[Mesa-dev] [PATCH v2 2/6] drm-uapi: Update vc4 header with syncobj submit support
Stefan Schake
stschake at gmail.com
Tue Apr 24 22:00:56 UTC 2018
v2: Synchronized with kernel v2
Signed-off-by: Stefan Schake <stschake at gmail.com>
---
include/drm-uapi/vc4_drm.h | 13 +++++++++----
1 file changed, 9 insertions(+), 4 deletions(-)
diff --git a/include/drm-uapi/vc4_drm.h b/include/drm-uapi/vc4_drm.h
index 4117117..bc2d3ed 100644
--- a/include/drm-uapi/vc4_drm.h
+++ b/include/drm-uapi/vc4_drm.h
@@ -183,11 +183,16 @@ struct drm_vc4_submit_cl {
/* ID of the perfmon to attach to this job. 0 means no perfmon. */
__u32 perfmonid;
- /* Unused field to align this struct on 64 bits. Must be set to 0.
- * If one ever needs to add an u32 field to this struct, this field
- * can be used.
+ /* Syncobj handle to wait on. If set, processing of this render job
+ * will not start until the syncobj is signaled. 0 means ignore.
*/
- __u32 pad2;
+ __u32 in_sync;
+
+ /* Syncobj handle to export fence to. If set, the fence in the syncobj
+ * will be replaced with a fence that signals upon completion of this
+ * render job. 0 means ignore.
+ */
+ __u32 out_sync;
};
/**
--
2.7.4
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