-void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
-#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttribs4dvNV( GET_DISPATCH(), (
+ CALL_VertexAttrib4usvARB( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
+ (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
) );
}
-void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc)
+void __glXDispSwap_BeginQueryARB(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_VertexAttribs4fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
+ CALL_BeginQueryARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 )
) );
}
-void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc)
+int __glXDispSwap_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- CALL_VertexAttribs4svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
- ) );
-}
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ CALL_DeleteQueriesARB( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
+ error = Success;
+ }
- CALL_VertexAttribs4ubvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLubyte *)(pc + 8)
- ) );
+ return error;
}
-void __glXDispSwap_PointParameteriNV(GLbyte * pc)
+void __glXDispSwap_EndQueryARB(GLbyte * pc)
{
- CALL_PointParameteriNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 )
+ CALL_EndQueryARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
) );
}
-void __glXDispSwap_PointParameterivNV(GLbyte * pc)
+int __glXDispSwap_GenQueriesARB(__GLXclientState *cl, GLbyte *pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLint * params;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterivNV_size(pname) );
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
- CALL_PointParameterivNV( GET_DISPATCH(), (
- pname,
- params
- ) );
-}
+ GLuint answerBuffer[200];
+ GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenQueriesARB( GET_DISPATCH(), (
+ n,
+ ids
+ ) );
+ (void) bswap_32_array( (uint32_t *) ids, n );
+ __glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0);
+ error = Success;
+ }
-void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc)
-{
- CALL_ActiveStencilFaceEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ return error;
}
-void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc)
+int __glXDispSwap_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc)
{
- CALL_VertexAttrib4bvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLbyte *)(pc + 4)
- ) );
-}
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-void __glXDispSwap_VertexAttrib4ivARB(GLbyte * pc)
-{
- CALL_VertexAttrib4ivARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
-}
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc)
-{
- CALL_VertexAttrib4ubvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLubyte *)(pc + 4)
- ) );
-}
+ const GLuint compsize = __glGetQueryObjectivARB_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc)
-{
- CALL_VertexAttrib4usvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
-}
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
-void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc)
-{
- CALL_VertexAttrib4uivARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
+ CALL_GetQueryObjectivARB( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
}
-void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc)
-{
- CALL_VertexAttrib4NbvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLbyte *)(pc + 4)
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc)
-{
- CALL_VertexAttrib4NsvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc)
-{
- CALL_VertexAttrib4NivARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc)
-{
- CALL_VertexAttrib4NusvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc)
-{
- CALL_VertexAttrib4NuivARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_ProgramStringARB(GLbyte * pc)
+int __glXDispSwap_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc)
{
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 );
-
- CALL_ProgramStringARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- len,
- (const GLvoid *)(pc + 12)
- ) );
-}
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 40);
- pc -= 4;
- }
-#endif
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 )
- ) );
-}
+ const GLuint compsize = __glGetQueryObjectuivARB_size(pname);
+ GLuint answerBuffer[200];
+ GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc)
-{
- CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
- ) );
-}
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
-void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 40);
- pc -= 4;
+ CALL_GetQueryObjectuivARB( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
}
-#endif
-
- CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 )
- ) );
-}
-void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc)
-{
- CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
- ) );
+ return error;
}
-int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetQueryivARB(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
__GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
+ pc += __GLX_SINGLE_HDR_SIZE;
if ( cx != NULL ) {
- GLdouble params[4];
- CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), (
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetQueryivARB_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetQueryivARB( GET_DISPATCH(), (
(GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
+ pname,
params
) );
- (void) bswap_64_array( (uint64_t *) params, 4 );
- __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
return error;
}
