[Mesa-dev] [PATCH v2 2/6] drm-uapi: Update vc4 header with syncobj submit support

Stefan Schake stschake at gmail.com
Tue Apr 24 22:00:56 UTC 2018


v2: Synchronized with kernel v2

Signed-off-by: Stefan Schake <stschake at gmail.com>
---
 include/drm-uapi/vc4_drm.h | 13 +++++++++----
 1 file changed, 9 insertions(+), 4 deletions(-)

diff --git a/include/drm-uapi/vc4_drm.h b/include/drm-uapi/vc4_drm.h
index 4117117..bc2d3ed 100644
--- a/include/drm-uapi/vc4_drm.h
+++ b/include/drm-uapi/vc4_drm.h
@@ -183,11 +183,16 @@ struct drm_vc4_submit_cl {
 	/* ID of the perfmon to attach to this job. 0 means no perfmon. */
 	__u32 perfmonid;
 
-	/* Unused field to align this struct on 64 bits. Must be set to 0.
-	 * If one ever needs to add an u32 field to this struct, this field
-	 * can be used.
+	/* Syncobj handle to wait on. If set, processing of this render job
+	 * will not start until the syncobj is signaled. 0 means ignore.
 	 */
-	__u32 pad2;
+	__u32 in_sync;
+
+	/* Syncobj handle to export fence to. If set, the fence in the syncobj
+	 * will be replaced with a fence that signals upon completion of this
+	 * render job. 0 means ignore.
+	 */
+	__u32 out_sync;
 };
 
 /**
-- 
2.7.4



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