[Mesa-dev] [PATCH] radv: fix emitting descriptor pointers with LLVM < 7
Samuel Pitoiset
samuel.pitoiset at gmail.com
Wed May 30 09:15:12 UTC 2018
This was terribly wrong, I forced use of 32-bit pointers when
emitting shader descriptor pointers. This fixes GPU hangs with
LLVM 5&6 because 32-bit pointers are only supported with LLVM 7.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_cmd_buffer.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
index 8f351b52c9d..6ff1f1a6cb8 100644
--- a/src/amd/vulkan/radv_cmd_buffer.c
+++ b/src/amd/vulkan/radv_cmd_buffer.c
@@ -624,12 +624,14 @@ radv_emit_descriptor_pointers(struct radv_cmd_buffer *cmd_buffer,
struct radv_userdata_info *loc = &locs->descriptor_sets[start];
unsigned sh_offset = sh_base + loc->sgpr_idx * 4;
- radv_emit_shader_pointer_head(cs, sh_offset, count, true);
+ radv_emit_shader_pointer_head(cs, sh_offset, count,
+ HAVE_32BIT_POINTERS);
for (int i = 0; i < count; i++) {
struct radv_descriptor_set *set =
descriptors_state->sets[start + i];
- radv_emit_shader_pointer_body(device, cs, set->va, true);
+ radv_emit_shader_pointer_body(device, cs, set->va,
+ HAVE_32BIT_POINTERS);
}
}
}
--
2.17.0
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