[ANNOUNCE] xf86-video-intel 2.18.0
Chris Wilson
chris at chris-wilson.co.uk
Fri Feb 24 03:47:33 PST 2012
Time passes, a few more bugs have crept out of the woodwork that are a
compelling reason to update.
Bugs fixed in this release (compared to 2.17.0)
-----------------------------------------------
* Limit maximum object size so that all of the source, mask and
destination can be mapped into the aperture simultaneously by basing the
limit on the mappable aperture size rather than the size of the total
GATT.
* Incorrect clipping of polygons
https://bugs.freedesktop.org/show_bug.cgi?id=43649
Regression from 2.15.901
* Limit number of VMA cached to avoid hitting the per-process VMA limit
There still is a residual bug in that we seem to have so many objects
floating around in the first place and that still leads to exhaustion
of system limits.
https://bugs.freedesktop.org/show_bug.cgi?id=43075
https://bugs.freedesktop.org/show_bug.cgi?id=40066
* Latency in processing user-input during continuous rendering
Other News
----------
As you may have noticed, we now have two additional experimental
acceleration backends, SNA and Glamor. SNA is a continuation of the
traditional DDX model and has a specialised renderer to try and exploit
the full limits of the available hardware. Glamor is an alternate that
hands over all the rendering to a new library that tries to leverage
OpenGL to accelerate the drawing operations. Both require you to have an
uptodate graphics stack (with additional restrictions on how you have
compiled mesa and the xserver for glamor) and to opt in by either
compiling with --enable-sna or with --enable-glamor.
Have fun,
-Chris
Chris Wilson (678):
Revert "Disable adding normal RTF modes for an eDP"
glamor: Include glamor cflags and libs for atypical builds
sna/gen7: minor tidy of redundant defines
sna/gen7: Correct shifts for surface state
sna/gen7: Apply recent SNB tuning as applicable
sna: Avoid the NULL damage deref
sna: Micro-optimise sna_push_pixels_solid_blt()
sna/gen4: Use the special composite rect emission for fill_one()
sna: Correct end-point adjustment for stippling PolySegment
uxa: Make the glamor/uxa transition more verbose
sna/gen4,gen5: Fix typo and only emit a flush if the video source is dirty
sna/gen5: Use the BLT rather than flush when copying
sna: Always call retire following a mmap
sna: Tweak cancellation of deferred flush
sna/gen5: Remove the unused SIP
src/sna/gen5: Replace the precompiled shaders
sna: Use Y-tiling for source pixmaps
sna: Downgrade Y-tiling if we must use the BLT
sna/video: Check for Xv presence in the server before initialising
sna/gen2: Wire up NO_COMPOSITE for debugging
sna/gen5: Use the same prefer_blt_fill() switch for fill-one
sna/gen5+: Prefer using the BLT when either src or dst is untiled
sna: Avoid the double application of drawable offsets for tiled spans
sna: Round up stride to alignment for TLB miss checking
sna: Disabling tiling if the bo would be smaller than a page
sna: Discard the gpu-bo is the entire pixmap is written to by the CPU.
sna: Only check for all-damaged CPU bo if we may discard the GPU bo
sna/gen6+: Only use BLT if the untiled bo will cause per-pixel TLB misses
sna: Use 64-bit mov (when available) for bitmap glyphs
sna: Eliminate empty glyphs during format conversion
sna: Don't try to guess when the kernel believes a buffer to be flushed
sna: Tidy kgem_choose_tiling()
sna: Pass the pixmap to sna_replace()
sna: Use the correct pitch when creating an untiled active buffer
sna: Always reduce tiling for thin pixmaps
sna/gen6: Set the batch mode prior to checking limits and flushing
sna: Fix assertion around flushing of mmap(PROT_READ)
sna/render: Fix check for "migrate whole pixmap"
sna/gen5: Handle cpu-bo for render targets
sna: Align pwrite to transfer whole cachelines
sna: Move the preservation of the io handle into the common destroy path
sna: Reuse the full size of an old handle for io
uxa: Reset size limits based on AGP size
uxa: Fix runtime linking of previous commit
uxa: Ensure that we can fallback with all of (src, mask, dst) as GTT mappings
sna: Pass the current value of the batch offset to the kernel relocator
sna: Remove one redundant retire
sna: use tight pitches for a8
uxa: Unmap the buffer after swrast
sna: Prefer to use our pixmap upload paths
sna: Beware flushing partial buffers before they are written
sna/gen2: Avoid readbacks for unsupported sources
sna/gen3: Reduce readbacks on dst for unsupported sources
sna/gen4: Reduce dst readbacks for unsupported sources
sna/gen5: Reduce dst readbacks for unsupported sources
sna/gen6: Reduce dst readbacks for unsupported sources
sna/gen7: Reduce dst readbacks for unsupported sources
sna/trapezoids: Fix detection of rectilinearity after projection
uxa/video: Use the common bo allocations and upload
uxa: Fix clip processing for uxa_fill_spans()
sna: Discard bo for idle private pixmaps
sna: Use the coarse monotonic clock to coalesce wakeup events
sna: s/MONOTONICE/MONOTONIC/
sna: Fallback to ordinary monotonic clock if coarse is not supported
sna: Use a single definition for the inactive cache timeout
sna/trapezoids: First try the scan converter for fallbacks
sna/trapezoids: Try to render traps onto a8 destinations in place
sna/gen[23]: Fixup render targets with pitches below hw minimum
sna: Remove assertions that external bo are not busy
sna: Only use the 64-byte pitch alignment for scanout
sna: Transfer the whole bo for a replacement XCopyArea
sna/dri: Prefer using the BLT for DRICopyRegion on pre-SNB
sna: Be more pessimistic with CPU sources
sna: Remember to assign a new unique id for the replaced bo
sna/gen5: Remove a redundant format check
sna: Implement a VMA cache
