[Mesa-dev] [PATCH 8/8] v3d: Enable the new NIR bitfield operation lowering paths.
Ian Romanick
idr at freedesktop.org
Thu May 31 17:43:08 UTC 2018
On 05/08/2018 01:13 PM, Eric Anholt wrote:
> These toegether get the GLSL 3.00 unpack functions and MESA_shader_integer
together GLSL ES 3.00?
> operations working.
> ---
> src/broadcom/compiler/nir_to_vir.c | 21 +++++++++++++++++++--
> 1 file changed, 19 insertions(+), 2 deletions(-)
>
> diff --git a/src/broadcom/compiler/nir_to_vir.c b/src/broadcom/compiler/nir_to_vir.c
> index ec8f22321f3b..0f7e47689dc3 100644
> --- a/src/broadcom/compiler/nir_to_vir.c
> +++ b/src/broadcom/compiler/nir_to_vir.c
> @@ -755,6 +755,10 @@ ntq_emit_alu(struct v3d_compile *c, nir_alu_instr *instr)
> result = vir_NOT(c, src[0]);
> break;
>
> + case nir_op_ufind_msb:
> + result = vir_SUB(c, vir_uniform_ui(c, 31), vir_CLZ(c, src[0]));
> + break;
> +
> case nir_op_imul:
> result = vir_UMUL(c, src[0], src[1]);
> break;
> @@ -853,6 +857,13 @@ ntq_emit_alu(struct v3d_compile *c, nir_alu_instr *instr)
> result = vir_FDY(c, src[0]);
> break;
>
> + case nir_op_uadd_carry:
> + vir_PF(c, vir_ADD(c, src[0], src[1]), V3D_QPU_PF_PUSHC);
> + result = vir_MOV(c, vir_SEL(c, V3D_QPU_COND_IFA,
> + vir_uniform_ui(c, ~0),
> + vir_uniform_ui(c, 0)));
> + break;
> +
> default:
> fprintf(stderr, "unknown NIR ALU inst: ");
> nir_print_instr(&instr->instr, stderr);
> @@ -1894,8 +1905,11 @@ const nir_shader_compiler_options v3d_nir_options = {
> .lower_all_io_to_temps = true,
> .lower_extract_byte = true,
> .lower_extract_word = true,
> - .lower_bitfield_insert = true,
> - .lower_bitfield_extract = true,
> + .lower_bfm = true,
> + .lower_bitfield_insert_to_shifts = true,
> + .lower_bitfield_extract_to_shifts = true,
> + .lower_bitfield_reverse = true,
> + .lower_bit_count = true,
> .lower_pack_unorm_2x16 = true,
> .lower_pack_snorm_2x16 = true,
> .lower_pack_unorm_4x8 = true,
> @@ -1903,12 +1917,15 @@ const nir_shader_compiler_options v3d_nir_options = {
> .lower_unpack_unorm_4x8 = true,
> .lower_unpack_snorm_4x8 = true,
> .lower_fdiv = true,
> + .lower_find_lsb = true,
> .lower_ffma = true,
> .lower_flrp32 = true,
> .lower_fpow = true,
> .lower_fsat = true,
> .lower_fsqrt = true,
> + .lower_ifind_msb = true,
> .lower_ldexp = true,
> + .lower_mul_high = true,
> .native_integers = true,
> };
>
>
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