-int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_IsQueryARB(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
__GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
+ pc += __GLX_SINGLE_HDR_SIZE;
if ( cx != NULL ) {
- GLfloat params[4];
- CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- params
+ GLboolean retval;
+ retval = CALL_IsQueryARB( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
) );
- (void) bswap_32_array( (uint32_t *) params, 4 );
- __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
return error;
}
-int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc)
+void __glXDispSwap_DrawBuffersARB(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_DrawBuffersARB( GET_DISPATCH(), (
+ n,
+ (const GLenum *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
+}
+
+int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -5033,21 +4574,24 @@ int __glXDispSwap_GetProgramLocalParamet
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- GLdouble params[4];
- CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- params
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ GLboolean retval;
+ GLboolean answerBuffer[200];
+ GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval = CALL_AreTexturesResidentEXT( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
+ residences
) );
- (void) bswap_64_array( (uint64_t *) params, 4 );
- __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
+ __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
error = Success;
}
return error;
}
-int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -5055,21 +4599,23 @@ int __glXDispSwap_GetProgramLocalParamet
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- GLfloat params[4];
- CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- params
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ GLuint answerBuffer[200];
+ GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenTexturesEXT( GET_DISPATCH(), (
+ n,
+ textures
) );
- (void) bswap_32_array( (uint32_t *) params, 4 );
- __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
+ (void) bswap_32_array( (uint32_t *) textures, n );
+ __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
error = Success;
}
return error;
}
-int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -5077,61 +4623,155 @@ int __glXDispSwap_GetProgramivARB(__GLXc
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetProgramivARB_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetProgramivARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
+ GLboolean retval;
+ retval = CALL_IsTextureEXT( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
return error;
}
-void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc)
+void __glXDispSwap_SampleMaskSGIS(GLbyte * pc)
{
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- len,
- (const GLubyte *)(pc + 24),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
+ CALL_SampleMaskSGIS( GET_DISPATCH(), (
+ (GLclampf)bswap_FLOAT32( pc + 0 ),
+ *(GLboolean *)(pc + 4)
) );
}
-void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc)
+void __glXDispSwap_SamplePatternSGIS(GLbyte * pc)
{
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 36 );
-
-#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 44 + __GLX_PAD(len) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
-
- CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 32 ),
- len,
- (const GLubyte *)(pc + 40),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
+ CALL_SamplePatternSGIS( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
) );
}
-int __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc)
+void __glXDispSwap_PointParameterfEXT(GLbyte * pc)
+{
+ CALL_PointParameterfEXT( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_PointParameterfvEXT(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLfloat * params;
+
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterfvEXT_size(pname) );
+
+ CALL_PointParameterfvEXT( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc)
+{
+ CALL_SecondaryColor3bvEXT( GET_DISPATCH(), (
+ (const GLbyte *)(pc + 0)
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+
+ CALL_SecondaryColor3dvEXT( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc)
+{
+ CALL_SecondaryColor3fvEXT( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc)
+{
+ CALL_SecondaryColor3ivEXT( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc)
+{
+ CALL_SecondaryColor3svEXT( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc)
+{
+ CALL_SecondaryColor3ubvEXT( GET_DISPATCH(), (
+ (const GLubyte *)(pc + 0)
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc)
+{
+ CALL_SecondaryColor3uivEXT( GET_DISPATCH(), (
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc)
+{
+ CALL_SecondaryColor3usvEXT( GET_DISPATCH(), (
+ (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_FogCoorddvEXT(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 8);
+ pc -= 4;
+ }
+#endif
+
+ CALL_FogCoorddvEXT( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
+ ) );
+}
+
+void __glXDispSwap_FogCoordfvEXT(GLbyte * pc)
+{
+ CALL_FogCoordfvEXT( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
+ ) );
+}
+
+void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc)
+{
+ CALL_BlendFuncSeparateEXT( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLenum )bswap_ENUM ( pc + 12 )
+ ) );
+}
+
+void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc)
+{
+ CALL_WindowPos3fvMESA( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+int __glXDispSwap_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -5139,24 +4779,32 @@ int __glXDispSwap_GetProgramNamedParamet