uxa/video: Correct the offset of the binding table in the surface buffer
sna: Only transfer unpinned buffers
sna: Only transfer the bo if the src/dst are of matching size
sna/gen3: Ensure that depth read/writes are disabled before first use
sna: Update computation of untiled pitch to cater for CREATE_SCANOUT
sna: Restrict pitch alignment on 945gm to 64 bytes
sna: Add some more debug messages for VMA caching
sna: Enable hooking up of valgrind during debugging
sna/composite: Make the check for a no-op earlier and clearer
sna/gen3: Move the video dst_bo to make the conditional clearer
sna/gen6: Tidy the usage of the max pipeline size
sna/gen6: Only use CPU bo for a render target if untiled
sna: Remove bo transference for whole XCopyArea
sna: We need to remap the gpu_only mmap prior to every use
sna: Fix a typo, end statements with semi-colons
sna: Defer allocation of memory for larger pixmap until first use
sna: Experiment with creating the CPU pixmap using an LLC BO
sna: Use the CPU bo as a render source if compatible and no GPU bo
sna: Enable memcpy uploads to SHM pixmaps
sna/gen2: Check for unhandled pitches in the render pipeline
sna: Force a suitable minimum stride for 3D temporaries
sna/gen2: Tidy checking against too large pixmaps for the 3D pipeline
sna: Double-check that the submitted buffers were not purged
sna: Set the refcnt on the replacement bo
configure: Link the extra valgrind debugging to --enable-debug
uxa: Wakeup 3s after the last rendering to reap the bo-cache
uxa: Cap the maximum number of VMA cached
sna: Fix a debugging assert
sna: Debug fixup for non-LLC systems
sna: Allow the debugger to map bo from the batch during kgem_submit()
sna: Mark upload buffers as unaccessible upon submission
sna: Protect against deferred malloc failures for pixel data
uxa/glamor: Silence a compiler warning for some unused code
sna/damage: Guard against malloc failures
sna/blt: Add a missing allocation check upon the source CPU pixmap
sna: Use a static request and synchronous rendering in case of malloc failure
sna: Use the provided bo for blitting rather than assume priv->gpu_bo
sna: Close any handles after bo allocation failures
sna: Skip glyphs if we fail to allocate pixel data for them
sna: Check allocation of pixman_image_t
sna: Add some DBG() around Y-to-X fallbacks
sna: Fix DBG crash whilst pruning inactive GPU buffers
uxa/glamor: Always notify glamor that the glyph has been unrealized
uxa/glamor: Allocate a fbPixmap with storage for fallbacks
sna: silence warning for unused 'priv'
sna: More missing move-to-cpu allocation checks
sna: cap the number of times we attempt to resubmit the batch upon EBUSY
uxa: Move the region creation beyond the call into glamor
sna/gen3: Check for upload failure of video bo
sna: Clean up caches stored upon the batch bo
uxa: Explicitly check for libdrm_intel in configure
src/gen4+: Add support for depth 15 render copies/fills
sna/gen4+: disable the blend unit for PictOpSrc
sna: Clean up compiler warnings for shadowed variables
sna: Suppress an overwritten XY_SRC_COPY
sna: Wrap I915_GEM_GET_PARAM with valgrind markup
sna/gen3: Initialise missing value of need ca pass for fill_boxeS()
sna: Discard GPU damage first before choosing where to fill_boxes()
sna/gen3: Enforce a minimum width of 2 elements for the render target
sna: Map the upload buffer using an LLC bo
sna: Search through the inactive VMA cache for potential upload bo
sna: Upload to large pixmaps inplace
sna: Simplify write domain tracking
sna: Tune the default pixmap upload paths
sna: Upload images in place from CopyArea
sna/gen5+: First try a blt composite if the source/dest are too large
sna/gen5: If we need to flush the composite op, check to see if we can blit
sna/gen2+: If we use the BLT to prepare the target, try using BLT for op
sna/gen3: Tidy checks against hardcoded maximum 3D pipeline size
sna/gen[23]: Try BLT if the source/target do no fit in the 3D pipeline
sna/gen[67]: check for context switch after preparing source
sna: Explicitly handle errors from madv
sna/gen5: Tidy checking against hardcoded maximum 3D size
Silence uxa-only compilation
sna: Only upload to the source GPU bo if we need tiling to avoid TLB misses
sna: Hint likely usage of CPU bo
sna: Retire if the inactive vma list is empty
sna: Only retire for the VMA search if there are cached VMA
sna: Purge all evicted bo
sna: Use a safe iterator whilst searching for inactive linear bo
sna: When freeing vma, first see if the kernel evicted any
sna: clear the request list when reusing a flushing bo
sna: the active cache is not marked as purgeable, so skip checking it
sna: Distinguish between GTT and CPU maps when searching for VMA
sna: Continue searching the linear lists for CPU mappings
sna/gen[23]: We need to check the batch before doing an inline flush
sna: Restore CPU shadow after a GTT memory
sna: Reset the GTT mapping flag when freeing the shadow pointers
configure: Bump the required pixman version
sna: Tune the inplace cross-over point to be half-cache size
sna: Remove the forced inplace upload
sna: Create a GPU bo for accelerated core drawing
sna: Tweak the rendering priorities
sna: Discard all damage when replacing pixmap contents
sna: Drop the is-mapped flag after operating via the GPU
sna: Avoid the GPU readback with READ==0 move_to_cpu
sna: Always pass the damage to sna_drawable_use_gpu_bo()
sna: Don't mark mapping as synchronous by default
sna: Don't immediately check for region intersection after subtract
sna: Fixup the refcnt to avoid an assert
sna: Tidy up some recent valgrind complaints with reuse of scratch pixmaps
sna: Explicitly handle depth==1 scratch pixmaps
sna: Implement extended fallback handling for src == dst copies
sna: Do not use Y-tiling for composite back pixmaps
