[Mesa-dev] [PATCH 1/3] radv: split radv_emit_shader_pointer()
Samuel Pitoiset
samuel.pitoiset at gmail.com
Fri May 25 12:59:19 UTC 2018
This will allow to emit consecutive shader pointers for
reducing the number of emitted SET_SH_REG packets, which
is recommended.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_private.h | 25 ++++++++++++++++++++-----
1 file changed, 20 insertions(+), 5 deletions(-)
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index e2fa58d8d1..e554fc7acc 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -1131,13 +1131,17 @@ bool radv_get_memory_fd(struct radv_device *device,
int *pFD);
static inline void
-radv_emit_shader_pointer(struct radv_device *device,
- struct radeon_winsys_cs *cs,
- uint32_t sh_offset, uint64_t va, bool global)
+radv_emit_shader_pointer_head(struct radeon_winsys_cs *cs,
+ unsigned sh_offset, bool use_32bit_pointers)
{
- bool use_32bit_pointers = HAVE_32BIT_POINTERS && !global;
-
radeon_set_sh_reg_seq(cs, sh_offset, use_32bit_pointers ? 1 : 2);
+}
+
+static inline void
+radv_emit_shader_pointer_body(struct radv_device *device,
+ struct radeon_winsys_cs *cs,
+ uint64_t va, bool use_32bit_pointers)
+{
radeon_emit(cs, va);
if (use_32bit_pointers) {
@@ -1148,6 +1152,17 @@ radv_emit_shader_pointer(struct radv_device *device,
}
}
+static inline void
+radv_emit_shader_pointer(struct radv_device *device,
+ struct radeon_winsys_cs *cs,
+ uint32_t sh_offset, uint64_t va, bool global)
+{
+ bool use_32bit_pointers = HAVE_32BIT_POINTERS && !global;
+
+ radv_emit_shader_pointer_head(cs, sh_offset, use_32bit_pointers);
+ radv_emit_shader_pointer_body(device, cs, va, use_32bit_pointers);
+}
+
static inline struct radv_descriptor_state *
radv_get_descriptors_state(struct radv_cmd_buffer *cmd_buffer,
VkPipelineBindPoint bind_point)
--
2.17.0
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