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
- GLfloat params[4];
- CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- len,
- (const GLubyte *)(pc + 8),
- params
+ GLboolean retval;
+ GLboolean answerBuffer[200];
+ GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
+ residences
) );
- (void) bswap_32_array( (uint32_t *) params, 4 );
- __glXSendReplySwap(cl->client, params, 4, 4, GL_TRUE, 0);
+ __glXSendReplySwap(cl->client, residences, n, 1, GL_FALSE, retval);
error = Success;
}
return error;
}
-int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc)
+void __glXDispSwap_BindProgramNV(GLbyte * pc)
+{
+ CALL_BindProgramNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 )
+ ) );
+}
+
+int __glXDispSwap_DeleteProgramsNV(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -5164,120 +4812,116 @@ int __glXDispSwap_GetProgramNamedParamet
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
- GLdouble params[4];
- CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- len,
- (const GLubyte *)(pc + 8),
- params
+ CALL_DeleteProgramsNV( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
) );
- (void) bswap_64_array( (uint64_t *) params, 4 );
- __glXSendReplySwap(cl->client, params, 4, 8, GL_TRUE, 0);
error = Success;
}
return error;
}
-int __glXDispSwap_GenQueriesARB(__GLXclientState *cl, GLbyte *pc)
+void __glXDispSwap_ExecuteProgramNV(GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ CALL_ExecuteProgramNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
+ ) );
+}
+
+int __glXDispSwap_GenProgramsNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
__GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
+ pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
GLuint answerBuffer[200];
- GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenQueriesARB( GET_DISPATCH(), (
+ GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenProgramsNV( GET_DISPATCH(), (
n,
- ids
+ programs
) );
- (void) bswap_32_array( (uint32_t *) ids, n );
- __glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0);
+ (void) bswap_32_array( (uint32_t *) programs, n );
+ __glXSendReplySwap(cl->client, programs, n, 4, GL_TRUE, 0);
error = Success;
}
return error;
}
-int __glXDispSwap_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
__GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
+ pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_DeleteQueriesARB( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ GLdouble params[4];
+ CALL_GetProgramParameterdvNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ params
) );
+ (void) bswap_64_array( (uint64_t *) params, 4 );
+ __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
error = Success;
}
return error;
}
-int __glXDispSwap_IsQueryARB(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
__GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
+ pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsQueryARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
+ GLfloat params[4];
+ CALL_GetProgramParameterfvNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ params
) );
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ (void) bswap_32_array( (uint32_t *) params, 4 );
+ __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
error = Success;
}
return error;
}
-void __glXDispSwap_BeginQueryARB(GLbyte * pc)
-{
- CALL_BeginQueryARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_EndQueryARB(GLbyte * pc)
-{
- CALL_EndQueryARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-int __glXDispSwap_GetQueryivARB(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetProgramivNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
__GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
+ pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLuint compsize = __glGetQueryivARB_size(pname);
+ const GLuint compsize = __glGetProgramivNV_size(pname);
GLint answerBuffer[200];
GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetQueryivARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
+ CALL_GetProgramivNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
pname,
params
) );
@@ -5289,54 +4933,77 @@ int __glXDispSwap_GetQueryivARB(__GLXcli
return error;
}
-int __glXDispSwap_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
__GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLint params[1];
+ CALL_GetTrackMatrixivNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, 1 );
+ __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLuint compsize = __glGetQueryObjectivARB_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ const GLuint compsize = __glGetVertexAttribdvNV_size(pname);
+ GLdouble answerBuffer[200];
+ GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetQueryObjectivARB( GET_DISPATCH(), (
+ CALL_GetVertexAttribdvNV( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
pname,
params
) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ (void) bswap_64_array( (uint64_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
error = Success;
}
return error;
}
-int __glXDispSwap_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
__GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
+ pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLuint compsize = __glGetQueryObjectuivARB_size(pname);
- GLuint answerBuffer[200];
- GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ const GLuint compsize = __glGetVertexAttribfvNV_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetQueryObjectuivARB( GET_DISPATCH(), (