sna/render: If the pixmap already has a GPU bo, use it for the source
sna: Improve a debug message
sna: Only upload tiny pixmaps on the second use
sna: Treat all exported bo as potentially active
sna: Always readback untiled bo in place
sna: Intiialise pixmap size before use
sna: Drop suggested tiling parameter when creating bo
sna: Avoid fallbacks for convolutions by rendering the convolved texture
sna/gen2+: Prefer to use the CPU if we have a source alphamap and CPU pictures
sna: flatten source alphamaps
sna: Setup the pixmap correctly in order to attach our private
sna: Reduce damage after complete solid fills
sna: Mark fresh GPU only bo as being all damaged
sna: discard damage-all even for width|height==0 operations
sna: Bump the inactivity timeout
sna: Cancel the immediate batch submit once handled in the block handler
sna: Age active wholly damaged GPU buffers more slowly
sna/gen2+: Reuse source channel for mask where possible
sna: Free the additional bindings on proxies
sna: Trim the unused pages from the batch between the last command and surface
sna: Silence unsigned comparison against 0
sna: Don't align pwrite to cachelines for doing discontiguous copies
sna: Pass usage-hint to move-to-gpu
sna/glyphs: Create GPU bo for large enough destination surfaces with glyphs
sna: Discard any GPU damage when overwriting with trapezoids
sna: Avoid forced creation of GPU bo for tiny operations and dirty pixmaps
sna: Search the inactive VMA cache first for a linear mapping
sna: Tune region upload inplace threshold
sna: Remove the independent tracking of elts from boxes
sna: Cheaply reduce damage when subtracting and removing the entire damage
sna: reset the pixmap on the initial clear after being swapped out
sna: Clear the CPU damage for other overwriting rectangular blits as well
sna: Promote an unattached pixmap to the GPU for inplace copies
sna: Create a GPU for a streaming write
sna: Check that the copy dst is attached before replacing damage
sna/damage: Fix the is-contained test
sna: We can always compare the box to be subtracted against the dirty extents
sna: Fix damage reduction by adding new boxes to the tail of the box list
sna: Encourage large operations to be migrated to the GPU
sna: use indirect uploads if the bo was last known to be unmappable
sna: Use shadow if the GPU is busy or not immediately mappable
sna: Jump straight to the fallback copy routines if the dst is not attached
sna: Inline the common portion of sna_get_pixel_from_rgba()
sna: Only call move-to-gpu on scanout flush if we have cpu damage to move
sna: Tweak damage not to reduce if it will not affect the outcome of reducing to all
sna: Move the is-mappable check into the callers of region_inplace()
sna: Increase the minimum alignment constraint for g33
sna: Mark the glyph cache as being unpageable
sna: Don't force the creation of a GPU bo if it will be untiled
sna: Rearrange damage for tail-call optimisations
sna: Don't discard empty glyphs, just skip them
sna: Skip zero-sized glyphs
sna: Add some more debugging to find the source of a read-boxes error
uxa: Remove concept of global FB ownership made obsolete by GEM and KMS
sna: Perform clip mask compositing inplace
sna: Refactor common code for testing gpu busyness of a pixmap
sna: Do not create glyph caches if the gpu is wedged
sna: Fix debug message for read-boxes
sna/dri: Update set_bo() for change of bo ownership transfer during page-flip
uxa: Depend upon DRI2 not DRI
sna: Be paranoid and check for errors from mmapping the bo
sna: Reset the source counter upon dirtying the shadow pixmap
sna: Only update the damage region as necesary for contains-box
sna: Allow uploading inplace to a freshly created GPU bo
sna: Tune disarming of the scanout flush timer
sna: Fix DBG for no intersection with damage
sna: Remove redundant use-gpu-bo clause
sna: Defer the initial source upload if the GPU bo will be untiled
sna: compare tiling against minimum width for relevancy
sna: Tweak throttling to be run before going idle
sna: Make sure the shadow pixmap is suitable for scanout
sna: Implement tiled uploads for small stipples larger than patterns
sna: Update pixmap->devKind for GTT mappings
sna: Implement inplace trapezoidal addition (for clipmasks)
uxa: the video destination should be in the render write domain
uxa/video: Clear all state structures before uploading
Revert "sna: Increase the minimum alignment constraint for g33"
sna: Move some checks against programming errors to asserts
sna: Eliminate one union pass when reducing damage-add
sna: Delete some redundant code
sna: Tune blt routine
sna: Keep a freelist of buffers
sna: Prefer not to force the creation of gpu bo for pixmap uploads
sna/gen3: Check for a non-NULL bo before incrementing its ref in reuse_source()
sna/damage: Mark the box as packed so that the embedded_box is aligned correctly
sna: Use a cheaper no-reduction damage check for simply discarding further damage
sna: Avoid unnecessary call overhead for read-only move-to-cpu
sna/trapezoids: Pass the sna pointer to the callees
sna/gen3: Prefer to use the blitter for solid fills
sna: Delete the last buffer if destroyed without being used on the GPU
sna: Force tiling on medium pitches if not reduced for other reasons
sna: Always search for an exact active match first from the bo-cache
sna: Inline checks for over-sized buffers during pixmap creation
sna: Discard mask and source for PictOpClear
sna/gen3: Remove incorrect premultiplication of solid component-alpha mask
sna: Fix typo during partial list deletion
sna: Guard against NULL damage deref
sna: Limit batch to a single page on 865g
sna: Carefully free the freed_pixmap upon exit
sna: The batch is counted in dwords, not bytes!
