[Mesa-dev] [PATCH 2/2] spirv: convert the offset and count operands for bitfield ops to uint32
Samuel Iglesias Gonsálvez
siglesias at igalia.com
Mon Apr 30 08:46:24 UTC 2018
On 26/04/18 18:14, Jason Ekstrand wrote:
>
>
> On Thu, Apr 26, 2018 at 2:24 AM, Samuel Iglesias Gonsálvez
> <siglesias at igalia.com <mailto:siglesias at igalia.com>> wrote:
>
> SPIR-V allows to define the shift operand for shift opcodes with
> a bit-size different than 32 bits, but in NIR the opcodes have
> that limitation. As agreed in the mailing list, this patch adds
> a conversion to 32 bits to fix this.
>
> For more info, see:
>
> https://lists.freedesktop.org/archives/mesa-dev/2018-April/193026.html
> <https://lists.freedesktop.org/archives/mesa-dev/2018-April/193026.html>
>
> Signed-off-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com
> <mailto:siglesias at igalia.com>>
> ---
> src/compiler/spirv/vtn_alu.c | 48
> ++++++++++++++++++++++++++++++++++++++++++++
> 1 file changed, 48 insertions(+)
>
> diff --git a/src/compiler/spirv/vtn_alu.c
> b/src/compiler/spirv/vtn_alu.c
> index 6f3b82cd5c3..a1654b20273 100644
> --- a/src/compiler/spirv/vtn_alu.c
> +++ b/src/compiler/spirv/vtn_alu.c
> @@ -640,6 +640,54 @@ vtn_handle_alu(struct vtn_builder *b, SpvOp
> opcode,
> break;
> }
>
> + case SpvOpBitFieldInsert: {
> + if (src[2]->bit_size != 32) {
> + /* Convert the Shift operand to 32 bits, which is the
> bitsize
> + * supported by the NIR instruction. See discussion here:
> + *
> + *
> https://lists.freedesktop.org/archives/mesa-dev/2018-April/193026.html
> <https://lists.freedesktop.org/archives/mesa-dev/2018-April/193026.html>
> + */
> + src[2] = nir_build_alu(&b->nb, nir_op_u2u32, src[2],
> NULL, NULL, NULL);
> + }
> + if (src[3]->bit_size != 32) {
> + /* Convert the Shift operand to 32 bits, which is the
> bitsize
> + * supported by the NIR instruction. See discussion here:
> + *
> + *
> https://lists.freedesktop.org/archives/mesa-dev/2018-April/193026.html
> <https://lists.freedesktop.org/archives/mesa-dev/2018-April/193026.html>
> + */
> + src[3] = nir_build_alu(&b->nb, nir_op_u2u32, src[3],
> NULL, NULL, NULL);
> + }
> + val->ssa->def = nir_build_alu(&b->nb,
> nir_op_bitfield_insert, src[0], src[1], src[2], src[3]);
>
>
> Just use nir_bitfield_insert here
>
>
> + break;
> + }
> +
> + case SpvOpBitFieldSExtract:
> + case SpvOpBitFieldUExtract: {
> + bool swap;
> + unsigned src_bit_size = glsl_get_bit_size(vtn_src[0]->type);
> + unsigned dst_bit_size = glsl_get_bit_size(type);
> + nir_op op = vtn_nir_alu_op_for_spirv_opcode(b, opcode, &swap,
> + src_bit_size,
> dst_bit_size);
> + if (src[1]->bit_size != 32) {
> + /* Convert the Shift operand to 32 bits, which is the
> bitsize
> + * supported by the NIR instruction. See discussion here:
> + *
> + *
> https://lists.freedesktop.org/archives/mesa-dev/2018-April/193026.html
> <https://lists.freedesktop.org/archives/mesa-dev/2018-April/193026.html>
> + */
> + src[1] = nir_build_alu(&b->nb, nir_op_u2u32, src[1],
> NULL, NULL, NULL);
> + }
> + if (src[2]->bit_size != 32) {
> + /* Convert the Shift operand to 32 bits, which is the
> bitsize
> + * supported by the NIR instruction. See discussion here:
> + *
> + *
> https://lists.freedesktop.org/archives/mesa-dev/2018-April/193026.html
> <https://lists.freedesktop.org/archives/mesa-dev/2018-April/193026.html>
> + */
> + src[2] = nir_build_alu(&b->nb, nir_op_u2u32, src[2],
> NULL, NULL, NULL);
> + }
> + val->ssa->def = nir_build_alu(&b->nb, op, src[0], src[1],
> src[2], src[3]);
> + break;
>
>
> I'm wondering if we don't want to just do something such as
>
> for (unsigned i = 0; i < nir_op_infos[op].num_inputs; i++) {
> src_bit_size =
> nir_alu_type_get_get_type_size(nir_op_infos[op].input_types[i]);
> if (src_bit_size && src_bit_size != src[i]->bit_size) {
> /* Comment goes here */
> assert(src_bit_size == 32);
> assert(op == nir_op_ushr || op == ...);
> src[i] = nir_u2u32(&b->nb, src[i]);
> }
> }
>
> And then we can cover all of these cases in one go.
>
Right, but I don't want to convert all of them. The starting value for
the loop counter should be 1 for some ops and 2 for others, so we don't
convert the operand that has the value that we will operate.
I'm going to write a patch for that. Thanks for the suggestions.
Sam
> + }
> +
> case SpvOpShiftLeftLogical:
> case SpvOpShiftRightArithmetic:
> case SpvOpShiftRightLogical: {
> --
> 2.14.1
>
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