[Mesa-dev] [PATCH v2 1/9] util: Add a virtual memory allocator

Jordan Justen jordan.l.justen at intel.com
Wed May 23 07:25:11 UTC 2018


On 2018-05-22 14:52:28, Scott D Phillips wrote:
> From: Jason Ekstrand <jason.ekstrand at intel.com>
> 
> This is simple linear-walk first-fit allocator roughly based on the
> allocator in the radeon winsys code.  This allocator has two primary
> functional differences:
> 
>  1) It cleanly returns 0 on allocation failure
> 
>  2) It allocates addresses top-down instead of bottom-up.
> 
> The second one is needed for Intel because high addresses (with bit 47
> set) need to be canonicalized in order to work properly.  If we allocate
> bottom-up, then high addresses will be very rare (if they ever happen).
> We'd rather always have high addresses so that the canonicalization code
> gets better testing.
> 
> v2: - [scott-ph] remove _heap_validate() if NDEBUG is defined (Jordan)
> 
> Reviewed-by: Scott D Phillips <scott.d.phillips at intel.com>
> Tested-by: Scott D Phillips <scott.d.phillips at intel.com>
> ---
>  src/util/Makefile.sources |   4 +-
>  src/util/meson.build      |   2 +
>  src/util/vma.c            | 235 ++++++++++++++++++++++++++++++++++++++++++++++
>  src/util/vma.h            |  53 +++++++++++
>  4 files changed, 293 insertions(+), 1 deletion(-)
>  create mode 100644 src/util/vma.c
>  create mode 100644 src/util/vma.h
> 
> diff --git a/src/util/Makefile.sources b/src/util/Makefile.sources
> index 104ecae8ed3..534520ce763 100644
> --- a/src/util/Makefile.sources
> +++ b/src/util/Makefile.sources
> @@ -56,7 +56,9 @@ MESA_UTIL_FILES := \
>         u_string.h \
>         u_thread.h \
>         u_vector.c \
> -       u_vector.h
> +       u_vector.h \
> +       vma.c \
> +       vma.h
>  
>  MESA_UTIL_GENERATED_FILES = \
>         format_srgb.c
> diff --git a/src/util/meson.build b/src/util/meson.build
> index eece1cefef6..14660e0fa0c 100644
> --- a/src/util/meson.build
> +++ b/src/util/meson.build
> @@ -81,6 +81,8 @@ files_mesa_util = files(
>    'u_thread.h',
>    'u_vector.c',
>    'u_vector.h',
> +  'vma.c',
> +  'vma.h',
>  )
>  
>  install_data('drirc', install_dir : get_option('sysconfdir'))
> diff --git a/src/util/vma.c b/src/util/vma.c
> new file mode 100644
> index 00000000000..bedad6efa32
> --- /dev/null
> +++ b/src/util/vma.c
> @@ -0,0 +1,235 @@
> +/*
> + * Copyright © 2018 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +#include <stdlib.h>
> +
> +#include "util/u_math.h"
> +#include "util/vma.h"
> +
> +struct util_vma_hole {
> +   struct list_head link;
> +   uint64_t offset;
> +   uint64_t size;
> +};
> +
> +#define util_vma_foreach_hole(_hole, _heap) \
> +   list_for_each_entry(struct util_vma_hole, _hole, &(_heap)->holes, link)
> +
> +#define util_vma_foreach_hole_safe(_hole, _heap) \
> +   list_for_each_entry_safe(struct util_vma_hole, _hole, &(_heap)->holes, link)
> +
> +void
> +util_vma_heap_init(struct util_vma_heap *heap,
> +                   uint64_t start, uint64_t size)
> +{
> +   list_inithead(&heap->holes);
> +   util_vma_heap_free(heap, start, size);
> +}
> +
> +void
> +util_vma_heap_finish(struct util_vma_heap *heap)
> +{
> +   util_vma_foreach_hole_safe(hole, heap)
> +      free(hole);
> +}
> +
> +#ifndef NDEBUG
> +static void
> +util_vma_heap_validate(struct util_vma_heap *heap)
> +{

I'd rather have #ifndef NDEBUG for just the body of the function. I
feel confident the compiler in release mode can optimize out an empty
static function.

Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>

> +   uint64_t prev_offset = 0;
> +   util_vma_foreach_hole(hole, heap) {
> +      assert(hole->offset > 0);
> +      assert(hole->size > 0);
> +
> +      if (&hole->link == heap->holes.next) {
> +         /* This must be the top-most hole.  Assert that, if it overflows, it
> +          * overflows to 0, i.e. 2^64.
> +          */
> +         assert(hole->size + hole->offset == 0 ||
> +                hole->size + hole->offset > hole->offset);
> +      } else {
> +         /* This is not the top-most hole so it must not overflow and, in
> +          * fact, must be strictly lower than the top-most hole.  If
> +          * hole->size + hole->offset == prev_offset, then we failed to join
> +          * holes during a util_vma_heap_free.
> +          */
> +         assert(hole->size + hole->offset > hole->offset &&
> +                hole->size + hole->offset < prev_offset);
> +      }
> +      prev_offset = hole->offset;
> +   }
> +}
> +#else
> +#define util_vma_heap_validate(heap)
> +#endif
> +
> +uint64_t
> +util_vma_heap_alloc(struct util_vma_heap *heap,
> +                    uint64_t size, uint64_t alignment)
> +{
> +   /* The caller is expected to reject zero-size allocations */
> +   assert(size > 0);
> +
> +   assert(util_is_power_of_two_nonzero(alignment));
> +
> +   util_vma_heap_validate(heap);
> +
> +   util_vma_foreach_hole_safe(hole, heap) {
> +      if (size > hole->size)
> +         continue;
> +
> +      /* Compute the offset as the highest address where a chunk of the given
> +       * size can be without going over the top of the hole.
> +       *
> +       * This calculation is known to not overflow because we know that
> +       * hole->size + hole->offset can only overflow to 0 and size > 0.
> +       */
> +      uint64_t offset = (hole->size - size) + hole->offset;
> +
> +      /* Align the offset.  We align down and not up because we are allocating
> +       * from the top of the hole and not the bottom.
> +       */
> +      offset &= ~(alignment - 1);
> +
> +      if (offset < hole->offset)
> +         continue;
> +
> +      if (offset == hole->offset && size == hole->size) {
> +         /* Just get rid of the hole. */
> +         list_del(&hole->link);
> +         free(hole);
> +         util_vma_heap_validate(heap);
> +         return offset;
> +      }
> +
> +      assert(offset - hole->offset <= hole->size - size);
> +      uint64_t waste = (hole->size - size) - (offset - hole->offset);
> +      if (waste == 0) {
> +         /* We allocated at the top.  Shrink the hole down. */
> +         hole->size -= size;
> +         util_vma_heap_validate(heap);
> +         return offset;
> +      }
> +
> +      if (offset == hole->offset) {
> +         /* We allocated at the bottom. Shrink the hole up. */
> +         hole->offset += size;
> +         hole->size -= size;
> +         util_vma_heap_validate(heap);
> +         return offset;
> +      }
> +
> +      /* We allocated in the middle.  We need to split the old hole into two
> +       * holes, one high and one low.
> +       */
> +      struct util_vma_hole *high_hole = calloc(1, sizeof(*hole));
> +      high_hole->offset = offset + size;
> +      high_hole->size = waste;
> +
> +      /* Adjust the hole to be the amount of space left at he bottom of the
> +       * original hole.
> +       */
> +      hole->size = offset - hole->offset;
> +
> +      /* Place the new hole before the old hole so that the list is in order
> +       * from high to low.