sna: Force creation of ordinary pixmaps when wedged.
sna: Only allow mappable pixmaps to be mapped
sna: Prevent creation of bo purely for GTT mapping when wedged
sna: Always prefer to use cacheable operations after the GPU is wedged
sna: Align tiled stipple uploads with the stipple pixmap correctly
sna: Expand small stipples into 8x8 patterns
sna: Only request page size allocations for the replacement buffer
sna: Mark tiny CPU pixmaps as completely dirty
sna/damage: Fix reduction to copy the boxes correctly
sna: Fix assertion as we may want to create active bo with cpu mappings
sna: Use the created cpu-bo for upload and download
sna: Don't perform a deferred attachment for vmapping if not supported
sna: Immediately upload oversized glyphs
sna: Deferred attachment to a pixmap needs to mark the pixmap as entirely dirty
sna: Check the composite-rectangles will be on the GPU before forcibly attaching
sna: Try doing a cheap is-contained check before reducing damage
sna: Attach to the pixmap for source counting when deferring uploads
sna: Throttle, throttle, throttle.
sna/trapezoids: Try creating the trapezoids mask inplace if not using spans
sna: Avoid switching rings for uploading data
sna: Avoid operating inplace if we have pending CPU damage
sna: Mark the upload as having acquired the GTT mapping
sna: Enable using the render pipeline for uploads to Y-tiled pixmaps
sna: Check for usable pixmap before deference its private
sna: Add more debugging to use-gpu-bo
sna: Make sure that we do not attach to SHM pixmaps in ignorance
sna: Only mark the pixmap as GTT mapped if the private owns the pixels
sna: Check that the GTT is no longer mapped before ensuring the shadow pointer
sna: Quickly handle the common case of using a GPU source pixmap
sna: Quickly handle the common case of using a CPU source pixmap
sna/gen6: Enable reuse of source Picture
sna: Only force a batch continuation if the scanout is written to
sna/gen6: Only force BLT if the src and dst overlaps for self-copy
sna: Rearrange use-cpu-bo to avoid reducing GPU damage
sna: The condition for automatically using the GPU source is no CPU damage
sna: Only need to remove the pixmap from the dirty CPU list when clearing damage
sna/trapezoids: Use a slightly faster miTrapezoidBounds()
sna: Pass the real destination pixmap to sna_write_boxes()
sna: fast path move-to-cpu of an all-damaged CPU bo
sna/trapezoids: Add debug markers for move-to-cpu
sna/gen6: Tidy emission of CC state (blending)
sna/gen6: Reuse current no-blending setup for PictOpClear
sna: Only force a pipeline flush for a change of destination, not sources
sna: Optimise sna_poly_segment() for the frequent no-op case
sna: always skip active search when requested for find an inactive bo
sna: Support performing alpha-fixup on the source
sna: Also mark a bo created by force-to-gpu as being all-damaged
sna/blt: Amalgamate many PolyFillRect of single boxes
sna: Pad upload buffers to ensure there are an even number of rows
sna: Prevent reuse of scanlines after the buffer is destroyed
sna: Missing chunks from last commit
sna: Do not move-to-gpu for sna_copy_boxes if we have a cpu bo
sna: Trim usage of vmapping
sna: Do not upload an untiled GPU bo if we already have a CPU bo
sna/trapezoids: Don't risk stalling for inplace SRC trapezoids
sna/gen[67]: Hook into the clear operation for glyph masks
sna: Bubble sort the partial buffer list back into order after trimming padding
sna: Tune cache size for cpu bo cache
sna: Add ricer stripes to memcpy_xor
Removed deprecated xf86PciInfo.h includes
sna/io: Combine small uploads into single writes
sna: mark the cpu bo used for the upload buffer as in CPU domain
sna/gen2: Add poor-man's linear gradient support
sna/blt: Rearrange to reduce a out-of-bounds copy to a clear
sna/gen2: Eliminate some switching between logic op and blend
sna/gen2: Try to avoid creating a bo for solid colours
sna: Rearrange buffer allocation to prefer llc bo over vmaps
sna: Allow for xRGB uploads to replace their target bo
sna: Replace the free-inactive-gpu-bo with the generic code
sna: Destroy the counter damage after a reduction-to-all
sna: Shrink upoads buffers
sna/gen[23]: Tile render fill to oversized bo
sna: Disable the inline xRGB to ARGB upload conversion
sna: Add reminder about possible future tiling optimisations
sna: Release the stale GTT mapping after recreating the bo with new tiling
sna: Make the check for a single fill-rectangle clearer before modifying damage
sna: Shrink the partial upload buffers before compacting the batch
sna: A partial read buffer is allowed to be in the GPU domain
sna: Align the small upload buffers to 2 texels, and the pitch to dwords
sna: Check needs-flush status immediately upon destroy
sna: Amalgamate small replacements into upload buffers
sna/gen6: Add a vertex program for a simple (affine, no rotation) spans
sna: Add assertions to track requests
sna: Mark the bo as no longer in the GPU domain after clearing needs_flush
