[Mesa-dev] [PATCH] ac/nir: add missing round_slice for 1D arrays
Samuel Pitoiset
samuel.pitoiset at gmail.com
Mon Apr 23 12:46:26 UTC 2018
This fixes a bunch of CTS fails with 1D arrays:
dEQP-VK.glsl.texture_functions.texture*.sampler1darray_*
Fixes: 625dcbbc456 ("amd/common: pass address components individually to
ac_build_image_intrinsic")
Cc: 18.1 <mesa-stable at lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/common/ac_nir_to_llvm.c | 7 +++++++
1 file changed, 7 insertions(+)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 72c773522f4..34efb2b9fe1 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -3397,6 +3397,13 @@ static void visit_tex(struct ac_nir_context *ctx, nir_tex_instr *instr)
}
/* Texture coordinates fixups */
+ if (instr->coord_components > 1 &&
+ instr->sampler_dim == GLSL_SAMPLER_DIM_1D &&
+ instr->is_array &&
+ instr->op != nir_texop_txf) {
+ args.coords[1] = apply_round_slice(&ctx->ac, args.coords[1]);
+ }
+
if (instr->coord_components > 2 &&
(instr->sampler_dim == GLSL_SAMPLER_DIM_2D ||
instr->sampler_dim == GLSL_SAMPLER_DIM_MS ||
--
2.17.0
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