[Mesa-dev] [PATCH 1/3] mesa: some C99 tidy ups for framebuffer.c
Ian Romanick
idr at freedesktop.org
Tue Apr 24 13:44:19 UTC 2018
Patches 1 and 3 are
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
On 04/24/2018 12:54 AM, Timothy Arceri wrote:
> ---
> src/mesa/main/framebuffer.c | 18 +++++-------------
> 1 file changed, 5 insertions(+), 13 deletions(-)
>
> diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
> index 249e775f8cb..211e97c33bd 100644
> --- a/src/mesa/main/framebuffer.c
> +++ b/src/mesa/main/framebuffer.c
> @@ -210,14 +210,12 @@ _mesa_destroy_framebuffer(struct gl_framebuffer *fb)
> void
> _mesa_free_framebuffer_data(struct gl_framebuffer *fb)
> {
> - GLuint i;
> -
> assert(fb);
> assert(fb->RefCount == 0);
>
> simple_mtx_destroy(&fb->Mutex);
>
> - for (i = 0; i < BUFFER_COUNT; i++) {
> + for (unsigned i = 0; i < BUFFER_COUNT; i++) {
> struct gl_renderbuffer_attachment *att = &fb->Attachment[i];
> if (att->Renderbuffer) {
> _mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
> @@ -280,8 +278,6 @@ void
> _mesa_resize_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
> GLuint width, GLuint height)
> {
> - GLuint i;
> -
> /* XXX I think we could check if the size is not changing
> * and return early.
> */
> @@ -289,7 +285,7 @@ _mesa_resize_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
> /* Can only resize win-sys framebuffer objects */
> assert(_mesa_is_winsys_fbo(fb));
>
> - for (i = 0; i < BUFFER_COUNT; i++) {
> + for (unsigned i = 0; i < BUFFER_COUNT; i++) {
> struct gl_renderbuffer_attachment *att = &fb->Attachment[i];
> if (att->Type == GL_RENDERBUFFER_EXT && att->Renderbuffer) {
> struct gl_renderbuffer *rb = att->Renderbuffer;
> @@ -427,13 +423,11 @@ void
> _mesa_update_framebuffer_visual(struct gl_context *ctx,
> struct gl_framebuffer *fb)
> {
> - GLuint i;
> -
> memset(&fb->Visual, 0, sizeof(fb->Visual));
> fb->Visual.rgbMode = GL_TRUE; /* assume this */
>
> /* find first RGB renderbuffer */
> - for (i = 0; i < BUFFER_COUNT; i++) {
> + for (unsigned i = 0; i < BUFFER_COUNT; i++) {
> if (fb->Attachment[i].Renderbuffer) {
> const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
> const GLenum baseFormat = _mesa_get_format_base_format(rb->Format);
> @@ -461,7 +455,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
> }
>
> fb->Visual.floatMode = GL_FALSE;
> - for (i = 0; i < BUFFER_COUNT; i++) {
> + for (unsigned i = 0; i < BUFFER_COUNT; i++) {
> if (fb->Attachment[i].Renderbuffer) {
> const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
> const mesa_format fmt = rb->Format;
> @@ -936,14 +930,12 @@ _mesa_get_read_renderbuffer_for_format(const struct gl_context *ctx,
> void
> _mesa_print_framebuffer(const struct gl_framebuffer *fb)
> {
> - GLuint i;
> -
> fprintf(stderr, "Mesa Framebuffer %u at %p\n", fb->Name, (void *) fb);
> fprintf(stderr, " Size: %u x %u Status: %s\n", fb->Width, fb->Height,
> _mesa_enum_to_string(fb->_Status));
> fprintf(stderr, " Attachments:\n");
>
> - for (i = 0; i < BUFFER_COUNT; i++) {
> + for (unsigned i = 0; i < BUFFER_COUNT; i++) {
> const struct gl_renderbuffer_attachment *att = &fb->Attachment[i];
> if (att->Type == GL_TEXTURE) {
> const struct gl_texture_image *texImage = att->Renderbuffer->TexImage;
>
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