sna: Explicitly retire the bo following a serialisation point
sna/gen6: Special case spans with no transform
sna: Use a minimum alignment of 64
sna: Mark upload pixmaps as being wholly GPU damaged
sna: Choose a stride for the indirect replacement
sna: Store damage-all in the low bit of the damage pointer
sna: Don't drop expired partial bo immediately, wait until dispatch
sna: Prevent shrinking a partial buffer stolen for a read
sna: Disable the min alignment workaround
sna: Don't call RegionIntersect for the trivial PutImage
sna/video: Fix for changes in damage api
sna: Replace the open-coded bubble sort of the partial list
sna: Align the partial buffer contents to cachelines
sna: Prevent 60Hz wakeups if the client stops in mid-render
sna: Improve a DBG message
sna: Only shrink a partial buffer if it is no longer used.
sna: Re-enable min-alignment workaround on pre-SNB hw
sna: Update for removal of backwards compatible miWideDash
sna: Dump batch contents for debugging before modification
sna: Use the GPU bo if it is all damaged
sna: Pass a hint that we may like to perform the fallback in place
sna/damage: Fix union of extents with dirty damage but no region
sna: Reorder composite-done to destroy mask bo before source bo
sna/dri: Hook up a compile option to switch colour buffers to Y-tiling
sna: Correct iteration counter for stippled blits
sna: Decouple from CPU dirty list after removing all CPU damage
sna: Decouple dirty pixmaps from list if we fail to upload them
Include <xorgVersion.h> to repair build
sna: Relinquish the GTT mmap on inactive buffers if moved out of the aperture
sna: Experiment with GTT mmapped upload buffers
sna: Use top_srcdir to detect .git rather than top_builddir
sna: Be more lenient in not forcing to the GPU if the sources have CPU damage
sna/trapezoids: Quieten the debugging of the gory details of the rasteriser
sna: Hint whether we prefer to use the GPU for a pixmap
sna: Remove the short-circuiting of all-damage in move_to_cpu
sna: Reverse the chronological sort order of inactive vma entries
sna: Upload continuation vertices into mmapped buffers
sna: Pass render operation to flush and avoid the implicit flush-on-batch-end
sna/gen5: Disable render glyphs_to_dst
sna/glyphs: Cache the glyph image on the fallback path as well
sna: Ensure that the batch mode is always declared before emitting dwords
sna: Be more lenient wrt switching rings if the kernel supports semaphores
sna/gen6: Tidy markup for when using the BLT is truly preferrable
sna/gen6: Allow greater use of BLT
sna/gen[23]: Check for room in the batch before emitting pipeline flushes
sna: Do not assume that the mappable aperture size is a power of two
sna: Discard read buffers after use
sna: Fix read back of partial mmapped buffers
sna/gen2: Check reused source for validity
sna/gen3: Check reused source for validity
sna/gen4: Check reused source for validity
sna/gen5: Check reused source for validity
sna/gen6: Check reused source for validity
sna/gen7: Check reused source for validity
sna: Prefer read-boxes inplace again
sna: Various DBG typos
sna: Restore the kgem_create_map() symbol
sna: Defer ring switching until after a period of idleness
sna: Be a little more lenient wrt damage migration if we have CPU bo
sna: Fast path move-area-to-cpu when the pixmap is already on the cpu
sna: Use indirect uploads rather than teardown existing CPU maps
sna: Tidy search through active bo cache
sna/video: Increase the level of paranoia
sna: Don't track an unmatching tiled bo when searching the linear cache
sna: Use the prefer-GPU hint for forcing allocation for core drawing
sna: Optimise call to composite with single box
sna/gen6: Force a batch submission after allocation failure during composite
sna: On LLC systems quietly replace all linear mmappings using the CPU
sna/gen[23]: Remark the destination bo as dirty after flushing
sna/gen6: Restore the non-pipelined op after every WM binding table update
sna/gen[4567]: x1r5g5b5 is only a render target, not sampler
sna/gen[45]: clear the state tracker before setting the formats
sna: Correct assertion for a partial read buffer
sna: correct adjust of a stolen 2d read buffer
sna: Cap pwrite buffer alignment to 64k
sna: Add a render ring detiling read path
sna: Add DBG breadcrumbs to gradient initialisation
sna: Add some DBG breadcrumbs to put_image upload paths
sna: Mark the freshly allocated CPU bo as in the CPU domain
sna: Mark GPU as all-damaged discarding the CPU bo to prevent stalls
sna: Track whether damage is a complete representation of the dirt
sna: Restore orginal shadow pointer before uploading CPU damage
sna: Fix increment of damage boxes after updating for rectangles
intel: Trivially remove a piece of XAA dependency for shadow
sna: Restore use of shadow pixmaps by default without RENDER support
sna: Prevent switching rings with render disabled
sna: Add valgrind markup for tracking CPU mmaps
sna: Fix some tracking of to-be-flushed dri pixmaps
sna/gen6: Don't assume that a batch mode implies a non-empty batch