+ CALL_GetVertexAttribfvNV( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
pname,
params
@@ -5349,7 +5016,7 @@ int __glXDispSwap_GetQueryObjectuivARB(_
return error;
}
-int __glXDispSwap_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -5359,27 +5026,27 @@ int __glXDispSwap_GetVertexAttribdvNV(__
if ( cx != NULL ) {
const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLuint compsize = __glGetVertexAttribdvNV_size(pname);
- GLdouble answerBuffer[200];
- GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
+ const GLuint compsize = __glGetVertexAttribivNV_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetVertexAttribdvNV( GET_DISPATCH(), (
+ CALL_GetVertexAttribivNV( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
pname,
params
) );
- (void) bswap_64_array( (uint64_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
return error;
}
-int __glXDispSwap_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_IsProgramNV(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -5387,191 +5054,540 @@ int __glXDispSwap_GetVertexAttribfvNV(__
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ GLboolean retval;
+ retval = CALL_IsProgramNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
+ }
- const GLuint compsize = __glGetVertexAttribfvNV_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ return error;
+}
+
+void __glXDispSwap_LoadProgramNV(GLbyte * pc)
+{
+ const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 );
+
+ CALL_LoadProgramNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ len,
+ (const GLubyte *)(pc + 12)
+ ) );
+}
+
+void __glXDispSwap_ProgramParameter4dvNV(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 40);
+ pc -= 4;
+ }
+#endif
+
+ CALL_ProgramParameter4dvNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 )
+ ) );
+}
+
+void __glXDispSwap_ProgramParameter4fvNV(GLbyte * pc)
+{
+ CALL_ProgramParameter4fvNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
+ ) );
+}
+
+void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc)
+{
+ const GLuint num = (GLuint )bswap_CARD32 ( pc + 8 );
+
+#ifdef __GLX_ALIGN64
+ const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4;
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
+ pc -= 4;
+ }
+#endif
+
+ CALL_ProgramParameters4dvNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ num,
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 12), 0 )
+ ) );
+}
+
+void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc)
+{
+ const GLuint num = (GLuint )bswap_CARD32 ( pc + 8 );
+
+ CALL_ProgramParameters4fvNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ num,
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 12), 0 )
+ ) );
+}
+
+void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_RequestResidentProgramsNV( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
+}
+
+void __glXDispSwap_TrackMatrixNV(GLbyte * pc)
+{
+ CALL_TrackMatrixNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLenum )bswap_ENUM ( pc + 12 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 12);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttrib1dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc)
+{
+ CALL_VertexAttrib1fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc)
+{
+ CALL_VertexAttrib1svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 20);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttrib2dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc)
+{
+ CALL_VertexAttrib2fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc)
+{
+ CALL_VertexAttrib2svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 28);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttrib3dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc)
+{
+ CALL_VertexAttrib3fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc)
+{
+ CALL_VertexAttrib3svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 36);
+ pc -= 4;
+ }
+#endif
+
+ CALL_VertexAttrib4dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc)
+{
+ CALL_VertexAttrib4fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc)
+{
+ CALL_VertexAttrib4svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
+ ) );
+}
+
+void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc)
+{
+ CALL_VertexAttrib4ubvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLubyte *)(pc + 4)
+ ) );
+}
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
+void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
- CALL_GetVertexAttribfvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
+#ifdef __GLX_ALIGN64
+ const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4;
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
+ pc -= 4;
}
+#endif
- return error;
+ CALL_VertexAttribs1dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
+ ) );
}
-int __glXDispSwap_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc)
+void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetVertexAttribivNV_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
+ CALL_VertexAttribs1fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
+ ) );
+}
- CALL_GetVertexAttribivNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
+void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
- return error;
+ CALL_VertexAttribs1svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
+ ) );
}
-void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc)
{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
#ifdef __GLX_ALIGN64
+ const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4;
