[Mesa-dev] [Bug 106174] vulkan dota2 broken (segfaulting), found bug commit
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Apr 24 00:45:48 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=106174
Timothy Arceri <t_arceri at yahoo.com.au> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #3 from Timothy Arceri <t_arceri at yahoo.com.au> ---
Fixed by:
author Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
commit 0e945fdf23bac5a62c15edfcbfd9d6ac4eee592f
nir: Do not use progress for unreachable code in return lowering.
We seem to use progress for two cases:
1) When we lowered some returns.
2) When we remove unreachable code.
If just case 2 happens we assert as state->return_flag has not
been allocated yet, but we are still trying to do insert all
predicates based on it.
This splits the concerns. We only use progress internally for case 1
and then keep track of 2 in a separate variable to indicate progress
in the return value of the pass.
This is slightly better than transforming the assert into
if (!state->return_flag) return, as the solution in this patch avoids
inserting predicates even if some other part of the might need them.
Fixes: 6e22ad6edc "nir: return early when lowering a return at the end of a
function"
CC: 18.1 <mesa-stable at lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106174
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
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