> +       */
> +      list_addtail(&high_hole->link, &hole->link);
> +
> +      util_vma_heap_validate(heap);
> +
> +      return offset;
> +   }
> +
> +   /* Failed to allocate */
> +   return 0;
> +}
> +
> +void
> +util_vma_heap_free(struct util_vma_heap *heap,
> +                   uint64_t offset, uint64_t size)
> +{
> +   /* An offset of 0 is reserved for allocation failure.  It is not a valid
> +    * address and cannot be freed.
> +    */
> +   assert(offset > 0);
> +
> +   /* Freeing something with a size of 0 is also not valid. */
> +   assert(size > 0);
> +
> +   /* It's possible for offset + size to wrap around if we touch the top of
> +    * the 64-bit address space, but we cannot go any higher than 2^64.
> +    */
> +   assert(offset + size == 0 || offset + size > offset);
> +
> +   util_vma_heap_validate(heap);
> +
> +   /* Find immediately higher and lower holes if they exist. */
> +   struct util_vma_hole *high_hole = NULL, *low_hole = NULL;
> +   util_vma_foreach_hole(hole, heap) {
> +      if (hole->offset <= offset) {
> +         low_hole = hole;
> +         break;
> +      }
> +      high_hole = hole;
> +   }
> +
> +   if (high_hole)
> +      assert(offset + size <= high_hole->offset);
> +   bool high_adjacent = high_hole && offset + size == high_hole->offset;
> +
> +   if (low_hole) {
> +      assert(low_hole->offset + low_hole->size > low_hole->offset);
> +      assert(low_hole->offset + low_hole->size <= offset);
> +   }
> +   bool low_adjacent = low_hole && low_hole->offset + low_hole->size == offset;
> +
> +   if (low_adjacent && high_adjacent) {
> +      /* Merge the two holes */
> +      low_hole->size += size + high_hole->size;
> +      list_del(&high_hole->link);
> +      free(high_hole);
> +   } else if (low_adjacent) {
> +      /* Merge into the low hole */
> +      low_hole->size += size;
> +   } else if (high_adjacent) {
> +      /* Merge into the high hole */
> +      high_hole->offset = offset;
> +      high_hole->size += size;
> +   } else {
> +      /* Neither hole is adjacent; make a new one */
> +      struct util_vma_hole *hole = calloc(1, sizeof(*hole));
> +
> +      hole->offset = offset;
> +      hole->size = size;
> +
> +      /* Add it after the high hole so we maintain high-to-low ordering */
> +      if (high_hole)
> +         list_add(&hole->link, &high_hole->link);
> +      else
> +         list_add(&hole->link, &heap->holes);
> +   }
> +
> +   util_vma_heap_validate(heap);
> +}
> diff --git a/src/util/vma.h b/src/util/vma.h
> new file mode 100644
> index 00000000000..ed69914e4cb
> --- /dev/null
> +++ b/src/util/vma.h
> @@ -0,0 +1,53 @@
> +/*
> + * Copyright © 2018 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +#ifndef _UTIL_VMA_H
> +#define _UTIL_VMA_H
> +
> +#include <stdint.h>
> +
> +#include "list.h"
> +
> +#ifdef __cplusplus
> +extern "C" {
> +#endif
> +
> +struct util_vma_heap {
> +   struct list_head holes;
> +};
> +
> +void util_vma_heap_init(struct util_vma_heap *heap,
> +                        uint64_t start, uint64_t size);
> +void util_vma_heap_finish(struct util_vma_heap *heap);
> +
> +uint64_t util_vma_heap_alloc(struct util_vma_heap *heap,
> +                             uint64_t size, uint64_t alignment);
> +
> +void util_vma_heap_free(struct util_vma_heap *heap,
> +                        uint64_t offset, uint64_t size);
> +
> +#ifdef __cplusplus
> +} /* extern C */
> +#endif
> +
> +#endif /* _UTIL_DEBUG_H */
> -- 
> 2.14.3
> 


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