if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 12);
+ (void) memmove(pc-4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttrib1dvNV( GET_DISPATCH(), (
+ CALL_VertexAttribs2dvNV( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 )
+ n,
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
) );
}
-void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc)
{
- CALL_VertexAttrib1fvNV( GET_DISPATCH(), (
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_VertexAttribs2fvNV( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
+ n,
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
) );
}
-void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc)
{
- CALL_VertexAttrib1svNV( GET_DISPATCH(), (
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_VertexAttribs2svNV( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 )
+ n,
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
) );
}
-void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc)
{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
#ifdef __GLX_ALIGN64
+ const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4;
if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 20);
+ (void) memmove(pc-4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttrib2dvNV( GET_DISPATCH(), (
+ CALL_VertexAttribs3dvNV( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 )
+ n,
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
) );
}
-void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc)
{
- CALL_VertexAttrib2fvNV( GET_DISPATCH(), (
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_VertexAttribs3fvNV( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
+ n,
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
) );
}
-void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc)
{
- CALL_VertexAttrib2svNV( GET_DISPATCH(), (
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_VertexAttribs3svNV( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
+ n,
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
) );
}
-void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc)
{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
#ifdef __GLX_ALIGN64
+ const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4;
if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 28);
+ (void) memmove(pc-4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttrib3dvNV( GET_DISPATCH(), (
+ CALL_VertexAttribs4dvNV( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 )
+ n,
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
) );
}
-void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc)
{
- CALL_VertexAttrib3fvNV( GET_DISPATCH(), (
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_VertexAttribs4fvNV( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
+ n,
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
) );
}
-void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc)
{
- CALL_VertexAttrib3svNV( GET_DISPATCH(), (
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_VertexAttribs4svNV( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 )
+ n,
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
) );
}
-void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_VertexAttribs4ubvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLubyte *)(pc + 8)
+ ) );
+}
+
+void __glXDispSwap_PointParameteriNV(GLbyte * pc)
+{
+ CALL_PointParameteriNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_PointParameterivNV(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLint * params;
+
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterivNV_size(pname) );
+
+ CALL_PointParameterivNV( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc)
+{
+ CALL_ActiveStencilFaceEXT( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ GLdouble params[4];
+ CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ len,
+ (const GLubyte *)(pc + 8),
+ params
+ ) );
+ (void) bswap_64_array( (uint64_t *) params, 4 );
+ __glXSendReplySwap(cl->client, params, 4, 8, GL_TRUE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ GLfloat params[4];
+ CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ len,
+ (const GLubyte *)(pc + 8),
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, 4 );
+ __glXSendReplySwap(cl->client, params, 4, 4, GL_TRUE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc)
{
+ const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 36 );
+
#ifdef __GLX_ALIGN64
+ const GLuint cmdlen = 44 + __GLX_PAD(len) - 4;
if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 36);
+ (void) memmove(pc-4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttrib4dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 )
+ CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 32 ),
+ len,
+ (const GLubyte *)(pc + 40),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
) );
}
-void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc)
+void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc)
{
- CALL_VertexAttrib4fvNV( GET_DISPATCH(), (
+ const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
+
+ CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
+ len,
+ (const GLubyte *)(pc + 24),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
) );
}
-void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc)
+void __glXDispSwap_BindFramebufferEXT(GLbyte * pc)
{
- CALL_VertexAttrib4svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
+ CALL_BindFramebufferEXT( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 )
) );
}
-void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc)