sna: Remove defunct debugging option
sna: Update bo->tiling during search_linear_cache
sna: Debug uploads
sna: Almagamate writes based on the total number of bytes written
sna/gen3: Set the batch mode for emitting video state
sna: Check number of boxes to migrate during move-to-cpu
sna: Make sure we create a mappable GPU bo when streaming writes
sna/damage: Fast path singular regions
sna: Fine grained fallback debugging for core drawing routines
sna: Clip damage area with source extents for fallback
sna: Demote MOVE_READ if the GC operation covers the clip
sna/damage: Always mark the damage as dirty when recording new boxes
sna: filter out degenerate segments whilst drawing unclipped PolySegment
sna: Micro-optimise line extents for zero line width
sna: Only use the blitter to emit spans if we cannot stream the updates
sna: Also check for the inplace hint when migrating the whole pixmap
sna: Only use the blitter to emit wide spans if we cannot stream the updates
sna: Tweak move-to-cpu to ignore inplace hint if its already on the CPU
sna: BLT use dword pitch only for tiled surfaces
sna/gen7: Forward port recent changes from gen6
sna: Move the flush to the backends
sna/gen6: Force a CS stall for changing samplers
sna/gen6: Reduce the sampler stall if already stalling for drawrect
sna/gen6: Do not enable blending on video sources
sna/gen6: Cleanup non-pipelined w/a
sna/gen3: Set bo to NULL for render_fill_one
sna: Copy the glyphs metrics before checking for an empty glyph
sna: Cleanup PolyText and ImageText fallback debugging
sna/gen3: Add DBG markup for tracking target state
sna: Give kgem_create_buffer_2d a unique id
sna: Check the blt composite op is within the source bounds
sna: Use full usage flags for moving the dst pixmap for a copy
sna: Pass inplace hint for sna_copy_boxes fallback
sna: Avoid a common readback after clearing
sna: Add some more DBG along the downsampling source extraction path
sna: Incude prefer-gpu hint in decision to upload CPU textures
sna: Correct image buffer size when uploading a downsampled image
sna: Correct the offsets for performing partial downsampling on the GPU
sna/gen6: stall before blending dirty pixels from the render cache
sna: Remove assertion that all flushing list members are in the GPU domain
sna: Assert that the subtract operation does reduce an all-damaged
sna: Only subtract the fillrect from the CPU damage if it covers the drawable
sna: Apply composite offset to copy-clear GPU path
sna: Align the origin of downsampling subregion to an even pixel
sna: Mark GPU bo as busy when drawing to an all-damaged pixmap for core
sna: Wrap gc->ops->FillPolygon
sna: Switch to using spans based on use_wide_spans()
sna: Use a streamlined sna_fill_spans for when we know we want to use the gpu
sna: Wrap gc->ops->PolyFillArc
sna: Pass the reduce clip region to sna_fill_spans__cpu
sna: Override sna_fill_spans for PolyArc
sna: Specialise PolyPoint for callback from miZeroPolyArc
sna: Prefer to always use span generation for PolyArc
sna: Override sna_fill_spans for PolyLine
sna: Provide a fast path for miZeroLine for PolyLine
sna: Override sna_fill_spans for PolySegment
sna: Provide a fast path for miZeroLine for PolySegment
sna: Guard against being passed n==0 to FillSpans
sna: Reduce GC to solid if possible along general spans path
sna: Prefer mi span filling functions to call through to the GPU
sna: Refactor tests for a solid gc to use the new function
sna: Abort search for a linear bo if we encounter a purged buffer
sna: Split the active bo cache into per-tiling caches
sna: Track a proxy's dirty status upon itself rather than the target
sna: Use the reduced ROP from the fbGC to accurately determine readback
sna: Revise use of the inplace hint to favour small cacheable operations
sna: A deferred attachment will never have a CPU bo
sna: Silence the compiler with a few DBG format warnings
sna: Do not discard CPU damage for a partial copy
sna: Trim the clipped Segment to the right length
sna: Add more assertions for copy errors
sna: handle negative modulus for tiled blits
sna: Use RepeatPad to avoid sampling the border color when downsampling
sna/gen3: Apply damage to video pixmap
sna: Reduce the assertion that we would have hinted to operate inplace
sna: Mutate a temporary copy of the GC->ops so we don't alter new GCs
sna: Install CPU handler for PolyLine for miPolySegment callback
sna: Add more damage-is-contained asserts
sna: Handle malloc failures when downsampling
sna: Don't attempt to create pixmaps for dpeths smaller than 8
sna: Enable clipping for mi FillSpans gpu callback
sna: Set up GC for general FillArc to FillSpans callback
sna: mark the pixmap as no longer clear after rendering video
sna: Only reset devPrivate.ptr if owned by the CPU bo when freeing
sna: Reduce number of reads required to inspect timers
sna: Clear GPU damage first when moving a clear pixmap to the CPU
sna: Clip GetImage to drawable so that damage migration is within bounds
