[Mesa-dev] [PATCH 2/2] radv: fix computation of user sgprs for 32-bit pointers

Samuel Pitoiset samuel.pitoiset at gmail.com
Mon May 21 14:57:54 UTC 2018


With 32-bit pointers we only need one user SGPR per desc set.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/amd/vulkan/radv_nir_to_llvm.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c
index c6063dca6c8..54a3d7c1878 100644
--- a/src/amd/vulkan/radv_nir_to_llvm.c
+++ b/src/amd/vulkan/radv_nir_to_llvm.c
@@ -694,8 +694,10 @@ static void allocate_user_sgprs(struct radv_shader_context *ctx,
 
 	uint32_t available_sgprs = ctx->options->chip_class >= GFX9 ? 32 : 16;
 	uint32_t remaining_sgprs = available_sgprs - user_sgpr_count;
+	uint32_t num_desc_set =
+		util_bitcount(ctx->shader_info->info.desc_set_used_mask);
 
-	if (remaining_sgprs / 2 < util_bitcount(ctx->shader_info->info.desc_set_used_mask)) {
+	if (remaining_sgprs / (HAVE_32BIT_POINTERS ? 1 : 2) < num_desc_set) {
 		user_sgpr_info->indirect_all_descriptor_sets = true;
 	}
 }
-- 
2.17.0



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