+void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc)
{
- CALL_VertexAttrib4ubvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLubyte *)(pc + 4)
+ CALL_BindRenderbufferEXT( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 )
) );
}
-int __glXDispSwap_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -5579,9 +5595,9 @@ int __glXDispSwap_IsRenderbufferEXT(__GL
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
+ GLenum retval;
+ retval = CALL_CheckFramebufferStatusEXT( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
) );
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
@@ -5590,11 +5606,13 @@ int __glXDispSwap_IsRenderbufferEXT(__GL
return error;
}
-void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc)
+void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc)
{
- CALL_BindRenderbufferEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_DeleteFramebuffersEXT( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
) );
}
@@ -5608,6 +5626,74 @@ void __glXDispSwap_DeleteRenderbuffersEX
) );
}
+void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc)
+{
+ CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLuint )bswap_CARD32 ( pc + 12 )
+ ) );
+}
+
+void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc)
+{
+ CALL_FramebufferTexture1DEXT( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLuint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 )
+ ) );
+}
+
+void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc)
+{
+ CALL_FramebufferTexture2DEXT( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLuint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 )
+ ) );
+}
+
+void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc)
+{
+ CALL_FramebufferTexture3DEXT( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLuint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLint )bswap_CARD32 ( pc + 20 )
+ ) );
+}
+
+int __glXDispSwap_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ GLuint answerBuffer[200];
+ GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenFramebuffersEXT( GET_DISPATCH(), (
+ n,
+ framebuffers
+ ) );
+ (void) bswap_32_array( (uint32_t *) framebuffers, n );
+ __glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
int __glXDispSwap_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
@@ -5632,17 +5718,14 @@ int __glXDispSwap_GenRenderbuffersEXT(__
return error;
}
-void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc)
+void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc)
{
- CALL_RenderbufferStorageEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLsizei )bswap_CARD32 ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 )
+ CALL_GenerateMipmapEXT( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
) );
}
-int __glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -5651,9 +5734,10 @@ int __glXDispSwap_GetRenderbufferParamet
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
GLint params[1];
- CALL_GetRenderbufferParameterivEXT( GET_DISPATCH(), (
+ CALL_GetFramebufferAttachmentParameterivEXT( GET_DISPATCH(), (
(GLenum )bswap_ENUM ( pc + 0 ),
(GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
params
) );
(void) bswap_32_array( (uint32_t *) params, 1 );
@@ -5664,7 +5748,7 @@ int __glXDispSwap_GetRenderbufferParamet
return error;
}
-int __glXDispSwap_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -5672,36 +5756,21 @@ int __glXDispSwap_IsFramebufferEXT(__GLX
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsFramebufferEXT( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
+ GLint params[1];
+ CALL_GetRenderbufferParameterivEXT( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ params
) );
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ (void) bswap_32_array( (uint32_t *) params, 1 );
+ __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
error = Success;
}
return error;
}
-void __glXDispSwap_BindFramebufferEXT(GLbyte * pc)
-{
- CALL_BindFramebufferEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_DeleteFramebuffersEXT( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
-}
-
-int __glXDispSwap_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -5709,23 +5778,18 @@ int __glXDispSwap_GenFramebuffersEXT(__G
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- GLuint answerBuffer[200];
- GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenFramebuffersEXT( GET_DISPATCH(), (
- n,
- framebuffers
+ GLboolean retval;
+ retval = CALL_IsFramebufferEXT( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
) );
- (void) bswap_32_array( (uint32_t *) framebuffers, n );
- __glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0);
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
return error;
}
-int __glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
@@ -5733,9 +5797,9 @@ int __glXDispSwap_CheckFramebufferStatus
pc += __GLX_VENDPRIV_HDR_SIZE;
if ( cx != NULL ) {
- GLenum retval;
- retval = CALL_CheckFramebufferStatusEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
+ GLboolean retval;
+ retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
) );
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
@@ -5744,77 +5808,13 @@ int __glXDispSwap_CheckFramebufferStatus
return error;
}
-void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc)
-{
- CALL_FramebufferTexture1DEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLuint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 )
- ) );
-}
-
-void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc)
-{