sna: Print source and destination regions for CopyArea fallback for DBG
sna: Set the source clip for CopyArea fallback correctly
sna: Apply source clipping to sna_copy_plane()
sna: Only shrink partial buffers that are being written to
sna: Handle self-copies for CopyPlane
sna: Run the miHandleExposures for no-op CopyPlane
sna: Silence compiler warning for a potential uninitialised return on error
sna: Round up buffer allocations when downsampling
sna: GetImage is allowed to read a window's border
sna: Map freshly created, unbound bo through the CPU
sna/gen2+: Do not force use of GPU if the target is simply cleared
sna: Correct offset for moving drawable regions to the CPU
sna: Apply the same migration flags for the dst alphamap as for the dst pixmap
sna: Experiment with creating large objects as CPU bo
sna: Use the cpu bo where possible as the source for texture extraction
sna: Tweak aperture thresholds for batch flushing
sna: Apply any previous transformation when downsampling
sna: Search the buckets above the desired size in the bo cache
sna/gen3: Use cpu bo if already in use
sna: Add FORCE_FALLBACK debugging hook for PutImage
sna: Prevent mapping through the GTT for large bo
sna: Allow gen4+ to use larger GPU bo
sna/gen2+: Include being unattached in the list of source fallbacks
sna: Avoid fbBlt for the easy GetImage cases
sna: Remove extraneous clipping from GetImage
sna/video: Simplify the gen2/915gm check
sna/video: Add some more DBG breadcrumbs to the textured PutImage
sna/glyphs: Check that we attached to the cache pixmaps upon creation
sna: Ensure that we have a source bo for tiled fills
sna: Consolidate routines to choice destination bo
sna/video: Add some DBG messages to track the error paths
sna: Mark diagonal lines as partial write
sna: Experiment with a partial source
sna: Use a proxy rather than a temporary bo for too-tall but thin targets
sna/video: Ensure the video pixmap is on the GPU
sna: Limit inplace upload buffers to maximum mappable size
sna: Guard against the upload buffer growing past the maximum bo size
sna: Allow ridiculously large bo, up to half the total GATT
sna: Determine whether to use a partial proxy based on the pitch
sna: Ignore map status and pick the first inactive bo for reuse
sna: Always create a GPU bo for copying from an existent source GPU bo
sna: Handle GPU creation failure when uploading subtexture
sna: Fix the "trivial" fix to improve error handling
sna: Limit the tile size for uploading into large pixmaps
sna: Add a tiled fallback for large BLT copies
sna: Detect batch overflow and fallback rather an risk an ENOSPC
sna: Base prefer-gpu hint on default tiling choice
sna: Allow creation of proxies to proxies
sna: Decrease tiling step size in case we need to enlarge the box later
sna: Allow the creation of render targets larger than the maximum bo cache
sna: Update the partial buffer allocation size when reusing an old mapping
sna: Track large objects and limit prefer-gpu hint to small objects
sna: Discard the cleared GPU buffer upon PutImage to the CPU buffer
sna: Check that the intermediate IO buffer can also be used for blitting
sna: Trim tile sizes to fit into bo cache
sna/dri: We need to reduce tiling on older gen if we cannot fence
sna: Avoid converting requested Y to X tiling for large pitches on gen4+
sna: Split the tiling limits between upload and copying
sna/gen5: Always prefer to emit solid fills using the BLT
sna/gen6: Prefer to do fills using the BLT
sna: PolyGlyph supports all of fill/tile/stipple rules
sna: Fill extents for ImageGlyphs
sna: Add debugging code to verify damage extents of fallback paths
sna: Search again for a just-large-enough mapping for inplace uploads
sna/gen6: Ring switching outweighs the benefits for cairo-traces
sna: Add a couple of sanity checks that the CPU drawable is on the CPU
sna: Apply redirection for the render copy into large pixmaps
sna: Reduce the downsample tile size to accommodate alignment
sna: Check if the damage reduces to all before performing the migration
sna/gen6: Reduce PictOpClear to PictOpSrc (with blending disabled)
sna: Always pass the clear colour for PictOpClear
sna: Discard the redundant clear of the unbounded area if already clear
sna: Disable use of xvmc for SNB+
sna: If we have a CPU bo, do not assert we have shadow pixels
sna/gen2+: Exclude solids from being classed as requiring an upload
sna: Use the clipped end-point for recomputing segment length after clipping
sna: Search all active buckets for a temporary allocation
sna: Use the proper sna_picture_is_solid() test
sna: Handle tile alignment for untiled large bo more carefully
sna: Set the damage for render->copy_boxes to NULL before use
sna: Mark up the temporary allocations
sna/tiling: Request Y-tiles if we know we cannot BLT to either the src or dst
sna: Apply offsets correctly for partial src/dst in large copy boxes
sna/gen[4-7]: Fix erroneous scale factor for partial large bo render copies
sna: Relax must-be-blittable rules for gen4+
