[Mesa-dev] [Bug 105464] Reading per-patch outputs in Tessellation Control Shader returns undefined values
bugzilla-daemon at freedesktop.org
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Thu May 24 12:03:30 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=105464
--- Comment #12 from Nicolai Hähnle <nhaehnle at gmail.com> ---
Created attachment 139738
--> https://bugs.freedesktop.org/attachment.cgi?id=139738&action=edit
radv testing patch
Hey Samuel,
I re-tested this (on Tonga) with the latest LLVM trunk and the attached patch.
Using RADV_DEBUG=nocache,shaders,ds128 shows assembly that uses the 128-bit
instructions without rendering artifacts.
Looks like we could try enabling this in LLVM by default again, any objections?
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