- CALL_FramebufferTexture2DEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLuint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 )
- ) );
-}
-
-void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc)
-{
- CALL_FramebufferTexture3DEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLuint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLint )bswap_CARD32 ( pc + 20 )
- ) );
-}
-
-void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc)
+void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc)
{
- CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), (
+ CALL_RenderbufferStorageEXT( GET_DISPATCH(), (
(GLenum )bswap_ENUM ( pc + 0 ),
(GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLuint )bswap_CARD32 ( pc + 12 )
- ) );
-}
-
-int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLint params[1];
- CALL_GetFramebufferAttachmentParameterivEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 1 );
- __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc)
-{
- CALL_GenerateMipmapEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
+ (GLsizei )bswap_CARD32 ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 )
) );
}
diff --git a/GL/glx/indirect_size_get.c b/GL/glx/indirect_size_get.c
index 85b5cfb..a814655 100644
--- a/GL/glx/indirect_size_get.c
+++ b/GL/glx/indirect_size_get.c
@@ -968,57 +968,6 @@ __glGetMinmaxParameterfv_size( GLenum e
}
INTERNAL PURE FASTCALL GLint
-__glPointParameterfvEXT_size( GLenum e )
-{
- switch( e ) {
- case GL_POINT_SIZE_MIN:
-/* case GL_POINT_SIZE_MIN_ARB:*/
-/* case GL_POINT_SIZE_MIN_SGIS:*/
- case GL_POINT_SIZE_MAX:
-/* case GL_POINT_SIZE_MAX_ARB:*/
-/* case GL_POINT_SIZE_MAX_SGIS:*/
- case GL_POINT_FADE_THRESHOLD_SIZE:
-/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/
-/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/
- case GL_POINT_SPRITE_R_MODE_NV:
- case GL_POINT_SPRITE_COORD_ORIGIN:
- return 1;
- case GL_POINT_DISTANCE_ATTENUATION:
-/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/
-/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/
- return 3;
- default: return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetProgramivNV_size( GLenum e )
-{
- switch( e ) {
- case GL_PROGRAM_LENGTH_NV:
- case GL_PROGRAM_TARGET_NV:
- case GL_PROGRAM_RESIDENT_NV:
- return 1;
- default: return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetVertexAttribdvARB_size( GLenum e )
-{
- switch( e ) {
- case GL_VERTEX_PROGRAM_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
- case GL_CURRENT_VERTEX_ATTRIB_ARB:
- return 1;
- default: return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
__glGetProgramivARB_size( GLenum e )
{
switch( e ) {
@@ -1073,11 +1022,15 @@ __glGetProgramivARB_size( GLenum e )
}
INTERNAL PURE FASTCALL GLint
-__glGetQueryivARB_size( GLenum e )
+__glGetVertexAttribdvARB_size( GLenum e )
{
switch( e ) {
- case GL_QUERY_COUNTER_BITS_ARB:
- case GL_CURRENT_QUERY_ARB:
+ case GL_VERTEX_PROGRAM_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
+ case GL_CURRENT_VERTEX_ATTRIB_ARB:
return 1;
default: return 0;
}
@@ -1095,6 +1048,53 @@ __glGetQueryObjectivARB_size( GLenum e )
}
INTERNAL PURE FASTCALL GLint
+__glGetQueryivARB_size( GLenum e )
+{
+ switch( e ) {
+ case GL_QUERY_COUNTER_BITS_ARB:
+ case GL_CURRENT_QUERY_ARB:
+ return 1;
+ default: return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glPointParameterfvEXT_size( GLenum e )
+{
+ switch( e ) {
+ case GL_POINT_SIZE_MIN:
+/* case GL_POINT_SIZE_MIN_ARB:*/
+/* case GL_POINT_SIZE_MIN_SGIS:*/
+ case GL_POINT_SIZE_MAX:
+/* case GL_POINT_SIZE_MAX_ARB:*/
+/* case GL_POINT_SIZE_MAX_SGIS:*/
+ case GL_POINT_FADE_THRESHOLD_SIZE:
+/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/
+/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/
+ case GL_POINT_SPRITE_R_MODE_NV:
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ return 1;
+ case GL_POINT_DISTANCE_ATTENUATION:
+/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/
+/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/
+ return 3;
+ default: return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glGetProgramivNV_size( GLenum e )
+{
+ switch( e ) {
+ case GL_PROGRAM_LENGTH_NV:
+ case GL_PROGRAM_TARGET_NV:
+ case GL_PROGRAM_RESIDENT_NV:
+ return 1;
+ default: return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
__glGetVertexAttribdvNV_size( GLenum e )
{
switch( e ) {
@@ -1153,10 +1153,10 @@ ALIAS( GetHistogramParameteriv, GetHisto
ALIAS( GetMinmaxParameteriv, GetMinmaxParameterfv )
ALIAS( GetVertexAttribfvARB, GetVertexAttribdvARB )
ALIAS( GetVertexAttribivARB, GetVertexAttribdvARB )
-ALIAS( PointParameterivNV, PointParameterfvEXT )
ALIAS( GetQueryObjectuivARB, GetQueryObjectivARB )
ALIAS( GetVertexAttribfvNV, GetVertexAttribdvNV )
ALIAS( GetVertexAttribivNV, GetVertexAttribdvNV )
+ALIAS( PointParameterivNV, PointParameterfvEXT )
# undef PURE
# undef FASTCALL
diff --git a/GL/glx/indirect_size_get.h b/GL/glx/indirect_size_get.h
index 5329d41..3e46b3f 100644
--- a/GL/glx/indirect_size_get.h
+++ b/GL/glx/indirect_size_get.h
@@ -79,14 +79,14 @@ extern INTERNAL PURE FASTCALL GLint __gl
extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetMinmaxParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetMinmaxParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivARB_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectivARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectuivARB_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvNV_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivNV_size(GLenum);
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