[Mesa-dev] [PATCH 08/53] intel/fs: FS_OPCODE_REP_FB_WRITE has side effects
Jason Ekstrand
jason at jlekstrand.net
Thu May 24 21:55:50 UTC 2018
It doesn't matter since we don't ever run replicated write shaders
through the optimizer but it's good to be complete.
---
src/intel/compiler/brw_shader.cpp | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_shader.cpp
index 6e81db9..45b7cba 100644
--- a/src/intel/compiler/brw_shader.cpp
+++ b/src/intel/compiler/brw_shader.cpp
@@ -1009,6 +1009,7 @@ backend_instruction::has_side_effects() const
case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT:
case FS_OPCODE_FB_WRITE:
case FS_OPCODE_FB_WRITE_LOGICAL:
+ case FS_OPCODE_REP_FB_WRITE:
case SHADER_OPCODE_BARRIER:
case TCS_OPCODE_URB_WRITE:
case TCS_OPCODE_RELEASE_INPUT:
--
2.5.0.400.gff86faf
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