sna: Check that we successfully retired an active linear buffer
sna: Limit max CPU bo size to prevent aperture thrashing on upload
sna/gen2+: Force upload rather than perform source transformations on the CPU
sna: Fix retire after readback
sna/gen7: Mention the depth-stall required before changing VS state
sna/gen6: Suppress the CS stall for the first command in the batch
sna/gen6: Prefer the render ring for copies
Include a local copy of list.h
Add a missing macro for old xorg/list.h
Be paranoid about the definition of container_of
sna/dri: Don't attempt to change tiling if it is a no-op
sna/dri: Mark bo as reusable after completion of a flip-event
sna: Upconvert fallback trapezoids to a8
sna/trapezoids: Presume that Precise mono rasterisation adheres to the spec
sna: Correct tile sizes for Y-tiling on i915g
sna/dri: Ensure the domain tracking is reset when releasing bo used for swaps
sna: When reversing line-drawing direction, use the clipped endpoint
sna: Trim clipped lines to end within bounds
sna: Move sync'ing of CPU bo after allocation to first write
sna: gen4+ suffer no penalty for changing tiling
sna: Restore the shadow pixels when reducing CPU damage to all
sna: Split up/down edge walking in order to handle endpoint clipping
sna: Fix use of RegionInit() for singular regions
sna/dri: Update for AsyncSwap interface changes
uxa: Remove DPRINTF stubs
uxa: Silence compiler warning for const arguments
sna: Short-circuit repeated calls to force-to-gpu
sna/dri: Improve error handling of failing to create a DRI2 pixmap
sna/dri: Ensure that we reattach to the DRI2 front buffer after modeswitch
sna: Skip the CPU synchronization when marking a pixmap as inactive
sna: Mark the pixmap as active for the force-to-gpu short-circuit
uxa: Prevent laggy applications by throttling after rendering
sna/dri: Queue a flush on the back DRI2 when enqueing a flip
sna: Clear the scanout flag after releasing the scanout pixmap
sna/gen3+: Only flush the vertices after checking for end-of-batch
sna/gen3+: Re-emit composite state after flushing CA vertices
sna/gen5: Remove CA glyph workaround
sna: Ensure we restore the shadow pixels before uploading CPU data
sna/trapezoids: Only the inplace PictOpIn is unbounded
sna: Clear the flush flag on release of scanout/dri
sna/gen3+: Flush the vertices during vertex-finish
sna/blt: Avoid clobbering the composite state if we fail to setup the BLT
sna/gen4: Fix vertex flushing across batch flushing
sna: Use a CPU mapping if the bo is already in the CPU domain
sna/gen3+: Force a batch flush when run out of CA vbo
sna/gen3: Refactor get_rectangles() to emit composite state and retry
sna/gen6: Refactor get_rectangles() to re-emit state after a flush
sna/gen5 Refactor get_rectangles() to re-emit state after a flush
sna/gen7 Refactor get_rectangles() to re-emit state after a flush
sna/gen4 Refactor get_rectangles() to re-emit state after a flush
sna/gen3: Silence the compiler complaining with DBG enabled
uxa: Add a option to disable the bo cache
configure, NEWS: Bump version to 2.18.0 for release
Eugeni Dodonov (1):
sna: check for LLC support
Gaetan Nadon (1):
Revert "Update autotools configuration"
Simon Que (1):
xf86-video-intel: change order of DPMS operations
Stefan Dirsch (1):
Make driver backwards compatible for server 1.6.x.
Zhigang Gong (16):
uxa/glamor: Introduce additional access modes to wrap glamor acceleration
glamor: Initial commit to introduce glamor acceleration.
uxa/glamor: Turn on glamor for fill spans and rects
uxa/glamor: Enable the rest of the glamor rendering routines
uxa/glamor: Fallback to new glamor pixmap if failed to create textured pixmap.
uxa/glamor: Remove dead code.
uxa/glamor: Remove extraneous flush
uxa/glamor: Let glamor do the GC validation
uxa/glamor: Route some missing drawing function to glamor
uxa/glamor: Create glamor pixmap by default.
uxa/glamor/dri: Fix a typo bug when fixup glamor pixmap.
uxa/glamor: Refine CloseScreen and InitScreen process.
uxa/glamor: Use a macro to specify module name.
uxa/dri: Refine the pageflip processing.
uxa/glamor/dri: Enable the pageflip support on glamor.
uxa/glamor/dri: Should fixup the drawable pixmap.
git tag: 2.18.0
http://xorg.freedesktop.org/archive/individual/driver/xf86-video-intel-2.18.0.tar.bz2
MD5: 34f3987ffe86e30c57abc33b7f8030e9 xf86-video-intel-2.18.0.tar.bz2
SHA1: 77fae98e73414140bf214dca5da32bcf079c4463 xf86-video-intel-2.18.0.tar.bz2
SHA256: dce63e33ccfada39ef1e1e6768dfd8edd4c525670dfe56d1c42b2f9570039ffc xf86-video-intel-2.18.0.tar.bz2
http://xorg.freedesktop.org/archive/individual/driver/xf86-video-intel-2.18.0.tar.gz
MD5: e7bd15f22c296b77b76c229c2ac1e06d xf86-video-intel-2.18.0.tar.gz
SHA1: 692cf53f330719ea0c342b36f78bdf2afce2da3d xf86-video-intel-2.18.0.tar.gz
SHA256: 59fbc5cd9c30259b509d7a0d67ab050a7a945d8a2ba5ef8208d8728d20a74b23 xf86-video-intel-2.18.0.tar.gz
--
Chris Wilson, Intel Open Source Technology Centre
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